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TS2: Burnination => The Podium => Topic started by: eamethyst on 2007 March 01, 06:19:50



Title: Odd things I noticed about Seasons
Post by: eamethyst on 2007 March 01, 06:19:50
I haven't actually played The Sims for at least a month, but I picked up Seasons yesterday.  Just before I got distracted by another game, I had started a new neighborhood with just 1 YA.  I don't think I even got her through her first semester.  So when I installed last night, I deleted the Sims 2 folder from My Documents, having moved Downloads to the desktop first, and let the game recreate all neighborhoods.  I don't have a Pleasantview.  There are 3 neighborhoods in my game now, Riverblossom whatever, Strangetown, and Veronaville.  And of course the option to add a new neighborhood.  Not that it matters really, I've never really been attached to the premade 'hoods, but it did surprise me.

The other odd thing I noticed, I went into the Greenman household to check out the house, and the new buy and build menu options.  The active Sim on entering the lot, was the Green woman, Rose, I think.  One of her starting wants is to be cured of Plantsimism.  If the whole purpose of her being in the game is to introduce this new "creature", why start her with the want to be cured?


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 01, 07:00:49
Heh -- I didn't even know they could be 'cured' -- I thought the plant people were a new species like the aliens.


Title: Re: Odd things I noticed about Seasons
Post by: Bangelnuts on 2007 March 01, 07:02:27
I installed Seasons  after backing up my game.I was stunned to discover all my favorite fixes and hacks still work in game. they usually break immediately. the lone exception was with cep as usual that is broken. since Pleasant view is my favorite neighborhood and the  one I play exclusively I didn't want to lose my families so I added seasons rather than starting fresh.SimPe of course doesn't recognize the new Maxis hood.
     So the only apparent updates needed on my Programs are  CEP and Sim Pe. with SimPe it works with all the original neighborhoods and sims just the new hood needs to be added and weather related items and clothing,objects.so that was a pleasant surprise. with Pets SimPe was hopelessly broken. CEP breaks all the time anyway even when it is updated I have issues with flashing "blue" objects    


Title: Re: Odd things I noticed about Seasons
Post by: Magwitch on 2007 March 01, 07:03:33
Nah, they're like the vamps. You can cure them by buying a potion off the annoying gypsy woman who's always hanging around.


Title: Re: Odd things I noticed about Seasons
Post by: withacy on 2007 March 01, 07:21:10
I bought Seasons yesterday (but they didn't have the guide - so that should be coming by Fedx today from Amazon), installed it and played it with an existing family for about 3 hours.  Now some of that time was buying/building a garden, etc.  But still - I only made it through ONE SIM DAY!

Sim time moves slower in this game.  Like half as fast.  The Sims still move the same speed - but less time ellapses.  I guess it makes sense, since I was wondering how they'd have time to add outdoor family activities to their schedule.  And it's cool that you no longer need a whole hour to get one out of bed, dressed and out the door.  But acquiring skills or teaching animal commands take forever.

Am I just nuts?  Tell me someone else has noticed this.  Or is this a feature of the game that everyone else but me knew about?   ???


Title: Re: Odd things I noticed about Seasons
Post by: Karen on 2007 March 01, 07:34:49
One thing I noticed playing this morning - pregnant Sims don't have the option to change into outerwear (clicking on the coat rack does nothing).  I guess they didn't make any pregnant outerwear meshes.


Title: Re: Odd things I noticed about Seasons
Post by: ZiggyDoodle on 2007 March 01, 08:07:18
Quote
I didn't even know they could be 'cured' -- I thought the plant people were a new species like the aliens.

Nope.  You can turn a Sim into plant person by overspraying your garden.  Gets an instant gold gardening badge.  Then you can call the gardening club and buy the antidote.  Back to normal, but keeps the gold gardening badge.

Plant people can reproduce asexually.  Shake out a seed and bingo, instant toddler who can walk and talk and skips childhood.  Grows directly into an adult.

Of course, I've only read about this stuff having just picked up my copy of EP5 this morning.  It sits in my card car till after work.

Edit: typo fixed


Title: Re: Odd things I noticed about Seasons
Post by: The~Simmer on 2007 March 01, 08:10:14
I've been having a problem (well two) where my sims (it's spring time) keep changing into there outer wear everytime they get out the door even when it isn't raining and it's dry outside (No puddles), does anybody else's game do this?   Another thing is my family has a pond on their lot and the can't fish in it even though I see fish in it, it's deep enough and I'm pretty sure it's big enough.  Funny thing in my game is the fish swim above the water and some how swim above the ground at times too.


Title: Re: Odd things I noticed about Seasons
Post by: purplehaze on 2007 March 01, 09:01:20
I bought Seasons yesterday (but they didn't have the guide - so that should be coming by Fedx today from Amazon), installed it and played it with an existing family for about 3 hours.  Now some of that time was buying/building a garden, etc.  But still - I only made it through ONE SIM DAY!

Sim time moves slower in this game.  Like half as fast.  The Sims still move the same speed - but less time ellapses.  I guess it makes sense, since I was wondering how they'd have time to add outdoor family activities to their schedule.  And it's cool that you no longer need a whole hour to get one out of bed, dressed and out the door.  But acquiring skills or teaching animal commands take forever.

Am I just nuts?  Tell me someone else has noticed this.  Or is this a feature of the game that everyone else but me knew about?   ???

What? HUH ?  I played a few hours yesterday and went through approximatly 8 Sims days, 2 Gold Gardening badges, 1 God and 1 Silver fishing badge, and a garden club membership. All played on one lot with 2 elderly Sims.


Title: Re: Odd things I noticed about Seasons
Post by: PlayLives on 2007 March 01, 09:54:50
Anyone get the garden club to come to the house yet? I had a sim drop by saying he was from the club but I don't get the option on the phone.


Title: Re: Odd things I noticed about Seasons
Post by: withacy on 2007 March 01, 10:08:32

Sim time moves slower in this game.  Like half as fast.  The Sims still move the same speed - but less time ellapses. 

What? HUH ?  I played a few hours yesterday and went through approximatly 8 Sims days, 2 Gold Gardening badges, 1 God and 1 Silver fishing badge, and a garden club membership. All played on one lot with 2 elderly Sims.

Well, during that day Dad fertalized, planted and water a new (twelve square) garden in the greenhouse, got a bronze shield, and joined the garden club ALL while Mom (with 10 Charisma) was training a Genius cat to "Come Here" (in only about 2 or 3 Sim Hours)  That includes the Garden Club inspection and report.  The triplet toddlers were upstairs playing with their skillbuilding toys.  Like I said, Sim time was moving VERY slowly.

Quote
Anyone get the garden club to come to the house yet? I had a sim drop by saying he was from the club but I don't get the option on the phone.

I thought I saw it under "Call" and "Service".


Title: Re: Odd things I noticed about Seasons
Post by: maxon on 2007 March 01, 10:12:26
Are you sure you don't have the time control clock?


Title: Re: Odd things I noticed about Seasons
Post by: Ellie on 2007 March 01, 10:29:02
In my game, something seems to be wrong with babies and toddlers. The babies are almost constantly crying, even when they just have been fed, changed and bathed and put into their crib, they still cry and don't stop until they are cuddled, then start again when they are left alone. Okay, I have to play without most of the baby hacks I'm used to, but I don't remember babies crying without a reason before.

With the toddlers, it seems that they are not getting tired as fast as they should, they have the same sleep rhythm as other sims. They wake up in the morning and can stay awake until late in the evening.

I wonder if anyone else has noticed these or if I should take a second look at the hacks I left in..


Title: Re: Odd things I noticed about Seasons
Post by: withacy on 2007 March 01, 10:39:05
Are you sure you don't have the time control clock?

Not unless I accidently downloaded it in a lot.  But even if that's the case, why wouldn't this time issue start before I loaded Seasons?  I haven't downloaded anything, placed or entered any new downloaded lots since adding the EP.  I went into two lots that were part of the new neighborhood that comes with Seasons, and into the lot I had been playing before.  And THAT house was one I had created from scratch.


Title: Re: Odd things I noticed about Seasons
Post by: KatEnigma on 2007 March 01, 10:46:45
My time has been normal- in fact, I was so busy keeping my Sims playing with the new things that time kept slipping away on them and I'd suddenly realize it was 4 AM and they had to be at work at 9.  :D

My babies and toddlers are fine too.

I also joined the Garden Club.


Title: Re: Odd things I noticed about Seasons
Post by: doren on 2007 March 01, 10:46:56
Are you sure you don't have the time control clock?

