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TS2: Burnination / The Podium / face flowers
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on: 2011 October 14, 17:26:13
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I used to have differant "masks" that looked like flowers on the face. I've found some little tatoos, but not the "masks" (which don't cover the whole eye area). Any body have a clue? or care...
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TS2: Burnination / The Podium / Re: Strang re-installed Strangetown
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on: 2011 January 21, 18:31:35
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May I assume you are referring to my "equation"? One problem was put into two posts (because I didn't know they WERE one problem), this "equals" {resulted in} you and I talking to each other, which "equals"...look up "event horizon". If this is NOT the "stupid" you can't translate, too bad.
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TS2: Burnination / The Podium / Re: Strang re-installed Strangetown
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on: 2011 January 21, 18:20:42
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As for my "...aint stupid" tag; would you have understood if I had said "...aint stoopud"? NO? Well, shall be continue onward? {poke}. And at least I can count up to two; I have started TWO (2) threads. Quick, before I go back to my hole, take this opportunity to delight us with your evaluation of these posts: ergo, <1problemX2=me vs you=event horizon. P.S. it's English, not english.
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TS2: Burnination / The Podium / Re: Scrolling"you have installed 'X' pack"
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on: 2011 January 21, 15:35:41
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???Do you suppose this could be related to other problem: kept original Sims2 pack and reinstalled all the others? If there is no way to otherwise stop this, I will uninstall ALL packs and re-install (as I should have in the first place).
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TS2: Burnination / The Podium / Scrolling"you have installed 'X' pack"
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on: 2011 January 20, 23:51:34
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Yes, ANOTHER problem. In any hood, whenever I "hover over" (not even click on) any SINK a scroll starts telling me what pack I have or have not installed. This is in the same place that other info appears on the right hand side, like "You've been promoted". I have never seen anything like this, no seen any kind of mod conflict that causes something like this. Extream irritation, as it fills the right side of screen! Make it go away please thank you.
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TS2: Burnination / The Podium / Strang re-installed Strangetown
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on: 2011 January 20, 23:46:23
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I had uninstalled everything but the base Sim2. I did get the mode stopping excess towny spawn. When I reinstalled, the hoods were "odd", expecially Strangetown. Pleasantview & Veronaville had no one in the houses; they weren't in bin, which had the usual 10 or so families. But Strangetown looked like a stripped-down version of the Strangetown I had played for a LONG time; that hood was a huge multi-generation hood, no room for a new lot anywhere. The new version shows the Smith house as I left it before I uninstalled; Pt's urn is where I left it, Jenny is an elder, kids Jill & Johnny are there, as well as Johnny's wife (who I had made) & their toddler. In Singles house: Erin Beaker (preg by PT Smith), Lola & Chloe, and Nervous. Other lots still in the hood are: the odd dark woman & her niece (who in my old hood no longer existed), Specters, and Grunt (the original version, not as I left them). Except for a few empty (Maxis) houses, and a few empty lots, that's all that is there. BESIDES THIS, the relationships seem wrong: Lola & Chloe are half-sibs to Curious brothers --- or am I just not remembering that this IS the way they were? Everyone's "people I know" screens are correct; i.e. they have no memory of the many other people in the hood who are now gone. I'm thinking this must be related to fact that I did not uninstall the base Sim; but who could it be this mixture of restoration? Shall I be expecting fiery explosion?
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TS2: Burnination / Oops! You Broke It! / Re: Sims stuck in vacation house, can't leave to come home -
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on: 2010 June 10, 02:58:23
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My situation: couple got married on hotel lot,checked out, called taxi to go home; "loading (another family name)"came up, but screen went back to the vacation lot, where the taxi was returning & they got out. THEN they couldn't call taxi to go home, or even go to another lot. Could choose "walk to another lot", but they just walked off lot than immediately walked back on. I went back to original hood, and had another family use tombstone to "add to family". But then when I tried to move them back to their home (where 2 babies were) it had been renamed the PET'S name and move-in was not allowed "can't move here because ... are at a vacation lot". I had another sim move out of their house & dropped HIM into the house, THEN "add neighbor {the couple that were parodoxically both in the bin & the vacation lot} to family". I had worked on the vacation lot and had trouble changing the lot zoning back to "hotel", but don't really know how they got stuck.
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TS2: Burnination / The Podium / request tec help with storytelling.
