Show Posts
|
Pages: [1]
|
1
|
TS3/TSM: The Pudding / The World Of Pudding / Re: Expandable inventory.
|
on: 2009 June 13, 21:24:32
|
What drag option do you mean? I drag things every day. I'm a drag queen.
Ba-dum-ching.
My english isnt too good. I mean the option to expand the interface to adjust it to the width of the screen. You can do it with the relationship tab (you have to do it every time you launch the game) but not with other tabs.
|
|
|
2
|
TS3/TSM: The Pudding / The World Of Pudding / Expandable inventory.
|
on: 2009 June 13, 20:58:38
|
I dont know why EA didnt put the drag option in the inventory tab, just like the relationships tab. When a sim has a lot of vegetables, fishes and books, it gets very annoying.
I dont know if the interface is modable, but i think it would be great.
|
|
|
5
|
TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
|
on: 2009 May 22, 21:42:15
|
Is there any thread for discussing TS3 modding? I dont know if anyone is working in a nocensor patch. But if the old way (with a package) doesnt work, maybe it could be done messing with the dx calls.
There is this supersecret "Armoire of Invincibility" subforum (that freak language you use is hard to understand for noobs and foreign people, and i am both), but of course i cant read it.
Just another question: anyone know how previously nocensor worked? Did it add a new 'censor mesh' invisible? Then that mesh is in the game files, and not created in the fly... btw, if anyone hasnt seen a naked body... Of course not a working patch, just working in things... So has someone made a no censor patch? Is that what I am to judge from this picture? Or is that just a bug? Or... what? I know it says "not a working patch" beneath it, but the next four words just confuse me. Just to make things clear. That screen is not actually the game, but a capture of all directX instructions that make a frame. and I've disabled the drawing of the censor rectangle. I didnt make any TS2 modding so i dont know anyithing about package formats. My patch, if i make it work, would be a launcher to TS3.exe that inhibits the drawing instruction of the censor polygon for every frame. I was asking for help to anyone who worked in modding TS2, to know if the same can be done with a package file (some kind or script or something)
|
|
|
6
|
TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
|
on: 2009 May 22, 17:23:01
|
- I kind of like how things that were purely cosmetic in TS2 now actually have some effect on gameplay; cheap showers are sometimes cold, and cheap stoves make badly cooked food that gives a negative moodlet. I have filthy rich sims in TS2 who still have the cheapest of everything because I just never had a real reason to change it out for something "better". Also, fly-covered dishes give a negative moodlet, unmade beds and dirty dishes generate wishes to clean them up; there is now a reason to do cleaning other than environment score, lack of places to eat, and making the annoying buzzy-fly sound stop.
I also think moodlets are a great addition, and are not grabbing much attention. in TS2, looking in the mirror was a time waster, but now you get a moodlet. But sometimes i think they seem to cover a lack in animations. so if you brush your teeth, you get a moodlet of fresh breathe, but it could also be an animation.
|
|
|
7
|
TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
|
on: 2009 May 22, 17:13:57
|
Is there any thread for discussing TS3 modding? I dont know if anyone is working in a nocensor patch. But if the old way (with a package) doesnt work, maybe it could be done messing with the dx calls.
There is this supersecret "Armoire of Invincibility" subforum (that freak language you use is hard to understand for noobs and foreign people, and i am both), but of course i cant read it.
Just another question: anyone know how previously nocensor worked? Did it add a new 'censor mesh' invisible? Then that mesh is in the game files, and not created in the fly... btw, if anyone hasnt seen a naked body... Of course not a working patch, just working in things...
|
|
|
8
|
TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
|
on: 2009 May 22, 16:17:13
|
Is there any thread for discussing TS3 modding? I dont know if anyone is working in a nocensor patch. But if the old way (with a package) doesnt work, maybe it could be done messing with the dx calls.
There is this supersecret "Armoire of Invincibility" subforum (that freak language you use is hard to understand for noobs and foreign people, and i am both), but of course i cant read it.
|
|
|
9
|
TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
|
on: 2009 May 21, 21:13:53
|
About the dead people, i think their tombs are in the mausoleum, you can grab them and take them to your house, or put one from your home in there. The last also make the ghost not to appear again.
Naturally I had to go check this out, and I can confirm this. If you go to the mausoleum with a grave in your inventory, you get the option to "Manage the Dead". You can put in/take out graves from there. Could the people that have had sims randomly die, go to the mausoleum in the middle of the graveyard and check to see if that option is there? Maybe these graves that you can't find get automatically put into there? If not, can you get a grave somehow, do the manage the dead option, and see if they show up then? I can confirm that if a close friend of your family dies, you can take his tomb from there. Dont know about people you have not met. What im going to check (when i have time) is if every dead sims in the family trees is in the graveyard.
|
|
|
11
|
TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
|
on: 2009 May 20, 23:23:54
|
In general im enjoying the game. i also use to play just one house, so no problem with that. One thing i find strange: all the watches, rings, etc, are just for one hand??
When you click on the watch/ring/whatever, does an arrow appear at the bottom-left of the thumbnail? Try clicking that. Mmm, i tried this without luck. clicking in the thumbnail just delete it. Was it an idea or does it work for you?
|
|
|
12
|
TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
|
on: 2009 May 20, 17:36:39
|
In general im enjoying the game. i also use to play just one house, so no problem with that. One thing i find strange: all the watches, rings, etc, are just for one hand??
When you click on the watch/ring/whatever, does an arrow appear at the bottom-left of the thumbnail? Try clicking that. Hey! thanks for that. I was thinking in the sims in ads not being in the game. Why do EA create all this characters (Magnus, kim, marcela, the render girl) and doesnt put them in the game? Maybe it is a beta after all...
|
|
|
13
|
TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
|
on: 2009 May 20, 17:08:20
|
Hi. Does anyone know where are all the sims from screenshots and marketing?. i cant find them. Maybe in the downloadable neighbourhood? In general im enjoying the game. i also use to play just one house, so no problem with that. One thing i find strange: all the watches, rings, etc, are just for one hand?? The blur is just untolerable. Some blur for the parts isnt enough?? I find the CAS powerfull, you can create extreme sims: With TAB you can go anywhere! Have a nice day!
|
|
|
|
|