Not unless I accidently downloaded it in a lot.  But even if that's the case, why wouldn't this time issue start before I loaded Seasons?  I haven't downloaded anything, placed or entered any new downloaded lots since adding the EP.  I went into two lots that were part of the new neighborhood that comes with Seasons, and into the lot I had been playing before.  And THAT house was one I had created from scratch.

I haven't installed seasons yet (I'm about to do it), but if this was true it would be great.


Title: Re: Odd things I noticed about Seasons
Post by: shadow on 2007 March 01, 11:21:38
I've played since yesterday and have encountered a few annoyances. 1.  Constant showering or bathing.  2. In UNI dorm students only have the choice of clean up or resume cooking when trying to get them to eat even though the food is laid out by the cook same as always. 3.  Toddlers levitating.  4.  Food sparkles (probably due to a food related hack).  5. Random puddles in the house (no pets and it's not raining).  The constant showering/bathing is the most annoying thing.

ETA:  I just realized where the random puddles are coming from - stupid autonomous water balloon throwing!  :-[ >:(


Title: Re: Odd things I noticed about Seasons
Post by: eamethyst on 2007 March 01, 11:30:56
The food sparkles are a feature of the EP.  It is supposed to indicate food made with home grown, or home caught food, and have a higher hunger value.


Title: Re: Odd things I noticed about Seasons
Post by: Karen on 2007 March 01, 11:39:37
This one isn't a bug, but I thought it was interesting:  I put a roller skating rink in the yard of one of my houses and sent a kid out to skate.  He was out there for hours, but I didn't think anything of it until a message popped up indicating that the kid was getting too hot, and if I didn't cool him down, I might get a visit from the social worker.  So can we gather from this that exercise causes Sims' body temperature to go up?  It was springtime on this lot when it happened, so I wasn't expecting any heat-related problems.


Title: Re: Odd things I noticed about Seasons
Post by: eve_ftw on 2007 March 01, 11:41:54
well I bought the e link version of the game, not sure how much difference that makes, but I've been playing quite a bit since yesterday. I have to say it was suprisingly unbuggy for me and I didn't notice any difference in time (not saying there isn't, I just hadn't noticed any).  My issue right now is trying to figure out which of my hacks is keeping my sims from going to work. They will sometimes make it to the car and off the screen, only to pop back up by the house. grrrr.... annoying.
I had a hack to throw community parties, but it doesn't appear to have been updated since before Pets and no longer works.... anyone know of another? My wedding chapel is standing empty!
Also, the nifty clothing tool I had (looks like a folded up shirt and allows you to buy clothes right from home, though it didn't give the proper "buy clothing" want satifaction) needs an update for season to allow for the new outerwear. Does anyone know of a new hack for this? I can't even remember where I found it....


Title: Re: Odd things I noticed about Seasons
Post by: Karen on 2007 March 01, 11:42:51
Also, the nifty clothing tool I had (looks like a folded up shirt and allows you to buy clothes right from home, though it didn't give the proper "buy clothing" want satifaction) needs an update for season to allow for the new outerwear. Does anyone know of a new hack for this? I can't even remember where I found it....

The clothingtool is Pescado's.  I'm sure he'll have an update out one of these days, just be patient.


Title: Re: Odd things I noticed about Seasons
Post by: vilia on 2007 March 01, 11:45:21
Re the Greenman household - I found that the wife wanted to be cured of Plantism but the hubby wanted to become a Plantsim.

Re the skilling - sims learn faster in Autumn so perhaps the other seasons were tweaked to accommodate that.

Re the skating - sims can get too hot from any form of exercise. One of my adult sims had to cool down *in winter* after exercising outside.


Title: Re: Odd things I noticed about Seasons
Post by: KatEnigma on 2007 March 01, 11:47:21
This one isn't a bug, but I thought it was interesting:  I put a roller skating rink in the yard of one of my houses and sent a kid out to skate.  He was out there for hours, but I didn't think anything of it until a message popped up indicating that the kid was getting too hot, and if I didn't cool him down, I might get a visit from the social worker.  So can we gather from this that exercise causes Sims' body temperature to go up?  It was springtime on this lot when it happened, so I wasn't expecting any heat-related problems.

Yes, there are lots of activities that either make your Sims hotter or cooler. Luckily they've capped them all (from info in the guide) so that just by doing them, your Sim won't get heatstroke, but apparently not enough to prevent the social worker from coming.  :D


Title: Re: Odd things I noticed about Seasons
Post by: lizzycat on 2007 March 01, 12:03:50
Quote
With the toddlers, it seems that they are not getting tired as fast as they should, they have the same sleep rhythm as other sims. They wake up in the morning and can stay awake until late in the evening.

That does appear to be true.  My toddler was awake for an entire Sims day, two days in a row.


Title: Re: Odd things I noticed about Seasons
Post by: eve_ftw on 2007 March 01, 12:08:09
Also, the nifty clothing tool I had (looks like a folded up shirt and allows you to buy clothes right from home, though it didn't give the proper "buy clothing" want satifaction) needs an update for season to allow for the new outerwear. Does anyone know of a new hack for this? I can't even remember where I found it....

The clothingtool is Pescado's.  I'm sure he'll have an update out one of these days, just be patient.

cool :) I hate leaving my lot to buy clothes.... I'm lazy I guess lol


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 01, 12:11:46
Monique's computers and DJSims shopping computer both let your sims buy stuff 'online'. Neither has been updated for Seasons yet, though.


Title: Re: Odd things I noticed about Seasons
Post by: shadow on 2007 March 01, 12:27:50
The food sparkles are a feature of the EP.  It is supposed to indicate food made with home grown, or home caught food, and have a higher hunger value.

I don't have either home grown or home caught food and my daughter's food doesn't sparkle on her computer.  Anyway, all my food sparkles and none of hers does.


Title: Re: Odd things I noticed about Seasons
Post by: Assmitten on 2007 March 01, 12:33:35
This one isn't a bug, but I thought it was interesting:  I put a roller skating rink in the yard of one of my houses and sent a kid out to skate.  He was out there for hours, but I didn't think anything of it until a message popped up indicating that the kid was getting too hot, and if I didn't cool him down, I might get a visit from the social worker.  So can we gather from this that exercise causes Sims' body temperature to go up?  It was springtime on this lot when it happened, so I wasn't expecting any heat-related problems.

Yes, there are lots of activities that either make your Sims hotter or cooler. Luckily they've capped them all (from info in the guide) so that just by doing them, your Sim won't get heatstroke, but apparently not enough to prevent the social worker from coming.  :D

NOOO! The social worker shouldn't come because a kid is hot from rollerskating! GAH! They should have left it at true neglect.


Title: Re: Odd things I noticed about Seasons
Post by: KatEnigma on 2007 March 01, 12:44:56
This one isn't a bug, but I thought it was interesting:  I put a roller skating rink in the yard of one of my houses and sent a kid out to skate.  He was out there for hours, but I didn't think anything of it until a message popped up indicating that the kid was getting too hot, and if I didn't cool him down, I might get a visit from the social worker.  So can we gather from this that exercise causes Sims' body temperature to go up?  It was springtime on this lot when it happened, so I wasn't expecting any heat-related problems.

Yes, there are lots of activities that either make your Sims hotter or cooler. Luckily they've capped them all (from info in the guide) so that just by doing them, your Sim won't get heatstroke, but apparently not enough to prevent the social worker from coming.  :D

NOOO! The social worker shouldn't come because a kid is hot from rollerskating! GAH! They should have left it at true neglect.

You forget that Sims can die of heatstroke, and they don't let kids die in the game. So to the game, that would be neglect.


Title: Re: Odd things I noticed about Seasons
Post by: Assmitten on 2007 March 01, 12:51:44
I think I never knew that. Lately I've been trying not to read too much about an EP before it comes out. I found that with a couple of them, there were no surprises, and that was dull. I did peep at a couple of pictures this time.

But heatstroke is good to know about.


Title: Re: Odd things I noticed about Seasons
Post by: gynarchy on 2007 March 01, 12:54:01
In my game, something seems to be wrong with babies and toddlers. The babies are almost constantly crying, even when they just have been fed, changed and bathed and put into their crib, they still cry and don't stop until they are cuddled, then start again when they are left alone.

I read about the constantly crying babies issue last night - when they grow into toddlers or made selectable with the testing cheat, their fun bar is completely bottomed out. Playing with them should keep them from whinging the whole time.


Title: Re: Odd things I noticed about Seasons
Post by: eve_ftw on 2007 March 01, 13:00:10
Monique's computers and DJSims shopping computer both let your sims buy stuff 'online'. Neither has been updated for Seasons yet, though.

