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TS2: Burnination => The Podium => Topic started by: Peel on 2005 October 05, 19:39:14



Title: Objects from Sims' inventory unable to cast shadows
Post by: Peel on 2005 October 05, 19:39:14
Has this occured in anyone else's game? In my game once an item has been placed in thier inventory it is unable to cast shadows when placed on a lot. Now it is not that big of a deal since the objects function normally... well seem to. It is items that two Sims can use together that are used or entered at an angle like the above ground hot tub and the punchingbag can no longer be placed against a wall, railing or in a corner but require to be one space from from the physical barrier. When these items are orginally bought they can be against a physical barrier or in a corner. Like a said no big deal but...

One of my Sims moved from one lot to another and brought most of his things with him in his inventory which included his hatchback car. He later went to a community lot to buy a cell phone and some groceries. Stopped to talk to some neighbours and then I clicked on the car and told him to drive home. He walked to the opposite end of the lot and started walking in a V pattern, trying to find his car I presume. The way to the car was unobstructed and he was actually right next to the car when I instructed him to drive home. I pulled up the console with the cheat menu and it said the following:

ERROR TSSGShadow:GUOB subset not bound to GUOB material: 'groundshdow' in 'vehicleHatchBackNew'.\source\ TSSGShadow.cpp(1586) 

I then hit the return to neighbourhood and left the lot without saving, as one has to do. Then I went back into his lot and opened up the console on his lot and every item that was in his inventory and placed on the lot had the same error message, with of course the appropriate item name. I then got him to drive to another lot and the same thing happened there. I tried it with another lot, same result also. I then went back into his lot sold his hatchback and bought another one had him drive to the first lot buy a cell phone, some groceries and chat to his neighbours. Then stood him beside the car clicked on it and told him to drive home, he got in the car and sped off. I then went to other Sims lots in the neighbourhood and put an item or two in their inventory then removed it and recieved the same 'groundshadow' error messages for those items.

So my question is, was he unable to get into his original hatchback because the car was unable to cast a shadow on the community lot so there was a one tile space around the enterance to his car that made it unaccesable? (They enter their cars at an angle) Or was this another problem with the lots? He was able to enter his car on his home lot. 

Edit: To add that I do have one hack in my game the notownieregion and anxiously awaiting the nodowntownieregion hack I might add.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: ElviraGoth on 2005 October 05, 20:18:56
I have gotten the same error from a few things that I had my sims move from one house to another as well.  Also noticed that sometimes, but not always, things like beds, dressers, etc. cannot be placed against the wall unless I use moveobjects on to put them there.  I think this was discussed in another thread.  The strange thing is, it's not consistant.  I had one sim family take their armoire and couldn't place it against a wall in the new house, but with another family who had the same armoire in a different color, I was able to place it next to the wall as usual.

And if I have them take their curtains or drapes with them, when they are placed on the window in the new house they are visible from the outside if I am viewing the house from that side, even with walls cutaway.  In order for them not to be seen, I have to delete them and buy new ones.  Same with pictures or anything that hangs on the wall and is normally not seen when the walls are set to cutaway view.

I also noticed that whenever I move sims to another house, they lose their cell phone and have to buy another one.  And they seem to occasionally lose things from their inventory, like the handheld game or mp3 player.  They had it one minute, and the next it's gone.  (It won't show up in inventory if they're using it.  It's when they're not using it that I have noticed the item is missing.)

I hadn't actually noticed that things didn't have shadows, so will have to check that out in the house where I noticed that "shadow not bound" error.  Actually, I think I saw the error when I mistyped a moveobjects command and looked at the log above the prompt line.  It seemed like it was in relation to a sim, not an object.

