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451  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 07.09.2012) on: 2012 July 15, 03:03:19
Just wanted to let KT know that the KT_StoreFix_Fixes will now conflict with some mods (namely, TFM's Market at home mod, and any other mod that alters the Register XML). This is easy for the user to fix though. Just open the package in S3PE and delete the Register XML resource, if you prefer to use a mod that lets you buy WA items at home.

Pretty much, that's the main reason I label everything in the mod, if you don't want it remove it.
452  TS3/TSM: The Pudding / Pudding Factory / Re: Compression/Decrapification and Store Archive on: 2012 July 14, 12:22:53
Can someone help me with the same?? This link i broken and I have now a new laptop to reload everything on. I am afraid Im not as educated on the compression, but if someone could rcommend the easiest way -- and best way-- to compress my filess. I have way too much game lag on just what ive loaded thus far,

Go find someone else to bother, the grown-ups are trying to have a conversation.
453  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 07.09.2012) on: 2012 July 12, 05:29:14
Half my stuff is arred which I am assuming it came from here and half is from the store. I have the overides folder with the fixes and the ccmerge decrapified file in the folder in the packages in a mod folder but I also  still have other peoples fixes in there to along with .packages of the tree and the tablet. And I followed your direction and added that file in the backup and it still isn't working for me. So basically extra besides yours I have the .package of the tree and the tablet a magic fix and a premium content fix.

You most likely have a conflict somewhere. Everything in that last sentence is old, remove it. If the tree and tablet are only installed that way then leave them obviously. If some of your premium objects are legit you may need both ccmerges? I dunno everything I have is arr'd.
454  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 July 11, 18:47:36
I dunno, I've never really had a bad relationship with the launcher like the lot of you do here, not just this post but in general. I use it to install only store stuff, all as decrapped sim3packs. The only problem I've had is with the lot only types, those just get turned into packages and plopped in the library. Every world has installed successfully for me with the launcher. 
455  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 July 11, 15:39:56
I've been looking for an answer to my problem for hours and couldn't find any. So please help me! Or at least tell me if there is a solution and I'll look for it until my eyes bleed. I got Lucky Palms and the casino from here, I decrapified them and installed them via Sims3Launcher. They do show up in my game but it automatically replaces objects with default ones, even though I can find them in buy mode. So, basically, my casino is full of tables and chairs. And it doesn't even look like it should from outside. What am I doing wrong? I've uninstalled and reinstalled the base game and EP's 3 times already. I'm out of ideas.

Why is everyone so quick to do the uninstall/reinstall thing? Just go into your library folder, find the casino and decrap it.
456  TS3/TSM: The Pudding / The World Of Pudding / Re: Diesel: Now more invasive than you! on: 2012 July 11, 15:37:20
What Anach said. Since all of my stuff is decrapped, I don't even see the little box in my game.

There's probably a file somewhere that needs decrapping.

It does have to have some sort of online feature though, you only get collections of store sets you own. They also included CAS sets for some reason.
457  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 07.09.2012) on: 2012 July 10, 13:26:09
L&P: They plan on making a "serve tea" hidden skill? WTF There also appears to be a new athletic skill with some new buffs. Some of these might not be new, I just don't recognize all of them at the moment.

AdrenalineRushStore
EfficientNap
EfficientSleep
PotentPotables
Exhilarated
Pumped
MagicFlowerMainStore
MagicFlowerSecondaryStore
OrganicBoostStore
PowerBoostStore
SmoothieBoostStore
ImpressedByChocolateFountainStore
TastelessStore
458  TS3/TSM: The Pudding / The World Of Pudding / Re: head-desk-repeat / woes in reinstallation on: 2012 July 10, 03:37:37
C:\Program Files (x86)\Electronic Arts\The Sims 3 = fpslimiter, 3booter
C:\Program Files (x86)\Electronic Arts\The Sims 3\Mods\Packages = Awesomemod

Now go away.
459  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 07.06.2012) on: 2012 July 10, 03:06:00
Updated OP. Still can't find the wrong references for the baseball morphs so this'll work for now, also keep in mind there is no LOD3 so when you zoom out far away the body will disappear. I might make one later when I'm really bored or something.
460  TS3/TSM: The Pudding / Pudding Factory / Re: TS3 Store Content Fixes (Updated 07/06/12) on: 2012 July 07, 23:54:20
It's official, people. Education is at such an all-time low point that being able to read and retain information makes you special.

What a wonderful woooorld...

No, you're a snowflaek because you're in here dripping with pretension.
461  TS3/TSM: The Pudding / Pudding Factory / Re: TS3 Store Content Fixes (Updated 07/06/12) on: 2012 July 07, 23:36:26
decrapify.exe is actually just a drag-and-drop wrapper executable for s3rc's decrapifier function (for people who have no idea how to use a command line and/or just for convenience). s3rc is the actual tool that gets updated, hence my statement. I assure you I am not confused. See for yourself:

Quote from: J. M. Pescado
Invoke with "s3rc -fD" (fixonly, decrapify) OR "decrapify" (drag/drop FOR TARDS).

...

s3rc is the executable that does the lifting, but you don't have to invoke the new options.

