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TS3/TSM: The Pudding / The World Of Pudding / Re: Well, well, THIS is a surprise...
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on: 2009 November 28, 14:38:56
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I've never played any Sims 2 at all, and only the original of Sims 1. Do stuff packs tend to add new animations/interactions or group activities? Or is it basically just a bunch of store content in a box... as in just different looking existing objects?
Store content in a box. Just items/objects sometimes clothing. I cant think of any that had new interactions. But stuff packs are usually much cheaper than if you were to purchase the items at the online store. The very last stuff pack for Sims 2, Mansions & Gardens, did have some new animations, like the extremely annoying flower smelling, and the kids sliding down bannisters. The solar panels reduced the household bills, and Sims got specific wants to to buy green energy sources for their homes. And there was a new cuddle animation couples did in bed right before waking up. Nothing earth shaking, but it was a new direction for stuff packs. Since that was the last of the Sims 2 sps, it might be an indication of where EA will take Sims 3 stuff packs. Or not.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Bugs in WA
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on: 2009 November 24, 00:23:06
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I've noticed that my Sim 'forgets' traits of foreign locals that she's learned when she encounters them in other countries. She's good friends with Bao Louie in China, and knew all five of his traits from interacting with him in China. When she runs into him in Egypt, where he's an 'explorer', she knows only two of his traits.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Lifetime Rewards and Food Spoiling
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on: 2009 November 23, 12:43:28
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I've definitely seen the food spoiling overnight bug. I'm currently playing a single test Sim who spends most of the time tomb raiding, so I've just been having her make single serving meals when she is at home. I'm dealing with it for now, but this would suck in regular gameplay. I gave her the meditative trance sleep, and it did seem to work at first, but lately she's been requiring more sleep, not less.
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Awesomeware / AwesomeMod! / Re: New AwesomeMod Request Thread
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on: 2009 October 31, 13:34:26
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Nightwish, a lot of the rewards are pointless, especially at the lower point levels. If unplayed Sims purchased rewards every time they accrued enough points for one, they'd end up using them on the stupid rewards before they accrued enough for the 'hardly hungry' reward you want them to have.
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TS3/TSM: The Pudding / Pudding Factory / Re: Adam and Eve Challenge
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on: 2009 October 30, 12:01:34
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I'm not sure if it's necessarily TRUE that townies didn't exist in the Adam and Eve era. I mean, they have spawn who subsequently do a lot of begetting of their own...so either townies exist but are not mentioned, which is consistent with Sims mythology in general, or there is a lot of incest going on.
Genesis 4:16 And Cain went out from the presence of the LORD, and dwelt in the land of Nod, on the east of Eden. (King James Bible) Nod is the rabbithole the bible townies come from, apparently.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Wonky Colored Question Mark Tiles
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on: 2009 September 29, 13:54:46
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My game is fully patched. For me the riddler tiles did not appear until after the latest patch. I used awesomemod to 'destroy all humans' before I added any families of my own. I have riddler tiles in the Goth and Wolff houses, and had them in the art gallery until I bulldozed it and replaced it with a gallery I built myself. I've never seen the riddler tiles appear anywhere else except for the Goth and Wolff houses, and the art gallery. My new art gallery has never had the problem. My Goth house is occupied, my Wolff house is not. I also have a Sunset Valley I use just to build houses. I emptied that hood with awesomemod and have never placed an families back into it, and it also has the riddler tiles in the Wolff and Goth houses, and had them in the art gallery until I bulldozed it.
I have never even entered the Wolff house in these neighborhoods. I haven't entered the Goth house in the build neighborhood, but I did in my play neighborhood. I added some beds to it before I moved a family in, but I didn't touch the walls or floors, or alter anything in CAST.
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9
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Awesomeware / AwesomeMod! / Re: New AwesomeMod Request Thread
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on: 2009 September 28, 22:37:27
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Ah but ellipses are your friend. And it's not useless to see the percentage of simmers who are interested in fixing the behavior mentioned by Wizard. But you wouldn't get that now would you ? Silly witch, useless fixes are for kids. What a 12 thing to do.
Fixed your post. Ellipsis (plural ellipses; from the Greek: ἔλλειψις, élleipsis, "omission") is a mark or series of marks that usually indicate an intentional omission of a word or a phrase from the original text. http://en.wikipedia.org/wiki/EllipsisJust so's you know you're doin' it wrong. And you failed to read further to see that ellipsis also indicate a pause in thought and/or a sentence... silly witchy ! My ellipsis are intentional here, capiche ? If you are using ellipses to indicate pauses in your thoughts, your sentences indicate that your thoughts suffer frequent pauses. Like your brain just turns off intermittently.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Wonky Colored Question Mark Tiles
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on: 2009 September 21, 12:18:05
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It's been working consistently for me (and I do update my awesomemod). I've never made any families sacred, though, so I wonder if toggling that on and off makes a difference. I made a Goth family for the Goth house and a Landgraab family for the Landgraab house, and both families have stayed put since I moved them in. The Landgraabs have barely enough money to pay their bills in that house, but they don't move. The other families in the neighborhood move around a lot as their families grow.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Wonky Colored Question Mark Tiles
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on: 2009 September 20, 18:47:37
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One of awesomemod's features is that if you name a house after a family, like Goth Estate or Wolff manor, the family won't move from the house. So you could rename Goth Manor after the family you move in, like Smith Manor, if you want them to stay. But it doesn't help with the riddler tiles. My Goth house is covered with them. I haven't seen the Sim painted pictures get the riddler tiles yet. The one family I played has made tons of paintings, including EA paintings, portraits of Sims, 'still life' paintings and 'memorized scene' paintings, and has kept at least one of each kind on the walls. Some of the paintings they've sold have appeared at the art gallery, and so far, no riddler tile paintings. *crosses fingers*
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TS3/TSM: The Pudding / The World Of Pudding / Re: Wonky Colored Question Mark Tiles
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on: 2009 September 20, 17:13:32
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The Wolff manor in my current neighborhood has the riddler tiles, and I've never played, edited or entered it. I emptied the 'hood before I started playing it, and no family has moved there. I do have a family living in the Goth house, I've never played them and they haven't vanished, but I named them 'Goth' so awesomemod would make them stay there. I've never played that house, but I did some fiddling with it before I moved the family in. No changes to walls, or anything involving CAST, I just added some beds & cribs for awesome story to allow them to breed. That house is now also infested with riddler tiles. My art museum was also infested, but I bulldozed it and built my own art gallery, so no more riddler tiles for me there.