I don't have the notownieregen hack, but I do have some others, like the new scanner gun hack and novelprogress.  But I have a feeling it's not related to a hack.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Kestran on 2005 October 05, 20:58:30
Since I turn off the shadows in my game anyway I haven't noticed that. But the annoying not being able to place the beds and such against wall I have noticed. And cussed up a storm over too.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: gillies on 2005 October 05, 21:14:36
The notownieregen hack already stops it making downtowines - though there are four with slightly different properties that will always regenerate if you kill them or move them in with a family, those are the mr. big & diva, and the so-called "dateable slob" - of which there is a male and female version which you will probably see hanging around downtown lots wearing stained pajamas and slouching a lot.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: RainbowTigress on 2005 October 05, 22:09:43
I had this problem too, with the bubble blower, Lizz Love's waterbed, the bass and drums, and a few other things I don't remember.  I had to buy new ones.  I used the eyedropper tool before I sold them, and that made it a bit easier than having to search the catalog and make sure I got the same color, etc.  I had heard of this problem, and sometimes moveobjects allows you to put them against the wall, but with Lizz Love's bed, I kept getting an error message every time my mouse went over it, so I had to delete it and get a new one.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Ancient Sim on 2005 October 06, 00:56:22
The notownieregen hack already stops it making downtowines - though there are four with slightly different properties that will always regenerate if you kill them or move them in with a family, those are the mr. big & diva, and the so-called "dateable slob" - of which there is a male and female version which you will probably see hanging around downtown lots wearing stained pajamas and slouching a lot.

I'd forgotten all about these "dateable slobs".  I have seen a guy in pyjamas once or twice (the new set that came with NL) but can't recall seeing a woman.  What is it about these people?  Are they desperate for dates, or something?


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Motoki on 2005 October 06, 01:34:28
Just a suggestion, but anytime I've had a problem with an item (a double bed that only allows one person to sleep on it, a chair that stays pushed out when it's against a table or desk etc) I've been able to fix it by doing boolprop testingcheatsenabled true and then holding shift and clicking on the object and choosing force error, then reset. This should reset the object to its original state.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: gillies on 2005 October 06, 02:34:11
I'd forgotten all about these "dateable slobs". I have seen a guy in pyjamas once or twice (the new set that came with NL) but can't recall seeing a woman. What is it about these people? Are they desperate for dates, or something?

My guess is that these sims are supposed to cause humourous situations somehow due to their slovenly personalities, besides that that they just seem to be like the other townies except that in my game files at least they both appear to have been placed into a job at level 2 of the slacker career and they have almost all of their mechanical and creativity skills but no other skills, but if they do anything differently from any other sim I haven't seen it yet.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Peel on 2005 October 06, 07:26:29
Thanks for the replys. I was able to place his sofa, bed, etc against walls but I guess that would be the inconsistant part. I have not had things disappear from the inventory but it seems that once something goes into it the Sim has nothing to indicate that it has that item. I had a Sim that wanted a cell phone and he went to a community lot to buy it and recieved the aspiration points for it, then the next morning he rolled a buy a cell phone want, and he still rolls it quite frequently. If memory serves me right before NL if they had a cell phone (or the MP3 player or hand-held) in their inventory they would not roll the want. Also in one of the houses that I put items in the inventory and then took them out to see if they would get the 'groundshadow' error was a hottub. After I put it into the inventory and put it back on the lot the one of the Sims wants rolled to buy a hottub.

I had forgotten about the boolprop command it has been quite sometime and quite a few games since I last played The Sims as I found University was... well kind of lackluster. Thank you gillies for the info on the notownieregen, now I am off to torch those bloody downtownies.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Kestran on 2005 October 06, 16:41:50
Just a suggestion, but anytime I've had a problem with an item (a double bed that only allows one person to sleep on it, a chair that stays pushed out when it's against a table or desk etc) I've been able to fix it by doing boolprop testingcheatsenabled true and then holding shift and clicking on the object and choosing force error, then reset. This should reset the object to its original state.

Motoki. I read somewhere that doing that force error thing would do some very very bad things to the game. Is that wrong?


