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TS2: Burnination => The Podium => Topic started by: knitro on 2005 October 10, 18:41:10



Title: More turn ons/offs
Post by: knitro on 2005 October 10, 18:41:10
Modders:
Would it be possible to add more turn ons or turn offs? like eye color, skin color....etc?


Title: Re: More turn ons/offs
Post by: Dark Trepie on 2005 October 10, 19:07:47
I found the lack of those as turn ons/offs somewhat strange too.

But personally, I'm more disapointed that they have vampirism as a turn on/off, but they don't have alien or zombie.   >:(


Title: Re: More turn ons/offs
Post by: Oddysey on 2005 October 10, 19:10:54
Yeah. Definitely need alien and zombie.


Title: Re: More turn ons/offs
Post by: Muisie on 2005 October 10, 19:27:34
Some of my townies have the same thing for a turn-on and turn-off.  He likes the stink, he doesn't like the stink.  He's got problems!


Title: Re: More turn ons/offs
Post by: Motoki on 2005 October 10, 19:41:46
I also find the turn ons and turn offs a bit lacking. Some other ones I could think of might be:

Rich sims (think Dina Caliente ;) )
Uniforms (Police, Military)
Fame/Certain Careers (like maybe the top of Show Business)
Baldness ;)
Personality Traits (high outgoing, etc)
Maried Sims (lol)

Also, I feel like there's a lot of turn ons and turn offs that most townies are excluded from. Now I will give Maxis that they did at least make the downtownies wear makeup and make some who are elders (and thus have grey hair), but generally townies don't have hats, glasses, facial hair, make up, custom hair colors and aren't fit or fat.

Actually, I think Maxis may have meant to make certain townies or npcs fit but it didn't take because some sims when I have made selectable had their fitness meter all the way maxed, but they were still only normal fitness.  :-\


Title: Re: More turn ons/offs
Post by: Ancient Sim on 2005 October 10, 20:20:02
Actually, I think Maxis may have meant to make certain townies or npcs fit but it didn't take because some sims when I have made selectable had their fitness meter all the way maxed, but they were still only normal fitness.  :-\

I've noticed this, too and I've altered the ones I've found with boolProp to correspond with what they are supposed to be.  I've also noticed that a LOT of my Sims have changed their fitness level, due I think to the constant eating either when they're visiting downtown lots or when they're in group outings.  Unless I make every Sim in an outing selectable to check (which is painstaikingly boring), I have no idea whether they're as hungry as my Sim or not.  I've added a mod to stop overeating now, but the damage has been done in a lot of cases.  Alexander Goth died looking average fitness, although his meter showed he had turned fat.  I have Sims I know were fully fit who are now showing average or below on their meters.  I've also noticed that eating or showering doesn't make the meter change anymore, they have to workout to get it to reset.

If it is the constant eating (and I can't think of any other reason), I do wonder if there's a glitch in the way it works.  I would have thought their meters would remain static if they eat while they're unselectable, but it would appear they don't.  I think that applies to the vampires, who often eat when their hunger meters are totally full but it doesn't seem to affect their fitness level.  It doesn't help that Sims visiting lots are called to meals automatically (an icon appears saying Something Dining, I forget what - it means automatic, anyway) and I've noticed that this often happens when their hunger meters are almost full.  I once had the entire group I'd just ended the outing with called to eat just after they'd eaten with the group. 

The other possibility is that it's not a glitch, but done deliberately in an attempt to create more fat Sims for those Sims turned on & off by them.  If so, those who fit into the former category are soon going to have an entire neighbourhood to choose from. 

As for new turn on/offs, there are a lot of requests for these on various boards and I thoroughly agree that we need more.  Things such as "high outgoing" aren't really needed though, as I think that's covered by the personality comparisons already done in the game.  I would like to see a few more related to aspiration, such as materialistic ones for Fortune Sims (Sims with cars, Rich Sims, Sims at top of career, etc.), or such as Married Sim/Childless Sim/Multiple Woo-Hooing Sim for Romance Sims (love that last one!).  Of course, the most common one the dating agencies go for isn't possible, although it definitely should be, namely Smoker/Non-Smoker.  Would also like to see some more 'beyond just the physical' for Knowledge Sims and perhaps Family, too - how about "Abducted Sims", "Chess Player", "Best-Selling Novel Writer", "Accomplished Pianst", "Summa Cum Laude Graduate" ... the list is endless.  The latter type in particular would encourage the player to push their Sims more and hopefully get more out of the game. 

The current turn on/offs are too superficial and not concerned enough with what's on the inside rather than the outside.  If nothing else, this doesn't give a good impression when it comes to what makes a good relationship (and it certainly isn't a fondness for red hair and/or smelly underarms).  There are also too many transient ones, such as "Stink" or "Swimwear".  I always get rid of those because I see no point in a relationship where a lightning bolt is going to vanish if one of the Sims has a shower and changes into their everyday clothing.


Title: Re: More turn ons/offs
Post by: Zyrcona on 2005 October 11, 12:41:47
how about "Abducted Sims", "Chess Player", "Best-Selling Novel Writer", "Accomplished Pianst", "Summa Cum Laude Graduate" ... the list is endless. 

Abduction, novelist, and graduate are all great ideas! As was the skin colour idea the first poster suggested. It might be rather difficult to work out a flag to say that someone has played a piano or a game of chess, though. As it is I never use the clothing options as turn ons or turn offs. I don't think there are really enough turnon/offs to add any significant dimension to the gameplay.


Title: Re: More turn ons/offs
Post by: linolino on 2005 October 11, 12:56:49
how about "Abducted Sims", "Chess Player", "Best-Selling Novel Writer", "Accomplished Pianst", "Summa Cum Laude Graduate" ... the list is endless. 

i don't think those are good to be turn-ons and turn-off. they are too specific, and it would be rather useless to have a sim with 2 very specifics turn-ons, as they wouldn't be attracted to almost anyone.

they should be more general, and more common, like the ones Motoki said.
Hey motoki, baldness is a really good one!


Title: Re: More turn ons/offs
Post by: wishy-washy on 2005 October 11, 14:13:09

i don't think those are good to be turn-ons and turn-off. they are too specific, and it would be rather useless to have a sim with 2 very specifics turn-ons, as they wouldn't be attracted to almost anyone.


I think that that's kind of the point. I think that turn ons/offs like abducted or novelist would make things more interesting. If sims have more specific turn-ons/offs they won't end up with just anyone. Not everyone finds their perfect match in real life.


Title: Re: More turn ons/offs
Post by: Ancient Sim on 2005 October 11, 14:18:40
It might be rather difficult to work out a flag to say that someone has played a piano or a game of chess, though.

