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301  TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here on: 2012 November 21, 03:42:36
coolkips: This is the thread where your post belongs, one of your posts anyway. Please delete one, we don't need duplicates.
302  TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here on: 2012 November 19, 22:10:52
Curses on hubbies and their silly budgets!  Wink

Get your own fucking money, you plastic tart.
303  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 November 19, 11:11:38
Three out of six of my sims had the overheated moodlet, it was -9 deg. C and they had been outside at the winter festival. They had been playing the festival snowball fight, but the fourth sim did not get the moodlet. Dunno if there's a connection, probably not as other people are experiencing the overheating anywhere in the neighbourhood.

Edit: Sorry, my sims had the sweating profusely moodlet, not the overheating one.
304  TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here on: 2012 November 19, 06:20:38
I believe these are the items from that German magazine. I have them filed as EA lots. There is a bunch of sims and several lots.

http://www.moreawesomethanyou.com/poofs/misc/091228_StoreSimsAndLots.rar

http://www.moreawesomethanyou.com/poofs/misc/GermanMagazineSims.rar
305  Awesomeware / Armoire of Invincibility / Re: TOOL: 3Booter, the Incooperative Game Kicker on: 2012 November 18, 00:35:24
Having the FPS numbers displayed has always been kind of random for me, they occasionally make an appearance, but not since Win7.
306  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 11.15.2012) on: 2012 November 17, 07:25:17
I've roofed over (and then made invisible) a couple of gardening workstations. I'll let you know how it goes.
307  Awesomeware / Armoire of Invincibility / Re: TOOL: 3Booter, the Incooperative Game Kicker on: 2012 November 17, 07:21:46
I think the poster is talking about the fps numbers, not the command prompt window. I think it's something like F12 to turn it on and off and my numbers don't show at all. No, it's not F12, but I know there's a toggle.
308  TS3/TSM: The Pudding / Pudding Plots / Re: New Jezzer Haus - The Fishbowl on: 2012 November 16, 22:34:26
Yeah, problem is, someone would have to go back through and find and move all the lots. Fuck that. I honestly doubt Pescado would agree. Just for the record, I would like to see a sub-forum for lots.
309  TS3/TSM: The Pudding / Pudding Plots / Re: New Jezzer Haus - The Fishbowl on: 2012 November 16, 20:40:22
I still think it would make a fantabulous gym. I did suggest an upmarket daycare centre for the large empty room, but Jezzer pointed out that you wouldn't be wanting to lug kids up and down the stairs. Cheesy
310  TS3/TSM: The Pudding / Pudding Plots / Re: New Jezzer Haus - The Fishbowl on: 2012 November 16, 07:08:13
Yiss, this lot will go nicely with my townhouse in the posh part of town. I love the glass tunnel to the garage with the ornamental pool beside it. Also the staircase at the side.

Imagine lying in bed and watching people swim.
311  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 November 15, 22:51:55
Presumably this is because of the much-touted clear roofs. Typical no-one thought to check.
312  TS3/TSM: The Pudding / Pudding Factory / Re: Do you currently have all store sets or only what you like best? on: 2012 November 13, 05:28:00
I was curious since all of the Sims 3 content is available here if you have all the store sets for the sake/convenience of having them or if you still only choose select ones?

Furthermore, what sets do you personally use most in your game (and why if applicable)?

This post is heading toward the madness event horizon and accelerating. (Thanks, Terry Pratchett).

