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TS2: Burnination / The Podium / Re: How big does the Bootcamp partition need to be?
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on: 2010 February 06, 20:22:32
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The Sims 2 with all expansion packs and stuff packs is 11.3 GB for me. That's just the games though, no user data. I also removed most of the unessential files (languages, startup movies, splash music, etc.) I'm sure you could make it slightly smaller by compressing the package files too. I would allocate at least 35+ GB personally. It would be better to have it larger than you need at the moment instead of finding it too small later.
From my experience with BootCamp, you can read the Windows partitions from within Mac OS X, but you can't write to NTFS. You can't read or write to the Mac OS X partition in Windows by default, but I know there are plugins for both.
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TS2: Burnination / Peasantry / Re: Reducing the Size of Your Sims 2 Installation
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on: 2009 August 17, 00:06:41
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Yep, that's the one. By the way, has anyone tried deleting the CarryForward.sgfiles.package files? They seem to just contain stuff from previous expansion packs, so I'm wondering if you have all of them it would be okay to get rid of them. That would be another 395MB off the installation. Something else that I don't see mentioned that I have done, is to delete the splash.package files. The neat thing is you can keep the one from your favorite expansion pack and then it'll use that one when starting up. Or just delete all of them and not have to hear the annoying loop over and over.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Processor/Ram vs Graphics Card?
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on: 2009 June 09, 05:37:53
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Thanks for the replies - looks like that model of dell is out then. I'm going to look around a bit more but I'll stick with better video card. Keeping in mind RAM can be updated later. RAM is very easy to upgrade. BTW, if these are custom builds, don't upgrade the memory directly from the manufacture. They charge insane amounts, and usually you can install it yourself for way less. Also, since these are laptops it would be a really good idea to get a cooling pad to put them on. Those are very powerful graphics chips and will put out a ton of heat when playing games.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Share pix / vidz of THE HORROR here
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on: 2009 June 07, 06:13:23
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Use the stair method, 3 levels down (be sure to have move objects on) to get the wall height right and level the ground from the last stair level. Then you will be able to place things cause the wall height is right.
I haven't tried to make a basement in TS3 yet, but in TS2 what I would do was put wallpaper on the foundation. Then I'd keep lowering the ground until I saw the bottom of the paper. This is probably still valid.
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9
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TS3/TSM: The Pudding / The World Of Pudding / Re: Sims 3 under Windows 7
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on: 2009 June 04, 01:51:46
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I had Vista for a while, finally formatted it and reinstalled XP in a fit of whateverness (well, mostly retardation as it meant I was no longer utilizing all my RAM); I've probably managed to SecuRom myself on this XP install so I was planning on wiping it soon anyway. I'm glad to hear it is working well for you all.
Does it still have UAC?
Yes, but now you can tweak it so it doesn't bother you as much. You can still turn it off completely as well.
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TS3/TSM: The Pudding / The World Of Pudding / Re: TS3 L&P
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on: 2009 February 15, 20:21:24
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There's that pink building in the background too. It seems like there is a balcony because of the fence, but at that angle there's no bottom visible. So now we're back to no ceilings?
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TS2: Burnination / The Podium / Re: Most worthwhile expansions and stuff packs?
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on: 2008 December 04, 15:30:30
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I don't want no overlay. I found a replacement for the evil overlay that I can live with, it's only the good one that bugs me. And even the good one is almost tolerable, on S1. I just can't stand that it makes S4 sims look like they have an extreme case of radioactive chicken pox. Faizah, mine is two separate files. Just install the one for the good witch.
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TS2: Burnination / Peasantry / Re: No Titles for Witches
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on: 2008 November 29, 11:14:29
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I'm assuming this won't affect already spawned/made witches? Or will it?
It will affect all of the witches. I already have a live.package from Jordi, for names. Is there any way to concatenate the two?
Do you have SimPe? It should be fine if you export the strings from mine and import them into that one.
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24
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TS2: Burnination / Peasantry / No Titles for Witches
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on: 2008 November 29, 10:27:31
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Really simple, I just removed the text from the witches/warlocks so it doesn't show as Blah Bluh the Incredibly Annoying Warlock anymore. The file has to be titled Live.package or this won't work.
Updated, compressorized.
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