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Motoki on 2005 October 06, 17:06:28
I don't know who said that but I suspect someone at the BBS. :p I've used it LOADS of times with no problems. It just resets the object to its original state.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: miramis on 2005 October 06, 17:11:19
If Reset doesn't work the options come up again, just don't ever hit Delete because I think that deletes the object from the actual game.  It's not the cheat that's bad, it's how you use it.  If you ever get in a situation where the options just keep coming up because reset or cancel don't work, reboot the pc.

Don't force error on the Renewu reward - reset/cancel doesn't work on that one.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Motoki on 2005 October 06, 21:55:07
Yes, for an object, delete gets rid of it for good, gone, poof. The only way to remedy that is to kaching yourself enough money to buy a new one. ;) For a sim though delete isn't a huge deal because they will come back when you reload the lot. It's pretty much akin to turning moveobjects on and deleting them.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: miramis on 2005 October 07, 01:39:36
Motoki, are you saying that the object doesn't get completely erased from the game if you 'force error/delete'?  A bbs post I read long ago gave me the impression that unless the game was re-installed the object would be gone for good.  I get the feeling now though that it was posted by a moron, and I'm twice the idiot for taking it on board  ::)


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: RainbowTigress on 2005 October 07, 02:55:46
Motoki, are you saying that the object doesn't get completely erased from the game if you 'force error/delete'?  A bbs post I read long ago gave me the impression that unless the game was re-installed the object would be gone for good.  I get the feeling now though that it was posted by a moron, and I'm twice the idiot for taking it on board  ::)
It's like you deleted it in Buy/Build mode, only you don't get simoleans for it.  It's still an object you can purchase in the game, you just don't have that particular one in your house anymore. :)


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Motoki on 2005 October 07, 02:57:48
force error > delete removes the object from your lot. It doesn't remove it from the catalog and you can of course buy another one.

*edit: Rainbow beat me to it. :)


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: RainbowTigress on 2005 October 07, 03:09:33
*edit: Rainbow beat me to it. :)
;D


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: miramis on 2005 October 07, 03:23:56
Thanks Rainbow & Motoki, that's one more myth laid to rest for me :)


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: witch on 2005 October 07, 04:25:55
You're not supposed to use the debug mode, shift click on a sim and Delete though, are you? I'm sure MaxoidTom told me I have fubared my sims when I did that. He said Reset was fine. Delete would be for objects.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Motoki on 2005 October 07, 04:27:16
*shrug* I've done it without problems, but anyway there's not much need to when you can delete them with move objects or just try reseting them.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: witch on 2005 October 07, 04:34:08
Yeah, I use Delete with MoveObjects on sims, that works fine & I've never had a problem.

I had a moveout bug in my first n'hood and using debug mode, selected Delete on a sim instead of Reset, completely screwed the sim. BFBVFS  :'(


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: ElviraGoth on 2005 October 15, 15:40:53
Well, I don't seem to have a problem with shadows showing up for the objects that can't be placed against a wall, but after moving 15 sim families to new houses, this is what I noticed consistenly:

Single beds place fine.
Double beds: can't be placed against the wall.
Dressers/armoires: Most of the time, can't be placed against the wall.
Couches (sofas):  Can place with one arm against a wall, but not the other.  (So I could only place them facing one direction, but not facing the opposite direction, with an arm next to a wall.)
Pianos: place fine.
Any other musical instrument has to be away from the wall by a tile, even though I've placed them next to a wall before.

Now - I used moveobjects to postition them next to the wall.  For every double bed I did this with, my sims were unable to woohoo.  It would come up in the pie menu for only one of the two involved, but not for the other.  When I clicked on "woohoo" for the sim it showed up for, it would go up to the bed queue like it should, then disappear right away.  I had to sell the bed and buy a new one, and then they could woohoo without problem.  Other activities like sleeping and relaxing worked like they should on the bed that had been moved, though.

I've only had one painting that I moved, and I didn't have any trouble placing it on a wall.  Also have a couple of photos that one artistic sim took, and they moved from one house to the other just fine as well.

