More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: FlareStorm on 2007 August 27, 08:42:32



Title: I don't think this is supposed to happen?
Post by: FlareStorm on 2007 August 27, 08:42:32
I use SaraMK's empty templates and a whole bunch of Awesome Hacks. I am very anal about my main neighborhood and keeping it "clean." I've RTFMs

Everything has always gone well, but this surprised me because I didn't think it was possible.  "Andy" is my wolf dog in the neighborhood, meh, always ignored him. Then all of a sudden Andy brings over a wolf friend?

(http://i152.photobucket.com/albums/s182/FlareStorm/twowolves.jpg)

It's no big deal (I hope) but I found it odd. I've been sitting at _00176.package in the character folder forever and all of a sudden this thing gets generated at 00177. I have every no regen hack from here, wouldn't play without them.

It was a slightly "complicated" session. The lot had a newly pregnant  woman so I "spun the bottle" (or whatever you call it to avoid the firstborn effect) using macroastics. She had the baby, which is 00178.

Just wondering where this redundant vampire dog came from. That's not even possible in the unmodded game is it?


Title: Re: I don't think this is supposed to happen?
Post by: jrd on 2007 August 27, 09:00:45
Sure it is.
If your "wolf friend" was already on the lot at the moment the game decided to spawn a wolf, this is normal.

Antiredundancy limits the number of duplicate NPCs, but it does not and cannot fully eliminate it. If for whatever reason you need a second, or third (or more) iteration of a certain NPC, it will be spawned.


Title: Re: I don't think this is supposed to happen?
Post by: FlareStorm on 2007 August 27, 21:25:25
Ah I didn't know it worked that way. Thanks

(http://content.answers.com/main/content/wp/en/thumb/9/9a/180px-The_More_You_Know.jpg)


Title: Re: I don't think this is supposed to happen?
Post by: ZephyrZodiac on 2007 August 29, 22:56:13
I dunno, in my present game I have one maid, and the game has never even tried to generate another, the same with all the NPCs, I think, except for the drivers, there's still too many of them!


Title: Re: I don't think this is supposed to happen?
Post by: aubreylaraine on 2007 August 29, 23:18:40
wolves are weird like that. sometimes i would get three or four at a time.


Title: Re: I don't think this is supposed to happen?
Post by: notveryawesome on 2007 August 31, 00:06:29
Yep. I had one of my sims summon wolves, and four of them showed up. *facepalm*


Title: Re: I don't think this is supposed to happen?
Post by: Orikes on 2007 August 31, 05:16:34
I dunno, in my present game I have one maid, and the game has never even tried to generate another,

You wouldn't see it happen with a maid unless you were friends with one and she or he stayed to hang out until the next day when they were supposed to be showing up for work. If they're a guest at your house during that time period, the game has to send a different maid. If you only have one maid, it will create another.


Title: Re: I don't think this is supposed to happen?
Post by: ZephyrZodiac on 2007 August 31, 09:57:13
Oh, yes, I knew that, I think, just that having only one maid isn't all bad, just totally unrealistic!  I could also fire the maid and as he is leaving phone up and hire another, so there are a couple of ways around the problem - but unless I put the face templates I've used in another game into this one, the next maid will probably be even fuglier!  And I didn't want to use them in this game ......but I could put them in, create a couple more maids and gardeners (NOT NANNIES!), make friends with a delivery person so they are at the house when I phone for more groceries or a pizza etc. and gradually generate some more NPCs, as and when I want them.  PHew!  total control......