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1  TS3/TSM: The Pudding / The World Of Pudding / Re: how to bypass the game update on: 2009 December 21, 19:36:22
You have to read through the appropriately named thread.  It is about half way through, but it will help if you read the entire thread.
2  TS2: Burnination / Peasantry / Re: Clean and fixed Uber-Megahood! FINISHED! on: 2009 March 31, 04:31:45
Nah, I am not anywhere near awesome enough to trust my skills, or lack there of, in SimPE.  But thank you for the info either way.  The dead will remain dead.

One last thank you for all this.  It has been really fun to play.
3  TS2: Burnination / Peasantry / Re: Clean and fixed Uber-Megahood! FINISHED! on: 2009 March 30, 13:17:14
I've been playing the Megahood for maybe 6 days now, and I haven't run across any problems.  I've spent a lot of time on the UNI areas, and no problems.  For some reason, Sim State seems emptier than I remember, but I couldn't remember who I thought was missing. 

Quick question...should I be able to resurrect Michael or Skip?   Or should they be left dead?  I didn't see anything in this thread about rather or not to leave them dead.

Either way, thank you again for this.  It's really nice to have been playing the hood for so long and to ONLY have 988 character files!
4  TS2: Burnination / Peasantry / Re: Clean and fixed Uber-Megahood! FINISHED! on: 2009 March 21, 13:25:42
She was from BDC. I heard she was from one of the families who lived in an apartment, and that I heard her tombstone was found on a random community lot.

Really?  That was Maxis' doing?  I have had AL for a while, but never really looked at all the goings-on at BDC.  Seems weird to dump a random gravestone on a random community lot.   
5  TS2: Burnination / Peasantry / Re: Clean and fixed Uber-Megahood! FINISHED! on: 2009 March 21, 03:29:21
I played with Lothario and Caliente for a while and there were no issues.  I did notice after taking Lothario to a community lot in Belladonna Cove (the art museum)  there was a gravestone next to the pay phone.  The name the grave gave was Olivia Reilly.  I can't remember a family with this person, but I haven't played BDC much.

6  TS2: Burnination / Peasantry / Re: Clean and fixed Uber-Megahood! FINISHED! on: 2009 March 20, 23:01:40
You are so sweet, Mixreality.  You have way too much patience.

Thank you for all you work in this Megahood and to everyone else who posted help and suggestions.

Can't wait to see how this plays tonight.
7  TS2: Burnination / Peasantry / Re: Clean and fixed Uber-Megahood! FINISHED! on: 2009 March 20, 22:15:34
Tamha, yeah I suck.  I was only thinking of other Megahoods, not the individual ones.  I own that stupidity.

Anyway, evicted Jessica, bulldozed and put the lot and Jessica back in and it seems to work just fine so far.
8  TS2: Burnination / Peasantry / Re: Clean and fixed Uber-Megahood! FINISHED! on: 2009 March 20, 21:43:26
I used WinRAR to extract the files.

I redownloaded the Megahood this afternoon, extracted it without issue, and found the same Peterson lot broken.  So, I evicted Jessica (which was successful) and then attempted to bulldoze the lot.  The game hung and I exited the game.  I then removed all neighborhoods, except for the Megahood out of my neighborhoods folder, including the Maxis EP 'hoods.  I then loaded the Megahood and the trailer park and blue square were gone.  I then went to BDC and saw that the trailer park was there, but it was unoccupied.  So, I moved that lot to the Bin and attempted to place the occupied lot and found this:



This seems to be the only problem that I've found, so far.  Could this lot just be deleted and Jessica written off as a loss?

ETA:

Nevermind...I am blind.

9  TS2: Burnination / Peasantry / Re: Clean and fixed Uber-Megahood! FINISHED! on: 2009 March 20, 13:37:33
ChaavikYes, I believe the Goth house sits in a large block without streets on the sides of the house.  There is normally only one other Maxis premade house next door to the Goth's and that is it.

I will delete the Megahood and redownload and check out the Calliente and Lothario lots, Riverblossom, and the Peterson trailor.  I will post what I find tonight.
10  TS2: Burnination / Peasantry / Re: Clean and fixed Uber-Megahood! FINISHED! on: 2009 March 20, 02:36:55
Only thing that comes to mind is that lot numbers got mixed up upon adding colleges and such (which of course, shouldn't happen). Or it's the dreaded lot 24/124...

If you mean when I added the other districts, then no...the lot was there when I first loaded the neighborhood up and before I added anything.  I hope that makes sense and/or is helpful for you.
11  TS2: Burnination / Peasantry / Re: Clean and fixed Uber-Megahood! FINISHED! on: 2009 March 20, 01:48:12
I downloaded the Megahood this evening and installed it.  The extraction seemed to work fine and I was able to load the neighborhood and attach the UNIs, downtown and vacation districts just fine. 

I did notice that Jessica Peterson and her trailer park (from BDC) lot was placed behind the Goth house in the Pleasantview neighborhood and behind the lot was a light blue square.  I attempted to add the lot back to the Bin and the game hung.  Was Jessica placed there for a reason and I should have left her there?  I reviewed the thread and didn't see any mention of her.

Here's a picture of the lot and the blue square, if it helps.