I didn't try to force error on the beds, but I have a couple of previously moved sims whose beds I haven't replaced yet, and if I think of it I'll try to force an error on a bed and see it if works.

Things I don't move any more are curtains/drapes.  These always show up from the outside of the house when the wall is cutaway, and I find it very annoying, so I leave the drapes in the old house and buy them new ones in the new house.  Also, purchased paintings that are moved from one house to another do the same thing.

Those are the only things I've noticed so far.

Edit:  I tried force error/reset on one of the beds and it didn't work.  I had to delete it and buy another one.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: MaxoidTom on 2005 October 15, 17:52:08
Well, I don't seem to have a problem with shadows showing up for the objects that can't be placed against a wall, but after moving 15 sim families to new houses, this is what I noticed consistenly:

Single beds place fine.
Double beds: can't be placed against the wall.
Dressers/armoires: Most of the time, can't be placed against the wall.
Couches (sofas):  Can place with one arm against a wall, but not the other.  (So I could only place them facing one direction, but not facing the opposite direction, with an arm next to a wall.)
Pianos: place fine.
Any other musical instrument has to be away from the wall by a tile, even though I've placed them next to a wall before.

Now - I used moveobjects to postition them next to the wall.  For every double bed I did this with, my sims were unable to woohoo.  It would come up in the pie menu for only one of the two involved, but not for the other.  When I clicked on "woohoo" for the sim it showed up for, it would go up to the bed queue like it should, then disappear right away.  I had to sell the bed and buy a new one, and then they could woohoo without problem.  Other activities like sleeping and relaxing worked like they should on the bed that had been moved, though.

I've only had one painting that I moved, and I didn't have any trouble placing it on a wall.  Also have a couple of photos that one artistic sim took, and they moved from one house to the other just fine as well.

I didn't try to force error on the beds, but I have a couple of previously moved sims whose beds I haven't replaced yet, and if I think of it I'll try to force an error on a bed and see it if works.

Things I don't move any more are curtains/drapes.  These always show up from the outside of the house when the wall is cutaway, and I find it very annoying, so I leave the drapes in the old house and buy them new ones in the new house.  Also, purchased paintings that are moved from one house to another do the same thing.

Those are the only things I've noticed so far.

Edit:  I tried force error/reset on one of the beds and it didn't work.  I had to delete it and buy another one.

It sounds like you are pretty knowledgeable about these problems.  Could you post some information using the official bug form for NL on the Sims 2 BBS?  I asked the engineer who worked on inventory to take a look, but he was unable to reproduce these issues.  Any 3rd party modifications that may have conflicted?


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: simmiecal on 2005 October 15, 19:23:51

It sounds like you are pretty knowledgeable about these problems.  Could you post some information using the official bug form for NL on the Sims 2 BBS?  I asked the engineer who worked on inventory to take a look, but he was unable to reproduce these issues.  Any 3rd party modifications that may have conflicted?

Just as an FYI -
I had the same problem with beds and dressers with no hacks/objects/downloads in the game (had never been in the game at that time) so I really think this is a NL problem. There are several people who don't have any mods in the game that have had this happen. The engineer couldn't reproduce this with any double bed? It happened with every expensive (top 3 priced) double beds that I had put into inventory (don't know about the cheaper ones - my sims only buy the best  ;) ). I do know that in two cases, the sim was moving from a base neighborhood to a downtown lot when it happened, but it also happened with a move between two lots in the base neighborhood.   ???

But even with these glitches with the inventory, I still think the inventory is one of the best features of NL. Hopefully we can resolve these few problems with it.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Scotbo on 2005 October 15, 19:44:38
I've been having the same problem with objects taken from the inventory and my game is hack free (with the exception of Quaxi's  no-censor hack). I normally play with shadows off so I haven't seen any errors related to that.  I've noticed it with double beds, dressers and some career and aspiration rewards. It doesn't effect every instance of these objects, but does it often enough that it is quite annoying.  I have to delete the object and buy a new one so that it can be placed against walls.

