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151
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TS2: Burnination / Oops! You Broke It! / Re: Access Violation Crash
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on: 2008 July 16, 15:17:55
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I'm going to have my husband look over the instructions for removing SuckyRom. If it involves regedit I'd rather he did it since he's a Professional.
I'm currently playing my Vanilla Except for Awesome Hacks game to see if it crashes the same way. If not I'll assume it's a an "undocumented" CC conflict of some kind. It's going to be a Bitch to track down, since I can't find any pattern to the crashes at all.
I wonder if the fact that I'm down to about 5GB space on my hard drive might be a factor?
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152
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TS2: Burnination / Oops! You Broke It! / Access Violation Crash
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on: 2008 July 13, 22:15:09
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My game has been randomly CTD. I can't seem to ID any pattern to it. All my hacks check out with the SW Hack Conflict Utility and I don't have the Kitten Killer or Insiminator. the Log for the Exception file says it's an Access Violation. I've included the log for the latest crash.
Edited to add: I have all EPs and Stuff Packs. I am not running a no CD Crack.
My computer Specs: AMD Athelon 1.8 MHZ 2.00 GB RAM ATI Radeo 9550 256 MB Mem RealTek AC97 Audio
I understand there may be a problem with SuckyROM and my sound card. Could this be the problem?
It been happening for months-- pre FT-- but seems to be getting worse. No one family or action seems to trigger it. For instance had two crashes today--all the Sims were sleeping during the first one and it was too late for random sims with corrupted skin files to have come on the lot. The second crash occured while the residential lot was loading after a group of Sims had visited a community lot.
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154
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TS2: Burnination / The Podium / Re: Bon Voyage Patch #2: Now on thesims2.ea
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on: 2008 February 21, 14:08:58
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The maid at the hotel is called the Housekeeper, and the problem was there was no one to call to fix broken stuff, like bathtubs and stuff before, so they added that function to the Housekeeper.
And, while I don't know about endlessly looping weddings, it seems that they deliberately got rid of the Limo as ittells you in the Prima Guide that it doesn't come any more.
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155
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TS2: Burnination / The Podium / Re: Bon Voyage Patch #2: Now on thesims2.ea
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on: 2008 February 20, 17:37:37
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No, no adjustments to the grpahics.scr and I made sure nothing was ReadOnly. I tried downloading the patch again, and the patch still won't install.
On the good side, the game seems to still run OK without reinstalling, so I'll just live without the patch for the time being.
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157
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TS2: Burnination / The Podium / Re: Bon Voyage Patch #2: Now on thesims2.ea
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on: 2008 February 20, 16:46:32
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I just made the mistake of trying to install the #&(&@(& thing. It tells me it can't install because I have a later EP installed and I need to patch it first. FT is not out. I have TSS, but it is neither an EP nor does it have a patch.
Then it tells me there's been an error installing the patch (duh!) and that I have to reinstall BV, so I should back up my game.
I usually don't have trouble with patches, but I'd avoid this one as a thorough f'up by Eaxis.
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159
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TS2: Burnination / The Podium / Re: releasing SimPE - soon
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on: 2007 December 19, 12:51:27
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Oh, any group of people will turn into a soap opera if it's sufficiently large and long-lived. I was on a cross-stitch embroidery forum years ago where the subject of tea-dyeing embroidered stuff got so hot and heated that one member sent another something (we were never told what) that set the recipient's daughter into hysterics.
We won't even get into the discussions on the SFWA boards at Sff.net.....
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161
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Awesomeware / The Armory / Re: No Servo "Do Chores"
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on: 2007 November 03, 13:54:37
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Sorry for the necromancy, but I figure keeping all discussion on hack topics in one place is better.
Anyway, does this also stop Servo's annoying tendency to cook a meal every time someone on the lot has even a mild drop in hunger score? I don't know if this is something new since BV or just something that is happening more often or whether I've just noticed.
Baaa! in Advance
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163
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Awesomeware / The Armory / Re: FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION
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on: 2007 October 25, 22:55:03
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Ok, I'm trying to recover the tombstones of several departed Sims. However, not being of the ranks of the Most Awesome, I am unable to figure out what possible methods can be used to follow the following instructions:
XXI. RESPAWN TOMBSTONE (debug mode only) (experimental) (NL) Regenerates a tombstone for a dead sim. Note that the dead sim must be the selected sim, which means you must spawn him somehow, then make him selectable and choose this command.
Could someone suggest some, non-acrobatic, legal, and psychically safe methods for respawning a Sim?
TIA
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165
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TS2: Burnination / The Podium / Re: Cheat to build out of lot range
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on: 2007 March 28, 15:25:02
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IIRC when I used it after Pets I the side of the lot opposite the one I'd added on to got several rows of tiles that looked like they were underwater. When I checked in the MTS2 postings about it other people seemed to be discussing how to fix it, and I never got back there to find out whether they got it figured out.
Sorry to hear the guy died.
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169
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TS2: Burnination / The Podium / Re: Is there no cure for Petspam?
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on: 2007 March 26, 00:23:52
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Is there a cure for Sims wanting to interact with Pets they not only do not own, but who have been sold to Townies and are therefore in the adoption pool or have disappeared into the ether?
It's making me Crazier than I was before.
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170
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TS2: Burnination / The Podium / Re: I'm sure everyone but me knew about this Maxis Hair for Male Sims.
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on: 2007 March 26, 00:09:39
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Will someone please explain to a rapidly-growing-more-senile-non-awesome old lady how one actually gets the file from the rapidshare site?
All I get is an endless progression of windows each of which asks for yet more input of somesort while suggesting I spend a bunch of Euros to pay for the priviledge of NOT having to go through the endless progress of windows.....
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172
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TS2: Burnination / The War Room / Re: TUTORIAL: Neighborhood Terrain Surgery
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on: 2007 February 09, 13:05:20
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Is there any way to avoid this? The ugly, unremoveable tall bumps are where the houses were when I opened the new neighborhood. I could live with the ones in the water, but I can't find any way to get rid of the one on the terrain. I've tried lowering it by putting a lot on it, but even with the 90 degree angle hack in the game won't let me place a lot on it.
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173
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TS2: Burnination / The Podium / Re: Let's Talk About Spyware, Baybee
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on: 2006 November 04, 03:17:42
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I was just playing Oblivion, and the stupid "Link" thingie decided to update itself resulting in Oblivion being locked up so badly I had to warm boot out of it. This is at least the second time it's updated in two days, and it keeps giving me stupid messages about updates to games I have absolutely no interest in. I take it if I uninstall the stupid Link thing I can't play Pets....
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175
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TS2: Burnination / The Podium / Re: Check this for me
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on: 2006 October 22, 06:58:11
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I installed the latest no redundancy hack, which I didn't have before, amd I can now call the exterminator without any problems.
However, it the Sim still jumps out of the action when I try to adopt a child. This isn't a new neighborhood. I've been playing it for several months. It also isn't over populated, having about 70 playable Sims.
I checked my vanilla version of the game, and both problems occurred there, with no hacks installed. I am most thoroughly confused. I wonder if installing Pets somehow fubared the game's generating NPCs?
With TestingCheatsEnabled I get the following message:
Object Error
N008 User00090 Tessa #452 ** Error: Invalid Species
** This and the User # vary with the Sim actually doing the calling.
I also have the error log entry if anyone wants to see it, but I thingk it's a little long to put here.
(Invalid Species?? Me or the SIm?)
Oh, and when I shift/click the mailbox with TCE on and try to spawn NPCs "Social Worker" and "Exterminator" are not on the list of NPCs I can spawn.....
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