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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 28, 16:14:58
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Because even pregnant people would eat just about anything smushed together? EAxis' logic is beyond me. Hum, my baby is due in two days, I WANT TO EAT ATRAGIC CLOWNFISH SUNDAE! They could've been a little less ignorant. I thought TS3 was supposedly a step in a more realistic direction? Are you serious? I find the cravings to be very realistic. When my mother was pregnant, it was pickles and ice cream (or peanut butter) for months. Some women crave normal things (lots and lots of cake, for instance), but many crave very odd combinations of salt, acidity, and sweetness. Edited for my own grammatical peace of mind.
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 27, 18:52:50
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Yes, I think as someone else mentioned, my sims always have to resort to stalking attractive teenagers until they turn into YAs. It is really creepy, but I've never been succesful at the "ask X to break up with Y" option.
As has been pointed out already in this thread, you don't actually have to wait for the age transition -- if you buy a cake and invite them over, you'll be able to transition them yourself, even though they're not in your current family, and even if it's before they've reached the end of the age group.
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 27, 18:06:55
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My Sim's car which she'd saved a lot for disappeared. I didn't notice it being stolen, so I wondered if it had happened as a result of story progression being enabled. Anyway she went to visit another Sim who was the child of another Sim I made myself, and I noticed her car on the drive! I forgot I gave her the klepto trait. When I had her click on it she was able to drive back home in it and it went back on her drive. So if a kletpo nicks your car, if you find it you can claim it back again!
Fix your damn avatar.
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 27, 02:22:59
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I find that, after building everything from starter huts to small mansions, that create-a-style plus the objects included are more than enough to create what I want. Seriously, CAST is one of the best aspects of the game. You just click... and drag... and you have a matching bedroom set!
The only objects I miss are the money-making OfB/FreeTime ones (but I didn't expect them and don't really care since you can search the galaxy for $5,800, potentially--way more than TS2!) and the eggchair/lipcouch. I am sure that the first expansion will add them since both Livin' Large and University added the requisite redonk items.
...did I just type "redonk?"
I mean, I personally use all of about 20 items, over and over again. But I suppose there are some who will miss medieval themed furniture and some others.
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 26, 05:58:41
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A tiny thing, but the spelling mistake jumps out at me immediately like it was lit up with Christmas lights:
Hmm...given that there are modders capable of replacing every occurrence of 'WooHoo' with its various RL alternatives, isn't there someone ready and able to mod the game so it doesn't look like it was written by a sheeple?
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 25, 18:59:19
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LOL at that. The hairs for "meant" for the us Black people are hilarious especially the braids for men, they made my whole family P&L and the short hair cuts ugghhh can we say hair club for men circa the mid 80's.
No kidding -- I showed my best friend some of the options and was instructed to give her the slightly-less-horrifying "white" hair.
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 25, 18:33:30
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Thanks for clearing that up. still greedy and made to phail to but a little more digestible. I also found more screenshots, this time of the hairstyles, 'cause I simply hate the lack of decent hair styles across the board. These are a little better. Try having a white girl afro. Oh curly hair, where art thou? This is the one thing the sheeples and I agree on -- not only can my selfsim not find appropriate hair ingame, she can't even buy it at Rip Offs R Us. Grr. Why use a key + a click, when you can just use a click, noob? Fail.
Unless you're playing on a MacBook(Pro) without a mouse. In which case, buy a mouse. Your wrist will thank you.
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 25, 17:56:08
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I don't know if anyone else has seen the IGN article but they have several screenshots of the TS3 store and I had to come and make sure I have my equation correct. OK for anyone who knows: the $10 worth of points given to those that pre-order or some other shit is how many points? Some places are saying 100 points and some saying 1000. Some of the sets are ridiculous and could have just been put in the base game. I mean c'mon we're going to arrrrr the shit out of the stuff any way but make it where some people would feel bad enough and pay for it. It has been confirmed by EAxis that 100 points is worth $1. The $10 worth of points we're getting is then 1000 points. Also, prices have been confirmed by third parties to run between 25 points ($0.25) and 2000 points ($20). Even those these 2000-point purchases are generally packages of items, they still have considerably fewer than one would find in a TS2 SP of the same price (50ish compared to hundreds, usually).