Thank you for doing this.  I sure it was/has been a lot of work for you.
12  TS2: Burnination / The Podium / Re: Second AL patch is out. on: 2008 November 02, 20:09:56
Got it!  Thanks, BrokenRobot.
13  TS2: Burnination / The Podium / Re: Second AL patch is out. on: 2008 November 02, 19:09:14
V1.0 = For AL no patch
V1.16.0.187 = For AL patch 1
V1.16.0.194 = For AL patch 2


Thank you, Xiomberg.  Now, do I need all 3?  I have not downloaded either patch, as of yet.  Do these build on each other, or do I just used the last(est) version? 

Again, so for the noobness, I have not used an EAxis patch before, due to the horror stories post-patch.  But I figured it was bad enough this time to actually try it.
14  TS2: Burnination / The Podium / Re: Second AL patch is out. on: 2008 November 02, 12:58:53
The no-cd for AL patch 2 is now available:
Sims2ApartmentLifev1.16.0.194NoDVDFixedexeEng


Stupid question, which one do I download?  I see there is a V 1.0, V1.16.0.187 and a V1.16.0.194.  Does anyone know the difference? Or do I need all 3?  Sorry for the noob question, just trying to avoid having to post in at the Podium when I end up breaking my game.
15  TS2: Burnination / Oops! You Broke It! / Re: Graphics Fail after AL on: 2008 September 21, 12:22:22
jolrei Dell PA-10 Model ADP-90-HB
                 Output 19.5V : 4.62 AMPS

MoonDragoness My laptop would get hot until I got that program and the external fans.  And the graphics barf (love that term) does not presist after shutting down the Sims.
16  TS2: Burnination / Oops! You Broke It! / Graphics Fail after AL on: 2008 September 21, 03:10:57
I have been having issues with my game since installing AL.  Sometimes I can have the game up for hours and it's fine, other times it's up for a couple of minutes and the graphics go all to hell.
First, the screen flickers and then the screen gets blocky and tiles.  Then the tiles will flashes through the different textures.  Icons from the control panel show up all over the screen and all sorts of other fantastic.  This only started after AL.
I have tried several different drivers and have current ones installed now.  I have had a problem with my laptop getting hot, so I use a program to force the fans on high and use an external fan base. 

Specs:
Intel Core 2 Duo CPU
T7250 @2.00GHz
Ram: 3GB
Graphics: NVIDIA GeForce 8600m GT
Driver: 6.14.11.7792
17  TS2: Burnination / Oops! You Broke It! / AL's Walk In Closets *Resolved* on: 2008 September 01, 13:06:49
Originally, the closets wouldn't work at all after installing AL (I installed the game w/o hacks, and added them later).  I read here in the forums that Squinge's preg hacks were not working and took them out.  Now the closets function like dressers, but the woohoo functions and try for baby aren't showing up.  Any suggestions?  Or is there some sort of hack conflict scanning program to use?

Nevermind...buymaternityclothes.package was the conflict.
18  TS2: Burnination / Peasantry / Re: Riverbay Lodge on: 2008 July 16, 15:00:44
*grabbed* Lovely home.  Thank you for sharing.
19  TS2: Burnination / Oops! You Broke It! / Re: 'Walk To...' Sends me to community lot edit screen. on: 2008 July 01, 17:14:54
Yes, the family or single Sim was checked into the hotel, but the others rooms were slow to fill up.
20  TS2: Burnination / Oops! You Broke It! / Re: 'Walk To...' Sends me to community lot edit screen. on: 2008 June 30, 15:09:34
No.  I do not believe I have ever had that mod in my game.
21  TS2: Burnination / Oops! You Broke It! / 'Walk To...' Sends me to community lot edit screen. on: 2008 June 30, 14:52:14
I have all EPs/SPs/ and current FFS Director's Cut and ACR.

I have been attempting to send Sims from the Asian vacation hotels to a community lot via the 'Walk to...' option.  When the Sim walks off the lot, the load screen runs and then the game loads to the edit screen for the community lot I tried to send them to.  I can't click the 'play' button, so I exited to the neighborhood screen.  But, when you load the hotel back up, the Sims walks back onto the lot like he was just returning from his travels. 

Any ideas?  Thoughts? 

Thanks!
22  TS2: Burnination / Oops! You Broke It! / Re: LTW meter stuck on: 2008 April 08, 20:17:08
Oh no, I figured my game would be beyond craptastic if the original meter was borked.  I am refering to the one that FT added.  It seemed to stop filling up all together  after I moved a pair of Sims to college.  It dosen't seem as though it's really that big of a deal anyway...I was just asking to see if it was a sign of a bigger problem.
23  TS2: Burnination / Oops! You Broke It! / Re: LTW meter stuck on: 2008 April 07, 23:01:09
YAY!  I am a winner!  Grin

The only other problem/weirdness that I've seen is that the college progress bar doesn't fill out correctly (as if the Sim didn't gain the necessary skills), but I see that's a common, not important issue. 

If you truely want to have a game as fantastic as mine  Roll Eyes, the hacks I have are the Pes's Director's cut (minus antigardenlag), Squinge's prego stuff, ACR and a talk faster to plants hack form MTS2
24  TS2: Burnination / Oops! You Broke It! / LTW meter stuck on: 2008 April 07, 20:42:48
I searched and Googled first, I swear!

Has anyone else encountered a stuck LTW meter?  No matter how many of their wants I fulfilled, the meter will not rise.  It's stuck about halfway.  I know it was working before because I have maxed it out with a couple of Sims.  Any ideas?
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