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TS3/TSM: The Pudding / Pudding Plots / Re: Small Cabin with a View
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on: 2009 September 18, 17:55:18
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You are stuck with the extra bit of roof sticking out. You actually will see that in real houses, so it's realistic. If you really hate it, you can move your dormer in one space from that side, so it doesn't poke through. That will change the design of your house, of course. And, yeah, the colums will overhang when you place them over fence posts. Some columns will have less of an overhang, depending on how straight the lower part is. But even the best ones, like the Column de Mish or the Mod Column, will still overhang. I hide it with plants. I think that still looks better than no column or columns placed inside the fencing instead of as part of the fencing. I love the house you are building.
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TS3/TSM: The Pudding / Pudding Plots / Re: Small Cabin with a View
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on: 2009 September 18, 16:53:08
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Thanks! Yeah, I sometimes use the cheap shower in starter homes. I like making poor Sims out of CAS suffer the bad moodlets of poverty, the crappy showers, poorly cooked food and 'tastes like fridge', until they save enough money to move to a better house. I wouldn't bother downloading a clone of the cheap shower just for my starter houses, though. I really wish they had included a non-corner expensive type shower, I hate using the corner one all the time. In TS2 I loved using the backless showers to make shower rooms, but I won't do that in TS3 with the cheap shower moodlet.
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TS3/TSM: The Pudding / Pudding Plots / Re: Small Cabin with a View
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on: 2009 September 17, 19:34:13
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Landscaping and roofing are my favorite parts of building. If you are using awesomemod, you can do individual roof slope angles by typing 'rsa # new' in the console to choose the angle of the next roof pieces you place. That really helps a lot.
ETA: I was just searching MTS for the backless shower you mentioned, but I only found one cloned from the cheap shower. Do you have a link to the expensive one? I'd love to have a backless shower, but not if it's the cheap one.
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TS3/TSM: The Pudding / Pudding Plots / Re: Small Cabin with a View
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on: 2009 September 17, 18:27:56
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Your house reminds me a bit of houses you see in the Big Sur area, which have that mix of woodsy and modern. I would make the landscaping a bit wilder. Instead of the neat rose bushes, go for the wild rose bushes, and mix in the heather and maybe some hydrangea and daisies. And rocks. ETA: pic of 'wilder' landscaping, from one of my houses.
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TS3/TSM: The Pudding / Pudding Plots / Re: Small Cabin with a View
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on: 2009 September 17, 15:51:58
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I don't see a problem in using store content, especially when the house is being presented here, where most people are getting it free. While I'm not the flat roof type myself, I think it works fine for her house. She's got an odd mix of woodsy & modern going on, but I've seen houses like that in real life.
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TS3/TSM: The Pudding / Pudding Plots / Re: Small Cabin with a View
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on: 2009 September 17, 12:12:12
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It's a cute house, I like the layout, but it's a bit pricey for something of that size. The chimney looks weird, I think you should have closed it in entirely rather than having it poke out after the first level. You should do a bit of terrain painting beneath your flowers and shrubs, add some dirt and weeds, because the grass doesn't stay bright green beneath other plants. The back porch could use a column in the corner, because your roof overhang looks unsupported. Use move objects on and hold Alt while placing the column and you can make it go over the fence post, so it becomes a part of the fence. I love the color choices in the master bedroom. Does the cc shower give you the cheap shower bad moodlet?
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TS3/TSM: The Pudding / Pudding Factory / Re: Children Can Make Posts On Forums - Sims 3
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on: 2009 August 28, 15:28:35
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Considering that this is MATY and our stance on 12s and trolling, I would suggest that the mod should include an increased chance of electrocution for children that engage in this activity. Do it for the LULZ!
When I read the thread title, my first thought was "Yeah, but how do we make them stop posting?" Electrocution would be a very effective solution.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Gender-confused newspaper kids? Or me being ignorant?
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on: 2009 July 21, 14:11:59
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Charlotte Bronte wrote a novel called 'Shirley' in the 1840s. The title character, Shirley Keeldar, is a young woman whose parents wanted a son, so they gave her a boy's name, Shirley. Throughout the book, jokes are made about this girl's masculine name. A lot of names we now think of as being exclusively female were actually once exclusively male names.
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TS3/TSM: The Pudding / The World Of Pudding / Re: WooHoo and Baby wishes - meh
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on: 2009 July 17, 20:30:09
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I've never had a couple not get a want to have a baby. Like Phyllis, I don't make them breed until they get the wish. I've gotten specific 'have first baby' wishes, and also 'have baby with spouse' wishes. The family oriented do seem to get these wishes more than those without the family orientation, but they all get them. I also get a fair amount of wishes for 'amorous hug', 'kiss' and 'woohoo', though I don't usually bother with them as more often than not all four of their slots will be occupied by higher pay out wishes. Sorry honey, I want to upgrade 5 objects, I'll hug you in a few days.
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