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 25, 04:45:31
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After the various previews, CCCC, hands ons, etc., there was some talk among the sheeples of more public woohoo options. Did this actually come to fruition or were they getting their 12-year-old panties moist for nothing?
Far as I can tell, there's fewer. No clothing store means no changing booths, so that one's gone. Basically the only things left that Sims were able to woohoo in in TS2 are beds and cars, and I haven't tried the cars yet. That's what I was assuming, but I thought I'd ask and see. Great pics! Thanks! That one with the screaming baby in the hood is hilarious! And I have no idea which baby it is, since at current count they have six boys. Six. Christopher has never gotten the girl he wants, poor guy. Since his wife is five days to elder and the eldest is 3 days to young adult, he never will. Gotta love 1.5% odds. Well, there's always a chance with much-younger-golddigging-wifey-numero-dos
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 25, 03:21:07
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Is there a restriction on how many textures can be imported into the game? Does anyone see a future conflict with this once we are able to import new meshes? Dumb question, but...we can import textures? I was just reading above my post about custom textures. I was wondering if, once we are able to, will there be a restriction on how many files we will be able to store? I am not playing an arrred game because I phailed at being a pirate, the shame will haunt me for at least another two weeks. Or until the brownies are out of the oven and I have appeased my inner child. Soo, I am assuming the OP was speaking of the custom textures that were created within the game, not ones that have been imported for use. The fact that once a few have been saved is causing a lag in loading times makes me wonder if we will be restricted on how many we can have at any given point. Are you talking about the post that discusses saving your own presets? If I'm not mistaken, those are combinations of textures rather than textures themselves -- it may be difficult to correlate loading time increase from presets to loading time increase from new textures. There is a place on the new Exchange (or the Store? or both?) for new textures, so this is something that should be available in TS3 (hopefully without EAxis's interference, thankyouverymuch).
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 21, 20:42:19
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What really annoyed me though was the fact some of the comm lots weren't visible . . . as in your Sims disappeared when they went inside a building. That just doesn't seem right. That's why I'm wondering if this is really a beta or something . . . The animations of the Sims are very wonky too, very stiff . . . A lot less fluid and natural than Sims 2, even though you'd think the reverse would be true. They are definitely more toony than they were in Sims 2, though you'd think the opposite would be true.
Why do people keep saying this is proof the version out is beta? In all of the developer interviews, game reviews, etc, for the past year, it was explained that most of the community buildings were rabbit holes. List of knowns with backup sources. Now, some things have changed from initial reports, but rabbit holes were always in there. From #grah this afternoon: [15:16] <jfade> Also, this shoots those people saying this is a beta in the foot: [15:16] <jfade> <packagedate>05/14/2008 13:20:18</packagedate> [15:16] <jfade> that's saved in a resource within the package. You know that's a year ago....right?
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 21, 16:34:46
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Is it bad that I'm most bothered by the fact they couldn't be bothered to put in an upper and lower body slider? I was actually wishing for this earlier!! Most people don't have evenly distributed fat. Even worse? This was supposed to be in the game. Around February/March they took it out and never mentioned it again. I have to say, though -- these obese sims certainly don't look like they have A-cups. Still, what's with the quads from hell?
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TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds
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on: 2009 May 20, 20:42:11
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There's no constant source of wants either, sometimes you have more than enough, sometimes none.
They're supposedly prompted by a combination of your LTW and the environment. Thus, a sim who wants to reach the top of the symphony branch of the music career will get a want if he hears someone playing music, but not if he's sitting at home eating dinner with his wife. A sim who wants to raise 5 kids to teen, however, might get a want at home -- to woohoo, have a baby, etc. In other words, the seeming lack of wants in some cases and overabundance in others may be another "feature" intended by EAxis.
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