I've also had problems moving some objects into the inventory.  The buffet table and university degrees (taken off the wall) are the only objects I've had issues with so far.  I grab the object with the mouse, but there is no description in the inventory panel and it won't allow me to place it in inventory.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: ElviraGoth on 2005 October 16, 13:21:46
Scotbo - to take the degrees off the wall you have to select the sim and have them take the degree.  Click on it and you should have an option to view it, and if the degree is theirs, an option to take it.  I tried to place one in inventory like you do everything else, and I couldn't, then remembered you could have them take it the other way.

And, I forgot, I did have problems with some of the career rewards.  One time it was the chocolate factory and another time it was the surgical dummy.  But other houses had those same objects and placed ok, so those were inconsistent.  I never had a problem with the punching bag, and I know I moved at least two of those.

I think at the time I moved these families I didn't have any hacks in, because I don't think anything was NL "approved" yet.  And I use very few, anyway.

Thanks MaxoidTom, but I'm probably one of the least knowledgeable players who visit this board.  I just know that this is what happened when I moved these families!  ;D

Found out while playing last night that another double bed was a problem.  The three double beds I've used are the colonial, the four-poster, and the funky platform bed.  The platform bed was the one that gave me trouble with woohoo last night.

I also have a wierd thing happen occasionally (only a couple of times so far) where it looks like a sim is in the bed, but there's no one there.  The covers are heaped up like someone is in bed, and no one can use the bed (or that side of the bed, if it's a double).  When it first happened, it was a single bed and the sim was able to get in like usual, and when they got up and made the bed it made up normally.  But this just happened again in a double bed, which had already been made, I think, and that side of the bed was unusable.  I had to wake up the sleeper to buy them another bed so the spouse could go to bed!  The first time it happened was pre-NL, and I have NL and the installed the patch the first day it was available.  So that may be a glitch related to my computer.  It's only happened since I bought my new Dell XPS Gen 5 with the GeForce 6800 graphics card.

And, just for you people who are still using what I just got rid of for computer systems (was a 2.2 Ghtz, 512 MB RAM, GeForce 5500 with 256 MB RAM), even with 3.8 Ghtz, 2 GB RAM, and the faster, better graphics card, I still get lag when a car or sim enters the lot.  They just move a little faster.  Community lots are still slower when there's a lot of sims on them.  But I have great graphics!  I actually even have textures on stuff I didn't know HAD textures! LOL!  I could probably get rid of the lag by lowering my graphics settings, but I love the look more than I'm interested in speeding up the little bit of lag I get. 

So don't get in a big hurry to buy a better computer.  I really didn't notice a huge difference in speed of movement.

Edit:  I submitted the inventory placement problem on the website.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: simmiecal on 2005 October 16, 15:53:42
Noticed something new:

Yesterday, I tried to place a brand new bed against a 45 degree angle wall. It acted just like a bed that I took out of inventory: I couldn't place it against the wall. I had to use moveobjects on to place it. Now, I've never placed a bed before at a 45 degree angle, so I don't know if you always have to use the moveobjects cheat (although I doubt it as I don't have to use it for other objects).

BUT - two of the three houses where I first tried to place a double bed / dresser from a sims inventory were in rooms that had a 45 degree angle wall. (Can't remember if the third one did or not.) Since this problem with the inventory doesn't happen all the time, it got me thinking that maybe the 45 degree angle walls have something to do with it?  ??? I'm not sure why that would be, but then again, I didn't understand why a maid wouldn't clean a room with a door at a 45 degree angle either.  :-\

Has anyone else noticed whether or not their was a diagonal wall / door in the room where you had a problem placing an item from inventory?


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Scotbo on 2005 October 16, 17:48:01
Quote from: ElviraGoth
Scotbo - to take the degrees off the wall you have to select the sim and have them take the degree.  Click on it and you should have an option to view it, and if the degree is theirs, an option to take it.  I tried to place one in inventory like you do everything else, and I couldn't, then remembered you could have them take it the other way.

