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1  Awesomeware / The Armory / Re: Macro Control: Macrotastics on: 2008 March 23, 09:44:08
My sims take care of the bird, but they still forget to fill the cat bowl. I've bought new cat bowls in case, and I've checked I have the last version of macrostatic and skillinator, but still I have to manually direct my sims to fill them.
Is there any condition for the pet-handler routine to start (except having a sims waiting for his next hobby action) ?
2  Awesomeware / The Armory / Re: Macro Control: Macrotastics on: 2008 March 22, 13:36:27
In AUTO>Hobbinate, could our sims feed cats and dogs has they do in Power Idle ? Thanks. My cats always finished starving while bowls are empty.
3  Awesomeware / The Armory / Re: FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION on: 2007 September 29, 14:54:12
Thanks to all, with the dormspecifictoolsdisabled code, and the force-error from the FFS Lot Debugger make my sims move and obey again ;-)

Thanks for your help !

Krolyn
4  Awesomeware / The Armory / Re: FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION on: 2007 September 25, 19:41:30
Does the action appear in the queue?
Yes
Does it get the green border, indicating is the current action?
I'm not sure it does (I don't have time to play during the week, I will check it this week-end.
Or does it simply drop from queue entirely?
No, I can see the action staying for ever until I try a new one.
If your sim has actions in queue and yet none of them light up as green, you will have to force error.
I need to force error with the FFS debugger lot ? I will try this week-end.
Thanks for your help, I will keep you inform of what's happening to my sims this week-end.
5  Awesomeware / The Armory / Re: FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION on: 2007 September 23, 17:02:40
Define "won't move"? Do they move when you tell them to do something?

No. They don't move when I send them somewhere else or ask them to do something.
6  Awesomeware / The Armory / Re: FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION on: 2007 September 23, 10:02:22
XII. UNSTICK ME (debug mode only) (experimental)
     Attempts to unstick a sim that has lost the ability to move for some
     unknown reason. Experimental.

Hello

I've been experiencing stuck sims on a BV neighbourhood (Takemizu). 3 of the 4 sims won't move (they're just next to their bed - juste waken up). Hox can I try the FFS Lot Debugger as it isn't on the lot where the problem appeared ? Or how can I try to unstick my sims ?

Thanks for your help...

Krolyn

PS: didn't know if it would be better to post in Oops I broke it, or here... sorry
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