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1  Awesomeware / Playsets & Toys / Re: Salvaged Stories Crap on: 2008 February 21, 15:32:17
it was the coconut tree and it was after the monking-thing. But i will try to reload it today, maybe the file is new now
2  Awesomeware / Playsets & Toys / Re: Salvaged Stories Crap on: 2008 February 19, 06:33:46
But isnt there any way to make them "exist", so you could use the animations  from when they are eating only? I have seen several objects, maby not from this webside, where they have used animations to do other things.

when where the most resently trees uploaded here? becouse this in my game are from sunday, and still wont work.
3  Awesomeware / Playsets & Toys / Re: Salvaged Stories Crap on: 2008 February 18, 23:01:43
This was nice of you to share, i really liked it in my game have tested it now and i found one problem, and i read about it, the coconut-tree. It will not be able to move, after the monkin-doing thing. And I downloaded the file yesterday. Do I have to use *moveobject*?

And then I also read that the fruits wont get into the inventory, that is very sad, becouse I was hoping that i could sell it at my marketplace, thats why I really wanted to ask you if there is a very small chanse that the trees maby in the future could be like "modded" so that the fruits could be in inventory after harvest them, and then be able to sell fruits in ofb? I dont really want to have it right now, not in a hurry, but I would like to hear if it is possible just.
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