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Latest Member: cincinancy
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1  TS2: Burnination / The Podium / Re: For those that enjoyed my mods... on: 2009 March 13, 01:54:59
I really don't get this obsession with "bloom", or what it is. If I want more bloom, I'll put a live flashbang on top of my monitor.

Go outside in the Summer about 6 to 7 am. Turn the water sprinkler on.
As the sun comes up and the rays hit the water you will get this special glow you only get when the sun is low in the sky.
(ADDED) Also when a bright flashlight or car light first hits your eyes and everything blooms out real bright until your eyes adjust.
That to me is bloom. A lot of games overuse bloom to make things look all glowy.
Personally, there's a time and place for it, but not all the time.

2  TS2: Burnination / The Podium / Re: For those that enjoyed my mods... on: 2009 March 13, 01:52:33
Seems they're not all that keen on big slobbery thanks around here, but I love your camera mod.  Love it.  Where's the smiley with all the hearts around it's head, 'cause it should be *here*.  I'm glad to hear you're still around and planing to still be around.  Smiley

Hey that's okay. I do mods for myself first, then share them if they are worth a darn.
Love me or hate me, it's all cool. I do this for fun. When it stops being fun is when I stop doing it.
Those who make mods for "props" are in for a rude awakening as modding is mostly a thankless job
as most folks don't understand the work that goes into them.
But if a modder complains about people not liking their mod(s),
then maybe those modders are in the wrong hobby OR they need to make better mods Wink
Believe me, I've made some bombs in my day (Pun Intended).
I made a tactical nuke mod for Janes F-15 sim and it worked a little too well.
After it wiped out your enemies, you, your friendlies and anything else in the virtual world
it then crashed your computer. Did the nuke work? Sure. Was it a good mod? Lol.. no.
But thank you for your thanks. Much appreciated.


3  TS2: Burnination / The Podium / Re: For those that enjoyed my mods... on: 2009 March 13, 01:45:14
From the L&P reviews I've seen, it looks as though they've put in something fairly similar to the Radiance Mod.  Apparently the sun also moves across the sky creating moving shadows.
One wonders were that new light is coming from Smiley. A real sun? Ab-so-freaking-loot-ly. No more artificial lights. Real lights for a virtually real world. Radiance, bloom, HDRI, soft shadows, scattering? All there baby.



4  TS2: Burnination / The Podium / Re: For those that enjoyed my mods... on: 2009 March 13, 01:41:30
You live!

Though I'm not sure there will be anything to mod in Sims 3, it's good to see you may be around for further Sims 2 mods.

There is ALWAYS something to mod Wink
Saying there is nothing to mod is like telling a car nut that 300 hp is more than enough horsepower.
Anyway, I mod things I feel could be better.
Sometimes that might mean my mods aren't understood or well received until that person(s) sees what I'm seeing.
Take the light mod. Until I started it, most people didn't realize just how good the lighting COULD have been.
Not blowing my own horn, I'm just stating facts.
But anyway, I've worked closely with E.A. and there development teams on several projects (cough), so I can say without saying (if you catch my meaning),
that there will be SOME things that folks might like different and some things that are going to blow people socks off right out the box.
Sims 3 will be as different to Sims 2 as night is to day.

5  TS2: Burnination / The Podium / For those that enjoyed my mods... on: 2009 March 12, 14:38:04
Hey folks. This is the original GunMod. Just letting you all know that if you enjoyed my mods I plan on being around for Sims 3 come June/July.
I want to thank those that took over my old mods and made them better. dDfinder for doing my hardest one, aka Radiance Lighting mod.
Anyway, hope to see some familiar and new faces.

Peace
6  TS2: Burnination / Peasantry / Re: Gunmod's Radiance Light System 2.3 beta 2 on: 2009 March 12, 14:35:20
Well, well dDefinder.
Thank you for taking the problems with my mod and fixing them. I see you have done a great job. Smiley
Just so you know I'm back into modding. My son was born while I was away, the wife errr.. well she got das boot, (He is three, and my daughter is 11 now)
So with him being old enough to not need 24 hour supervision I feel I'll have the time to mod Sims 3.
Anyway, as most of you know I'm a stay at home, who works from home and takes care of my kids.. whew Wink
Any pretty single women out there who want to help a guy out? (kidding... sort of Wink
dDefinder I appluad what you have taken this mod to and I bow to you. Thank you for continuing it.
I hope you have learned some things and now I have someone who understands just how difficult this mod was. lol




2.3 Beta 2 JAN-23
-Changed Bay and 3 tile windows diffusion lighting positions
-Changed Spring color
-Removed duplicated default Overwrites for OFB store windows that was found in Apartment Life which would revert to Maxis instead of RLS
-Minor decrease to night
-Adjusted Street Lights and spotlights
-Adjusted windows portal diffusion
-Adjusted Maxis Object profiles for CC content
-Increased indoor portal spill for dawn and dusk
-Decrease outside sunLight
-Decrease over-powered two-story windows
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