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TS3/TSM: The Pudding / The World Of Pudding / Re: how to activate awesomes story driver while having nraas story progression
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on: 2022 December 06, 01:26:31
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I ran NRAAS core mod along with AWESOMEMOD ever since the NRAAS mode came out. I can't find it in my notes but I'm pretty sure I just turned NRAAS story progression off. Game itself: Story progression on NRAAS: Story progression off Awesomemod: >showconfig< at the cmd prompt and check.
yeah I turned nraas story progression off but still couldn't enable awesomes by doing setconfig. You don't have to enable anything to run with Awesome mod, if the game story mod is on, Awesomemod just takes over.
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13
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TS3/TSM: The Pudding / Pudding Factory / Re: Roaring heights festival lot download?
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on: 2022 June 10, 08:32:57
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My character is about to start work this sim day so I will be able to answer your question at long last. I haven't had much time for playing lately.
ETA1: Would you like a copy of my own festival park too? The only thing left to do is ensmallen the lake. I wanted to get the surf roller in it but I think it only goes in swimming pools. I do want them to skate on it in winter, so have been experimenting with sizes. Everything else is there.
ETA2: I'm in the middle of testing for Pesdcado. He's made some changes in AM and I've started up a test town with his default settings. I showed him that screendump I took and he wondered whether it was still glitching because the job had already been generated by the time I put his default config in.
ETA3: Ubercuber, one of the customs here is to continue on with the post if no-one has posted after you. However I don't think you're coming down to this thread to see if there's any new information.
ETA4: I tried to DM you with this info but your inbox is full.
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17
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Awesomeware / AwesomeMod! / Re: Just trying to track down a bug in my game.
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on: 2022 May 27, 02:18:59
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I have nokewianbasedsubstitute turned on, I'll run a test game and see if it happens to me. Nothing like that ever has but it's been a long time since I played that career. It may be a day or two, I'm busy today, but I'm happy to double check.
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21
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TS3/TSM: The Pudding / Facts & Strategery / Re: For those of you having trouble uninstalling cc through the launcher
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on: 2022 February 10, 19:51:33
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Try just making a backup copy of the *.dbc folder, then boot up the launcher, it might take a while to load, then uninstall whatever you want to. My launcher loads all the files, I have 23 *.dbc files, and it uninstalls fine for me.
The dcdb0.ebc I think is an error file and shouldn't be there. If your game crashed in the middle of of play the dcdb0.ebc often appears. Load the game again and shut down ordinarily and the dcdb0.ebc should disappear.
ETA: I also keep a backup of all the original files I installed through the launcher so I can reinstall a fresh copy if needed.
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22
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Awesomeware / AwesomeMod! / Re: Make sacred/track radar not working all of a sudden
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on: 2022 January 23, 05:08:31
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Sorry if I've been leading you down the wrong path, I've just been trying things I usually try when my game breaks.
"To verify that your trait loaded successfully, use the "traitinfo" console command to see if data could be brought up." - from 'creating custom traits'.
Are you 100% sure that story progression is turned off in NRAAS?
Are you testing in a brand new world?
I also run the patch for after version 1.67, for the game before Origin, just in case any files have become corrupt. If you play through STEAM, don't do that, I don't know what version 1.69 does.
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23
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Awesomeware / AwesomeMod! / Re: Make sacred/track radar not working all of a sudden
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on: 2022 January 19, 03:16:59
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UberCuber: my game resets itself to default options when I swap out an AM. I have to go into game options and set everything the way I want it.
ETA: Try clearing all leftover caches from previous games. I made a batch file.
del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\CASPartCache.package" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\compositorCache.package" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\scriptCache.package" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\simCompositorCache.package" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\socialCache.package" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\DCCache\missingdeps.idx" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\DCCache\dcc.ent" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\Downloads\*.bin" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\SigsCache\*.bin" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\SavedSims\Downloadedsims.index" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\IGACache\*.*" /q del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\Thumbnails\*.package" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\FeaturedItems\thumb_*.png" del "C:\Users\witch\Documents\Electronic Arts\The Sims 3\WorldCaches\*.*" /q exit
ETA2: Make sure you are using AM's story mode drivers. Check your AM config file. You may have to turn off NRAAS storydriver in its own interface. There's also a way to turn off the command line feature if you don't use it, so check that it's on. (Testing cheats enabled true?). There is a setting in NRAAS that by default disables the command line.
STORY MODE FEATURES: 1. Awesome Story Driver [Optional - Default: Enabled] Enables the experimental AwesomeMod Story Driver, replacing the EA driver. 2. God's Chosen People Control-Clicking a sim/house will offer the option to "Make Sacred" or "Remove Sacred", giving that household or sim immunity to StoryProgression and other assorted random toadings. The Chosen receive a gold halo on their house and on their tracking tags when tracked on radar. You may switch instantly between the Chosen household with CRTL-RClick. This feature will only function if you are using the EA-based or Awesome Story drivers. Other third-party drivers do not use this.
ETA3: Blessed is the only other word that Sacred ever used, to my knowledge.
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