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on: 2009 November 29, 20:02:26
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I want to be able to upload a story as a string with multi-chapters (on non-Sim2 sites); but don't know what buttons to hit. And would I be able to generate expressions with boolprop "reaction testor"? I understand this is pretty basic stuff, but research has not provided info. If you find poking me amusing, have at me; but note, I will persist.
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TS2: Burnination / Planet K 20X6 / Re: EAxis House of Phail: November 2009
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on: 2009 November 19, 21:46:32
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My renovation went the other way; didn't add to size at all, just used a lot of "move objects", etc. to create a tree-house. I really like it, even tested it with a woman & her cat. But you can't see it cause it's full of CC & I can't upload anyhow. So you'll have to trust me it's wonderful no really aahhh.
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TS2: Burnination / Planet K 20X6 / Re: EAxis House of Phail: November 2009
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on: 2009 November 08, 18:35:37
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Never apologize -- unless "eating crow" was not ment as an apologize. In which case, I apologize. I enjoyed your rant, as I also vicariously enjoy Lord Pescado's flagelations (an INTJ myself). I give you a ben for seven "fuck" derivations and five anal references.
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TS2: Burnination / Peasantry / Re: List of Empty and Cleaned-up Templates.
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on: 2009 June 19, 21:33:46
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I emptied it - never content to just FUBAR myself part way. But pushing on: I re-read instructions, and re-installed 2 other hoods, with the same results. It's not that difficult, it works for other people.. but if you have any suggestions, I will try anything. I HAVE saved all the originals, in my usual through fashion, which was totally unnecessary as they were never worked (had re-installed everything.)
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TS2: Burnination / Peasantry / Re: List of Empty and Cleaned-up Templates.
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on: 2009 June 17, 18:27:54
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Did. No change; like the first time, I only went to sim bin & it is full-o-jerks. Double crap I forgot about my new downloads folder , and days of work o god o god and my computer guy has not installed that super do dad that automatically backs up everything to an off-site ogod have to go kill myself now.
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TS2: Burnination / Peasantry / Re: List of Empty and Cleaned-up Templates.
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on: 2009 June 17, 03:08:31
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This should have been so simple, but the bin is FULL of Sims! On new computer, I re-installed packs (I have all, plus Glam Life), got the antiredundancy, stuff, default faces, etc. Went through replacement process with 3 Cleaned hoods (from 1st page of the original post, and 13 hoods (from 4Shared link), made carefull notes of process. Entered game FOR THE FIRST TIME; went to Stranagetown & looked in bin - it's full! I was expecting occupied houses in the hood (I didn't even look in the lot bin), but no one in bin. Went to Disiderata & looked in bin - also full. Since these were "vanilla" - and I've read differant definitions of that - I wasn't sure what it would have; maybe occupied houses, but still expected empty bins. I ran away AARRRRGGG...OK what now? And yes, I have read both strings AGAIN, CAREFULLY, and nothing matches this virgin installation that was supposed to be so easy. (Easy? a week of research, and takeing all day to do everthing so c a r e f u l l y?). And while I am new at computer stuff, I aren't stuupid. Alas, I have obviously f..s... messed up. Details provided if you need more torture. Helpers will be blessed with special Wiccan blessy thingy.
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TS2: Burnination / Peasantry / Re: List of Empty and Cleaned-up Templates.
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on: 2009 June 12, 02:32:02
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Feeling brave, I submit another question: am I correct to assume that an empty OR a "cleaned" hood {meaning playable sims are still in houses} will no longer function as a master or stealth hood? i.e.: Pleasantview & Bluewater will no longer create townies or sims in bin when a new hood is created? I have found a template for G--2, the stealth aspect of G001 (Bluewater).
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TS2: Burnination / Peasantry / Re: List of Empty and Cleaned-up Templates.
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on: 2009 June 10, 23:46:04
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Thanks for this synopsis. Considering the differant definitions I've read for clean/fixed/vanilla hoods - and that not all the templates you list go to a downloadable, I'll be getting 3 from 1one link, and 12 from the 4-share link in this thread. Would prefer hoods with the playable families (with clean DNA) but happy to take whatever I can get. But {ducking in preparation for blows with stupid stick} Jorid's directions are not specific for this process of replaceing default hoods. I would guess removing (backing up) folders (just individual hoods?). And can I (do I need to) run patches after installing the defaults?
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