I haven't had the computers since I installed pets and there was some conflict with them, I had forgotten about them.... hmmmm I'll have to keep an eye out for the updates...Grrrrrr


Title: Re: Odd things I noticed about Seasons
Post by: Annette on 2007 March 01, 14:18:48
I had the Greenman couple have a baby the regular woohoo way. A boy which was nice, but he was the darkest skin tone with red eyebrows. Just like Jenny and Poll Techs third child before they fixed the skin tone issues with NL. Now maybe she was the darkest tone to begin with (pre plantsimism), but it makes me wonder if the DNA is buggy again.
Baby boy is very restless. Good job I play with the sound off and can't hear him  ;D

On the changing to outerwear issue, I found that they only do so for the first couple of days in Spring, then will go outside in their usual clothes. I haven't got through an autumn yet so I don't know when the change back to wearing outer wear, but at least in summer they are not running around in their winter coats  :D


Title: Re: Odd things I noticed about Seasons
Post by: Assmitten on 2007 March 01, 14:20:42
Shoot. This sucks about the babies. I thought having babies be content in their cribs was a good compromise. I held my little bugs almost constantly, but then Sims can't eat, talk on the phone, etc or do anything while holding a baby!


Title: Re: Odd things I noticed about Seasons
Post by: altered on 2007 March 01, 14:23:58
I haven't actually played The Sims for at least a month, but I picked up Seasons yesterday.  Just before I got distracted by another game, I had started a new neighborhood with just 1 YA.  I don't think I even got her through her first semester.  So when I installed last night, I deleted the Sims 2 folder from My Documents, having moved Downloads to the desktop first, and let the game recreate all neighborhoods.  I don't have a Pleasantview.  There are 3 neighborhoods in my game now, Riverblossom whatever, Strangetown, and Veronaville.  And of course the option to add a new neighborhood.  Not that it matters really, I've never really been attached to the premade 'hoods, but it did surprise me.

That happened to me too, but it was because I used Jordi's Tutorial on how to get a clean new neighborhood, and had left my neighborhood N001 as N001-bak.  Did you use his tutorial prior to getting Season's, to set up your new neighborhood?  If so, I bet if you go into C:>Program Files>EA Games>The Sims 2>TSData>Res>UserData>Neighborhoods, you'll find that your N001 folder is either gone, or you had renamed it to N001-bak.  If you want to get Pleasantview back, then you'll need to rename it back to N001 and then restart the game.


Title: Re: Odd things I noticed about Seasons
Post by: KatEnigma on 2007 March 01, 14:32:38
I wonder if they did the baby thing on purpose, so you can't just abandon the baby on the floor except to feed and change it.  ;D Okay, I know, I give them way too much credit.

Anyway, even if you don't like to use cheats much, one maxmotives would solve the problem, if it's just that they start out with fun bottomed out. Then you could proceed as normal, assuming they didn't break something  else that makes babies' fun need decrease faster than normal.


Title: Re: Odd things I noticed about Seasons
Post by: miramis on 2007 March 01, 14:33:19
I had the Greenman couple have a baby the regular woohoo way. A boy which was nice, but he was the darkest skin tone with red eyebrows. Just like Jenny and Poll Techs third child before they fixed the skin tone issues with NL. Now maybe she was the darkest tone to begin with (pre plantsimism), but it makes me wonder if the DNA is buggy again.
Baby boy is very restless. Good job I play with the sound off and can't hear him  ;D

On the changing to outerwear issue, I found that they only do so for the first couple of days in Spring, then will go outside in their usual clothes. I haven't got through an autumn yet so I don't know when the change back to wearing outer wear, but at least in summer they are not running around in their winter coats  :D

Someone on the bbs cured her and posted a pic, she has darkest skin tone so no worries there.  Dna seems okay, so far...


Title: Re: Odd things I noticed about Seasons
Post by: Annette on 2007 March 01, 14:34:57
Oh good :D One less worry  ;D


Title: Re: Odd things I noticed about Seasons
Post by: Chyld on 2007 March 01, 15:13:29
Has anybody else had owned business lots screwing up? I played a full winter with one sim who owned a business and the season-counter on the business lot didn't stay synchronized with the home lot like other community lots, rather it seems to keep it's own track of seasons...


Title: Re: Odd things I noticed about Seasons
Post by: virgali on 2007 March 01, 19:25:43
I'm not sure if anyone has noticed this with their pets but ever since I play seasons my cat begs my sims for hugs, I first noticed the change midwinter and it continued well through spring. When I arrived at summer I had one of them blue screens of dead again so I'll have to play through this period again.
I during the lies and propaganda they mentioned often that with each season there are different types of activities. Maybe the reason toddlers cry for no reason is the same as why my cat is constantly meowing for hugs. She never asked for attention before.

Anyways, geets,
Ali


Title: Re: Odd things I noticed about Seasons
Post by: PandaGirl on 2007 March 01, 19:29:04
Isn't one of the seasons kind of dedicated to family and friends? 'Cause that might explain the sudden neediness of babies and animals.


Title: Re: Odd things I noticed about Seasons
Post by: Li'l Brudder on 2007 March 01, 19:35:48
Winter.


Title: Re: Odd things I noticed about Seasons
Post by: kutto on 2007 March 01, 19:55:48
I beleive it goes Spring-Roamnce, Summer-Friends, Fall-Skills/Career, and Winter-Family.


Title: Re: Odd things I noticed about Seasons
Post by: Ellatrue on 2007 March 01, 20:01:45
This one isn't a bug, but I thought it was interesting:  I put a roller skating rink in the yard of one of my houses and sent a kid out to skate.  He was out there for hours, but I didn't think anything of it until a message popped up indicating that the kid was getting too hot, and if I didn't cool him down, I might get a visit from the social worker.  So can we gather from this that exercise causes Sims' body temperature to go up?  It was springtime on this lot when it happened, so I wasn't expecting any heat-related problems.

Making out seems to, as well. I was playing with a married sim couple, and I noticed it sent the thermometer into the red. Hehehe.


Title: Re: Odd things I noticed about Seasons
Post by: PlayLives on 2007 March 01, 20:58:54
Not a negative but just wondering, why does McGreggor (single guy) have a barn on his lot that is made for animals with holding spots and everything? Did they plan to include animals in this pack or will this be coming later?


Title: Re: Odd things I noticed about Seasons
Post by: vilia on 2007 March 01, 21:44:31
Not a negative but just wondering, why does McGreggor (single guy) have a barn on his lot that is made for animals with holding spots and everything? Did they plan to include animals in this pack or will this be coming later?

I have no idea but I was wondering the purpose of it too. I thought maybe I could chuck all my reward objects/ffs debugger/lot sync timer/macrotastics etc etc stuff in the stalls.


Title: Re: Odd things I noticed about Seasons
Post by: twooflower on 2007 March 01, 21:58:07
I noticed a very odd problem with the Ottomas family (from the bin).  The mother Samantha was already pregnant and gave birth to twins.  They're not related to their father.  Their "father" is Patricia Wan (O'Mackey -- she married Gabe), who Samantha has not even met.  :o   While amusing, it seems to be a serious glitch, possibly a VBT.


Title: Re: Odd things I noticed about Seasons
Post by: straycat on 2007 March 01, 23:58:33
Only played it for two days (with all global hacks removed from the Downloads folder) but, so far, so good. The only weird thing is the "Primp" option.  It's missing. (I don't miss it though.)


Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 02, 01:28:47
Someone on the bbs cured her and posted a pic, she has darkest skin tone so no worries there.  Dna seems okay, so far...
I cured her too, just to see.  I didn't save, but she is S4.  The simdna cheat confirms that she carries DNA for dark skin, green eyes, and brown hair.  If you look closely, she still has brown eyebrows as a Plantsim.  You can tell if you do Change Appearance in a mirror, the eyebrows are in the brown bin.  The hair bin is grayed out though.  :(  She has eyeliner on, and I could put blush on her, but none of the lipstick I tried would show up.  ???


Title: Re: Odd things I noticed about Seasons
Post by: Karen on 2007 March 02, 03:30:56
Does anybody know if babies also have a temperature motive?  They don't seem affected by being carried outside in the snow, but given that you can't dress them, warmly or otherwise, I just wonder if it's possible for babies to get hot or cold (to the point that the social worker would notice).


Title: Re: Odd things I noticed about Seasons
Post by: Nepheris on 2007 March 02, 03:49:16
When I left the Greenman toddler outside in Spring (I believe) she had this little icon that said 'allergies!' in her tasklist. Nothing particular seemed to happen, though.