What I was really getting at here was Sims who enjoy playing chess or musical instruments.  I think we all have Sims who gravitate towards things like this and I think we all like to mix (socially or romantically) with people who share our hobbies & interests.  Chances are it's something that will be more suited to TS3 than TS2.

I've started changing the turn on/offs on a regular basis now anyway.  If one of my Sims meets someone they have 2 strikes for and I think "Yeah, they'd be really well-suited", I change them to match with the Sim concerned so they hopefully get three.  So far I've only had one couple get three by themselves, namely a female CAS-created Sim and Sandy Bruty.  Castor Nova & Allegra Gorey have 3, but I changed Castor's Aspiration so that doesn't really count (then again, they had two until they woo-hooed in the car at the end of their dream date, so maybe it does).


Title: Re: More turn ons/offs
Post by: AllenABQ on 2005 October 11, 23:29:06
but generally townies don't have hats, glasses, facial hair, make up, custom hair colors and aren't fit or fat.

The template downtownies do have instances of men who have stubble, but no facial hair.

But I did discover when I was experimenting with downtownie generation that fit-regular-fat is a randomly set characteristic for the downtownie templates as well.  The fat sims were easy enough to spot, but by going back through SimPE, I could also spot the ones who have fit scores as well.  So it appears Maxis didn't want the fit/fat turn-ons/offs to go to waste of at least some of the downtownies!


Title: Re: More turn ons/offs
Post by: Andygal on 2005 October 12, 03:56:06
I like the idea of turn ons offs like "Master Artist" (sims that have sold a Masterpiece), "Centre of the Crowd" (or something like that, for sims who are at the higest level of Influence. High liftetime earnings, high current daily salary, stuff like that.


Title: Re: More turn ons/offs
Post by: SciBirg on 2005 October 12, 13:56:44
I have a feeling it is going to be as difficult as coding new LTW's although I hope I am VERY wrong about that.


Title: Re: More turn ons/offs
Post by: Oddysey on 2005 October 12, 22:25:45
Sticking to memory triggered type stuff ought to be (theoretically) possible. And I do like the abduction idea; wouldn't be terribly specific in my game ;-D seeing as almost all my teens are knowledge and about half of them get abducted at some point . . .


Title: Re: More turn ons/offs
Post by: Sagana on 2005 October 12, 22:58:11
I want more, I want lots, I want them allllllll!!!!!


Please :)


If I don't like something or it seems too specific, I just won't use that one, but I sure am bored with the limited list now. I'd love to see personality options, and just any options would be an improvement :)


Title: Re: More turn ons/offs
Post by: AllenABQ on 2005 October 23, 15:53:07
I'd be curious to know if Maxis lumps stubble in with the turn-on/off for facial hair.  It just seems a little odd that it's missing.  Because some people might have a turn-off for a guy who doesn't shave or conversely a turn-on for a guy sporting the "Don Johnson" look.  And in my mind that's a little different than being turned on or off by full-blown 'staches, goatees, beards, etc.


Title: Re: More turn ons/offs
Post by: katemonster on 2005 October 23, 17:08:41
Sticking to memory triggered type stuff ought to be (theoretically) possible. And I do like the abduction idea; wouldn't be terribly specific in my game ;-D seeing as almost all my teens are knowledge and about half of them get abducted at some point . . .

How bout "accomplished cook"? That's a legitimate turn on that could be memory triggered, since they get a memory of everything they learn to cook, and wouldn't be *too* specific, at least in my game.


Title: Re: More turn ons/offs
Post by: Brynne on 2005 October 23, 17:53:49
I'd be curious to know if Maxis lumps stubble in with the turn-on/off for facial hair.  It just seems a little odd that it's missing.  Because some people might have a turn-off for a guy who doesn't shave or conversely a turn-on for a guy sporting the "Don Johnson" look.  And in my mind that's a little different than being turned on or off by full-blown 'staches, goatees, beards, etc.

I've wondered that, too. And sideburns, I suppose, would also fall under that category. It's all a little vague, especially given the haphazard way things are categorized in the game. If a sim has contacts, that's full-face makeup. Same with veneers, which many of my sims have. Earrings are glasses, hats can be custom hair, etc. I find myself using the same turn ons and turn offs for almost every sim to avoid all the confusion: fit or fat, vampire or not, formalwear, underwear, etc. I would love a bit more variety, as well as a better way to categorize things.


Title: Re: More turn ons/offs
Post by: Kristalrose on 2005 October 23, 19:03:17
I completely agree that there are not nearly enough turn ons.  :)  I can think of many that I would love to see added, most of all have already been mentioned.

Something else that bothers me about the wants is the whole "custom hair" lumping.  Isn't most custom hairstyles just recolors of the maxis style? For example, doesn't a stylist use a brown mesh, and then recolor it with highlights, or remove some strands, or restyle it, and now we have a new custom brown haircolor?  Would it be impossible to make the game read what color the custom haircolor is, or is based on?  If I want a sim to be turned on by red-heads, and most of my red-heads are custom, then I must chose "custom hair."  Since I mainly use custom styles for my sims, it isn't long before he's noticed every sim in the room and thinks they're all hot!  LOL  To me, it would be easier to make him like red-heads, and then the game read the custom-red styles as well. 


Title: Re: More turn ons/offs
Post by: AllenABQ on 2005 October 23, 19:24:52
I completely agree that there are not nearly enough turn ons.  :)  I can think of many that I would love to see added, most of all have already been mentioned.

Something else that bothers me about the wants is the whole "custom hair" lumping.  Isn't most custom hairstyles just recolors of the maxis style?   

I think this is a massive failure of planning on Maxis's part.  Given that DatGen has shown it's quite easy to assign custom hair to the default groups, there's no reason why Maxis couldn't have provided this same functionality for assigning to default color groups in the same manner that they allow clothes to be specified to distinct categories. Although with hair, probably you'd need to restrict assignment to one color category only.  If they were worried about not having a full set of hair in all four colors, the code could've mapped a missing color to a simple default hairstyle.


Title: Re: More turn ons/offs
Post by: AllenABQ on 2005 October 23, 19:33:20
I'd be curious to know if Maxis lumps stubble in with the turn-on/off for facial hair.  It just seems a little odd that it's missing.  Because some people might have a turn-off for a guy who doesn't shave or conversely a turn-on for a guy sporting the "Don Johnson" look.  And in my mind that's a little different than being turned on or off by full-blown 'staches, goatees, beards, etc.

I've wondered that, too. And sideburns, I suppose, would also fall under that category. It's all a little vague, especially given the haphazard way things are categorized in the game. If a sim has contacts, that's full-face makeup. Same with veneers, which many of my sims have. Earrings are glasses, hats can be custom hair, etc. I find myself using the same turn ons and turn offs for almost every sim to avoid all the confusion: fit or fat, vampire or not, formalwear, underwear, etc. I would love a bit more variety, as well as a better way to categorize things.

