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TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 12.20.2012)
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on: 2012 December 22, 00:55:47
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Replace the decrapped Contentpatch.package with a non-decrapped version, and everything will work fine.
Only for the decrapped fences, I changed the group in the undecrapped Contentpatch.package to 0x00000000. The Contentpatch has very hight priority, in my game higher than overidges folder.
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TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here
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on: 2012 March 03, 10:10:21
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I was wondering if anybody else had this issue - I downloaded the Sports Outfits that icantbebothered just put up & put them in my game (I made them as a package - however I did decrapify the Sims3pack file & installed - same issue). All 4 of the men's outfits are ok, but, the woman's baseball outfit is invisible. When my sim was wearing it, the only thing there was her head and whatever shoes she had on. The thumbnail of the outfit is messed up too. Just shows the shoes.
Yes, I have this issue too. Only decrapifyed and installed with the launcher.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Pets patch - all CC borked!
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on: 2011 October 18, 17:26:08
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I have all of the free store items and one set i bought installed vie launcher. In the store patch file are only TXTC and MODL resource. Nothing with RIG. In the MODL recource is fade / not fade flag from 1 to 3 changed. This is only this thing EA has made with store patch. I have deleted the patch files, I was allways happy, the store ceilinglamps are not fade out.
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TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here
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on: 2011 August 16, 11:28:19
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Extract the (sims3) files, use the Multi-pack installer to unload the files, use the S3RC to decrapify and cut/paste into your mods folder. Easy, peasy.
Out of curiosity: any specific reason why the suggestion is to "decrapify", when to "compressorize" (via s3rc without decrapifying) the sims3packs would be enough to generate (via Multi-pack installer) packages that can be merged/manipulated/etc? Because that's a general misconception. Yes compressorizing them is enough. No, is not enough. You do not need decrapify the packs that YOU downloaded from Store. For that is enough to compressorize.
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TS3/TSM: The Pudding / Pudding Factory / Re: TS3 Store Stuff Made Shiftable Now with CURTAINS
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on: 2010 December 10, 23:06:36
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Sigmund, I'm sorry. that you had difficulty understanding me. I think it is better to take the Google translator. English is not my second, nor my third language. I have understood, you mean S3PE. I have installed S3PE, but did not do much with it. Do I need any plugins, or is it sufficient to deal with the objd grid? Which fields are for? I wanted to ask Moryrie if she could make the store cupboards shiftable. Meanwhile Huge Lunatic has published heir version on MTS2. About the sconces, I wanted to say this: I have game version 4.5.6 I downloaded the mod from Gelydh, but looked up before it's installed in the game. I can move the wall lamps. There is only one that does not allow. I have looked several times in the game and in my folder, every time I deleted the 4 caches. Are there any other mods for that? Maybe I overlooked something.
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TS3/TSM: The Pudding / Pudding Factory / Re: TS3 Store Stuff Made Shiftable Now with CURTAINS
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on: 2010 December 10, 09:42:21
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Then you have a mod that allows you to do so, like Gelydh's linked to in the first post. Secondly, this deals with store items, not CC. You'll likely have to go into SimPE and make any CC lights shiftable yourself if you want them to move up and down.
Hm ? 1. I am not bad with SimPe, but it does not help me for Sims3. 2. Store has kitchen cabinets too . 3. I do not say, I want Moryrie do this mod for CC, I say, I can shift wall lights from BG without Gelydh´s mod. I can not understand this, why this is possible in my game and not for other gamer. It is only a question. Edit: Huge Lunatic has made the kitchen cabinets from BG and EP´s shiftable.
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