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TS2: Burnination / The Podium / Re: How about a no-clog or reduced-clog toilet global?
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on: 2005 August 20, 13:36:16
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.... of course this thread isn't about that anymore either. Never fear Cyberus, something is in the works, I am sure. Folks here are chatting and waiting for 'it' to appear or be announced, whatever that may be. Incidentally, you know the fountains in Uni? Well, I have seen everything from Plaza-style dancing waters to bird baths that use the fountain animations. Currently, of course, these items are only available for those who have the EP. Everytime I see a plumbing fixture go berzerk, I think what a waste of good animation. No Uni .. so I haven't a clue about the fountains. Morague kindly did a no clog mod but it doesn't work pre-uni
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TS2: Burnination / The Podium / Re: How about a no-clog or reduced-clog toilet global?
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on: 2005 August 14, 20:54:32
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True, but I thought it would help at least, because I feel like veilchen said above, students living in a dorm shouldn't have to pay to get their toilets fixed or spend their time unclogging them.
Also true .. but I was hoping for a no/reduced clog global patch to reduce/eliminate clogs for people (even us 2nd class citizens without Uni) with large multi-bath lots whether it be a mansion, apt house, or "dorm style" buidling.
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TS2: Burnination / The Podium / Re: How about a no-clog or reduced-clog toilet global?
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on: 2005 July 28, 13:43:10
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I actually have just such a hack. And I've had it for some time. I didn't figure anyone would actually want it, though. I figured that was just a me-peeve. Probably because MY TOILET NEVER JAMS and could pass a utility pole.
Speaking of which, anyone wanna mesh my toilet, so you can all buy the Pescado Toilet for your sims? You, too, can have a chunky, ugly toilet that could flush a dismembered human corpse and is nigh-indestructible to anything short of explosives or antitank weaponry.
Could you please post the hack?!?! Or is it an object and you need the mesh first?
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11
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TS2: Burnination / The Podium / Re: How about a no-clog or reduced-clog toilet global?
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on: 2005 July 28, 02:51:11
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The clog, and the leaking plumbing showers/tubs are the simulator sign that you have to replace them. Not only them, but the whole furniture. If you don't have enough money for that (why are you given the "motherlode" cheat, for god's sake?), it will continue on and on - I remember a review with Wright on TS1, and he said that the strive for being rich has it's revenge, when objects stop functioning. My strategy is: check the trash compactor - when it's price reaches 150$ (it won't go down anymore), once replace the kitchen and the showers furniture, and the second time - the whole house furniture. I always replace the whole furniture, including floors, walls, doors, and windows. When the simulator "senses" this, all the leaks and clogs stop, and the only warning I get is - when checking the toilet or the shower, even when the maid works, they have to be cleaned. That's all. Besides, one of my pleasures of the game is - redecorating the house, each time with different furniture... . Since I've had many toilets clog the same day purchased this concept is suspect in my book.
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TS2: Burnination / The Podium / Re: Starting "anew"
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on: 2005 July 27, 23:45:45
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My third question: Can any of my houses be saved? If I empty them and put them into the lots and houses bin, is there any risk involved in putting them into the new neighborhood? All houses can be salvaged intact with no risk, provided you remove all sims (and possibly all tombstones). They can even be salvaged intact with all furnishings, if you kill all of the inhabitants or are especially adept at manipulating the lot file backups. As you plan on destroying the original neighborhood, the former method is considerably easier. Kill everyone, destroy all the tombstones, and you have a clean lot. You can also get the"things stay" shrub from simlogical .. simply click on it to make everything stay before you leave the lot. then move it to the bin .. or package it and install it back in
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TS2: Burnination / The Podium / Re: How about a no-clog or reduced-clog toilet global?
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on: 2005 July 27, 23:19:09
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The toilets and the other plumbing objects are driving me insane. I've even had the same toilet clog up three times in a row. If my plumbing behaved this way in real life, I'd slap my plumber silly. Thank goodness for the macrotastic feature "repair". It does not however, save me from cringeing everytime I hear the "something spazzed" sound in the game.
G.
I've resorted to 2 toilets per bathroom so one can be clogged and the bathroom remains usable until I can get to it.
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Awesomeware / The Armory / Re: Pool Hack - Anti-Pool Obsession And More!
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on: 2005 July 22, 23:20:29
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Now if you could stop them from beating on each other every time they get within 10ft (punch you punch me/red hands)
I get sooooo sick of spending half my time breaking up groups of sims beating on one another in doorways and other traffic areas.
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