Yup. I pretty much use only standard hair colors, facial hair, fit/fat, cologne, stink, and clothing categories.  Vampirism is useless to me since I don't play vamps in my game. Sometimes will use hats as a turn-off but hardly use it as a turn-on because so few sims in my game wear them.  The others are often too dicey to use because there's so much crossover with custom content that is tucked in each category.

Which reminds me... guess I'd better use SimPE to double-check all the townies and NPCs for my list of verbotten ons/offs. 


Title: Re: More turn ons/offs
Post by: Brynne on 2005 October 23, 20:04:50
I don't play vamps, either. But it is a common "turn off" among my sims.
Many of my male sims wear hats. It's ridiculous how many, in fact. I just personally love baseball caps on guys, so my sims reflect that. But I'm sure the game reads them as "custom hair" instead of "hats", because they are not simply recolors of the maxis hats, but caps flipped backwards, for the most part.


Title: Re: More turn ons/offs
Post by: Motoki on 2005 October 23, 20:43:07
I've generally been giving mine grey hair as a turn off because I get so tired of everyone fawning over the old farts (and my downtown has plenty of them too) or getting them as blind dates. Fat works as a turn off too unless a lot of sims you play are fat. The townies and npcs are pretty much regular fitness and I've never seen a player sim get a want to get fat, although that would be interesting. Cologne is another one I use for turn offs. Pretty much no sim is going to have it on unless I put it on them so it's a fairly useless turn on and wearing it serves no other purpose.


Title: Re: More turn ons/offs
Post by: Brynne on 2005 October 23, 20:55:59
I have cologne as a turn off pretty often, as well. I haven't even had any of my sims wear cologne, and I'm not sure I even know how to do it.
I've used gray hair as a turn off for the exact same reasons as you, Motoki.


Title: Re: More turn ons/offs
Post by: AllenABQ on 2005 October 23, 21:01:15
I've generally been giving mine grey hair as a turn off because I get so tired of everyone fawning over the old farts (and my downtown has plenty of them too) or getting them as blind dates. Fat works as a turn off too unless a lot of sims you play are fat. The townies and npcs are pretty much regular fitness and I've never seen a player sim get a want to get fat, although that would be interesting. Cologne is another one I use for turn offs. Pretty much no sim is going to have it on unless I put it on them so it's a fairly useless turn on and wearing it serves no other purpose.

I agree. Although I do include cologne/perfume as a turn-on for some sims.  It seems that the transitory ones are a bit tougher to get them to be useful.  For me, the underwear one is difficult.  I mean, what sim goes out in his/her underwear on a community lot?  It might be great for spouses and boyfriends/girlfriends living together, but then even around a household or dormitory walking around in underwear isn't a major feature of what sims do (unless you play some pretty interesting families/dorms).

It would be interesting to try coming up with a list of most useful turn on/offs based on utilty and game conditions.



Title: Re: More turn ons/offs
Post by: Ness on 2005 October 23, 21:18:26
I mainly stick with hair colour and then use things like hats, glasses, facial hair, makeup, etc.  I don't use the clothing ones, I don't use cologne generally because it's just impossible to keep it on long enough - I generally use vampirism as a turn off, unless I want the particular sim to be repelled by someone else (or at least reduce their attraction to everything that moves) when I give them a hair colour turn off.

I've always tended to give my sims a lot of hats, glasses and things like that - makes them all have a bit of variety, and it helps now that the game will give you townies with hats, glasses, makeup...  although, the number of turn ons/offs is very restrictive - I would love to see aliens in there, as well as educated sims (college graduates), maybe even private school...  we could go on, but I guess most things have been listed...  the different aspirations could create some interesting effects - like a family sim who is turned on by romance sims, but then our little sims could already be conflicted enough!

I do hope that this turns out to be something people can expand on, if not, I hope it gets expanded in further expansion packs.


Title: Re: More turn ons/offs
Post by: AllenABQ on 2005 October 23, 21:26:24
the different aspirations could create some interesting effects - like a family sim who is turned on by romance sims, but then our little sims could already be conflicted enough!

Maxis already took this one into account by creating a matrix of how aspirations affect chemistry between two sims.  It woulda been nice to have some user choice involved like what you're suggesting, but at least the way Maxis does it there's positives/neutrals/negatives for every possible combo of sims who interact with each other.


Title: Re: More turn ons/offs
Post by: Ness on 2005 October 23, 21:44:27
that's what I was referring to...

with the effect of star sign and aspiration on attraction, it could be fun to create a sim who is turned on by that which also repluses them...  Or maybe that's just my evil little mind thinking of new ways to torture my pixel people...



Title: Re: More turn ons/offs
Post by: Ancient Sim on 2005 October 23, 22:25:21
I discovered that "swimwear" is satisfied if the Sim is naked, which is handy with crammyboy's mod, as all my outgoing Sims wander around nude anyway.  You'll notice that Mrs C. will complain that someone is wearing swimwear when they're actually nude (when they're taking a shower, for instance).  Whether it's intentional that the game can't distinguish between naked and swimwear, I don't know.  Probably not.


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 24, 01:22:18
I've generally been giving mine grey hair as a turn off because I get so tired of everyone fawning over the old farts (and my downtown has plenty of them too) or getting them as blind dates. Fat works as a turn off too unless a lot of sims you play are fat. The townies and npcs are pretty much regular fitness and I've never seen a player sim get a want to get fat, although that would be interesting. Cologne is another one I use for turn offs. Pretty much no sim is going to have it on unless I put it on them so it's a fairly useless turn on and wearing it serves no other purpose.
I use full face makeup  ala Verona ville style as a turn off as well . Ive never seen any of my playable sims roll a want to wear costume make up,be fat or be stinky. so those work well for me I have seen them roll fears about being fat or stinky however. I use Vampirism on my most outgoings sims as they are the ones most likely to try to befriend a vampire. cologne is a good turn off as well and to stop the gypsy from bringing elder blind dates I have started using gray hair as a turn off for my free and single sims. my engaged  sims I dont bother as much with I try and make sure they match features the other has for turn ons. I have brothers at Uni that are engaged to girls from their neighborhood they went steady with them as teens and were best friends as children so when they reached teens I matched the turn ons to the features each had. My Family Sim Bart Aming has black hair and is a fitness buff  so his fiancee has turn ons that are Black hair and fitness turn off is fatness.Edaina Sabre is a family Sim that is engaged to Bart Aming his turn ons Black hair and Makeup which matches her features his turn off fatness. result three bolts for chemistry. Barts brother is a popularity sim who has brown hair his fiancee is a family sim with Black hair. he has 3 bolts for his fiancee  1 for his brothers fiancee. his fiancee has  3 for him and 1 for his brother. and daily and ltr is 100/100 for both couples


Title: Re: More turn ons/offs
Post by: Andygal on 2005 October 24, 01:37:19
I use full face makeup, stink and fatness as turn offs. Sometimes I use vampirism as a turn off as well and facial hair because I myself hate guys with facial hair (well heavy facial hair anyway)


Title: Re: More turn ons/offs
Post by: Regina on 2005 October 24, 05:11:38
I'm finding myself falling into the same trap as almost everyone here, using the same things for turn-offs.  In my case those would be vampirism, cologne, stink and occasionally gray hair.  I absolutely will not make fatness a turn-off for any of my sims because fat people are discriminated against enough already, but that's a whole other rant all together.