Any ideas on this or am I seeing things?


Title: Re: Odd things I noticed about Seasons
Post by: MistyBlue on 2007 March 02, 07:23:38
Has anyone noticed a change in personalities in relation to aspiration? I had a family sim, fresh out of CAS, that never spun the have a baby want. Actually, about halfway through her life, she spun the fear of having a baby. Her hubby, a knowledge sim, spun the have a baby want 3 times, which is the most I've ever seen for that aspiration and also never really had any knowledge sim wants. I did make the girl have one child and adopt another, she just didn't want them. lol

I also noticed that my sims never really want to go outside. Do I have to put a bazillion objects out there for them to "want" to? I thought they would want to build snowmen and have water balloon fights on their own. Eh...


Title: Re: Odd things I noticed about Seasons
Post by: Marhis on 2007 March 02, 07:27:57
2. In UNI dorm students only have the choice of clean up or resume cooking when trying to get them to eat even though the food is laid out by the cook same as always.

I always get this when installing a new EP, maybe it's related to the overall reset the game has. You can't, though, really "resume cooking", the only way to deal with them is to clean up.


Title: Re: Odd things I noticed about Seasons
Post by: syberspunk on 2007 March 02, 08:06:47
2. In UNI dorm students only have the choice of clean up or resume cooking when trying to get them to eat even though the food is laid out by the cook same as always.

I always get this when installing a new EP, maybe it's related to the overall reset the game has. You can't, though, really "resume cooking", the only way to deal with them is to clean up.

Wasn't there an experimental hack, dontshootfood, that was supposed to fix this?  Dunno if it works tho.

Ste


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 02, 08:07:11
2. In UNI dorm students only have the choice of clean up or resume cooking when trying to get them to eat even though the food is laid out by the cook same as always.
This is an artifact of the "Someone Shot The Food!" effect that occurs at every expansion and often patches. Basically, since every object in the game is reset, it re-runs the food's init code, which corrupts it into an indeterminate state. To prevent this, you need the "don't shoot food" hack in the test directory. Otherwise it will similarly corrupt all of the for-sale food in all of your businesses. Food that has already been shot will not be salvageable if you saved that lot, but anything you quit without saving or haven't loaded will not be shot.

Remember, don't shoot food!

The constant showering/bathing is the most annoying thing.
Try No-Autonomous APO lock, then install Bathroom Uses You.


Title: Re: Odd things I noticed about Seasons
Post by: Twibil on 2007 March 02, 08:26:46
I have only notice one or two oddities thus far, one of which I believe is due to CEP needing updated.  Some of my Maxis furniture is screwed up, the colors have changed to black on a sofa and loveseat.  I don't have any recolors of these two objects so I'm not sure what the cause may be other than CEP.  It annoys me because it was one of the sets of maxis furniture that was actually decent and I use it in a lot of homes.

Mr. T and Albert Einstein had a water balloon war yesterday.  It was actually quite entertaining, but I noticed some weird glitches in the animation. I noticed the sims 'flashing' from one spot to another just before they actually moved to a different spot. You have to watch very carefully for it.  (I was getting close up for a photo or I wouldn't have noticed it.)  Has anyone else noticed this?

Albert also spent some time in the hot tub and I noticed that his temp raised very quickly. I didn't leave him in there to cook, I will save that experiment for some poor, miserable, expendable townie.

My Bender sim/robot had a visit from the garden club lady just after moving into his new home.  He didn't even have any plants or trees on his lot and she wanted to offer him advice on his plants.  Is she supposed to show up when a sim moves in like the gypsy lady?  I was just wondering because I though it was weird that he didn't have any plants.  (He does now though!)

One more question. Can robots be screwed up by having them out in the rain?  Bender was outside planting tomatos in the rain for a long while but I didn't notice any ill effects.


Title: Re: Odd things I noticed about Seasons
Post by: cwykes on 2007 March 02, 09:08:45
This is an artifact of the "Someone Shot The Food!" effect that occurs at every expansion and often patches. Basically, since every object in the game is reset, it re-runs the food's init code, which corrupts it into an indeterminate state. To prevent this, you need the "don't shoot food" hack in the test directory. Otherwise it will similarly corrupt all of the for-sale food in all of your businesses. Food that has already been shot will not be salvageable if you saved that lot, but anything you quit without saving or haven't loaded will not be shot.


I found it in the Pets test directory if anyone is looking for it.  I don't have Pets, but I guess it's going to work fine when I add The Seasons to OFB.   I don't mind losing the food on the tables oaccasionally, but I would hate for all the food in inventories and shops to "go off" overnight!


Title: Re: Odd things I noticed about Seasons
Post by: Twibil on 2007 March 02, 09:24:20
When I left the Greenman toddler outside in Spring (I believe) she had this little icon that said 'allergies!' in her tasklist. Nothing particular seemed to happen, though.

Any ideas on this or am I seeing things?

I did notice Severus Snape throwing a sneezing fit.  I didn't have the time to look at his task list to see if there was anything there.  It was spring, so I assumed allergies.


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 02, 09:25:08
My Bender sim/robot had a visit from the garden club lady just after moving into his new home.  He didn't even have any plants or trees on his lot and she wanted to offer him advice on his plants.  Is she supposed to show up when a sim moves in like the gypsy lady?  I was just wondering because I though it was weird that he didn't have any plants.  (He does now though!)

Yea, I think she's a new annoying person that TJ's visitor controller needs to squelch (like the Gypsy :) ).  She showed up on the first lot I played after installing seasons, even though it's been occupied for many sim days.  I expect to see her at each lot until a new visitor controller comes out.


Title: Re: Odd things I noticed about Seasons
Post by: Karen on 2007 March 02, 09:35:07
Yea, I think she's a new annoying person that TJ's visitor controller needs to squelch (like the Gypsy :) ).  She showed up on the first lot I played after installing seasons, even though it's been occupied for many sim days.  I expect to see her at each lot until a new visitor controller comes out.

I'm not sure it will be as bad as that.  I've played something like 6 or 7 different lots since installing Seasons, and like you said, she only showed up on the first one.


Title: Re: Odd things I noticed about Seasons
Post by: vilia on 2007 March 02, 16:41:57
I noticed a very odd problem with the Ottomas family (from the bin).  The mother Samantha was already pregnant and gave birth to twins.  They're not related to their father.  Their "father" is Patricia Wan (O'Mackey -- she married Gabe), who Samantha has not even met.  :o   While amusing, it seems to be a serious glitch, possibly a VBT.

On the BBS people have been posting that the 'father' of Sam's babies have been Ariel - a dog!


Title: Re: Odd things I noticed about Seasons
Post by: Tina G on 2007 March 02, 17:03:12
Someone on the bbs cured her and posted a pic, she has darkest skin tone so no worries there.  Dna seems okay, so far...
I cured her too, just to see.  I didn't save, but she is S4.  The simdna cheat confirms that she carries DNA for dark skin, green eyes, and brown hair.  If you look closely, she still has brown eyebrows as a Plantsim.  You can tell if you do Change Appearance in a mirror, the eyebrows are in the brown bin.  The hair bin is grayed out though.  :(  She has eyeliner on, and I could put blush on her, but none of the lipstick I tried would show up.  ???

I also found out that lipstick, of the custom variety, would not go on her. But I did successfully get her to wear some Maxis lipstick.


Title: Re: Odd things I noticed about Seasons
Post by: cabelle on 2007 March 02, 19:22:16
I noticed a very odd problem with the Ottomas family (from the bin).  The mother Samantha was already pregnant and gave birth to twins.  They're not related to their father.  Their "father" is Patricia Wan (O'Mackey -- she married Gabe), who Samantha has not even met.  :o   While amusing, it seems to be a serious glitch, possibly a VBT.

On the BBS people have been posting that the 'father' of Sam's babies have been Ariel - a dog!

Oh crud! I just finished playing the Ottomas up to about 4 hours before Sam's due to give birth to those twins. I do not want a screwed up family tree!  >:( I should be able to use SimPE (once it's updated) to get rid of this screwed up pregnancy, then get her pregnant again by her husband to correct the problem right?


Title: Re: Odd things I noticed about Seasons
Post by: witch on 2007 March 02, 19:32:20
On the BBS people have been posting that the 'father' of Sam's babies have been Ariel - a dog!

When I first installed Pets, Brandi Broke showed a pair of dogs as her parents. I can't remember what fixed it but have a funny feeling Monique's computer was involved.


Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 02, 20:48:00
The Garden Club Lady only comes to the first house you play in a neighborhood after installing the EP.  I played the Roths and she came, but when I played the Greenmans, she didn't come.  I had to call her on the phone. 

I noticed that the plantbabies need bathing more often.  If it rains, they can go play in the puddles and that satisfies their water requirement, but on sunny days, a bath is the best way for them to get watered.  Having the Plant parent do it also satisfies her water need.  This needs to be added to the baby controller and bathroom controller.  My plant sim wanted to take a bath, but BUY kicked her out.  I had to direct her to manually. 


Title: Re: Odd things I noticed about Seasons
Post by: nikita on 2007 March 02, 20:52:40
The only oddities I've noticed so far are the excessing bathing/showering and the excessing water-balloon pranking.  I'm playing autumn but I thought water-balloons were supposed to be a summer thing.  I also don't have the "Try On" option in community lot clothing racks and no "Outerwear" option but I'm going through my hacks right now to see which one could be the cause of that particular problem.  Oh, and the autonomous changing into outerwear when it's not cold outside. 


Title: Re: Odd things I noticed about Seasons
Post by: shadow on 2007 March 02, 21:21:18
The only oddities I've noticed so far are the excessing bathing/showering and the excessing water-balloon pranking.  I'm playing autumn but I thought water-balloons were supposed to be a summer thing.  I also don't have the "Try On" option in community lot clothing racks and no "Outerwear" option but I'm going through my hacks right now to see which one could be the cause of that particular problem.  Oh, and the autonomous changing into outerwear when it's not cold outside. 

The excessive water balloon prank is annoying but I think it is a feature.  The bathing/showering is due to heat (I think).  Is their thermometer in the red?  Mine were all red all the time and I finally traced it to the InTeenimaor.  I removed that and everything is fine now as far as the bathing goes anyway.  I've noticed in a dorm I'm playing a couple of the girls (non-playable dormies) keep fighting each other and the cafeteria worker, slapping, shoving and actually fighting constantly.  I've never had that happen before.


Title: Re: Odd things I noticed about Seasons
Post by: PlayLives on 2007 March 02, 21:29:36
Is there a way to fix this before she gives birth?

I noticed a very odd problem with the Ottomas family (from the bin).  The mother Samantha was already pregnant and gave birth to twins.  They're not related to their father.  Their "father" is Patricia Wan (O'Mackey -- she married Gabe), who Samantha has not even met.  :o   While amusing, it seems to be a serious glitch, possibly a VBT.

On the BBS people have been posting that the 'father' of Sam's babies have been Ariel - a dog!

Oh crud! I just finished playing the Ottomas up to about 4 hours before Sam's due to give birth to those twins. I do not want a screwed up family tree!  >:( I should be able to use SimPE (once it's updated) to get rid of this screwed up pregnancy, then get her pregnant again by her husband to correct the problem right?


Title: Re: Odd things I noticed about Seasons
Post by: buddha pest on 2007 March 02, 21:41:06
Something that happened that I'm assuming is intentional is the Garden Club lady came, and during her inspection she went up to a flamingo and said something to the effect of "Eww, this garbage you have laying around in your yard is disgusting."

At first I thought, "what the hell?" But then I laughed.

Hey, Snooty, I need them for my Kick Stuff requirements. I hate chasing down stolen gnomes, and that new chicken statue thing gets stolen too.


Title: Re: Odd things I noticed about Seasons
Post by: Venusy on 2007 March 02, 21:49:06
Why aren't your Sims kicking The Cheat? Just curious, as you can place The Cheat indoors, which should avoid the garbage in the garden problem, and it can't be stolen unless the burglar decides that s/he's going to steal something relatively cheap.


Title: Re: Odd things I noticed about Seasons
Post by: buddha pest on 2007 March 02, 21:53:37
Well that may be my answer if I end up being big into the garden club aspect. (I passed inspection anyway, so i mean....)

I felt weird about having The Cheat in my game. HSR + Sims = Universes crossing, aaagghh!

I need to get over it.


Title: Re: Odd things I noticed about Seasons
Post by: lingeringviolet on 2007 March 02, 23:35:45
Someone said that they weren't able to call the garden club. I noticed that only the two original phones from the base game have the option to call them, the two new grayish phones from Pets don't have the call -> service -> garden club option at all.  ::)


Title: Re: Odd things I noticed about Seasons
Post by: nikita on 2007 March 02, 23:37:45
The only oddities I've noticed so far are the excessing bathing/showering and the excessing water-balloon pranking.  I'm playing autumn but I thought water-balloons were supposed to be a summer thing.  I also don't have the "Try On" option in community lot clothing racks and no "Outerwear" option but I'm going through my hacks right now to see which one could be the cause of that particular problem.  Oh, and the autonomous changing into outerwear when it's not cold outside. 

The excessive water balloon prank is annoying but I think it is a feature.  The bathing/showering is due to heat (I think).  Is their thermometer in the red?  Mine were all red all the time and I finally traced it to the InTeenimaor.  I removed that and everything is fine now as far as the bathing goes anyway.  I've noticed in a dorm I'm playing a couple of the girls (non-playable dormies) keep fighting each other and the cafeteria worker, slapping, shoving and actually fighting constantly.  I've never had that happen before.

Yeah, it is the InTeenimator.  I thought I had removed it but it was still in there.  The excessive bathing/showering and water ballooning stopped too.  I think it's because they shower to raise their temp and throw water balloons to lower so the inTeen screwing with their temp caused the excessive weird behavior.  I don't know about the fighting though.  Seasonal affective disorder?  ???


Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 02, 23:42:45
Is there a way to fix this before she gives birth?

I noticed a very odd problem with the Ottomas family (from the bin).  The mother Samantha was already pregnant and gave birth to twins.  They're not related to their father.  Their "father" is Patricia Wan (O'Mackey -- she married Gabe), who Samantha has not even met.  :o   While amusing, it seems to be a serious glitch, possibly a VBT.

On the BBS people have been posting that the 'father' of Sam's babies have been Ariel - a dog!

Oh crud! I just finished playing the Ottomas up to about 4 hours before Sam's due to give birth to those twins. I do not want a screwed up family tree!  >:( I should be able to use SimPE (once it's updated) to get rid of this screwed up pregnancy, then get her pregnant again by her husband to correct the problem right?
I moved the family into a house to see this for myself.  I am using the OBJ version of InSimenator, which doesn't conflict with anything as far as I can tell, and using the reproductive adjuster (looks like a microwave), it showed the "father" of Sam's baby as Patricia Wan.  I used the "Change Father's nID" option to change it to Peter.  Hopefully this fixed it.  This should be the same as if I had gone in SimPE and changed it on her pregnancy token.  That is if SimPE worked with Seasons.  :P


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 02, 23:51:48
Yeah, it is the InTeenimator.  I thought I had removed it but it was still in there.  The excessive bathing/showering and water ballooning stopped too.  I think it's because they shower to raise their temp and throw water balloons to lower so the inTeen screwing with their temp caused the excessive weird behavior.  I don't know about the fighting though.  Seasonal affective disorder?  ???
(http://static.moreawesomethanyou.com/crapola/kittenkiller.jpg)


Title: Re: Odd things I noticed about Seasons
Post by: Karen on 2007 March 02, 23:57:09
I just had one of my playables eaten by a cowplant while visiting another lot.  I saved the game and went to her home lot.  To my surprise, there was no ghost-image of the dead Sim, no "So-and-so has died on another lot" message.  Everything else appeared normal, all her family members have memories of her dying, but I just thought it was strange.  That message has been in the game for a very long time.


Title: Re: Odd things I noticed about Seasons
Post by: NothingToSee on 2007 March 03, 01:07:23

Mr. T and Albert Einstein had a water balloon war yesterday.  It was actually quite entertaining, but I noticed some weird glitches in the animation. I noticed the sims 'flashing' from one spot to another just before they actually moved to a different spot. You have to watch very carefully for it.  (I was getting close up for a photo or I wouldn't have noticed it.)  Has anyone else noticed this?

My Kakashi and Iruka sims had a water balloon fight yesterday - and yes - I noticed that weird flashing thing too. I think I noticed it with the snowball fight as well, but i'm not sure on that one. (And I must admit that I find the idea of Mr. T and Albert Einstein having a water balloon fight very amusing)

As an aside:
(http://img.photobucket.com/albums/v224/Atom_Bunny/think-of-the-domokun.jpg)

*runs away*


Title: Re: Odd things I noticed about Seasons
Post by: IgnorantBliss on 2007 March 03, 04:19:05
Quote
the lone exception was with cep as usual that is broken

The CEP is not broken, you just need to reinstall it. It will work just like it did before Seasons, it just won't have the extra recolor options for Seasons objects yet. When correctly installed, it doesn't "break". Also, objects can blink blue for other reasons than a missing CEP, too.