A moment's pause for thought should provide the answers you seek, if a moment were worth spending on this.
313  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 November 13, 04:00:41

I won't move this post until I have confirmation the file is clean and untouched.
314  TS3/TSM: The Pudding / Pudding Factory / Re: GOOD worlds that incorporate ALL EPs. on: 2012 November 11, 01:53:25
MegAnne, the sig pic is way too big. Ensmallen it. We do not care about your eggs and we know your name.
315  TS3/TSM: The Pudding / Pudding Plots / Re: Fire Hazard on: 2012 November 08, 21:34:20
It's because I put the pictures in a table. I noticed myself that there was no scroll bar at the bottom of the screen. I have a wide screen and when I maximise Firefox I can see the images. Obviously, not everyone can. If this is an issue, I am happy to change it and just leave the pictures one above the other, old style.
316  TS3/TSM: The Pudding / Pudding Plots / Re: Fire Hazard on: 2012 November 08, 06:14:35
Oh cheers Jesslla. I saw him in your thread and I like him. Maybe just a little off the nose for me though. Tongue
317  TS3/TSM: The Pudding / Pudding Plots / Re: Fire Hazard on: 2012 November 07, 00:01:52
This is perfect for my alternate Harry Potter 'verse in which Snape is still alive and super rich. Perhaps with fewer fireplaces though. Smiley
Yes, alternate, not parallel. That bothered me after I went to bed. What's your Snape like? Realistic looking? if so, share?

Quote
Nitpick: It's the Floo network. All chimneys have flues, but only wizards have Floos.
Ah thanks, I couldn't bring it to mind when posting. Flue felt wrong but...

Neat looking house.  The best way I found to deal with the fires is just give one of your sims the fireproof homestead lifetime reward.  This also lets you upgrade to, and enjoy, auto light or change colour without worrying about your house burning to the ground every other day.
Very handy hint, thanks.

I remember in TS1 you could lay down wall-to-wall rugs, add a fireplace, and just wait.  Your sim fambly would be dead before dawn.
Heh, so that's the way you play.
318  TS3/TSM: The Pudding / Pudding Plots / Fire Hazard on: 2012 November 06, 10:56:26
Recently on MATY, there was a huge and beautiful manor-type house offered for download. Unfortunately it was >50MB and many couldn't even install it. I've had it in the back of my mind to create a house in a similar style for some time, I've never tried an old-fashioned sort of house and I've never built one with fireplaces in almost every room. Although when I say old fashioned, it's really more of a shabby but comfortable home.

When I downloaded 'The Burrow' from Diwtay at MTS and threw together the Weasley family for my supernatural neighbourhood, I was very disappointed to discover the sims couldn't use the stairs. There is a bit of roof protruding over the stairs and I couldn't manage to change or grab it without changing the look of the Burrow. So the lot was functionally useless.

So in a parallel an alternate simsverse the Weasleys now live in an large old manor house, except for Bill and Charles who have left home. What's more, in this parallel alternate world, Harry and Hermione live in the house too. Because I can.

This is a 30x30 lot with the garden mostly unfinished. §190K (approx.). I plan to use it on a larger lot myself, but I want to give people the option of using the smaller lot. The house is 3 stories (including the ground floor); it has 6 bedrooms, a nursery, 4 full bathrooms and 2 toilets. Living, eating and entertainment on the ground floor; explosions and experiments on the top. The nursery is on the ground floor because I am sick to death of butlers, babysitters and random sims always bringing the toddlers downstairs where there are usually no toys.

Let me tell you about fireplaces now. Hur. I had no idea they were so prone to catching fire. There are 9 fireplaces, the Weasleys need them for the flue Floo network after all, and I decided it would be a nice Seasons touch to have them all automatically lighting. I was hoping I could do multiple upgrades on fireplaces, but it turns out you get 1 of 3 options; autolight, change colour or fireproof. I actually want all 3. If a modder makes me a mod, I will build a house to spec for them. Anyway, I gave the sims all 10 handiness points and made the fireplaces auto lighting. Chaos ensued. I have included pictorial evidence. Heh. Incidentally, I called this lot 'Fire Hazard' right from the beginning, till I could come up with a better name. There isn't a better name for this lot!

Just as a side note - has anyone else had a play with the new blueprints for building a house? Cool concept, ginormous rooms, I hope modders can make new blueprints.

