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376  TS2: Burnination / The Podium / Re: YA pregnancy? on: 2005 August 04, 21:44:13
Well, except that he doesn't have maternity clothes, so he goes naturalist style.
377  TS2: Burnination / The Podium / Re: Replacing all townies and NPCs=fiery ball visible from space? on: 2005 August 04, 21:37:16
I don't think so, but some testing would be required to be sure. No reason why changing an attribute they already have should mess anything up, though, as long as it's something non-critical to their function.
378  TS2: Burnination / The Podium / Re: Career Reward Fix? on: 2005 August 04, 21:20:08
As for career rewards, apparently Nightlife is introducing an Inventory whereby Sims who move out can take their career rewards with them and also the family tombstones.  It also sort of skimmed over something along the lines of "Now your Sims can visit the local neighbourhood cemetery", so whether that means the gravestones can be plonked down in a community lot I don't know, but it certainly sounds that way.  Talking of what Nightlife is introducing, yesterday I saw mention of weather being included, but I've read nothing official about it.  The stuff about the Inventory came from Maxis, though.

I'm completely ignoring all information about Nightlife. I don't want to know what features it has; there's no point. I can figure them out in-game.

Wouldn't be surprised by Inventory. It was in the original game, and would be the easiest way to do some of the gifts and perfumes and things they mentioned. Can see weather, too, although that's a bit iffier. I noticed quite a few small features in Uni were in the base Sims2 code while mucking about in SimPE. (Didn't know they were in Uni in the time, just knew they were unimplemented features. Like "first Woohoo.") I wouldn't trust weather in the game. Sims doesn't have a physics engine, so it basically requires an entirely new code set, and everything else that requires totally unique code that wasn't in the first game has been craptastic in some way or another.

A neighborhood cemetary would rock. It would be truly awesome. I know there are some ways to move graves around, but the game doesn't like having ghosts or graves on community lots. It would fit with the whole "gothic" themed bit. And it would cut down on the sheer annoyance of having ghosts about, while still having them available for knowledge sims.

Okay, so maybe I'm not completey ignoring all information about Nightlife. Just the official site/news information. Anything not from this site.
379  TS2: Burnination / The Podium / Re: Lot debugger problem? on: 2005 August 04, 21:11:24
Sims "point and laugh" and do similiar animations when "mourning" an enemy, as well as when that enemy dies. Is most amusing.
380  TS2: Burnination / The Podium / Re: "Woohoo" Gets Pregnant Sim on: 2005 August 04, 21:08:14
Inteenimator annoys me. It's a big, unweildy hack that does a bunch of things that people might want one or two of, but not the whole thing. I've got to figure out how to rip it apart somehow, get the functions seperated . . . ugh.
381  TS2: Burnination / The Podium / Re: Nightlife: COOL! on: 2005 August 04, 20:59:37
Now that would actually be cool . . .
382  TS2: Burnination / The Podium / Re: Replacing all townies and NPCs=fiery ball visible from space? on: 2005 August 04, 20:58:26
SimPE has a feature, SimSurgery, that allows you to change the appearance of a sim, but I think it also allows you to change just the skin tone as well.
383  TS2: Burnination / The Podium / Re: YA pregnancy? on: 2005 August 04, 20:54:27
I was under the impression that young adults couldn't get abducted. Hmm, guess that's not true.

This will require some testing.
384  TS2: Burnination / The Podium / Re: Make writing a novel more worthwhile? on: 2005 August 04, 02:53:57
Yep. I listened to them on tape, whilst on a road trip. Good way to "read" fairly light books like that. Relaxing.

