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1  TS2: Burnination / The Podium / Re: A harvest conflict, and what does the shopping cart do? on: 2008 April 08, 21:53:15
Oh, waddamin. Isn't that as intended with Pescado's mod because bland produce is worthless?
2  TS2: Burnination / The Podium / Re: A harvest conflict, and what does the shopping cart do? on: 2008 April 08, 21:30:14
Sometimes it's possible to get conflicting hacks to work together by making them load in the right order. Before giving up on one totally, you might see if it works better to load them in the opposite order of whatever you're doing now.
3  TS2: Burnination / Oops! You Broke It! / Re: my sim got stupid and my residential lot not working! on: 2008 March 09, 14:07:27
Did you get the trashcan too? You need that also. And to make sure your mailbox and trashcan are placed where the game normally puts them so they don't block portals. Try moving the mailbox around with the same number of tiles between it and the trashcan that the game puts.
4  TS2: Burnination / The Podium / Re: Replacing the Kitten Killer on: 2008 March 06, 23:10:02
I think - thought - if you have a teen woohoo hack in, you could set ACR to allow teen pregnancy but maybe it's too long since I read it and you can just set ACR to allow autonomous woohoo for a teen with a teen woohoo hack?

It's *not* safe to put inteen in, get a uni student pregnant and then take it out again. dunno about anything else.
5  TS2: Burnination / The Podium / Re: Replacing the Kitten Killer on: 2008 March 06, 22:15:27
Jenflowers woohoo teens, which is maintained at the inteen site, and twojeffs ACR, also at the inteen site, will give you all of that except teens with kids at Uni and possibly teens retaining relationships - I think ACR does that but am not positive.
6  TS2: Burnination / The Podium / Re: So anyone else not so happy about the new lifetime aspiration thing in FT? on: 2008 March 01, 14:39:20
Quote
Do people ever do think strategically about real life? It reminds me of a conversation I had with a lawyer I work for, who had to fill in a form about a secondment, which included the question which goals he had set forth for himself and hoped to achieve with it. I never met anybody who sits at home in the evening drawing a little chart with a three-month-plan, formulating specific goals. If I did I would probably consider this person slightly disturbed but it would definitely be a highly individual approach.

Really? If you don't plan, set goals and figure out how to and work to achieve them, you're living your life "acted upon" (responsive) instead of "acting". My parents were famous for 5-year plans (3 months is a bit short for RL, IMO) and whenever things seem to be going off-track in my family or for my (grown) daughter, we discuss what we need for a new 5-year-plan and where we are and how we're moving (and do we still want) the last one. I'm surprised you've never met anyone else who prefers goal-oriented action to waiting until life throws something at them to respond.
7  TS2: Burnination / The Podium / Re: Resurrection and romance on: 2008 February 25, 12:27:36
You can fix it with Insim. You just need to break all their family ties. You could do that in simPE too, I'd think.
8  TS2: Burnination / The Podium / Re: The stupid trees are back! on: 2007 December 18, 02:35:54
No way, Ents are bright. Maples are too stupid to get out of the street.
9  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2007 December 17, 02:24:53
Do you know if the really shiny glass john came in this set:

http://www.peggyzone.com/html/Item20201__.html

or if Peggy has moved anything slightly interested to pay while she was playing with the free files offline?

Any chance that one made it to PMBD?

BTW, I enjoyed your story.
10  TS2: Burnination / Planet K 20X6 / Re: Idea for a challenge -subsistence farming on: 2007 December 16, 22:07:01
Well if you have 2 sims, it's only 6 days - I'd rather have 2 group meals so you could go ahead and start and family and get somebody pregnant just to chance over-working him/her and having the heir apparent and mother die. But you could do it on one - then I just wouldn't have the founder get married until after the first harvest.

Yeah, fishing is way too easy - a small fish makes a group meal just as well as a big fish and there's no difference in nutrition between the kinds. So it matters not at all what you catch as long as it isn't all boots.

Yeah, there's bound to be other stuff that needs disallowed, but I've no idea what all. Going to community lots and snarfing food from the townies? Deciding what to do with the inventory of the married-in sim if you have one? Read through the challenges in the challenges forum for other ideas.

Oh also, don't the ladybugs cause overload and crashes if you use too many of them? Could be a problem if that's all you have available when the garden gets bigger.
11  TS2: Burnination / Planet K 20X6 / Re: Idea for a challenge -subsistence farming on: 2007 December 16, 21:48:46
I was agreeing with you. Someone said how would they keep from starving - you gave them 2 group meals, they'd be fine.

PS: I was agreeing about fishing also. And if nobody mentions something, it gets allowed by default. So I'm mentioning digging for treasure. Shouldn't this be in the challenges forum anyway?
12  TS2: Burnination / Planet K 20X6 / Re: Idea for a challenge -subsistence farming on: 2007 December 16, 21:40:27
You can live a long while on 2 group meals in inventory. You only need to eat once a day and that's 12 meals.

Fishing for food is dead easy as it's all overly nutritious. One bitty fish will grill a glowy group meal keeping sims fed and happy for 6 days. You can sell extras, the expensive fish. I had a dad and small daughter that lived off a fishing hole and outdoor grill (no fridge, no kitchen) with no problem at all. (He fed her in the high chair when she was a toddler, the nanny hated it though.)

Oh and if you don't disallow it, digging for treasure will make good amounts of money in the beginning.
13  TS2: Burnination / The Podium / Re: Platinum pets on: 2007 November 09, 11:54:04
Well if you've forgotten to fill up their food dish, you can have a sim fill it and give them a treat so they don't starve, or if their social is low, a sim can give them a snuggle or play with them for fun. Also if their bed or litter box is dirty so they won't use them, a sim can fix it. So you can effect it...
14  TS2: Burnination / The Podium / Re: Can this be true? on: 2007 October 25, 13:41:18
The easiest way to make a home restaurant is to change the lot zoning to community, put down everything you need, and change the lot zoning back to residential. Everything works fine, you just have to be able to access the stuff. Alternatively there are 'buy anything at home' hacks that work for that, but I haven't seen a BV one - not sure if they're updated yet.

Just remember to buy everything you need before you change the zoning back to residential and move the sims in. You hafta do some crazy runarounds to get it to work if you change zoning with a sim on the lot.
15  TS2: Burnination / The Podium / Re: Teens in Create-A-Sim on: 2007 September 30, 22:30:23
OP is not necessarily using inteen if the sims are CAS sims. You can create a CAS family - mother, father and child, move them in and use the AgeSims cheat to turn the mother and/or father into teens. They'll retain the relationships. Unfortunately, agesims is a bit borken and will mess up timelines and the teen(s) will probably be flunking out of school and a variety of other minor things. And then teens lose all their relationships when they age - thus the unintended divorce.

The OP could use inteen or insim or simPE to fix things up. I don't know of any way to do it in CAS.
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