Thanks, Elvira.  I think I actually did try to get the sim to take it, but I only saw the option to view when I clicked on it.  It may not have been the degree owner selected, so that was likely the problem. I've tried to move the buffet in several houses now and it still won't work though. Has anyone else noticed this?


Quote from: ElviraGoth
I also have a wierd thing happen occasionally (only a couple of times so far) where it looks like a sim is in the bed, but there's no one there.  The covers are heaped up like someone is in bed, and no one can use the bed (or that side of the bed, if it's a double).  When it first happened, it was a single bed and the sim was able to get in like usual, and when they got up and made the bed it made up normally.  But this just happened again in a double bed, which had already been made, I think, and that side of the bed was unusable.  I had to wake up the sleeper to buy them another bed so the spouse could go to bed!  The first time it happened was pre-NL, and I have NL and the installed the patch the first day it was available.  So that may be a glitch related to my computer.  It's only happened since I bought my new Dell XPS Gen 5 with the GeForce 6800 graphics card.

I've had this problem on occasion too with the base game, prior to installing any expansion packs.  I don't think it was ever fixed, because I still have it happen once in awhile.  I think it might be related to invisible sims on the lot.  I've had it happpen with chairs and couches too.  I also encountered an invisible sim in the Goth house the other day.  He/she was sitting at the dinner table and you could see the food being eaten, but couldn't see who was eating it. I thought this was fixed with a patch, but apparently the problem is back again if it was.

Quote from: simmiecal
Noticed something new:

Yesterday, I tried to place a brand new bed against a 45 degree angle wall. It acted just like a bed that I took out of inventory: I couldn't place it against the wall. I had to use moveobjects on to place it. Now, I've never placed a bed before at a 45 degree angle, so I don't know if you always have to use the moveobjects cheat (although I doubt it as I don't have to use it for other objects).

BUT - two of the three houses where I first tried to place a double bed / dresser from a sims inventory were in rooms that had a 45 degree angle wall. (Can't remember if the third one did or not.) Since this problem with the inventory doesn't happen all the time, it got me thinking that maybe the 45 degree angle walls have something to do with it?  ??? I'm not sure why that would be, but then again, I didn't understand why a maid wouldn't clean a room with a door at a 45 degree angle either.  :-\

Has anyone else noticed whether or not their was a diagonal wall / door in the room where you had a problem placing an item from inventory?

simmiecal, I'm pretty sure that there were no diagonal or 45 degree walls in any of the rooms where I encountered the problem.  It's a good thought though, as doors on these walls seem to be buggy.


Btw, I am grateful to have found this forum.  I'd just like to thank JM Pescado for all his hard work and also MaxoidTom for taking the time to help us out.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: MissDoh on 2005 October 16, 18:20:02
I had the same problem but I notice this, though it is a temporary solution since it should definitely be fix.

I place objects on the lots from the inventory and for some reason could not place them against the wall, I saved the lot, reload it, place back those items in the Sim inventory, save again then reload, took them from the inventory and place them back and they were ok.  Complicated but it worked so far in my case, it is useful for people that don't want to use boolprop.



Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Havelock on 2005 October 16, 19:19:53
I have the same Shadowprob in my game but not with every object i place in my sims Inventory. My error Log displays this errors for my Objects. 

