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TS3/TSM: The Pudding / The World Of Pudding / Re: Insane Fix to make Riverview work.
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on: 2009 December 23, 22:39:51
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Speaking of Riverview, I recently re-installed the game after deciding it might be worth looking at again. (I bought it the first week it came out, and it got deleted off my machine with a few months.) I can't find Riverview... at all. It isn't in any Sims 3 installation directory, nor can I find it available for download through the Sims 3 site. Sunset Valley is the only town available at game start-up to play in. Might this be related to patch problems? The game immediately patched to the latest version after fresh install. I haven't installed any mods yet other than a few packages for custom hair. I haven't even saved a game.
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TS3/TSM: The Pudding / The World Of Pudding / Re: My review of TS3. What I liked, don't like.
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on: 2009 June 19, 01:28:25
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I finally realized that the face controls in CAS lack any way to manipulate the forehead and brow aside from changing the position of the eye brows.
This is one thing definitely lacking in making more masculine-looking male sims. A more prominent brow immediate translates as masculine feature... if you go ALL OUT it'll make a guy look neanderthal-like.
But lacking any way to give brows even gentle enforcement, the foreheads on male sims are more or less fixed and helps contribute to them having that look of "same-ness."
Given this, I seriously doubt you could use TS3 CAS to make good copies of some well-known male celebrities. Like Hugh Jackman, for instance.
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TS3/TSM: The Pudding / The World Of Pudding / Re: My review of TS3. What I liked, don't like.
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on: 2009 June 16, 00:21:58
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I get the impression he's very well acquainted with TS1 and TS2 I also get the impression he really likes pudding, but the rest of the review makes up for that.
And there is this pearl ... There is no way for a roleplayer to rationalize this, it is just further incompleteness and more design. Guess the extra 4 months wasn't enough. Solution: Design the interiors and lay out tasks and time limits per day. Performance can vary finely with player cleverness and activity.The tasks required would be very specific to the job.A "Journalism Track" employee might race to town square, chasing down a story about a protest rally. A "chef" could have a very zoomed up view of the kitchen's surfaces, with all the ingredients and utensils laid out for the player. Mouse strokes could cut veggies and meats and then careful attention to cooking temperature would be necessary. First, he does not get this is a God Game. Second, he does not get what is a "roleplayer" (lets ignore the fact you are not making a ingame avatar but creating a Sim) and just in case anyone is stupid enough to try to argue with me ... roleplay is exactly that, play a role but if I am playing the role of William Tell it does not mean MY (the actor) skills are the same of William Tell (the character) ... some dumbfucks think "roleplay" is using their (player) skills in some mini game and this lead me to ... Three, Mini games are not replacement for skill system ... if there is a skill system then DITCH then, I tolerate mini games when they are used for breaking pacing and entirely optional but at least he did not directly mention what is the bane of current video games ... Simon-says mini games. A lot of the issues with TS3 is because EA tried to appeal to people like him (the so called "gamers", I call then "proof we need eugenics") , its more of a "game" and that is why it fails. I disagree that he doesn't get its a "God game." I believe he was just trying to think of something else that might break the MORPG "grind"-like aspect of skilling in TS3. In that respect, he has a point: MORPG = set your character to make 150 longswords in the workshop. Execute. Wait. Sims = set your character to learn cooking skill by reading a book. Execute. Wait. The difference however is that with a MORPG you go fix yourself a snack, maybe start a load of laundry, or take some time to play with the dog while you wait. In the Sims, you can simply switch to a different active sim and keep playing. So I disagree with him on the point of needing to "fix" skilling with some kind of mini-game. I don't think it would hurt to add mini-games that increase skills purely for the sake of variety, but I wouldn't make them required. What I have noticed in the bit I've played is that the Sims seem to lack soul. I've seen very few animations so far that I really like or that have brought a smile to my face. And there is something odd about the way they walk I can't put my finger on. I also came across another review where someone directly accused of EAxis of making TS3 more MORPG-like. I have to admit I'm getting that feeling myself. I drifted away from TS2 to play "Lord of the Rings Online" for the past two years because I was getting bored and it was refreshingly different from TS2. LOTRO has now gotten boring, and so I thought maybe TS3 was perfectly timed to take over as my new major video game interest. However my experience so far has been that it's not different enough from TS2 -- and in some ways very inferior to it -- to hold my interest for very long AND parts of it do remind me of playing LOTRO.
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TS3/TSM: The Pudding / The World Of Pudding / Re: My review of TS3. What I liked, don't like.
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on: 2009 June 14, 20:34:02
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I finally got TS3 and have logged a few hours playing it with a couple I created, along with playing with some of the tools.
My initial impressions...
LIKES: Rendering of the game. It helps running an Intel Quad Core, 4 GB, and a nvidia 9800 GTX+. Everything is smooth with settings maxed out. I wonder how badly it'll degrade when/if we can start loading a lot of real CC. The color wheel. (Thank god I can do my own quick recolors instead of hunting for them for hours online.) The town is pretty cool although I haven't interacted much yet with the townies. CAS shoes and accessories for every clothing type.
MIDDLE OF THE ROAD: Hair. Four layers of color is great, but I seriously hope we'll get real CC for this category. I'm already bored with the style choices. Eyes. They're OK but too doll-like just like TS2 default eyes were. CAS facial controls. Good, but they feel a lot more limited than TS2 controls.