Unfortunately, though, if I want a sim to be extra-attracted to a sim with freckles, we're stuck with the old full-face make-up which means that sim's going to be attracted to the one wearing the headband, the geisha girl make-up or what have you.  It makes things pretty bizarre.


Title: Re: More turn ons/offs
Post by: J. M. Pescado on 2005 October 24, 05:34:01
I'm finding myself falling into the same trap as almost everyone here, using the same things for turn-offs.  In my case those would be vampirism, cologne, stink and occasionally gray hair.  I absolutely will not make fatness a turn-off for any of my sims because fat people are discriminated against enough already, but that's a whole other rant all together.
When you consider that you can choose only ONE turn-off, and the variety is not so great, from what I hear, then yes.

I would choose fatness as a turn-off, because like in real life, fatness means LAZINESS, and laziness is something I cannot abide in real people, let alone sims! It's not the fatness itself that repulses me, but what it signifies in its bearer. Turn-ons and turn-offs throughout the ages have done exactly the same thing: In ancient times, one who was fat was wealthy and could afford to eat. This was thus considered attractive to be somewhat plump. Conversely, in the Victorian era, pale skin was considered a turn-on due to the fact that it signified that its bearer was wealthier and could be indoors all day rather than laboring in the sun. Nowadays, the opposite is true: A tan tends to signify someone who can afford to lie around in the sun all day instead of working as an office drone. So when I think about a turn-on or a turn-off, I think about it in terms of what this characteristic means in its bearer.

Incidentally, a male with beards as a turn on is either a homosexual, a freak, or both.

Gray hair is definitely one of Dina Caliente's things, though. She seems to have a thing for old men who will shortly keel over and die....


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 24, 05:47:54
I use full face makeup, stink and fatness as turn offs. Sometimes I use vampirism as a turn off as well and facial hair because I myself hate guys with facial hair (well heavy facial hair anyway)
we really need more realistic turn ons and turn off's. like negligee's as a turn on  or off some guys and girls get turned on if their significant other is wearing sexy pajama's . the swim wear thing I think is stupid as is the undies thing when it's an elder especially with the maxis made undies for elders. those Undies are Ugly and If I were an Elder I would tell Hubby to keep his clothes on  if his undies looked like that. how many of us would actually buy Undies that resembled Maxis undies? if we were all elders. I wouldnt that's for sure! the custom undies for adults I could see my self buying but I wouldnt buy the maxis made undies


Title: Re: More turn ons/offs
Post by: Regina on 2005 October 24, 06:41:19

I would choose fatness as a turn-off, because like in real life, fatness means LAZINESS, and laziness is something I cannot abide in real people, let alone sims!

Hmmm.  So you're saying my mom who got up at 6 a.m. every morning of the world, had her housework done by 10 or 11 a.m. (and this woman was completely fanatical when it came to housework--everything had to be spotless), then was at one of her half-dozen or so housecleaning jobs (and she cleaned for the rich and famous in our area) or out on her Avon route until it was time to come home and fix dinner, and if it was summer or harvest season was either out in the garden all evening or in the kitchen canning, or during the off-season was doing the 'winter cleaning', then generally made it to bed by midnight or so was lazy?  ROFLOL!  My mom worked harder than any one person I have ever known and never in her adult life weighed less than 180 pounds! ROFLOL!!

Nope--fat doesn't always mean lazy.  It often times means the body doesn't properly metabolize the food that's put in it--mainly sugars.  I'm not saying the world isn't full of fat AND lazy people, but they don't always walk hand-in-hand. :)


Title: Re: More turn ons/offs
Post by: J. M. Pescado on 2005 October 24, 07:54:58
Hmmm.  So you're saying my mom who got up at 6 a.m. every morning of the world, had her housework done by 10 or 11 a.m. (and this woman was completely fanatical when it came to housework--everything had to be spotless), then was at one of her half-dozen or so housecleaning jobs (and she cleaned for the rich and famous in our area) or out on her Avon route until it was time to come home and fix dinner, and if it was summer or harvest season was either out in the garden all evening or in the kitchen canning, or during the off-season was doing the 'winter cleaning', then generally made it to bed by midnight or so was lazy?  ROFLOL!  My mom worked harder than any one person I have ever known and never in her adult life weighed less than 180 pounds! ROFLOL!!
Is bragging about how early your mom goes to bed supposed to impress me with how not-lazy she is? She sounds pretty lazy to me. Imagine how much more productive (and less fat) she'd be if she skipped that part. SLEEP IS FOR WUSSES!

Quote
Nope--fat doesn't always mean lazy.  It often times means the body doesn't properly metabolize the food that's put in it--mainly sugars.
So don't sit around all the time stuffing your face. Amazing concept, isn't it? If you're not using the energy, it's pointless to take it in. BACK TO WORK WITH YOU! NO SOUP FOR YOU!


Title: Re: More turn ons/offs
Post by: Ivy on 2005 October 24, 10:58:52
I absolutely will not make fatness a turn-off for any of my sims because fat people are discriminated against enough already, but that's a whole other rant all together.

I agree with you Misty.  And to even call the Sims bodytype for unfit "fat" is ridiculous as well.

That's had to be my #1 pet peeve about this game from day 1.

A wider variety of turn ons and turn offs would be so nice to have.

Ivy



Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 24, 12:20:33
I absolutely will not make fatness a turn-off for any of my sims because fat people are discriminated against enough already, but that's a whole other rant all together.

I agree with you Misty.  And to even call the Sims bodytype for unfit "fat" is ridiculous as well.

That's had to be my #1 pet peeve about this game from day 1.

A wider variety of turn ons and turn offs would be so nice to have.

