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601  TS2: Burnination / The Podium / Re: Upset relatives on: 2007 July 09, 15:06:21
Now that is really odd, yeah.

Anyway, I'm not completely sure that gossips do nothing. I had a sim gossip to another about a third sim (the second didn't meet yet) and that second sim fulfilled a want about meeting new sim.
602  TS2: Burnination / The Podium / Re: Upset relatives on: 2007 July 09, 07:03:25
The default Maxis behavior is completely farkled, as I've seen unexplainable results where someone goes ballistic over two TOTAL STRANGERS that they don't know.

Probably it involves gossips; if e.g. Sim A gossips Sim B about Sim C cheating, C is not a total stranger anymore, and the result will be that Sim B will act like it were a direct witness of Sim C cheat.
603  TS2: Burnination / The Podium / Re: No money when I stay at home on: 2007 July 08, 23:43:10
Here I am Smiley.

You need to put the packages in Macintosh HD > Documents > EA Games > The Sims 2 > Downloads
(exactly that: capital D and stuff - if that folder doesn't exists, create it).

Also, check if in the popup the custom content are already enabled; if you checked it and the next time you launch the game is unchecked again, then you suffer a known bug; there are some workaround for that, but first you have to be sure that the custom content are already enabled when the game starts.
604  TS2: Burnination / Planet K 20X6 / Re: L&P: Bug Deadpool on: 2007 July 08, 22:03:07
The japanese tea table is cloned from the bubble blower, and people who had drank tea will randomly appear floating in air on community lots (expecially children).
605  TS2: Burnination / The Podium / Re: No money when I stay at home on: 2007 July 08, 18:23:41
What bug you are referring to?
606  TS2: Burnination / The Podium / Re: Upset relatives on: 2007 July 08, 15:44:44
I'm pretty sure that exists a "date jealousy" aside the standard jealousy, with its indipendent settings. I don't know, though, if and how it's handled in jealousy mods.
607  TS2: Burnination / Planet K 20X6 / Re: Jul "More Awful Than You": Most Offensive Story Or Movie! on: 2007 July 06, 11:18:48
I liked the frog prince too. And that cokedude must have an obsession about setting houses on fire. Pyromaniac, maybe?

EDITED TO ADD:
In short: what the heck is this?? http://www.youtube.com/watch?v=ZD0GZwNK1X0
608  TS2: Burnination / Planet K 20X6 / Re: Jul "More Awful Than You": Most Offensive Story Or Movie! on: 2007 July 05, 06:46:10
There was a plot?

Indeed  Grin.
609  TS2: Burnination / Planet K 20X6 / Re: Jul "More Awful Than You": Most Offensive Story Or Movie! on: 2007 July 04, 22:26:10
I think I've lost the count of rapes somewhere in the middle of the story. Someone please can briefly supply the rape/mutants rate? The guy who went to toilet and got burned alive somehow distracted me from the main plot.
610  TS2: Burnination / Planet K 20X6 / Re: Jul "More Awful Than You": Most Offensive Story Or Movie! on: 2007 July 04, 12:39:24
... aka: have a baby, babies will sane EVERYTHING. Children are the ONLY important thing that may happen: rape, violence, everything became of no importance, in front of children births.

...I think I have to puke...  Lips sealed
611  TS2: Burnination / Planet K 20X6 / Re: MATY HOOD CONTEST on: 2007 July 04, 12:27:42
Awesome! I want the full month subscription  Grin.
For the kiss, I assume I'm advantaged, as the travel expenses should be quite low.

612  TS2: Burnination / The Podium / Re: NPC don't ring a bell on: 2007 July 04, 11:25:19
Marhis: seriously? Then it is a simple matter of SimPE fixing.

Yup Smiley.
You can lower their outgoing points to 8, and they will stop (I'm not completely sure if it's 8 or 7, but just try). And that doormat would be really awesome!
613  TS2: Burnination / The Podium / Re: NPC don't ring a bell on: 2007 July 04, 07:51:34
It's because of the outgoing personality. If a sim has 9 or 10 outgoing points, will never ring the bell, but will always enter other's homes directly. (in technical terms, they will have the "greeted" bit setted as soon as they fade in in the lot).
614  TS2: Burnination / The Podium / Re: Sims stuck doing nothing !! on: 2007 July 04, 04:52:05
See "how to get an error log" in the FAQs.
And, the "non-awesomes" are hacks/mods/stuff not pertaining to MATY production, hence the name Wink.

