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1  TS2: Burnination / The Podium / Re: Hack diffing tool on: 2006 April 05, 20:25:45
I found it on MTS2 but the link there points to MATY and is the same as in the Bowels of Trogdor!  Undecided
2  TS2: Burnination / The Podium / Hack diffing tool on: 2006 April 05, 19:58:30
I'd like to give it a try, but it seems to be no longer available in the Bowels of Trogdor. Was it deleted from there on purpose or is the hack just missing?
3  TS2: Burnination / The Podium / Re: Anyone know what happened to DatGen? on: 2005 November 22, 20:02:55
Charamei,

concerning SimEnhancer, I bought it a while ago and don't really use it any more since I prefer SimPE. However, I've been able to reinstall it every time I rebuilt my system. You will need purchase email address and invoice number to regenerate an unlock code on Rick's site. So, it is not true that you have to buy it again every time you change something on your computer. Those who say otherwise are wrong, I had a new code generated just a few hours ago.
4  TS2: Burnination / The Podium / Re: anyone noticed this in CAS? on: 2005 November 07, 08:27:02
This sounds both tedious and complicated. Thank you very much for being so persistant.  Cool

As a matter of fact, once you have spotted the right sim to work with, it takes less than 15 minutes to build a complete set.  Smiley There are 27 sets... I would like to replace about 20 of them in my game. It's a bit tedious, but not complicated.

The biggest problem is to find a correct sim to work with. I now have 2 complete sets, I made them with ingame born sims. The sims hace to be quite different in their appearance so that the game will generate a wide variety of faces. That's gonna be the difficult part of this. I'm not able to build 20 completely different sims... when I build new sims they all have something common in the way they look...  Sad
5  TS2: Burnination / The Podium / Re: anyone noticed this in CAS? on: 2005 November 06, 18:54:18
Thank you Motoki,

You're a very resourcefull person  Smiley
I have now a complete set of the "caus" templates: PU, CU, TM, AM, EM, TF, AF and EF. The set works in CAS and in BS. I didn't try it in the game yet.

If someone wants to try it, here it is. Put the files in your download folder. To undo simply remove the files. Sims created on base of these templates will keep their face until next face calculation. This is the first time I upload something, suggestions are welcome. If there are any complaints this upload will be removed and I will never upload sim stuff again.



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6  TS2: Burnination / The Podium / Re: anyone noticed this in CAS? on: 2005 November 06, 14:15:46
Well, I have some bad news and some good news.

Concerning the elders. Good news. I used the amArchCaus geometry files (That's the 18th male face in BS or CAS) and took these to replace the the emArchCaus geometry files. This works fine: the old man resulting out of this looks fine. I noticed that the game adds some tweaking to the face, the same way it does when switching from young adult to adult. This works in the game, in CAS and in BS.

Concerning the teens. Bad news. You can't just do what I did with the elders. The face gets completely distorted because the mesh coordinates are verticaly way too heigh. Besides, the resulting face doesn't look like belonging to a teen. Same behaviour in the game, in CAS and in BS. I guess that the teen templates must be completely rebuild.

And now rather good news: The game uses the new templates when calculating a new face geometry: I had a afArchHeart (1st female adult with original template) marry a amArchCaus (18th adult male with new template). I made them have a male child in CAS. That child took most of its genetic appearance out of the male. Lets say the game took 10% out of afArchHeart and 90% out of amArchCaus and transformed this in 10% cuArchHeart and 90% cuArchCaus. (cu stands for Child Unified, I think). Since the xxArchCaus templates are quite ugly, the child was also very ugly. Growing that child older in the game, in CAS and in BS resulted in the game using the new templates of tmArchCaus, amArchCaus and emArchCaus to calculate the new face geometry when reaching the corresponding ages. tmArchCaus was still completely distorted so it was pretty obvious that the game was using the new template. Wink

Another solution has yet to be found for the teens, but I think the new template stuff is really going to work.   Smiley
7  TS2: Burnination / The Podium / Re: anyone noticed this in CAS? on: 2005 November 06, 09:25:19
Which all still makes the case for creating complete age groups because not everyone creates their CAS sims first in BodyShop.  This is tedious, but not hard.  Just use the saved adult sims, age transition them, save them again, and extract the info in the same manner suggested in the tutorial.

Tedious, yes... sigh... I also came to that conclusion. I think that only a few changes in a new face will make that face look older. Applying the same kind of changes to all the new templates will probably do the job. Same for the teens. I agree with Motoki that it is not so important to change the children.

EDIT: I'm also not sure about the following situation.  If a CAS-created playable sim is bound to the templates, and then the changed templates are introduced, will the sim in question then use the new template when age transitioning -- in essense using the deviation of clicks used to create its uniqueness and then applying those deviations to the next age template it transitions to?  The bad news would be that if its true, then even replacing all the templates in every age group could still mean radical face changes for any CAS-created sim that was made prior to introducing the new templates.  The only neighborhoods that would be immune would be those started from scratch with the new templates and those pre-played neighborhoods where all CAS sims were created from BodyShop files.

This afternoon I'll do some experimentation on this. I consider that the game acts like this: amArchHeart + tweaking becomes emArchHeart + same tweaking when growing old.

What I hope: New amArchHeart + tweaking becomes New emArchHeart + tweaking.

What I fear: New amArchHeart + tweaking becomes original emArchHeart + tweaking.

It all depends on how Maxis has bound the faces to the templates.
8  TS2: Burnination / The Podium / Re: anyone noticed this in CAS? on: 2005 November 05, 23:23:08
Today I made a whole set of adult males. I completely redid the faces. I noticed something weird though that may make things a little more complicated than I thought. I built a completely new sim in bodyshop choosing the randomize face button. I made him old and noticed that his face was not matching the face my adult man had.

So I made some investigation on this. I used one of my new adult faces on a new sim in bodyshop. I didn't blend his face with any other. I made this sim older and it turned out that his face as elder man was the face he would have had if I had not replaced it. This simply means that the game doesn't extrapolate the face to make the sims look older but takes the elder man face template corresponding to the original face. Same thing for making sims younger.

This makes sense but also means that to replace a particular face you have to rebuild the templates for all ages. That's rather tough work.

Can somebody confirm this?

9  TS2: Burnination / The Podium / Re: anyone noticed this in CAS? on: 2005 November 03, 18:47:22
By the way, I discovered an additional step.  In order to get the new face templates to show up in CAS, you have to delete the file:

C:\My Documents\EA GAMES\The Sims 2\Thumbnails\CASThumbnails.package

It's safe to delete.  The game will generate a new one.  If you don't do this the thumbnail picture of the old face template(s) will still be present in CAS.

I didn't have to do that myself, but my Bodyshop never caches right like it's supposed to anyhow.  Roll Eyes

As for the CAS, if it's anything like buy mode in the game you should be able to refresh a thumbnail by holding control and doing a right click I think.

Thank you AllenABQ for that info.

Yesterday evening I replaced 2 faces. In Cas, none got updated. In bodyshop, only the first one got updated. I was going to investigate on this tonight but you already got the solution.
10  TS2: Burnination / The Podium / Re: anyone noticed this in CAS? on: 2005 November 02, 20:38:28
Motoki,

Thank you so much for your easy to follow SimPE tutorial. In just a few minutes, I've been able to change one of those ugly faces. I think, I'll change some more tonight and then wait for you or someone else to come up with some other new faces.

Thanks again.
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