Ivy


I use fatness as a turnoff for sims simply because they dont get fat unless they are stuffing their face and lounging around. Maxis didnt incorporate the Idea of metabolism playing a part in  whether or not a Sim gets fat. activity ie working out = buff or normal sims .stuffing face when not hungry  and lounging around = fat sims. in real life Metabolism plays a huge part in whether or not a person is fat or not. I have known people that work out constantly and eat right  still have weight problems a trip to the dr  resulted in the persons metabolism being tested and usually it was found to be slow hence the weight problem. I have also known people who stuffed their face ,laid on the couch watching tv  and obviously have weight problems due to lack of activity. so in humans things like being fat arent always caused by overeating and laziness any more than being a skinny human  means a person is active.Metabolism is determining factor for Humans. Sims on the other hand dont have metabolisms so fatness is directly related to eating and laziness. the answer to the turn on/off is obvious we need more to choose from and more that are realistic  :-\


Title: Re: More turn ons/offs
Post by: Ancient Sim on 2005 October 24, 12:38:02
I can stuff my face as much as I like, lounge around all day, sleep 24 hours a day, never exercise ... I never put on an OUNCE of weight and never have.  Of course, there are plenty of people who are bloody great big fat lumps because they stuff their faces out of boredom or lack of motivation to do anything else, but there are also plenty who are overweight because they can't help it and that's a different matter altogether.  I have always been underweight no matter what I eat or what I do, it's the way my body metabolism works.  I'm not a big eater anyway, never have been, but it wouldn't make any difference if I was.  I can eat as many fattening foods as I like and it doesn't affect my weight one iota.  My eldest son eats enough to feed the average horse and he never puts on weight either.  It's all in the genes.


Title: Re: More turn ons/offs
Post by: Motoki on 2005 October 24, 12:56:22
After I made that post above about using fat for a turn off I actually did think to myself that I hope no one gets offended. Sometimes I open my mouth without thinking.  :-[ Just for the record, irl I have nothing against anyone's physical appearance in any way as it's generally not indicitive of the person. I was sort of  punk in my younger days and dyed my hair weird colors and wore odd clothes and such. People would assume I did drugs when I never have so I know people look at someone's appearance and make stupid assumptions. I've had some heavy people pass me by on a jogging trail and breeze up a hill that was getting me winded so if someone is healthy and happy with their body whatever shape it is, more power to them. What I can't stand is women who constantly whine Oh I'm SO fat! and do absolutely nothing about something they claim is bothering them so much, but those types tend to be 10 pounds overweight at most.  ::)

Sims is a different story. I'm a powergamer I guess in that I don't do something unless there's a good in game reason to. I don't use sinks or mirrors in my bathroom at all and I usually put my toilet in a separate room from the tub to keep down squabbling. Even paintings I tend to buy as an investment, sort of like putting money in the bank, as a backup so as not to lose everything with chance cards.

There really isn't any good in game reason for a sim to be fat in the game. It would be nice if say a sim who was attracted to or had a crush on another sim that had the fat body type as a turn on wanted to get fat but I guess that's getting a little complicated for the game mechanics. I also don't think the 'fat' body type looks very fat. The women IMO are curvatious at best and the men just have this pear shape with narrow shoulders, a gut and skinny legs. They look like a very skinny guy who swallowed a bowling ball. Fit sims also don't really look a hell of a lot different to me and unless the get a want for it or it just happens because their job requires a lot of body skill, I don't bother with getting them fit.

I actually do have a sim who wears custom outfits to give her a little bit of a more realistic larger body size, but because of game mechanics the game doesn't view her as fat.  :P That and she magically gets skinny when showering lol!


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 24, 13:18:11
I can stuff my face as much as I like, lounge around all day, sleep 24 hours a day, never exercise ... I never put on an OUNCE of weight and never have.  Of course, there are plenty of people who are bloody great big fat lumps because they stuff their faces out of boredom or lack of motivation to do anything else, but there are also plenty who are overweight because they can't help it and that's a different matter altogether.  I have always been underweight no matter what I eat or what I do, it's the way my body metabolism works.  I'm not a big eater anyway, never have been, but it wouldn't make any difference if I was.  I can eat as many fattening foods as I like and it doesn't affect my weight one iota.  My eldest son eats enough to feed the average horse and he never puts on weight either.  It's all in the genes.
My Mom is the same way  she has never weighed more than 100 lbs except when she was pregnant. her  activity level is minimal at best and she still remains toothpick thin. My daughter on the other hand is an active Mom of 2 works,goes to the gym daily before work and jogs 3 miles every other day and still struggles to lose even a pound and her weight remains at 170 lbs 30 lbs more than she is  supposed to weigh .and she is a light eater.so in humans genetics and metabolism are the deciding facttors for weight gain or loss. my weight contantly fluctuates  on the downward side.I might weigh 128 today the dr.today but weigh me a week later and Ive lost 5 or 10 pounds  so I never know what the scale will say .I have an ultra fast metabolism


Title: Re: More turn ons/offs
Post by: Hook on 2005 October 24, 13:54:23
Seems like a lot of things affect weight.  I was rail-thin until I got married, then after a couple of decades I was up to 300 pounds.  Switched from a 2 liter of regular Coke a day to diet Coke and lost 30 pounds in as many weeks.  Altered my diet slightly and I'm down to 240 at the moment, where it seems to have stabilized.

My wife is 4'11", and weighed 84 pounds when I met her at age 18.  When I was 300 pounds, she was around 180.  She'd dropped a little by the time she was diagnosed with diabetes.  She started watching her diet carefully, limiting portions and severely limiting carb intake, and she's now down to 108 after about a year and a half.

I think it would have been better if she'd stopped losing around 120.

Hook


Title: Re: More turn ons/offs
Post by: Sagana on 2005 October 24, 17:02:17
Quote
It's all in the genes.

Yep and me too. I'm just skinny - not in particularly good shape. My mom was the same until after she had her 4th child (I only had 3, so I guess I skipped that part) and so is my dad. After I hit 40, my belly got all slack - not really being overweight but just a pot belly thing that looked more or less like the not fit sims do (stupid in other words ;)). My metabolism is still high and no amount of change in diet was going to make that go away so I picked up dancing to get rid of it (after I whined a lot and decided I hated looking at myself anymore) and that worked like a charm for toning up. But I've never been terribly active - I'm an indoors kind of person - and while I'm what my friend calls "a savory" meaning I prefer salty snacks to sweet ones, I've never watched what I eat (and a whole bag of potato chips is no better for you than ice cream). It's muchly genes/metabolism.

There are two brothers that I'm pretty sure came with University (I know I didn't make them, I'm just not sure where I got them :)) Almeric and Aldric. Aldric is very fit and wears glasses. Almeric started off overweight. I thought they were cute, but Almeric's bodyshape just didn't look right with his face, so I went to the trouble to have him get fit. But point being, I really do think he started out "fat" in the bin or wherever he came from.

