Sims will stop Doing That before they finish tending / harvesting / watering / weeding the WHOLE GARDEN. I said DO IT. That doesn't mean do HALF of it. There is also no "fertilize many" option, which is a pain in the ass.
They'll only stop tending the garden to take care of a red need and then continue with the gardening. You haz a bug. Your first memory leak is here though: Sims 2 didn't have a macro/tend garden, you had to add to the queue water/tend/harvest, which they do automatically now. But yes a macro/fertilizing is needed.
Let's say you get ambitious and decide to play with more than 1-2 Sims in a household. Juggling their needs is more frustrating than challenging.
I currently have a house of four and it's actually
easier than in Sims 2. They take care of their needs themselves. Example: kid is tired, kid goes automatically to his assigned bed. Btw no one seemed to notice that finally beds are really assignables. In Sims 2, kid would have fainted on the floor, or if you're lucky would have gone to sleep in his parents/bros/sisters bed because the wrong bed comes closer than his one. No need to lock doors or put in a lot of mods to avoid that now. Sims A is hungry. He'll automotically go grab a leftover in the fridge, thing they never did in Sims 2 unless you had a mod. Btw, leftovers only came with Seasons.
Getting two Sims to sit at the same table, sleep in the same bed, sit on the same sofa, etc., is an exercise in frustration. More than likely Sim A will sit in the diningroom, 25 tiles away from Sim B, who made and served a meal, who is sitting at a counter.
Yet another memory leak you haz. We had the same problem in Sims 2, otherwise why would you think Inge made the table and counter controller? Why do you think i have her handy controller in
every room of
every lot? About the beds see my previous answer. No more problems with that.
Sims can spam up wants / wishes to Woohoo and be offering menu options to allow it, but the "you're in my way" bed dance often cancels the action out of queue. Fine.
Why do you even bother using that option, use the old way: couple relax on bed, couple woohoo. Because yes the relations drops damn fast and non-bed woohoo menu seems to always be unavailable. However their 'go to bed to woohoo' never dropped for me even when the 'oh, you're in my way' happened.
Sometimes they will accidentally wind up on the same couch, but it has not happened by design very often.
Agree, they seem to have broken the seat choice, in Sims 2 they valued comfort, now it seems totally random. I'm sure El Presidente will correct that. On the other hand in Sims 2 you did often ended up with sims going for the higher confort, even if that meant a porch couch in the middle of the night when it's raining.
Visiting other Sims is also broken, at least from my perspective, as you can't take care of most of your needs while visiting.
Just like in RL when visiting, you're not supposed to be a mooch. That is logical and realistic. But indeed the 'Stay the night' is borked, you or the visitor should be able to take a shower.
I miss being able to buy clothes at a store, or sit in a restaurant, or go to a club / pub, or work out at a gym, or shop inside a supermarket, or....etc. Honestly, I was not aware you could go inside the library, as I got so tired of running up against empty buildings I couldn't go inside, I stopped even trying to enter most of the others.
And you also seem not aware that you
can enter the gym, it's not a rabbit hole. And there'll always be sims working out with you in that fully equipped gym, ain't that cool? You
can choose to sit outside at the restaurant to see your sim. Just like in Sims 2 he'll be automated to seat/eat/speak with the other customers. I do want a real opened movie theatre though, it's the only rabbit hole that indeed annoys me to hell.
There are hardly ANY content items included in the game, and it fills me with rage that EA apparently decided beforehand to strip them out and sell them individually to make a bigger buck, thus crippling the already grossly limited hair / clothing / object selections. Why are all accessories only worn on one arm / hand?
Ditto for the lack of items and the store. And i still can't understand the left-arm-only accessories. Fail.
One glaring omission, since they decided to add this "collecting" aspect to the game, is a place to PUT all the crap you collect.
Yes, shelves are badly needed. But do you remember that the first Sims 2 usable shelves only came with BV and the more handy ones came with Apartments? It's not optimistic at
all to forsee the shelves being shipped with an EP.
Are they going to make us pay for card tables [...]
I hope not but anyway don't care since any store item will be shared after being corrected by awesome modders.
(Why can't Sims set up as caricature artists in the park and make some bucks like that, if they allow buskers?)
That would have been nice. The problem is that making a painting takes more or less three days as in Sims 2. So you'ld have two dead sims when the portrait is finished.
But yes a mere
fast drawing caricature has always been needed, even in Sims 2.
Another fantasy would be an auction house to get rid of the surplus of rocks, gems, paintings, etc. Sims struggling with poverty could sell off household goods, perhaps. You stand a chance of earning more or less than the default selling price or catalogue price if you auction your goods, or of the goods not selling because of a glut on the market of a particular item.
Oooow i totally love that idea. But that would ask too much work from EA's monkeys. Think about the monkeys damnit!
Why can't Sims sell fruits / veg / fish at home in a stand? Where did the kid lemonade stands go? Why aren't there any lemon trees? I suppose some of the things I miss will be added in an EP.)
If no OFB like EP is made, you can be sure that it's a sign of close apocalypse
EA will redo all the previous sims EPs *sigh*
I didn't even notice the missing lemon tree. Too bad.
How is the second 'hood supposed to work? Will it be a destination tacked onto the current 'hood, so you don't have to ditch your playables to explore it, since they were asshats and practically force us to play The One Fambly, or will it be a matter of "play THIS 'hood OR THAT 'hood, you can't play both with your One Fambly Sims"?
I guess the second hood will work like the Sims 2 different neighbourhoods: different universe bubbles. Pescado said he's working on the borked story progression. For the time being only play one family or do different saves if you want the second family to appear in your hood. Put family #1, go to Edit Hood option, add family #2 to a lot, return to family #1, save your game using the family #1 name, go to Edit hood and change the active family, select family #2, save the game using their own family name. You now have 2 saves with 2 different families that are neighbours and can socialize and whatever. It'll only be artificial: each family/save will bear its own different bublle universe. But it works and you can in fact put in this way as much families as you want. Each one will have its own save you'll select by going back to the main menu. *short of breath*