Aren't you just the speshul fucking snowflaek.
462  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 07.06.2012) on: 2012 July 06, 19:53:33
Will add those other Gambling Skill Icons to the fix when I update it next, probably tonight. Good eye XsauroxPlayer.
463  TS3/TSM: The Pudding / Pudding Factory / Re: TS3 Store Content Fixes (Updated 07/06/12) on: 2012 July 06, 19:44:48
Has anyone else had an issue with the Auto-Noms Automatic Pet Feeding Station? My pet doesn't seem to register it as a food bowl, and won't eat out of it, the food doesn't appear to be dropping down too. I dunno if me adding a smart sensor affected it or not.

Correct that, adding a smart sensor to it seems to "break" the bowl and it wont drop food down, weird.

I'm still having this problem with the Auto-Noms Automatic Pet Feeding Station. Is there a fix for this or is anyone bothered to make one?

PEBKAC. I've tested it and it works as intended. I added a dog to my lot, placed the bowl, had a sim add the automatic thing, filled the bowl, dog ate, and ate and ate and ate until it was empty, it then refilled itself. It did take a little while for it to fill itself the first time so maybe a little patience will do.
I tested this a while ago and had no problems, PEBCAK? I'll test it again.
464  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 July 06, 18:31:50
Those fairy tale outfits aren't flagged for random, are they?  I don't want that shit anywhere near my sims, but I do want the furniture.

GRrrr! I didn't even think to check for that. It's on the "to do" list.
465  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 07.06.2012) on: 2012 July 06, 18:29:34
I can notice only two bugs: first, the fountain of youth doesn't have the waterfall effect, and second, the "picture" for gambling skill is missing (the icon now is fixed, but i'm talking about the picture which shows up for example when a sim earns a point of gambling skill). All the rest works perfectly (i have tested a lot) thank you so much!  Grin

I'll look into the gambling thing but as far as the FoY is concerned that's total PEBCAK, get the store patches, uninstall/reinstall the FoY and Spellbook, then decrap the store patch if they're decrapped items.

Does this fix the Steampunk counter from defaulting back to the original color when on a corner, if it does, it's not working for me, I placed everything in Overrides.

Is that on the list of things it fixes? That's a package problem, not mine, use sim3packs.
466  TS3/TSM: The Pudding / Pudding Factory / Re: TS3 Store Content Fixes (Updated 07/06/12) on: 2012 July 06, 18:27:49
Has anyone else had an issue with the Auto-Noms Automatic Pet Feeding Station? My pet doesn't seem to register it as a food bowl, and won't eat out of it, the food doesn't appear to be dropping down too. I dunno if me adding a smart sensor affected it or not.

Correct that, adding a smart sensor to it seems to "break" the bowl and it wont drop food down, weird.

I'm still having this problem with the Auto-Noms Automatic Pet Feeding Station. Is there a fix for this or is anyone bothered to make one?

I tested this a while ago and had no problems, PEBCAK? I'll test it again.
467  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 July 06, 15:33:42
Not to mention that you'd have to spend $180.00 to get three items. That is, if you already have the other 3.

Holy crackers that's a lot of simoleons!

ETA: It seems that even though all the female outfits from the Once Upon a Time set are flagged for YA, the male ones are flagged for Adult with the exception of the Hero's Journey Outfit.

Attached a fix.
468  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 06.29.2012) on: 2012 July 06, 05:50:31
Updated OP. I will be working on making those stair/railing/fences from the store default replacement CAStable, so stay tuned. 

Ok yes I get that but its still not working it worked before I reinstalled my game so I know it works. But I didn't have the one from the store either. Now its not working because I have the store version.

I'm going to give you ONE moar chance. First off you're giving us little to no information to work with here. All we know is that you won't google. Are your store items arr'd? Do you use packages? Can you follow directions? Download the "ccmerged decrapped" file I provide in the OP and put it in your DCBackup folder. Run your game and tell us what happens. And don't fuck it up!
469  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 July 06, 04:55:17
Three items have been added to the Katy Perry Simpoint Bundle:  http://simsvip.com/

When will they stop it with this garbage already!?!?!?
470  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 July 06, 00:01:04
I have an odd request, but as I am trying to straighten out all my downloads for my sims, I would like to know which pack the Not So Routine Machine is in.  I love that item but I need to condense down some of my items i have in the game.

If only there was an official Sims 3 store website that had all that information.

I looked over the store info and couldn't find it listed already, so I had already tried that.

So the giant tab with the big red star that says premium content didn't seem like the link to click?
471  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 07.05.2012) on: 2012 July 05, 16:03:04
Updated OP. Had to change the format again because of decrapping, so I separated the mods. The links are in the titles.
472  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 July 05, 05:34:46
I have an odd request, but as I am trying to straighten out all my downloads for my sims, I would like to know which pack the Not So Routine Machine is in.  I love that item but I need to condense down some of my items i have in the game.

If only there was an official Sims 3 store website that had all that information.
473  Awesomeware / AwesomeMod! / Re: AwesomeMod won't work. on: 2012 July 04, 20:09:41
You are the speshulist of snowflaeks you know that? THAT'S NOT AWESOMEMOD!
474  Awesomeware / AwesomeMod! / Re: AwesomeMod won't work. on: 2012 July 04, 17:59:58
Are we really enabling this tard? It doesn't get any easier than DRAG AND DROP the framework where it tells you to put it.
475  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 06.29.2012) on: 2012 July 03, 16:28:35
Kind of. It's only diagonal wall masks that need fixing. They are low on my priorities right now, got more mens CAS stuff in my head that I want to try to make first, been on a roll lately.
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