Other than something like that, I usually don't bother with fitness at all, but don't let them overeat too much and they stay more or less in the middle. For some purposes, I wish I could get someone truly overweight for a storyline or whatever, and have a couple of meshes (but what I'm looking for is sometimes kind of hard to find). People come in all different shapes and I'm willing to have that in my game (same as colors and sexual orientation and anything else I can), but I don't like the way Maxis did it. Actually I think it's *more* insulting that they don't really allow anyone to look right, than if they'd just gone ahead and had some "fat" meshes - like no one would choose to use them or something :p


Title: Re: More turn ons/offs
Post by: vector on 2005 October 24, 17:24:47
Come Christmas, people are going to start making Santa skins, and unless there's a decent custom mesh involved, he's going to be a skinny-but-pregnant Santa.

And it's going to be stupid.


Title: Re: More turn ons/offs
Post by: Oddysey on 2005 October 24, 22:48:27
People come in all different shapes and I'm willing to have that in my game (same as colors and sexual orientation and anything else I can), but I don't like the way Maxis did it. Actually I think it's *more* insulting that they don't really allow anyone to look right, than if they'd just gone ahead and had some "fat" meshes - like no one would choose to use them or something :p

At least part of the reason why the Maxis meshes aren't very realistic, and don't vary much from the baseline, is that if you get too far away from the basic mesh you start having to modify animations, which was probably not worth the time from their point of view. I know they used that as the reason for why they don't have a different mesh for the "fit" body type. Technically, it's the same reason why all sims of a given age are the same height.


Title: Re: More turn ons/offs
Post by: Ivy on 2005 October 24, 23:23:16
There really isn't any good in game reason for a sim to be fat in the game.

Sure there is.  Time taken up working out could be better spent socializing.  ;)  Unfortunately, socializing in the Sims often equates to family meal times as well.  lol  (My families with kids in them always have at least one meal together a day).

I only make my Sims workout if they have to have the body points to get promoted.  Or if they want to work out, they work out til they get the aspiration points and then they stop.  Fear of getting fat...whoopie a whopping 500 point aspiration loss. 

Other than that...nope, nada.  They get to be whatever they end up to be.

Hook, goodonya to you and your wife :)  Hubby and I are following the heart healthy diet, and that's me, in my avatar, minus 45lbs.  I'm now up to 50lbs lost since February of this year :)  (And no, I won't tell you where I started or where I'm at now...lol.)  Keep at it and you'll be where you want to be (whatever that is :) )

:) :) :)
Ivy






Title: Re: More turn ons/offs
Post by: AllenABQ on 2005 October 25, 00:50:33
Well I think we've just stumbled on a wishlist item for either a future expansion or Sims 3.

All you'd need when creating a new sim is a metabolism attribute, and lets say you scale it on the 0-10 scale similar to personality.  This attribute would basically affect food consumption effect on the fit/fat score.  0 would radically decrease caloric needs and make it almost impossible to stay out of the fat range whereas 10 would be virtually impervious to the effects of overeating.  Improving body score every three points might force it up 1 point.  And age transition from adult to elder could cause a small drop.  And the score could be determined in kids either inheriting either parent's score or somewhere in between, with maybe a random factor thrown in once in awhile.

Barring the issue of the bodytypes available in the game, I don't think this would have been hard to implement.  I wonder if Maxis even thought of this?

Just had an additional thought:
Pregnancy could have a random chance of lowering metabolism maybe 1-3 points


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 25, 01:09:22
Well I think we've just stumbled on a wishlist item for either a future expansion or Sims 3.

All you'd need when creating a new sim is a metabolism attribute, and lets say you scale it on the 0-10 scale similar to personality.  This attribute would basically affect food consumption effect on the fit/fat score.  0 would radically decrease caloric needs and make it almost impossible to stay out of the fat range whereas 10 would be virtually impervious to the effects of overeating.  Improving body score every three points might force it up 1 point.  And age transition from adult to elder could cause a small drop.  And the score could be determined in kids either inheriting either parent's score or somewhere in between, with maybe a random factor thrown in once in awhile.

Barring the issue of the bodytypes available in the game, I don't think this would have been hard to implement.  I wonder if Maxis even thought of this?

Just had an additional thought:
Pregnancy could have a random chance of lowering metabolism maybe 1-3 points

great Idea there for an expansion pack Allen :)


Title: Re: More turn ons/offs
Post by: Motoki on 2005 October 25, 02:03:56
Ivy: I used to like having sims socialize while eating but since NL it takes SO long it drives me insane. That and they keep falling asleep in their food now.  ::)

About the body types. What Maxis said is true to a point, but still they could have add at least a little more bulk for the fit or fat sims. People have done is with custom meshes that are based off the Maxis ones and still use the same animation. Some of them didn't even change the skin or clothes textures Maxis made but the body shape and they look fine to me. *shrug*

Anyway, none of that applies to Santa since they can make him an npc. If we're paying $15, we'd better get a decent Santa.  :P


Title: Re: More turn ons/offs
Post by: Oddysey on 2005 October 25, 02:11:12
One who breaks the game if vampirified? Ooh. Vampire santa!


Title: Re: More turn ons/offs
Post by: skandelouslala on 2005 October 25, 06:09:50
One who breaks the game if vampirified? Ooh. Vampire santa!

Well at least it would be interesting to see...*imagines santa running around biting people..err sims*  Ah yes....


Title: Re: More turn ons/offs
Post by: Brynne on 2005 October 25, 06:13:20
That could work out, considering they're both nocturnal...


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 25, 14:06:17
That could work out, considering they're both nocturnal...
Rofl  ;D


Title: Re: More turn ons/offs
Post by: Regina on 2005 October 26, 01:26:15
Seems like a lot of things affect weight.  I was rail-thin until I got married, then after a couple of decades I was up to 300 pounds.  Switched from a 2 liter of regular Coke a day to diet Coke and lost 30 pounds in as many weeks.  Altered my diet slightly and I'm down to 240 at the moment, where it seems to have stabilized.

My wife is 4'11", and weighed 84 pounds when I met her at age 18.  When I was 300 pounds, she was around 180.  She'd dropped a little by the time she was diagnosed with diabetes.  She started watching her diet carefully, limiting portions and severely limiting carb intake, and she's now down to 108 after about a year and a half.

I think it would have been better if she'd stopped losing around 120.

Hook


And there ya go!  That's one of the advantages men have over women (and BTW, congratulations to both you and your wife!  What accomplishment!).  My sister who is diabetic said her doctor was talking with her about weight loss one day.  He said in order for a man to lose weight all he has to do is cut out one piece of bread a day and he starts losing.  Sure, maybe it'll be slowly, but he'll be losing.  Yet in order for a woman to lose weight she's got to about half-starve herself.  I was on that yo-yo for something like 20 years.  I followed plan after plan after plan and nothing worked.  Finally, reading up on blood sugar problems and how they affect weight put me onto a controlled carbohydrate plan.  Eating 2000 calories a day and with no additional exercise, I lost 30 pounds in 5 months (I started out at around 230 pounds)!  Unfortunately doctors see obesity as a risk factor for diabetes when that's not really the case.  If one is obese they're already well on their way to becoming diabetic.  They're fat because their body isn't properly metabolizing the sugars they're ingesting.  The best thing is about cutting the carbs (no sugar or white flours for me--maybe a piece of whole wheat toast with my meat and veggies for breakfast, a serving or two of low-glycemic fruit in a day, and lots and lots of nutritious veggies!) is that it also cut my hunger (another indication of blood sugar problems), and since losing that and more I've been able to maintain for almost a year now with no problem.  I still have some more I want to lose and I'll get back to it eventually.  But in the meantime I'm maintaining which is HUGE progress.