Title: Re: Odd things I noticed about Seasons
Post by: flowerchile on 2007 March 03, 04:33:15
Quote
(http://img.photobucket.com/albums/v224/Atom_Bunny/think-of-the-domokun.jpg)

I want one of those!!!  That is soooooo cute :)


Title: Re: Odd things I noticed about Seasons
Post by: withacy on 2007 March 03, 04:47:50
Quote
Sim time moves slower in this game.

Sorry I jumped in with this, even though I'd just played one family.  I moved the family, leaving behind all their stuff, and now they work fine.  It was really weird - the clock only moved forward one Sim minute every eight seconds.  But the garden acted like time was actually moving forward - it needed watering every couple of hours.

I haven't had any other problems - except I had to quit without saving last night because one of the kids got too cold building a snowman and passed out in the snow before I could get her inside - and I was afraid the social worker would come and take the kids away.  The Prima guide makes it sound like it takes quite awhile for them to get that cold - but it seemed to happen pretty fast.  For adults, it they're getting cold and you don't want to go through bringing them inside, just have them make out a little bit - that raises their temperature.

Plants (except for trees) will still grow and produce even in winter.  And trees will go through their production cycle up until winter.  Also, if you use enough of the ladybug houses, you never have to spray (you don't need them in the greenhouse, of course).  Finally, I also noticed that a greenhouse attached to the house has to have more than half it's walls be greenhouse walls.  I had two walls that were greenhouse walls, and only weeds grew.  Then I replaced a wall between the house and the greenhouse with a greehouse wall, and they started growing - go figure.  Actually, even though I haven't tried this, the Prima guide seems to say that it doesn't matter where a greenhouse is, if it has greenhouse walls.  It just has to be on the ground.  I want to try to have one in a basement...hmm.... :-\

Quote
Something that happened that I'm assuming is intentional is the Garden Club lady came, and during her inspection she went up to a flamingo and said something to the effect of "Eww, this garbage you have laying around in your yard is disgusting."

According to the Prima guide, flamingos are considered one of the "messes".  I guess the folks at the Garden Club are snobs - go figure.   :D


Title: Re: Odd things I noticed about Seasons
Post by: cwykes on 2007 March 03, 06:16:37
Quote
Sim time moves slower in this game.

Sorry I jumped in with this, even though I'd just played one family.  I moved the family, leaving behind all their stuff, and now they work fine.  It was really weird - the clock only moved forward one Sim minute every eight seconds.  But the garden acted like time was actually moving forward - it needed watering every couple of hours.


I have a board friend who thought time was moving slower as well, so it's not just you I think.  If this is buggy, I'd really like to know what the problem was.


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 03, 06:58:26
It seems slower to me, too -- two seconds for every sim minute, where it used to be around one second per minute.  I've seen it on three lots I've played so far, so it's not a borked lot thing.


Title: Re: Odd things I noticed about Seasons
Post by: Sivany on 2007 March 03, 07:02:55
Try No-Autonomous APO lock, then install Bathroom Uses You.

I find the constant showering really annoying, and the excessive drop in the hygiene need is ridiculous. I shower once in the morning and certainly I don't end up walking around in a cloud of green stink by 10pm at night after having done a normal days activites. I have just installed Bathroom Uses You to try and help stop them showering, but what is No-Autonomous APO lock? Is there a mod to slow down the decline of the hygiene need?


Title: Re: Odd things I noticed about Seasons
Post by: JenW on 2007 March 03, 08:09:50
I'm in the Wan household, and I do not have an option to plan their everyday clothes. Anyone else seen this?

Edit to add: all of my food sparkles as well.


Title: Re: Odd things I noticed about Seasons
Post by: nikita on 2007 March 03, 09:10:02
Do you have Squinge's updated PRegnant Sims Wear Everyday hack, JenW?  If so, that is what is causing the problem?


Title: Re: Odd things I noticed about Seasons
Post by: JenW on 2007 March 03, 09:19:25
I do, but I updated to the Seasons version. I guess that doesn't mean it's not the problem though :P


Title: Re: Odd things I noticed about Seasons
Post by: gynarchy on 2007 March 03, 09:22:59
A few people are reporting it's a problem with the updated version.

Re: sparkling food - did you stock the fridge with homegrown produce?


Title: Re: Odd things I noticed about Seasons
Post by: JenW on 2007 March 03, 09:28:07
Ah k, I'll pull it and see if that helps.

No homegrown produce, I'm getting it with Riverblossom unplayed lots, both the Wan and the McGreggor.


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 03, 10:03:13
I've seen the sparkling food in pretty much every existing Strangetown lot I've played.


Title: Re: Odd things I noticed about Seasons
Post by: JenW on 2007 March 03, 10:32:23
Squinge's hack did indeed turn out to be the culprit. Thanks nikita and gynarchy :)


Title: Re: Odd things I noticed about Seasons
Post by: buddha pest on 2007 March 03, 11:03:55
I've got a question. Did sims never swarm when a pet dies? Because they're not doing it now.

This dog's master's not even crying, and I'm pissy about it.


Title: Re: Odd things I noticed about Seasons
Post by: Mendota on 2007 March 03, 11:09:06
I installed Seasons  after backing up my game.I was stunned to discover all my favorite fixes and hacks still work in game. they usually break immediately. the lone exception was with cep as usual that is broken. since Pleasant view is my favorite neighborhood and the  one I play exclusively I didn't want to lose my families so I added seasons rather than starting fresh.SimPe of course doesn't recognize the new Maxis hood.
     So the only apparent updates needed on my Programs are  CEP and Sim Pe. with SimPe it works with all the original neighborhoods and sims just the new hood needs to be added and weather related items and clothing,objects.so that was a pleasant surprise. with Pets SimPe was hopelessly broken. CEP breaks all the time anyway even when it is updated I have issues with flashing "blue" objects    

Hum, that is quite odd. I have never had trouble with CEP.  And there is no trouble this time either. I wonder if perhaps you might have some garbage objects and  unwanted duplicates.  Garbage objects resulted from installing houses without Clean installer and the game would then generate one of those long long non discriptive filenames.


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 03, 11:09:15
Eh, I can't say I miss that. The crying and whining is annoying. Pets are sent to the afterlife with the howl of death. All that crying and whining is immensely disrespectful.


Title: Re: Odd things I noticed about Seasons
Post by: nikita on 2007 March 03, 11:13:44
I think it might depend on relationship.  Pre-Seasons, I've only had one pet die and his master was at work.  The other dog in the household howled for hours, which is how I realized that he had died because the master's wife who only had a 20/20 relationship with the dog was just doing her own thing and didn't even notice/care that the pet had died.  Had it not been for Jade the dog's incessant howling, I wouldn't have noticed until much later.  When I had Meadow Thayer (the wife) mourn the grave, she just shrugged.


Title: Re: Odd things I noticed about Seasons
Post by: buddha pest on 2007 March 03, 11:20:23
Well, I made the master, well actually mistress, run over to where the grim reaper was doing the production, and she just stood there like a jackass doing nothing. Then I got mad and made her mourn at the tombstone until I was good and satisfied.

JM,  ::). I want my sim to give one long guttural howl at the moment of death then. I would for my dog.


Title: Re: Odd things I noticed about Seasons
Post by: Sleepycat on 2007 March 03, 14:19:04
It seems slower to me, too -- two seconds for every sim minute, where it used to be around one second per minute.  I've seen it on three lots I've played so far, so it's not a borked lot thing.


Maxis/EA did say they were going to fix it so sims had more time to do stuff.

I figured that meant they were going to slow the clock down a bit (which is something I've been wishing for).

Has anyone else noticed a change on the 3rd speed? I had a couple go to bed and once they fell asleep it switched to the 3rd speed (like normal) BUT it seemed much faster... their ZZZs were really flying which is why I noticed *laughs* and I can't remember if this is normal or not (used to use InSIM to put everyones energy down) but their infant daughter was still awake when it switched to the 3rd speed.


Title: Re: Odd things I noticed about Seasons
Post by: witch on 2007 March 03, 15:13:10
I did wonder if 3rd speed was zipping by a bit faster than normal...


Title: Re: Odd things I noticed about Seasons
Post by: LFox on 2007 March 03, 16:31:59
I've seen the sparkling food in pretty much every existing Strangetown lot I've played.