The weird thing you describe is certainly due to some hack conflict/malfunction, and the error log may help to spot what is happening in the hidden gears of the game.
615  TS2: Burnination / The Podium / Re: Own a business in a University on: 2007 July 04, 03:04:55
I think it's mainly because of different time flow in uni lots; this should be handled by the subhood type, thus you can't have a freezed timeflow (as in community/business lots) in a uni subhood.
There really isn't any meaningful reason for that, either, as community lots do not have timeflow.

I meant that Uni community lots have the time flow like in residential lots, for students; timeflow freezes only in non-Uni community lots.
If in the game this feature is linked to the kind of subhood, then it makes sense, because if a student sets up a business in a Uni lot, he will have to attend classes, etc. anyway.
616  TS2: Burnination / The Podium / Re: Removing custom meshes on: 2007 July 04, 02:41:57
Yup, assuming that you have a mesh similar to the skinny one.
Create two projects in BodyShop: one from the skinny dress and one from another similar dress (with the mesh you want to use).
Go to Projects folder and copy the textures (should be 3 picture files) from the skinny one folder to the other, letting them overwrite.
In BodyShop go to the project with the not-skinny mesh and refresh, so you'll see if the texture is correctly applied. If it is, import to game.
617  TS2: Burnination / The Podium / Re: Sims appearing on lot after a phone call. on: 2007 July 04, 02:33:42
I had this annoying glitch with any phone call when I had Uni EP installed after NL. When later I reinstalled the game with EPs in correct order, that glitch disappeared.
618  TS2: Burnination / The Podium / Re: Own a business in a University on: 2007 July 03, 00:06:27
I think it's mainly because of different time flow in uni lots; this should be handled by the subhood type, thus you can't have a freezed timeflow (as in community/business lots) in a uni subhood.
619  TS2: Burnination / The Podium / Re: Moving Sims between 'hoods - without the implosion on: 2007 July 02, 23:50:27
My popularity Servo, Marvin, with two zillion best friends won't mind losing them all - it was very uncharacteristic of him to be buddies with everyone anyway, and he'll be glad to forget them. He's too depressed. Smiley

That's pretty good: I keep my Marvin servo always in red mood  Grin
620  TS2: Burnination / Planet K 20X6 / Re: Jul "More Awful Than You": Most Offensive Story Or Movie! on: 2007 July 02, 03:00:43
Holy cow, I love how they recycle the default pics  Lips sealed.
621  TS2: Burnination / The Podium / Re: Bodyshop Questions and Problems on: 2007 July 01, 03:39:54
I'm not sure if this is related, but I noticed that if I clone a sim before packaging, it will have all his stuff, while if I package that sim directly by the BS bin it will not.
(I have only Pets, patched, not Seasons).
622  TS2: Burnination / Oops! You Broke It! / Re: Widow can't remarry on: 2007 June 29, 19:18:06
Sometimes the marriage flag get stuck; Try this (I've made it exactly for this purpouse) and choose "wipe.../marriages".
623  TS2: Burnination / Planet K 20X6 / Re: L&P: Bug Deadpool on: 2007 June 29, 01:13:55
Magicmoon, you made me die of laughing  Grin.

Oh, and at least one of the premade families will have a pregnant member; once moved in that family, the newborn baby will have a random holyday mascot as the father, or the yeti itself.
624  TS2: Burnination / The Podium / Re: Accessory Bin Types on: 2007 June 27, 07:24:18
Great idea the slots, it's also maybe the most tested solution so far, in similar issue (think of MUD codes, or MMORPG).

I don't know if it is possible, but granted that the accessories matters for turnon/turnoffs, may one decide if that specific accessory will act as a eyeglasses turnon or not? I think e.g. at hats as accessories, or other similar stuff.
If the bin matters, then it should be possible to set their effect in NL and eventually correct.
625  TS2: Burnination / Oops! You Broke It! / Re: delivery guys gets stuck on: 2007 June 27, 02:13:47
I've had the same exact issue in the past, with basegame only; the only solution was move out and bulldoze the lot.

I've solved with the fix by Crammiboy for portal deletion. After that fix, that glitch occurred no more.

The delivery man was a nice ornament, BTW.  Grin
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