Motoki I wasn't necessarily offended at using fatness for a turn-off, it's just to me it doesn't seem fair.  Of course I won't use fitness as a turn-off either and I'll occasionally use one or the other as turn-ons.  I know there's no real good reason for the fat sims (other than it could be programmed that way) but at the same time they give more variety to my game so I tend to use them.  I get tired of looking at all the same kind of bodies constantly.  And I don't see any difference at all between normal and fit so that's no help at all. ;)

Pescado we all know about your obsession with the whole sleep thing is for wusses.  I really wished I had stopped believing that before it ruined my health. ;)  BTW, my mom would've slept even less if it hadn't been for the fact she kept having heart attacks at the rate of one every two or three years.  When she got too tired her heart bothered her.  That's why she slept as much as she did.  Lame excuse, I know, but there you have it. LOL

But at any rate!  This thread is about turn-offs and I will say again I'd love to see some that are practical.  I guess having formalwear, underwear or swimwear would be okay for a turn-on for a romance sim who might never end up with a mate for life and only spends time with other sims while they're in those clothes but they don't seem real practical for most sims.


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 26, 01:57:22




But at any rate!  This thread is about turn-offs and I will say again I'd love to see some that are practical.  I guess having formalwear, underwear or swimwear would be okay for a turn-on for a romance sim who might never end up with a mate for life and only spends time with other sims while they're in those clothes but they don't seem real practical for most sims.
i would love a greater variety of turn ons and turn offs but for the moment were stuck with what Maxis decided were good ones


Title: Re: More turn ons/offs
Post by: J. M. Pescado on 2005 October 26, 04:49:46
in real life Metabolism plays a huge part in whether or not a person is fat or not.
That is a load of hooey. Metabolism plays a huge part in how much food you need. Metabolism has nothing to do with how fat you are, and believing this flies in the face of the basic physical law of CONSERVATION OF MASS. Consider that it is impossible to gain weight if you don't have anything to eat. Consider that you will blow up like a balloon if you expend no energy and consume a diet consisting entirely of butter and lard. Assuming that a person's fuel economy varies, there is a point at which the amount of fuel produced is exactly equal to the amount of fuel consumed. Basic mathematics. All you have to do is find that point, and this is easily accomplished through a simple binary search process. BASIC MATHEMATICS AND PHYSICAL LAWS DO NOT LIE. All this "metabolism" crap is a load of hooey!


Title: Re: More turn ons/offs
Post by: aussieone on 2005 October 26, 05:23:45
In terms of weight management and/or weight loss, metabolism is the way our body burns calories from the food we eat and converts it into the energy our bodies need to function. It's a complex process that includes all of the chemical reactions taking place in our bodies to keep our organs working, therefore keeping us alive.

A metabolic rate is the speed at which your body burns up calories. Many factors affect metabolic rate, including sex, height, weight, age, lifestyle, genetics, and overall composition of the body.

Metabolic rate is significant when managing weight. The faster our metabolism, the more calories we'll burn, and the less likely it is that we'll be (or become) overweight.


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 26, 05:43:39
In terms of weight management and/or weight loss, metabolism is the way our body burns calories from the food we eat and converts it into the energy our bodies need to function. It's a complex process that includes all of the chemical reactions taking place in our bodies to keep our organs working, therefore keeping us alive.

A metabolic rate is the speed at which your body burns up calories. Many factors affect metabolic rate, including sex, height, weight, age, lifestyle, genetics, and overall composition of the body.

Metabolic rate is significant when managing weight. The faster our metabolism, the more calories we'll burn, and the less likely it is that we'll be (or become) overweight.

Thats exactly what my doctor said when he was explaining to me why my weight  does not stay stable and continues to spiral downward.he treats me for graves disease an autoimmune disease that effects the thyroid. its the thyroid that regulates the entire metabolic system and can either set it on ultra fast or ultra slow when the immune system attacks it.in my case the thyroid has me set on Ultra fast . which causes damage to occur to the entire body. a slow setting can cause weight gain, excess fatigue  etc.....  so  weight is not always a correlation to how much food is consumed. if it were I would be 500 lbs instead of barely over 100 lbs . my daughter would weigh about 50 lbs less if food was the deciding factor for her. the dr. indicated to her that she has a thyroid disorder  that causes her metabolism to crawl and as a result everything she eats just sits and doesnt get turned into  energy. he started her on medication to correct the problem in one month she has lost 20 lbs   of the 70 she needs to lose .


Title: Re: More turn ons/offs
Post by: J. M. Pescado on 2005 October 26, 06:07:35
Metabolic rate is significant when managing weight. The faster our metabolism, the more calories we'll burn, and the less likely it is that we'll be (or become) overweight.
And the more fuel you burn through, the faster you run out of fuel. If I could slow down my incineration rate, I would, because consuming 8 pound steaks is expensive. You fuel-economy people have it easy, you can eat practically nothing and still maintain your weight. And not eating is certainly a great timesaver that lets you get more done!


Title: Re: More turn ons/offs
Post by: diamonde on 2005 October 26, 13:22:03
in my case the thyroid has me set on Ultra fast . which causes damage to occur to the entire body.

I had a similar problem a few years ago.  I just kept dropping weight for no reason and I was skinny to start with.  I looked awful and people kept asking if I had an eating disorder, which I certainly didn't.

My best friend was visiting some mutual friends overseas and they were always asking her to cook for me and make sure I ate.  She got sick of saying 'but she eats ALL THE TIME' so she said she would.  When she got back, she took me out for yum cha.  I ate chinese food constantly for over an hour while she giggled, then we walked the eight or so blocks back into town.

I made her stop for icecream on the way. ::)


Title: Re: More turn ons/offs
Post by: Hook on 2005 October 26, 14:09:25
While it's comforting to think that there's a direct link between how much you eat, how much exercise you get and how much you weigh, and that these ratios are locked together so tightly as to be totally mathematicly precice, that's just not the case.  There are a *lot* of things that affect people's weight.

If calories consumed were the major criteria, a single pat of butter every day is enough to cause you to gain or lose weight.  Is it even possible to control your calories that closely?