So have i cept it's my own custom hood, every single lot gives me sparkling food regardless if the family does gardening or not.  Honestly though it's a glitch i welcome, by having this glitch i no longer have to make specific food to get their hunger maxed, they can have pancakes at breakfast even if their almost dead from hunger.


Title: Re: Odd things I noticed about Seasons
Post by: dadditude on 2007 March 03, 16:42:06
I can't believe that no one has mentioned the oddest thing about Seasons I have seen so far (or if someone HAS mentioned, I must have missed it). That being that the NPC's Maid, Mailman, etc. don't have outerwear for when it's cold. And for some of them (the mailman comes immediately to mind), their outfits are NOT cold-weather friendly. What is the chance that a hack could be written to remedy this situation?


Title: Re: Odd things I noticed about Seasons
Post by: LFox on 2007 March 03, 16:52:46
I can't believe that no one has mentioned the oddest thing about Seasons I have seen so far (or if someone HAS mentioned, I must have missed it). That being that the NPC's Maid, Mailman, etc. don't have outerwear for when it's cold. And for some of them (the mailman comes immediately to mind), their outfits are NOT cold-weather friendly. What is the chance that a hack could be written to remedy this situation?

It's not a surprise to me since i read it in a chat script or something but i gotta agree a hack to change this would be wonderful kinda weird to see a mailman in short pants trudging through the snow.


Title: Re: Odd things I noticed about Seasons
Post by: altered on 2007 March 04, 09:12:33
Yeah, Dadditude, I noticed that too.  Also, when my Sim came home from work, she didn't twirl into outerwear when she got out of the car...no one does that I can see...and then she decided to have a sit on the outdoor patio chair.  She got stuck there, and everytime I directed her to go indoors to sit, or stand, or pee, or pet her cat, or anything, the direction would drop out of the cue.  I finally had to pause and use moveobjects on to pick her up to move her inside before she froze to death.  She didn't die, but she did sneeze a couple of times, so I expected her to get a cold.  Didn't happen...at least, no sign popped up that said "Oh no! Your sim is sick!  Blah, blah, blah...make them lay down."

Then there's the Greenman's.  Mommy PlantSim bathed ToddlerPlantSim to get their water needs back up, and then I had her make some smart milk for the kid.  I know that the toddler already walks and talks and all that, but I wanted the bonus IQ points to skill build on the little tyke.  Then, it was glitch-o-rama.  First, both of their needs dropped back to pre-bathing levels (toddler's water needs were full, mom's was about 2/3 full).  Then, the animation for the smart milk to turn green got caught in some loop, which caught Mommy and Jr. PlantSims in a loop...the toddler was stuck trying to stand up, the mom was stuck in the same swimming spot in the pool, both looking like they were seizing.  Then, they suddenly warped to their next spot, the toddler to the room I had directed him/her to go to, the mommy on the other end of the pool, and then they got stuck again.  Major oddness, so I exited the lot without saving.  I only have Awesome hacks, and then Quaxi's no censor hack and Merola's Multi-Painting, and that's it, so I really think that one's a Maxis whoops.

Anyone else tried the smart milk in Riverblossom Hills?  I wonder if this is just an odd glitch, a PlantSim glitch, or if it's Sim-wide.


Title: Re: Odd things I noticed about Seasons
Post by: lingeringviolet on 2007 March 04, 11:09:23
So when Rose Greenman bathes Daisy, Rose's water motive goes up for you all? It doesn't at all in my game. I have to have Rose shower or swim after bathing Daisy. It does raise both of their love motives though.


Title: Re: Odd things I noticed about Seasons
Post by: MsMaria on 2007 March 05, 01:20:23
I don't recall her water needs going up while bathing Daisy, just the "love" bar.

The weird thing that bugs me at the moment is the fact that I have two winters, one spring, one autumn and no summer. The option just isn't there. I plan to play into the next winter season to see if it's an icon problem or if in fact my game has no summer.

I should trade with Pescado, since he hisses at the sun!  ;D Oh, Pescado, where are you?! :D


Title: Re: Odd things I noticed about Seasons
Post by: Simsbaby on 2007 March 05, 01:33:46
Rivervillageblossom Springsville is set up that way in the upper left in neighborhood view there is a seasons button, there you can change the order and such.


Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 05, 01:44:46
Yes, I think they intended Riverblossom to be sort of a mild climate where it doesn't get really warm, so no summer season.  You can change it if you want though.  I haven't tried playing any of my old neighborhoods yet, just messing around in Riverblossom.


Title: Re: Odd things I noticed about Seasons
Post by: withacy on 2007 March 05, 04:34:40
I played this game almost non-stop over the weekend (I know, that's really really sad, I have no life - why do you think I have to live through my sims?).

One thing I noticed is that the Prima guide seems to say that you can "serve juice" (it mentions a batch of juice that serves 6 only needs 6 pieces of fruit, where serving one - say orange juice - takes 4 pieces) - but I don't get that option.  The juice maker only makes one glass, and I can't even get the person making it to put it down (even by canceling as soon as they finish making it) so that a child can drink it.  It would be nice to let kids drink the apple juice to do their homework faster, or orange juice if they get sick.

I also noticed that trees go dormant in the winter even if they're in a greenhouse.

Finally, I'm a little bit slow, but I finally figured out that the smartest way to build a greenhouse cheaper (if you don't use money cheats - which I rarely do) is to use regular walls for just under half the wall space of the greenhouse.  They're a LOT cheaper, plus you can put lights on them for gardening in the dark.  For instance, I'll use them on the corners, and a few squares here and there in the middle of the walls.  They don't look too bad. 


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 05, 07:13:28
Two things I've noticed about Seasons:

1) Each sub-hood has its own season schedule -- it doesn't inherit the seasons from the main hood.  I use Strangetown as my test hood, and I discovered this both when I went to Uni for the first time, and when I went to my custom business hood for the first time.  I set the main hood to be in autumn first, but Uni and the sub-hood both have summer set as their first season, and both had 1 day left in summer when I first entered lots there.

2) The autumn skilling boost is amazing for Uni -- one term paper and one class or 2 assignments fills up the grade bar completely.  I had students ready to take the final with almost 60 hours left in the semester.  With TJ's college clock I was able to get a student through an entire year in less than an hour of playing time.  It may never be summer in my Uni. :)


Title: Re: Odd things I noticed about Seasons
Post by: MistyBlue on 2007 March 05, 07:51:42
So that's what happened...

I had 2 uni students set to rampage and they completely filled the meter before the day was through and I think before their fun meter bottomed out. It was the first day of a new semester so I didn't even have to worry about them for the rest of the time.

I thought something was going awry, but come to think of it, they did have those leaf things around their skill meters.


Title: Re: Odd things I noticed about Seasons
Post by: Simsample on 2007 March 05, 08:04:38
One thing I noticed is that the Prima guide seems to say that you can "serve juice" (it mentions a batch of juice that serves 6 only needs 6 pieces of fruit, where serving one - say orange juice - takes 4 pieces) - but I don't get that option.  The juice maker only makes one glass, and I can't even get the person making it to put it down (even by canceling as soon as they finish making it) so that a child can drink it.  It would be nice to let kids drink the apple juice to do their homework faster, or orange juice if they get sick.

I found that if you have poor quality fruit (i.e., a bland apple) that the 'serve' option does not show. If you have good quality produce (i.e., mouthwatering peppers) then the serve option shows up. The juices of the best produce also have special qualities- for example, the pepper juice seems to max out the energy bar, the eggplant juice gives a skill point (randomly selected) and the 'beauty cocktail' gives the drinker hearts and flowers- I presume this is the equivalent of the love potion and/ or perfume.