So, on to the pictures.





























































FIRE!
Every single fireplace went up, one after the other. My sims were running like maniacs to put them out
and the fire truck spent all night running backwards and forwards from the fire station. It was total chaos.







Download Fire Hazard sims3pack

Download Fire Hazard package

(I'm sorry about the masses of pictures, I just don't know when to stop.  Roll Eyes)
319  TS3/TSM: The Pudding / The World Of Pudding / Re: New Patch 1.42 on: 2012 October 30, 23:28:11
JM does read the forum, you know.  Tongue
320  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 October 12, 22:59:24
What timestamp is on your awesomemod?
321  TS3/TSM: The Pudding / Pudding Plots / Re: Bleakburn Estate (A Victorian Gothic Manor/Residential Lot) on: 2012 October 04, 21:54:25
Yeah, your store stuff is WAY out of date. That might be part of the problem. There is so much on that lot - maybe your machine just chokes on replacing everything.
322  TS3/TSM: The Pudding / Pudding Plots / Re: Bleakburn Estate (A Victorian Gothic Manor/Residential Lot) on: 2012 October 04, 19:06:35
It took me about 4 goes to install it, had to be done on its own, then it took ages to render. It's fabulous, but if my super machine struggles, it's going to be a bitch to play. Also, one small staircase for all that house is going to be a pain. Pity, it's beautiful, one of the best examples I've seen.
323  TS3/TSM: The Pudding / The World Of Pudding / Re: broken install: empty, gray splash screen, blank menus, crashes loading new hood on: 2012 September 26, 00:22:29
Personally I just load all the EPs/SPs, then run the latest super patch. Never had any problems. I suspect running the patch first was the issue, as each successive EP/SP would apply their own patching over the top of the latest super patch. I don't use some extra patcher, no need, I just download from here. http://simswiki.info/wiki.php?title=Game_Help:TS3_Patching:Patch_Download

If you're on Windoze 7 you might want to make your own directory for installed stuff, that OS has funny rules about what you can and can't do in its default folders.

I have an ATI 7850 and it's running the game just fine.
324  TS3/TSM: The Pudding / The World Of Pudding / Re: Supernatural Bugs on: 2012 September 22, 08:58:53
If you saved your game during a full moon you're screwed.
I'm using sloppyhousewife's zombie mod and so far haven't had another zombie appear on the active lot. Bar the afore-mentioned sim.

Do you have the peashooter on that lot? If so, it might very well be that that fairy decided on its own to attack it. When this happens every Sim turns into a zombie voluntarily to do this.
Yes, she was walking directly toward the peashooter when it happened. I didn't note what was in her queue.

If by "colour of the fairy glow" you mean the aura, I'm pretty sure each aura has its own specific colour. Soothing is blue, creativity is green, body and mind is red, and I don't know if there are any more auras because I haven't bothered with fairies much beyond that.
Yep, aura.

Quote
Also, I don't think the "Zombie Attack" action or whatever actually does anything to spread any sort of zombie curse or disease. I think it's just an annoyance.
Oh that's a ripoff!
325  TS3/TSM: The Pudding / The World Of Pudding / Re: Supernatural Bugs on: 2012 September 22, 06:31:04
Given that wings appear to be *sparkle* motion - have you got an old no blur mod in your game Witch?

Why yes, as a matter of fact. I'll follow that up. I use a 'no mosaic' mod 'cos AM leaves the blur when they're on the toilet and I find it really distracting.

ETA: Updated velocitygrass' no mosaic mod and fairy has her wings. I suppose that means I have sparkly vamps in the sun too. I tried with just AM loaded and whether I have 'no sparkle motion' enabled or not, it doesn't affect the fairy wings.

Is there any relevance to the colour of the fairy glow? Mine is currently deep red.

In one of the testing loads, the fairy walked past the garden patch and turned into a zombie, is that normal? The cure potion from the witch fixed it, but it was new moon and I thought sims only changed into zombies from being attacked on the full moon.
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