504
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TS3/TSM: The Pudding / The World Of Pudding / Re: TS3 L&P
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on: 2009 May 18, 06:04:52
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I've got 7 rar files downloading at once, each getting 180kbps. Some times I think torrents are hit and miss, if you can get a seeder then great; if not, you're screwed.
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510
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TS3/TSM: The Pudding / The World Of Pudding / Re: TS3 L&P
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on: 2009 January 22, 23:35:18
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I've always imagined that the conversation when designing a EP/SP would go like this:
"We're going to do a new ep, it's going to be around elders, since we've ignored them for so long. Some new clothes, new hairs and some antique furniture." "We better start updating the code then. What do elder types use?" "Well they pee a lot, so we'll need to change coding on the toilets." "Oooh, don't forget watching sport on TV, my old man does that all the time. Better change something in that too." "Chess! Old people play chess!" "My Mom gardens, so how about we update some plants, but only from every second release, and replace the oleander thing with something of a totally different shape and footprint, to surprise the players." "Excellent ideas, get to it people!"
[Why yes I have time on my hands right now. I'm waiting for the baby to escape.]
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512
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TS2: Burnination / Oops! You Broke It! / Re: Broken bodyshop and CAS previews
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on: 2009 January 11, 06:09:01
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The type of files that normally can cause this are the default replacement clothing meshes where they might have taken shoes off, or adjusted a pants mesh, or if they have moved or recategorised maxis clothing. If it's put in the downloads folder instead of the Program files folder of the latest expansion then it will show up with a custom star and be deletable. If you delete it, you can corrupt the original game files and bork clothing.
So it only affects teens, YA and A - is it only maxis outfits that have this issue? Is it outfits from a certain expansion/base game?
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513
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TS2: Burnination / Oops! You Broke It! / Re: Broken bodyshop and CAS previews
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on: 2009 January 11, 02:59:19
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It's when a default replacement gets deleted in bodyshop or CAS, or otherwise in game that can cause it to go splodie. When default replacements meshes are in your downloads folder, it shows with a custom content star and allows you to delete it. Have you deleted anything from CAS or bodyshop lately?
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515
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TS2: Burnination / Oops! You Broke It! / Re: Is it bit torrent?
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on: 2009 January 04, 22:55:30
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Every time you run the game from the original exe or from the launcher you are reinstalling SecuROM on your machine.
Yes, I have read this. Every time I play my game I kick myself and I go to the securom instructions and do a search-and-wtf,there's nothing here to destroy!
And yet you seem to miss the part in the instructions about getting the no-cd crack.
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517
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TS2: Burnination / Peasantry / Re: TS2 Store Stuff
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on: 2008 December 29, 05:55:03
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I know it's after xmas, but here is some xmas stuff I had salvaged from the exchange some time ago. You can get it here and here is a screenie of the zip: ![](http://i38.tinypic.com/243i336.jpg)
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523
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TS2: Burnination / The Podium / Re: Some Basic questions
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on: 2008 December 22, 00:15:10
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1) I have yet to have a burglary. This seems unusual. Would any MATY hack for OFB prevent this? This is normally sado-random. There isn't a no burglary hack from MATY, as that would be contrary to Pescado's personality quirks. 4) I initially started the hood with mainly single's and had them move in 3Bolt townies/downtownies. The townies/downtownies have a memory wipe when they move in, however I note if any playable has woohoo'd the townie before movein that their memory of it remained. Does this cause problems? No, it won't cause problems. Wiping memory options will only remove non relative memories, or memories that aren't relied on for other memories - like woohoo memories when the sim in question has kids. In your case it keeps the memory because a playable was directed to cause that memory, and removing it would be bad, unless you removed it from the playable as well.
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