More Awesome Than You!
Welcome, Guest. Please login or register.
2024 November 22, 03:21:57

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
  Show Posts
Pages: [1]
1  TS2: Burnination / Peasantry / Re: Updated Monique's Cheap Computer (FreeTime) - No Longer Available on: 2008 September 30, 12:06:11
In the readme that came with the computers I downloaded from inSim last week, the only restrictions you place on using them is that they are not to be redistributed on paysites or the exchange.

Perhaps that is the source of the confusion?  Huh

Please let mommytotwo keep her files up. You also say in your readme that you don't take requests for new/different computer meshes and people obviously are looking for them.   Smiley
2  TS2: Burnination / Oops! You Broke It! / Re: CS Hot Tub - Help Needed! on: 2008 August 29, 13:06:30
Hot-tubs seem to be self-referencing objects. If you're not familiar with them, you can find a tutorial by echo that explains how to fix them here: http://www.eternal-echo.net/sims/tutorials/self-refs/ .

I've been experimenting with them a bit for my own nefarious purposes, and it seems the key semi-globals you have to import, change, and link are: "4P: Find Next Entrance/Exit Tile" and "4P: Route To Tub."

The working tub linked by KLGFCG has a couple of other semi-globals imported, but I haven't really had a chance to compare mine to see what the differences are. The tub I cloned has been working for 10 sim days straight in a crowded apartment building with no conflicts yet *knocks on wood.*

If you want to see something really scary, read the last page of the novel-length readme included with that MTS2 custom hot tub. Shocked  Who in their right mind would include a photo and their personal stats with a download? He must be desperate.
3  TS2: Burnination / The Podium / Re: I eat paste. on: 2008 August 23, 16:09:29
The shark vat really doesn't do anything cool. It's just a silly prop/statue based off of an old Eaxis halloween decoration, placed on top of a bonfire to make it look nice and toasty.

It looks quite ridiculous in daylight.



After I fix some holes in the mesh, I'll upload it for anyone who still wants it.  Tongue

4  TS2: Burnination / The Podium / Re: I eat paste. on: 2008 August 23, 04:42:07
Thank you.
5  TS2: Burnination / The Podium / Re: I eat paste. on: 2008 August 23, 01:53:16
I used the fork because I couldn't find the chopsticks in simPE to clone at first.

Now that I've discovered (just an hour ago) that the advanced mode of the Object Workshop allows you to clone objects by GUID, I shan't be making that mistake in the future.

Huzzah  Cheesy
6  TS2: Burnination / The Podium / Re: I eat paste. on: 2008 August 22, 06:28:09
Give it here or I'll throw you in a vat of boiling sharks.
0.o

What kind of sharks are we talking about? *Brightens hopefully,* Great Whites?

Pygmy sim-sharks work very well if you're short on space.




Since you asked so politely, here's the paste jar (with borked childrens' animation), paste top (cloned from fork) and the meshes & texture for the Paste Party Pack I was going to make from a cloned tray of chinese food but never got the chance.

May your sims choke on it  Cheesy Kiss
7  TS2: Burnination / The Podium / Re: I eat paste. on: 2008 August 21, 13:14:00
Thanks for that link, Elvie. It helps alot.

Dea, the label may look a little weird because it's in Simlish, not English.



To everyone else:
Wow, I made this for my own twisted amusement. I didn't think anyone else would want it.  Cheesy

Unfortunately, edible paste is not yet safe for public consumption.

The tutorial I used didn't cover cloning anything other than cake and getting this to work required some improvised BHAV editing. I'm a total n00b at that kind of stuff. There are still many problems I have to work out.

For example, when I repositioned the paste top mesh to work with the teen/adult animations, I borked it for the kids. Now every time Alex Goth goes to take a bite of paste, he sticks himself in the eye with the brush.  Cry

I suspect kids and adults are going to need separate utensil meshes, but right now I have no idea how to change the Eat Interaction to do this.

So, I still need to poke at this a bit, maybe read a few more tutorials, ask some questions here or at mts2. If I can't figure it out in a few days, I'll turn over what I have, mesh and code to el presidente or whoever wants to make an awesome version.

Other than echo's tutorial on bhavs, can anyone recommend any tutorials or posts that might be helpful? I can haz klew?
8  TS2: Burnination / The Podium / Re: Is paste supposed to be fattening? on: 2008 August 19, 23:58:07
I always thought Dustin was a candidate for the short bus...
9  TS2: Burnination / The Podium / Re: Is paste supposed to be fattening? on: 2008 August 19, 23:44:06
jsalemi nailed it, right down to the picture I based my textures on.  Cheesy



Mmmmm, paste....
10  TS2: Burnination / The Podium / I eat paste. on: 2008 August 19, 17:40:00
Was bored the other day so I decided to try out a tutorial on mod the sims and make my sim kids a new custom snack - a jar of paste.
I ended up cloning the single serving of chinese takeout because the animations worked best with my mesh.

Sim kids love the paste, but it's going straight to their hips.

What values do I need to change to make paste less fattening?  A BCON, BHAV?

Also, the paste has a custom utensil (paste top) that's currently in its own file.  Can I just glomp the two objects together in one package, or is it best to leave them separate?

I can attach the file(s) if you need to look at them.

Thanks.
11  TS2: Burnination / Peasantry / Re: Anyone want to test some hacked wallpapers? on: 2008 April 21, 16:42:53
Do the snozberries taste like snozberries?
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.077 seconds with 19 queries.