"Abnormal Psychology: A Guide to Misdiagnosing Your Friends"
385  TS2: Burnination / The Podium / Re: Make writing a novel more worthwhile? on: 2005 August 04, 02:41:19
Redwall. Those books are deeply silly.
386  TS2: Burnination / The Podium / Re: Open relationship help on: 2005 August 04, 02:40:10
I don't really watch the Simpsons, so no. It's probably not the greatest idea to marry your second cousin, but most cultural incest taboos start relaxing around that point.
387  TS2: Burnination / The Podium / Re: Why dont you leave that fragging telescope alone during daylight??? on: 2005 August 04, 02:36:35
Yeah. I once had a neighborhood where I made the first sim a sort of ready-made enemy maker. He was very grouchy, and liked to spy on people with the telescope. He also wore a red kilt and a viking hat. Harvey Dent was his name, and he had a popularity sim brother named Scooter. Made Scooter's life miserable, attacking people at parties.

He ended up getting abducted several times, (I have TwoJeffs alien abduction probability hack.) and later moved onto a lot with a ghost of Hitler, who was very upset because someone had cleaned up his favorite punch cup.
388  TS2: Burnination / The Podium / Re: Open relationship help on: 2005 August 04, 02:29:23
There's no real harm in sims marrying second cousins. That's roughly the RL cutoff for major risks from inbreeding, and sims don't have genetic defects anyway. Though I'll bet someone has suggested them in the BBS.
389  TS2: Burnination / The Podium / Re: Make writing a novel more worthwhile? on: 2005 August 04, 02:25:01
If they put those bits in the game, considering the track record, it will be the skiing holiday in hell.

As for Harry Potter, the early ones are merely decent. Starts to pick up in the later books. Sixth book is good. I don't read much fantasy, mostly because I find it tends to get rather repetitive, but I find the Harry Potter world quite interesting.
390  TS2: Burnination / The Podium / Re: Open relationship help on: 2005 August 04, 02:20:44
I've got at least eight or nine. Time synch is fairly easy for me, mostly because I don't mind if the dates are off by a few days. Just enough to keep it reasonable.
391  TS2: Burnination / The Podium / Re: Is JMPescado an android? on: 2005 August 04, 02:19:21
The alien thing was a hack that had him as a Pollination Technician.

I don't think that JMP is an alien. He seems just a tad too normal for that.
392  TS2: Burnination / The Podium / Re: Career Reward Fix? on: 2005 August 04, 02:17:58
You know what would be a good item? A computer that causes death to users with insufficient logic. Be good for stress relief.
393  TS2: Burnination / The Podium / Re: Reaction Tester on: 2005 August 04, 02:12:49
Do you sharpen them? AOL CDs come to a decent point, with the right tools.
394  TS2: Burnination / The Podium / Re: Make writing a novel more worthwhile? on: 2005 August 04, 02:08:28
I wouldn't *buy* it, just borrow it from the library. Or maybe just read it there.
395  TS2: Burnination / The Podium / Re: Make writing a novel more worthwhile? on: 2005 August 04, 01:58:28
I'd read that. After all, at least a few of them are probably applicable to things other than cereal.
396  TS2: Burnination / The Podium / Re: Make writing a novel more worthwhile? on: 2005 August 04, 01:52:01
Well, yeah. But I guess I'm talking game logic here.

There was something on the BBS a whlie back about sims with more memories writing more valuable novels . . . don't think it's true, but it might be interesting if it actually worked like that. Hmm.
397  TS2: Burnination / The Podium / Re: Best way to kill off townie children? on: 2005 August 04, 01:48:09
I can see it now.

"Bob, why don't we ever talk anymore?"
" . . . because you're dead?"
398  TS2: Burnination / The Podium / Re: Haunted computer on: 2005 August 04, 01:43:09
Because you can light the computer on fire, but sims can't take off their pants even to go to the bathroom, so lighting them on fire would be a bad idea.
399  TS2: Burnination / The Podium / Re: Is JMPescado an android? on: 2005 August 04, 01:41:59
Well, obviously, if you're an android. Robots, androids, are awesome.
400  TS2: Burnination / The Podium / Re: Maxis agrees with Laurenke on: 2005 August 04, 01:34:46
The genetics involved in that would be interesting. Hmm. . . .
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