ERROR TSSGShadow: GUOB subset not bound to GUOB material: 'groundshadow' in 'chairDiningCommunityLot'
.\source\TSSGShadow.cpp(1586)
ERROR TSSGShadow: GUOB subset not bound to GUOB material: 'southwallshadow' in 'stereoModerate'
.\source\TSSGShadow.cpp(1586)
ERROR TSSGShadow: GUOB subset not bound to GUOB material: 'eastwallshadow' in 'stereoModerate'
.\source\TSSGShadow.cpp(1586)
ERROR TSSGShadow: GUOB subset not bound to GUOB material: 'westwallshadow' in 'stereoModerate'
.\source\TSSGShadow.cpp(1586)
ERROR TSSGShadow: GUOB subset not bound to GUOB material: 'groundshadow' in 'tableEndOctagonal'
.\source\TSSGShadow.cpp(1586)
ERROR TSSGShadow: GUOB subset not bound to GUOB material: 'northwallshadow' in 'tableEndOctagonal'
.\source\TSSGShadow.cpp(1586)
ERROR TSSGShadow: GUOB subset not bound to GUOB material: 'southwallshadow' in 'tableEndOctagonal'
.\source\TSSGShadow.cpp(1586)
ERROR TSSGShadow: GUOB subset not bound to GUOB material: 'eastwallshadow' in 'tableEndOctagonal'
.\source\TSSGShadow.cpp(1586)
ERROR TSSGShadow: GUOB subset not bound to GUOB material: 'westwallshadow' in 'tableEndOctagonal'
.\source\TSSGShadow.cpp(1586)
ERROR TSSGShadow: GUOB subset not bound to GUOB material: 'groundshadow' in 'chairDiningCommunityLot'

It is a verry long List if i move a complete Household. In my Game Beds could no longer placed against Walls same for Dressers, Bookcases, Rewardobjects and other Stuff. Today i have moved one Family to another lot und have seen from the same Chair 2 pieces have lost the shadows and 5 others plus the Diningtable not. It looks to me not every object placed in Inventorys looses the Shadows. And for Objects we cant get in the Inventorys the Jukebox is not placeable in it as well.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: ElviraGoth on 2005 October 17, 02:34:01
I don't use diagonal walls.  Don't like them.  They mess up my decorating schemes.

Have had a problem with a sofa once, where no one could sit on one of the cushions.  And dining chairs get "occupied" occasionally, as well.  I usually just sell them and buy new.

The first time I had an "in use" problem was with the dartboard in the Dreamer house.  This was with the base game.  No one could play darts because it supposedly was being played by someone, but there wasn't anyone there.  That was when I started going to the official board, and found out I had to use moveobjects to get rid of it, since I couldn't sell it.  Other little things got me looking around until I found VS and JM, and I followed him here because these people seem to know the most about this game.

I have had the shadow missing problem show up before (pre-moving with NL), also duplicate audio sounds and "missing hat" something or other.  Also missing animations.  Just from a few times checking my logs.  I assume it happens if there's something your system doesn't have that is available, or if you have something turned off in your game settings.  Are these things the cause of some of the glitches I get?  Right now, I have a weird glitch when sims are studying.  While they are holding the book, occassionally one hand and the book will "dip" down to their lap for a split second.  Doesn't happen all the time, and will only happen in some dorms and regular neighborhood houses.  One dorm may have it happen with everyone when they study, and another won't.  One house has it, none of the others do.  Can't pinpoint a cause - whether it's an object on the lot or something else.


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: Hook on 2005 October 17, 02:35:13
Quote from: ElviraGoth
I also have a wierd thing happen occasionally (only a couple of times so far) where it looks like a sim is in the bed, but there's no one there.  The covers are heaped up like someone is in bed, and no one can use the bed (or that side of the bed, if it's a double).
I've had this problem on occasion too with the base game, prior to installing any expansion packs.  I don't think it was ever fixed, because I still have it happen once in awhile.  I think it might be related to invisible sims on the

Mom:  "Little Johnny, it's past your bed time."

Little Johnny:  "But I can't go to bed, Mom.  My invisible friend is already sleeping there!"

The Sims 2 gets more lifelike every day. :D

Hook


Title: Re: Objects from Sims' inventory unable to cast shadows
Post by: ElviraGoth on 2005 October 17, 02:37:27
Good one, Hook.  I've thought that a time or two myself!  ;D

That or the darn thing's haunted.  Except I have no deaths in the hood yet, so no ghosts.

"I see dead people."