For those who are a bit overweight and maybe a bit over 35 as well, keep in mind that just because you lose half your weight doesn't mean you lose half your skin as well.  A mildly overweight woman won't show wrinkles as much as a thin woman, and you don't even want to imagine the effect of losing vast amounts of weight after age 50.  My wife went from looking like she was about 35 to looking like she is about 70.  She's actually 55.  You've been warned. :)

Hook


Title: Re: More turn ons/offs
Post by: Muisie on 2005 October 26, 17:11:05
For those who are a bit overweight and maybe a bit over 35 as well, keep in mind that just because you lose half your weight doesn't mean you lose half your skin as well.  A mildly overweight woman won't show wrinkles as much as a thin woman, and you don't even want to imagine the effect of losing vast amounts of weight after age 50.  My wife went from looking like she was about 35 to looking like she is about 70.  She's actually 55.  You've been warned. :)

Hook

I noticed that!  A woman at work joined Wwatchers and got older as she got thinner.  She aged about 20 years in 6 months.  Doesn't the skin reset at some point?  Maybe I should stay um...curvy then.


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 26, 17:17:47
[qFor those who are a bit overweight and maybe a bit over 35 as well, keep in mind that just because you lose half your weight doesn't mean you lose half your skin as well.  A mildly overweight woman won't show wrinkles as much as a thin woman, and you don't even want to imagine the effect of losing vast amounts of weight after age 50.  My wife went from looking like she was about 35 to looking like she is about 70.  She's actually 55.  You've been warned. :)

Hook

[/quote]your correct  Hook unfortunately those who were over weight and then lost it almost always retain the extra skin it took to cover the obesity. My son in laws Aunt  under went gastric by pass for severe obesity  and she has retuned to normal weight after 5 years but now she has  all kinds of loose skin just hanging . she has had surgery to remove the loose skin on her belly  it hung be low her knees but she says it will take a bunch more surgeries to remove all the excess skin. so there is a down side to massive weight loss when your over 35


Title: Re: More turn ons/offs
Post by: knitro on 2005 October 26, 17:21:29
I've seen alot of tv shows on that sort of thing (skin removal), but even though thats an issue, your probably MUCH healthier.


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 26, 17:24:27
I've seen alot of tv shows on that sort of thing (skin removal), but even though thats an issue, your probably MUCH healthier.
yes his aunt is much healthier. her diabetes dissapeared ,her blood pressure is now normal etc


Title: Re: More turn ons/offs
Post by: Andygal on 2005 October 26, 17:26:44
Maybe I should think about going to the gym and getting in shape before I get older then. Don't want to end up with loose skin hanging off...ugh.


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 26, 17:30:38
Maybe I should think about going to the gym and getting in shape before I get older then. Don't want to end up with loose skin hanging off...ugh.
ive only seen the loose skin issue occur on people who were more than 30 lbs overweight


Title: Re: More turn ons/offs
Post by: Hook on 2005 October 26, 17:37:26
yes his aunt is much healthier. her diabetes dissapeared ,her blood pressure is now normal etc
Those were benefits myself and my wife enjoyed as well.  Her doctor told her she no longer has to take her blood sugar levels every day.  She still does, so she knows what to eat for breakfast.  My blood pressure runs below normal now, but the doctors are content to leave it there.  No sense courting another heart attack.

After losing from 300 to 240, I have a bit of an "apron" but not enough that I can go without clothes. :D  Somehow I don't think it's going to go away on its own.

My suggestion:  stay curvy.  Lose whatever weight you wish, but don't try for the supermodel look.

I recently carried some groceries in from the car and noticed how much pressure was on my feet.  So I got on the scale while still holding the groceries.  It read 300, the same weight I was a couple of years ago.  I can't *believe* I was putting that much pressure on the rest of my body!

Hook


Title: Re: More turn ons/offs
Post by: Lynda on 2005 October 26, 18:23:23
I hate to drag this thread even further off topic, but I will anyway.  Regarding weight loss, exercise helps as far as the extra skin goes.  (this is my experience, not a scientific opinion)  I believe this is one of the reasons why it's so important to exercise when you're trying to lose weight.  The skin is very elastic, so if it's being treated right, it should eventually adjust to your new body. 

In a case of extreme weight loss (over 100lbs) I don't know how possible it is to exercise the skin back into an appropriate form though.

I've lost 50 lbs since April (still have another 50 to go though. Sigh) and thank the heavens, I haven't noticed any extra skin hanging around yet.  It's a huge fear of mine.

I want to be skinny, but not THAT kind of skinny. :)


Title: Re: More turn ons/offs
Post by: J. M. Pescado on 2005 October 26, 19:13:03
If calories consumed were the major criteria, a single pat of butter every day is enough to cause you to gain or lose weight.  Is it even possible to control your calories that closely?
A single pat of butter every day *WOULD* cause you gain weight. However, conservation of mass dictates that you certainly cannot gain more weight than that butter weighed from eating it. That extra mass doesn't just appear out of the ether, you know. And yes, yes it is.

It's very simple: If you are putting on weight, you are running a surplus. If you're not saving that surplus for some reason, such as fattening up for winter, and don't want to become fat and lazy, you're going to have either cut intake or increase usage. It's that simple. A little fluctuation is normal.

On the other hand, if you're just willing to accept being fat, that's fine, too, but it doesn't mean you're not a lazy glutton. And that the rest of us can't consider this a character vice viewed with great disfavor. Why couldn't you take up a more interesting vice, like greed or wrath? Gluttony and sloth are such unbecoming character vices.


Title: Re: More turn ons/offs
Post by: Hook on 2005 October 26, 21:44:16
Why couldn't you take up a more interesting vice, like greed or wrath? Gluttony and sloth are such unbecoming character vices.

Greed and wrath take too much energy. At least gluttony has some rewards. :D

Hook


Title: Re: More turn ons/offs
Post by: Bangelnuts on 2005 October 26, 21:45:27
Why couldn't you take up a more interesting vice, like greed or wrath? Gluttony and sloth are such unbecoming character vices.

Greed and wrath take too much energy. At least gluttony has some rewards. :D

Hook

ROFL ;D


Title: Re: More turn ons/offs
Post by: Oddysey on 2005 October 26, 23:02:19
Wrath has rewards. Seeing the severed heads of your enemies arrayed upon pikes on your lawn, and the frightened stares of the neighborhood children is well worth the effort it takes to convince the police that it's just an extremely realistic Halloween decoration, six months early.




I've got to stop hanging out here.


Title: Re: More turn ons/offs
Post by: Sagana on 2005 October 26, 23:21:47
Personally I prefer hedony. It's not on the official list (more of a Ship of Fools-esque/Pleasure aspiration rolling of all into one), so you lose some credibility (later additions are like that - never get the name recognition of the base game), but offers all of the rewards and requires none of the effort of the better known vices.