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TS2: Burnination / Planet K 20X6 / Re: EAxis house of Phail: April 09
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on: 2009 April 07, 03:51:33
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I've been looking at a lot of showhomes lately and decided to come out of my lurking to try this house of phail thing...here goes! I don't usually build tropical houses, but this one looked really good on the beach in Belladonna Cove so I just went with it. $63,303 (wanded) Download Here Playtested I have all EPs and SPs. The house layout works really well despite the fact that the house is split in half and the only way to get to the upstairs bedrooms is by using the outdoor staircase. In playtesting there weren't any complaints except for the fact that the center bookcase in the 'Library' is rendered unusable by furniture placement, but I love the way it looks, so I left it in. Easy enough to delete if it bugs you. I designed it for a family of four and it was a bit annoying when the kids would walk through each others bedrooms because of the shared bath, but that was easily fixed with some locked doors. I hope at least one person likes it!
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TS2: Burnination / The Podium / Re: Children of the Wolves
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on: 2006 December 05, 01:19:09
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Does the guy with the 700 IQ actually display a faster learning ability than the normal or the 300 IQ? Does he gain skills at hyper speed or does it just display a high number and not really change anything? Just wondering if it's actually useful.
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TS2: Burnination / The Podium / Re: I got a good review, where is it?
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on: 2006 June 01, 21:28:05
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You only get a physical object if you get the "best of the best award." When sims pass by the award plaque they will take notice and their buy bar ill get a large boost when they browse an object. Just getting a "good review" will not get you a best of the best award plaque.
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TS2: Burnination / The Podium / Re: Thinking about laundry
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on: 2006 May 02, 01:47:51
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The machines could break down once in a while too, my washing machine always shakes and starts moving across the floor when too much clothing gets put inside. It makes a terrible racket, but it's pretty funny.
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TS2: Burnination / The Podium / Re: Couple of questions about OFB
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on: 2006 March 14, 19:02:10
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A good way to get rich quick is to put a ticket booth on you lot. You can start out with inexpensive tickets and build up your sales skills and loyalty stars. (A Best of the Best Award can't hurt either) Once your shopowner learns how to dazzle you can charge $700 or more per hour. I was really surprised that Sims didn't seem to mind paying that much after seeing a best of the best award and then being dazzled into buying admission. It's the best way I've learned to make money. It doesn't cost me anything to have Sims hanging around my lot for $700 per hour. You can still sell stuff on the lot, too. So you can make money for them being on your lot and for buying merchandise. (I mark much of the merchandise for cheap to build up customer loyalty)
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TS2: Burnination / The Podium / Re: Questions about the Best of the Best reward...
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on: 2006 March 12, 03:57:06
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I got the Best of the Best Award on the very first day of the first store I ever opened. I only gave the reporter 2 loyalty stars, though. So I don't think you need three. (Maybe I just didn't notice a third) I didn't seem to have to keep the reporter especially occupied either. When Sims walk by the award they get a little thought bubble with the award in it, then when they buy something the buy meter starts higher than usual. The buy bar doesn't seem to go up any faster, though. I place the sign near the sidewalk so that sims have to go by it at least once.
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TS2: Burnination / The Podium / Re: an "I wish" thought
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on: 2006 March 09, 22:34:53
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I have a Soma bed by windkeeper with the energy level pushed up. (At least I think it works, I've never actually timed it or anything) Maybe you could ask her how she cloned the maxis bed and then raised the energy level. The only bad thing is that it's really cheap. It feels like cheating to buy it.
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TS2: Burnination / The Podium / Re: Is it possable to do this?
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on: 2006 March 09, 22:29:11
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Are you sure it's impossible to code this for children? I mean can't one make the kids think that they're teens or adults just when you want the carpool to pick them up and drop them off? Isn't that what the inteenimator does? Make the teens think they're adults in order to enable woohoo, pregnancy etc? Perhaps this only works for interactions, though and not career type objects. I don't know anything about coding though so I'm just guessing. Anyway, if it's possible I would love to see this, especially for kids. They don't have anything to do otherwise.
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TS2: Burnination / The Podium / Re: Where are all the darn reporters!?!?!
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on: 2006 March 09, 15:31:40
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The second lot that I loaded after getting OFB got a reporter on the first day the store was open.(It was the Delarosa flower shop) I didn't even know that it was a reporter until the dialogue came up: "You got a good review." I saw a Sim walking around with a notebook, but I didn't really pay any attention. Then with the first business I opened (A home business with a ticket booth and flamingos for sale) I got a reporter on the very first day (level 1 business) who gave me the "best of the best" award. It sure didn't take much to impress the reporter. Now, business is really easy. I hardly have to do any selling because every time a Sim walks by the "best of the best" sign they get the urge to buy something and the "buy" meter starts out rather high. I guess it's just the luck of the draw whether a reporter decides to come to your lot. I've opened 2 business now and still havent seen a single reporter! my electronic store is rank 10, and my home business is rank 5 now.... made almost a million simoleon and still no reporter!!?
Seeing as how earnings don't affect business rank, I don't think it would affect whether a reporter comes to your lot or not. It would make a lot more sense if reporters were more likely to come once your business reached, say, level 5 or so. I guess Maxis doesn't like to make things challenging.
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TS2: Burnination / The Podium / Re: Shoplifters
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on: 2006 March 07, 01:19:23
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The rumor on the BBS is, that the shoplifters mainly are teenagers, who leave at curfew time at 7 pm, with a bag full of unpaid goodies. They should however show up another time, still with the bag, and pay for any goods they removed from the shop.
I still have to see this happen myself, as I dont have any teens in my game at the moment.
Now that you mention it, the Sim that "stole" my tree was a teen. But, I'm pretty sure she left around 3 PM or so though, since I closed the store at 5 PM. So I think it's a bug and not just curfew.
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