DISLIKES: Pudding face. (At least EA marketing was smart enough to outright LIE about that with the box art. Out of all the faces, I only see two definitive puddings. If they'd used only faces truly rendered in the game, probably would have scared most buyers off.) The facial hair styles for men are shit -- AGAIN. The full beard is the best this time around and some of the stubble is OK, but whatever artist designed the styles obviously has no fracking clue about male facial hair grooming. (The hispanic chinstrap beard looks like someone drew it on with magic marker. The chinstrap + stubble is just laughably hideous.) The tilt control near ground level is whacked. It also doesn't work with the wheel button on my standard mouse as described in the instructions.
The biggest thing that hasn't changed between TS2 and TS3?
Pescado and MATY delivering us from EAxis evil.
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TS2: Burnination / The Podium / Re: Changing the season on a lot
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on: 2007 March 21, 20:03:15
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Have you tried the weather machine aspiration reward?
Yes, it doesn't provide the kind of fine-grained control that I'm after. It also wastes 7000 aspiration points and takes up a lot of space. I use Pescado's lot synchronizer and would prefer something with similar functionality so that I can coordinate all my households having the same seasons schedule for each. Which means if a family leaves a lot where it was the third day of fall, I can move them into another lot and change the season to the third day of fall. I'll give that one a try!
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TS2: Burnination / The Podium / Changing the season on a lot
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on: 2007 March 21, 19:25:19
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Probably already covered somewhere but I've been hunting around with no luck. Is there a cheat or hack yet to advance the season on a lot? I'm tired of moving my families into a new house and they are magically transported to the "last day of summer".
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TS2: Burnination / The Podium / Some want slots missing after Seasons install
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on: 2007 March 04, 11:16:30
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OK, so I've installed Seasons and retained only hacks that are verified "clean" so far of for which updates were provided. Now in the first two lots I've gone into of my hood, some of my sims are missing want slots. For instance, one male sim has two blank wants, a female has three blank wants.
Anyone else had this happen? I'm wondering if I'll get those slots back??
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TS2: Burnination / The Podium / Re: Animal Control Officers?
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on: 2007 January 27, 20:31:43
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I knew you could do this with wolves, but at the time the skunk was running around I didn't want to chance it with my sim getting sprayed. If shooing doesn't trigger spraying, then that's fine.
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TS2: Burnination / The Podium / no Crumplebottom sightings...
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on: 2007 January 27, 12:07:50
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It has just occurred to me that I really haven't seen any sign of Mrs. Crumplebottom on my community lots since installing OFB.
Is there a hack out there I might have that, unbeknown to me, bans her from showing up on lots?
I like having the old bag around. She helps to keep things interesting.
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TS2: Burnination / The Podium / Animal Control Officers?
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on: 2007 January 27, 07:33:25
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After poking around my neighborhood file post-Pets install, I noticed the EP created a few new NPCs which I took to be animal control officers. Well the other day I had the stinky skunk running around on a home business lot so I had my sim try to dial up "Services" on the phone. The only option related to animals was pet adoption and obedience trainer. So is there no way to have a professional come in and trap the skunk? Am I having a flashback to Sim 1 - Pets when someone would come over at your request and remove the raccoon?
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TS2: Burnination / The Podium / Re: Why do so many people's male sims look like women?
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on: 2006 December 01, 15:07:13
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Bishonen is a Japanese term literally meaning "beautiful boy." It describes an aesthetic widely shared in Asia—a young man whose beauty (and sexual appeal) transcends the boundary of sex.
In other words an androgynous male, like the ones from the picture. Just dress 'em up, have them tuck it below, and you have yourself an instant cross-dresser or drag queen. BLEAH!
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TS2: Burnination / The Podium / Re: Why do so many people's male sims look like women?
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on: 2006 November 29, 12:18:56
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I think a contributing factor is the fact that most people make smooth, oily skins and Maxis skins are pretty smooth in and of themselves. No Maxis skin really adequately captures my scaly, scowly mug.
Yes, I've noticed that a lot of custom content makers do skintones that are so reflective that the skin looks like it's covered in vegetable oil. Or was lacquered with verathane or something like that. It looks so freakishly unnatural, and I often wonder what these creators are trying to achieve. Human skin does NOT reflect light that way. Anyhow I've tried in my own meager way to offer something different yet very representative of the real world.
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TS2: Burnination / The Podium / Re: Why do so many people's male sims look like women?
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on: 2006 November 29, 12:14:23
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AllenABQ - thanks for the links, good to see some realistic looking men - although I wasn't quite sure if I looking at the Villiage People at times lol. YMCA Perhaps. LOL I see guys who look like that every day -- usually blue-collar types but some professionals. And most of them would probably punch anyone for suggesting that they look gay.
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TS2: Burnination / The Podium / Re: Grrr to Maxis prudishness
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on: 2006 October 27, 17:01:10
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Not sure if this is possible, but maybe this is a call for two new hacks?
No Friendship Required for Pet Mating
and
Spay/Neuter that can add a token to a single pet making any attempts to copulate fail.
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TS2: Burnination / The Podium / Re: FYI - Censor Blur Remover Updated for Pets
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on: 2006 October 27, 16:51:44
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I didn't know the censor needed an update - I've been using the "old" version (I believe it was from NL) for OFB and Pets, and everything has worked fine so far ... I had the same experience, selzi. I think I updated mine after OFB, but it was working fine in Pets. Crammyboy's nudist hack has not caused problems either. Even so, I updated to the Pets approved censor blur anyway. Anything to protect againt the big, fiery ball...
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