Title: Broken dining table Post by: sloppyhousewife on 2007 October 03, 17:46:35 Since BV, the most expensive 3-tile dining table is broken, at least in my game:
(http://img505.imageshack.us/img505/9830/diningtablewl6.jpg) As you can see from the picture, it behaves like a 1-tile object, I can place it in walls or place other objects in it (no move_objects on used here). I had a bed with a missing tile-marker (or whatever these green thingies are called) once, which caused a bad jumping and actions-out-of-queue-dropping, but I replaced the bed and had no problems afterwards. This table keeps behaving weird, though. It's the original Maxis one, no CC, and has never seen any inventory. Any ideas what might cause this or how to solve it? Title: Re: Broken dining table Post by: jsalemi on 2007 October 03, 17:59:40 No answers until you post a picture of a sim sitting in the chair in the middle of the table. :)
(And sorry, no, no clue about this -- I'll probably play later tonight, so I'll see if it acts the same way in my game.) Title: Re: Broken dining table Post by: sloppyhousewife on 2007 October 03, 18:17:47 No answers until you post a picture of a sim sitting in the chair in the middle of the table. :) Why not :D: (http://img507.imageshack.us/img507/2349/dtablesimwf7.jpg) And no, he wasn't placed there per move_objects either. Just went there and sat, with the normal animations (pulling the chair back etc.) as if the chair stood at the table edge (rim?). Title: Re: Broken dining table Post by: Emma on 2007 October 03, 18:48:00 Ooh, gonna play soon I'll check then. :)
Title: Re: Broken dining table Post by: jolrei on 2007 October 03, 19:18:50 As with all things BV, this is not a consistent problem. This particular table works fine in my game (just moved a couple into a house the other day and got them this table for the formal dining room). All things normal in Mittelschmerz.
I am seriously wondering whether some of the current BV issues derive from earlier EPs or Stuffpacks. I have BV loaded on top of only Base and Uni, and have a lot fewer problems than the NL/OFB/Seasons folks. Perhaps this is just coincidence. I'm not keen to spend money to test this. Title: Re: Broken dining table Post by: jsalemi on 2007 October 03, 20:03:01 Maybe; I have all EPs and SPs except H&M, so I'll see if it's borked in my game.
Title: Re: Broken dining table Post by: phyllis_p on 2007 October 03, 20:10:24 I have all EPs and stuff packs, and a handful of awesome hacks. That table is working fine in the one house I have it in.
Title: Re: Broken dining table Post by: KLGFCG on 2007 October 03, 21:04:41 Does it still happen with CC removed? I've had a similar occurance when a custom table was overwriting some part of the Maxis table, removing the custom table resolved the issue.
Title: Re: Broken dining table Post by: veilchen on 2007 October 04, 04:12:08 Same here. No stuff packs, but all EP's, and the table is fine.
Title: Re: Broken dining table Post by: J. M. Pescado on 2007 October 04, 04:50:30 Once again, I place the blame squarely on tight pants.
Title: Re: Broken dining table Post by: sloppyhousewife on 2007 October 04, 09:03:41 Does it still happen with CC removed? I've had a similar occurance when a custom table was overwriting some part of the Maxis table, removing the custom table resolved the issue. Thanks for the hint, KLGFCG - I have seen several original objects disappear completely because some CC overwrote them, but I didn't know that they can be overwritten only partly. Once again, I place the blame squarely on tight pants. :P Title: Re: Broken dining table Post by: morriganrant on 2007 October 05, 04:53:58 do you have testingcheats on? I'm only asking to see if you are getting any kind of error message. The hammocks do something similar with their placement squares in my game but also give an error because I have debug on all the time. (there is something messing with my hammocks that I have yet to find)
Title: Re: Broken dining table Post by: sloppyhousewife on 2007 October 05, 07:24:11 No, I don't play with testingcheats on usually, but I'm going to sort out the guilty CC as soon as I get home (at work now), it can't hurt to turn them on while I'm at it.
Title: Re: Broken dining table Post by: jolrei on 2007 October 05, 13:35:46 No, I don't play with testingcheats on usually, but I'm going to sort out the guilty CC as soon as I get home (at work now), it can't hurt to turn them on while I'm at it. Doesn't hurt at all. Main thing I find is that I have to resist the temptation to drag needs bars up, adjust interests, and do other cheaty things. Oh who am I kidding. I hardly ever resist. But it doesn't, by itself, DO anything to hurt the game if it's on. Title: Re: Broken dining table Post by: sloppyhousewife on 2007 October 05, 15:24:49 Doesn't hurt at all. Main thing I find is that I have to resist the temptation to drag needs bars up, adjust interests, and do other cheaty things. Oh who am I kidding. I hardly ever resist. But it doesn't, by itself, DO anything to hurt the game if it's on. Yes, I know. I just keep forgetting to turn it on. I should really put it into my userStartup.cheat finally, but I keep forgetting THAT, too :D. By the way, I found the culprit - it's the table from the Simstylist Toronto set, if anyone's interested. |