Title: Stack object's neighbor ID Post by: Inge on 2007 March 11, 20:18:28 Um.. anyone know *which* of the various numbers is the neighbor ID? In SimPE I can see for each sim: an instance number, a number on their character file, and a GUID. I don't suppose it's the GUID cos the data fields that hold neighbor ID are not wide enough.
Title: Re: Stack object's neighbor ID Post by: Marhis on 2007 March 11, 21:36:37 According to what I've seen, the nID seems to be the instance number.
How I did the check: take a married couple, then spawn tombstone of L&D, click on each sim and choose "show parent and sibling relationships": the text message reports the relationship and the nID, and that is corresponding to the instance number. Title: Re: Stack object's neighbor ID Post by: Inge on 2007 March 11, 21:51:42 Thanks very much :)
|