378
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TS2: Burnination / The Podium / Re: Career Reward Fix?
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on: 2005 August 04, 21:20:08
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As for career rewards, apparently Nightlife is introducing an Inventory whereby Sims who move out can take their career rewards with them and also the family tombstones. It also sort of skimmed over something along the lines of "Now your Sims can visit the local neighbourhood cemetery", so whether that means the gravestones can be plonked down in a community lot I don't know, but it certainly sounds that way. Talking of what Nightlife is introducing, yesterday I saw mention of weather being included, but I've read nothing official about it. The stuff about the Inventory came from Maxis, though.
I'm completely ignoring all information about Nightlife. I don't want to know what features it has; there's no point. I can figure them out in-game. Wouldn't be surprised by Inventory. It was in the original game, and would be the easiest way to do some of the gifts and perfumes and things they mentioned. Can see weather, too, although that's a bit iffier. I noticed quite a few small features in Uni were in the base Sims2 code while mucking about in SimPE. (Didn't know they were in Uni in the time, just knew they were unimplemented features. Like "first Woohoo.") I wouldn't trust weather in the game. Sims doesn't have a physics engine, so it basically requires an entirely new code set, and everything else that requires totally unique code that wasn't in the first game has been craptastic in some way or another. A neighborhood cemetary would rock. It would be truly awesome. I know there are some ways to move graves around, but the game doesn't like having ghosts or graves on community lots. It would fit with the whole "gothic" themed bit. And it would cut down on the sheer annoyance of having ghosts about, while still having them available for knowledge sims. Okay, so maybe I'm not completey ignoring all information about Nightlife. Just the official site/news information. Anything not from this site.
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380
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TS2: Burnination / The Podium / Re: "Woohoo" Gets Pregnant Sim
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on: 2005 August 04, 21:08:14
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Inteenimator annoys me. It's a big, unweildy hack that does a bunch of things that people might want one or two of, but not the whole thing. I've got to figure out how to rip it apart somehow, get the functions seperated . . . ugh.
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386
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TS2: Burnination / The Podium / Re: Open relationship help
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on: 2005 August 04, 02:40:10
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I don't really watch the Simpsons, so no. It's probably not the greatest idea to marry your second cousin, but most cultural incest taboos start relaxing around that point.
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387
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TS2: Burnination / The Podium / Re: Why dont you leave that fragging telescope alone during daylight???
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on: 2005 August 04, 02:36:35
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Yeah. I once had a neighborhood where I made the first sim a sort of ready-made enemy maker. He was very grouchy, and liked to spy on people with the telescope. He also wore a red kilt and a viking hat. Harvey Dent was his name, and he had a popularity sim brother named Scooter. Made Scooter's life miserable, attacking people at parties.
He ended up getting abducted several times, (I have TwoJeffs alien abduction probability hack.) and later moved onto a lot with a ghost of Hitler, who was very upset because someone had cleaned up his favorite punch cup.
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388
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TS2: Burnination / The Podium / Re: Open relationship help
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on: 2005 August 04, 02:29:23
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There's no real harm in sims marrying second cousins. That's roughly the RL cutoff for major risks from inbreeding, and sims don't have genetic defects anyway. Though I'll bet someone has suggested them in the BBS.
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389
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TS2: Burnination / The Podium / Re: Make writing a novel more worthwhile?
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on: 2005 August 04, 02:25:01
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If they put those bits in the game, considering the track record, it will be the skiing holiday in hell.
As for Harry Potter, the early ones are merely decent. Starts to pick up in the later books. Sixth book is good. I don't read much fantasy, mostly because I find it tends to get rather repetitive, but I find the Harry Potter world quite interesting.
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396
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TS2: Burnination / The Podium / Re: Make writing a novel more worthwhile?
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on: 2005 August 04, 01:52:01
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Well, yeah. But I guess I'm talking game logic here.
There was something on the BBS a whlie back about sims with more memories writing more valuable novels . . . don't think it's true, but it might be interesting if it actually worked like that. Hmm.
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398
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TS2: Burnination / The Podium / Re: Haunted computer
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on: 2005 August 04, 01:43:09
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Because you can light the computer on fire, but sims can't take off their pants even to go to the bathroom, so lighting them on fire would be a bad idea.
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