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TS2: Burnination / Peasantry / Re: Decostumized and Updated Exchange and Other Maxis Stuff - (Updated 2009/01/02)
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on: 2009 February 07, 09:23:32
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What's about this stuff? -> Chickenhat, Bunnysuit and Aloha Bunny Swimsuits ( 1, 2, 3, 4, 5, 6, 7, 8) It would be nice if they could be decustomized, too.
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TS2: Burnination / Peasantry / Re: The Great CS Bundle
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on: 2009 January 29, 09:06:54
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Too bad, it seems like you did not used fixed meshes for clothes. CS clothing meshes are bugged in so many ways. Maybe you woult like to replace them with fixed meshes? BlooM and exportdry were so kind to fix them on my request (there are two female children meshes I forgot, and many fat morphs are still bugged, too) and Havlock used them for his CS clothing extractions: http://www.moreawesomethanyou.com/smf/index.php/topic,11443.0.html I read about these, but I have found no bugs nor broken meshes with CS clothing. What do you mean by fixed meshes? They show up well for me and they have complete fat morphs. I would make some pictures if I had enough time You will see some of the bugs only when sims move. They have missed bones, weird necklines etc. Take a look on the foots of children formal outwears. I found my old topic on insim, there is a picture with some examples: http://www.insimenator.org/index.php/topic,73900.0.html(sorry my english isn't good)
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TS2: Burnination / Peasantry / Re: The Great CS Bundle
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on: 2009 January 28, 20:42:47
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Wow, thank you for all this work. Especially for the hats. Too bad, it seems like you did not used fixed meshes for clothes. CS clothing meshes are bugged in so many ways. Maybe you woult like to replace them with fixed meshes? BlooM and exportdry were so kind to fix them on my request (there are two female children meshes I forgot, and many fat morphs are still bugged, too) and Havlock used them for his CS clothing extractions: http://www.moreawesomethanyou.com/smf/index.php/topic,11443.0.html
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TS2: Burnination / Peasantry / Re: PS Masks & Hat
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on: 2009 January 14, 09:58:26
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Thank you for the villian hat. I tried to extract it and other masks, too, but could not get them to work. Now I wish someone would extract CS hats.
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11
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TS2: Burnination / Peasantry / Testers Wanted: CS Hunter Career
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on: 2008 March 28, 12:18:13
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Hi everyone. I extracted Hunter Career from Castaway Stories. There are only some little changes. Food and resources are replaced with money. On level 10 sims will get only 587 per day (252 food +335 resources) Work hours are for teens/elder every day 10:00-12:00, for adults 9:00-12:00 Sims will use cars to go to work I have all EPs, so I don't know if it works with Basegame only. I updated CS obstacle curse for FT. This is my first career ever. Please let me know if everything works. You need to download Kabuto's career clothes! Download: http://www.megaupload.com/de/?d=LI5ZQG7BMany Thanks to Psoin, Dollface and SuperFly for their tutorials! Edit: fixed link
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TS2: Burnination / Peasantry / Re: CS masks and clothes [FIXED : Castaway casual four / Native career ]
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on: 2008 February 19, 08:54:55
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I made adult shaman clothes, too, but without tattoos and for use with meshes from university ep. Elder closes will be the next. Then I could upload them all at once.
I know, but I made them with tattoos, mostly for my own use but I figured that someone else's time could be put to better use if I helped. I'm thinking about editing a tattoos overlay hack to use these tattoos.
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Awesomeware / Playsets & Toys / Re: Salvaged Stories Crap
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on: 2008 February 16, 16:58:55
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@Havelock Not all of the outfits have these Problems with arms, a big part of them work ok. When you take a closer look on the outfits in CAS of Castaway Stories you will also see that sometimes the arms looks weird when the sim move them.
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Awesomeware / Playsets & Toys / Re: Salvaged Stories Crap
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on: 2008 February 16, 13:07:08
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After some experimenting I got more outfits to work but now look at this: There are weird textures and necklines or "broken" or to thin arm! How could EAxis ever let it like this? Now I have to find someone who would fix this...
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