Title: Re: Odd things I noticed about Seasons
Post by: pioupiou on 2007 March 05, 10:11:36
One thing I noticed is that the Prima guide seems to say that you can "serve juice" (it mentions a batch of juice that serves 6 only needs 6 pieces of fruit, where serving one - say orange juice - takes 4 pieces) - but I don't get that option.  The juice maker only makes one glass, and I can't even get the person making it to put it down (even by canceling as soon as they finish making it) so that a child can drink it.  It would be nice to let kids drink the apple juice to do their homework faster, or orange juice if they get sick.
From my testings in game yesterday :

Apple Juice- 3 apples / 18 apples
Beauty Cocktail- 2 oranges, 2 cucumbers / 12 oranges, 12 cucumbers
Eggplant- 2 Eggplant / 12 Eggplant
Lemonade- 6 Lemons / 36 Lemons
Orange Juice- 6 Oranges / 36 oranges
Orangeade- 4 Oranges, 2 Lemons / 24 Oranges, 12 Lemons
Pepper Punch- 2 Peppers, 1 beans, 1 apples / 12 peppers, 6 beans, 6 apples
Strawberry Juice- 3 Strawberries / 18 Strawberries
Strawberry Lemonade- 2 Lemons, 2 strawberries / 12 Lemons, 12 Strawberries
Tomato Juice- 6 tomatoes / 36 tomatoes
Vegatable Cocktail- 1 tomato, 1 cucumber, 1 Pepper, 1 Beans / 6 tomatoes, 6 cucumbers, 6 peppers, 6 beans

Seems like the serving is always 6 times the single juice.
I don't know if the quality of the vegetables and fruits plays a role. The testing was done with the best qualities (mouthwatering ?? I'm playing the game in french)
Pioupiou



Title: Re: Odd things I noticed about Seasons
Post by: KatEnigma on 2007 March 05, 13:47:37


One thing I noticed is that the Prima guide seems to say that you can "serve juice" (it mentions a batch of juice that serves 6 only needs 6 pieces of fruit, where serving one - say orange juice - takes 4 pieces) - but I don't get that option.  The juice maker only makes one glass, and I can't even get the person making it to put it down (even by canceling as soon as they finish making it) so that a child can drink it.  It would be nice to let kids drink the apple juice to do their homework faster, or orange juice if they get sick.



I was having the same problem, apparently because I made the silly mistake of thinking Prima was right about only needing 3X the amount. I'd been blaming it on an un-updated hack, and had taken it out last night, but hadn't gotten back in yet to test it. But with enough fruit stocked, I get the serve option now, even with it back in . Am I the only one who thinks needing 36 pieces of fruit for 6 glasses is a bit excessive?  ::)



Title: Re: Odd things I noticed about Seasons
Post by: morriganrant on 2007 March 05, 14:00:35
Now my problem, my sims seem to have worse A.D.D then i do, i give them something in que and move onto another sim and give them something and they all just drop it out of que. Now i don't mean the i put it there and they drop it imidiately problem, i mean i put it there and they think of something "better" to do on the way. Nothing is blocked, i'm hack free. They were doing this the first two times i played without custom enabled.

Also, the "whats this?" reutine they go through when you get a new item seems to be worse like its more attractive to them since install. They will drop everything in que to go see this new light and complain about it, it just seems like its much more urget to them now. But they don't do it with the "its snowing" icon that comes up in their que when its snowing that stays as second in que.

they're also Not taking care of their most urgent needs. Their Hunger is barly past 50% but their Bladder is nearly at zero and they go out of their way to make a sandwich. They're going to pee themselves and they go to bed instead, or shower. They're falling asleep at zero but they want a shower with 50% hygine... they have the need in que to take care of it themselves but will drop it to do somthing else. This is all on freewill by the way because thats how i play.

and everytime i turn around they're bathing a damn baby or toddler or taking a bubble bath.

anyone else notice these things or is it just my game?

I've only gotten to play through winter and spring so i don't know wether its a season connection or wether it will keep up through the year ... and its spring and they still change into outerwear. that going to get annoying if they keep it up...


Title: Re: Odd things I noticed about Seasons
Post by: Venusy on 2007 March 05, 14:04:43
FREE WILL BAD! POWER IDLE GOOD!

For the What's This? problem, download nowhatsthis (http://www.moreawesomethanyou.com/samples/ffs/seasons/hacks/nowhatsthis.zip). Every other problem you're having would appear to be caused by free will, which should be disabled and replaced by Power Idle (http://www.moreawesomethanyou.com/samples/ffs/seasons/hacks/macrotastics.zip) and the Baby Controller (http://www.moreawesomethanyou.com/samples/ffs/seasons/hacks/babycontrol.zip).

EDIT: Wait a minute. I recognize your username. Weren't you that person who got hacked and started spamming Retardo Land a couple of weeks ago?


Title: Re: Odd things I noticed about Seasons
Post by: Tyraa Rane on 2007 March 05, 14:07:00
Also, the "whats this?" reutine they go through when you get a new item seems to be worse like its more attractive to them since install. They will drop everything in que to go see this new light and complain about it, it just seems like its much more urget to them now. But they don't do it with the "its snowing" icon that comes up in their que when its snowing that stays as second in que.

Use JMP's nowhatsthis. I haven't seen the "what's this?" routine since before installing Uni because, no, I don't care what my sims think about the new ceiling light.  ::)

Quote
they're also Not taking care of their most urgent needs. Their Hunger is barly past 50% but their Bladder is nearly at zero and they go out of their way to make a sandwich. They're going to pee themselves and they go to bed instead, or shower. They're falling asleep at zero but they want a shower with 50% hygine... they have the need in que to take care of it themselves but will drop it to do somthing else. This is all on freewill by the way because thats how i play.

Sims have no survival instinct, much less peeing instinct. I've had exactly two sims in a neighborhood of five generations who had the sense to take themselves to the bathroom when they needed to.


Title: Re: Odd things I noticed about Seasons
Post by: MistyBlue on 2007 March 05, 14:18:47
Well, it does seem like sims are so much stupider now. I used to be able to leave the game running while I cooked dinner and they'd still be alive. Now, I can't even run to the loo or they'll be dead when I get back. Unfortunately, I like free-will and hate micromanagement...it feels like I'm at work.

The other thing that is pissing me off is their wants. If there is not a skating rink on the lot, don't spin the want! If it's summer, don't want to make a snow angel! I have sims that don't have any aspirational wants whatsoever. I have a family sim that never rolled the want to get married or have kids, a romance sim that never wanted to woohoo, but did want to get married for some reason. Their wants panel is plagued by "go skating", "go fishing", and influence related wants.


Title: Re: Odd things I noticed about Seasons
Post by: sloppyhousewife on 2007 March 05, 14:52:05
The other thing that is pissing me off is their wants. If there is not a skating rink on the lot, don't spin the want! If it's summer, don't want to make a snow angel! I have sims that don't have any aspirational wants whatsoever. I have a family sim that never rolled the want to get married or have kids, a romance sim that never wanted to woohoo, but did want to get married for some reason. Their wants panel is plagued by "go skating", "go fishing", and influence related wants.

My thoughts exactly - the want panels are now clogged with outdoor activities and season related wants (flirting/dating/kissing in spring, fishing/whatsoever in summer etc.), so what's the point of aspirations? I don't play knowledge sims to do all that romance and fun stuff, nor do I have romance sims to let them skill during the whole fall. Seasons the Equaliser Pack. Man, this is even worse than Petz >:(. *rant*


Title: Re: Odd things I noticed about Seasons
Post by: morriganrant on 2007 March 05, 14:58:17
Well, it does seem like sims are so much stupider now. I used to be able to leave the game running while I cooked dinner and they'd still be alive. Now, I can't even run to the loo or they'll be dead when I get back. Unfortunately, I like free-will and hate micromanagement...it feels like I'm at work.
Exactly! I know my sims weren't that stupid before, i could leave them alone and go take a shower and come back and he's taken care of himself. ..now ...oh god now i'm afraid to take my eyes away. the grandmother went to the greenhouse in her pjs in winter, a mom and her son go out in the snow to play catch ..in his pjs, ..they pee on themselves even when a bathroom is free because thy perfer to eat a sandwich in a puddle.

FREE WILL BAD! POWER IDLE GOOD!
EDIT: Wait a minute. I recognize your username. Weren't you that person who got hacked and started spamming Retardo Land a couple of weeks ago?
thank you very much for pointing me to those, ...i'm having to watch the little bastards like a hawk.

and yes that was me ... thats the area that was being spamed? wow...how fitting ...spammer ..retardo... i had no idea it was happening except for a few emails when i came back from no internet for 5 days..


Title: Re: Odd things I noticed about Seasons
Post by: Bangelnuts on 2007 March 05, 16:32:58
There is very definitely a Memoryleak also with seasons, much like there was with Sims 1 :-\


Title: Re: Odd things I noticed about Seasons
Post by: notveryawesome on 2007 March 05, 16:53:38
I don't have Seasons yet, but my sims do stupid things like wanting to take a bath when their hygiene is almost full or waiting to pee until after they've taken a shower, even when their bladder bar was much lower than their hygiene bar. If the sims have actually gotten stupider than they were before, I may never buy Seasons.


Title: Re: Odd things I noticed about Seasons
Post by: KatEnigma on 2007 March 05, 16:58:29
I think they've gotten stupider too. It used to happen only occasionally, but now it seems to be pretty much non-stop.
 I had my first visit from the social worker EVER because some idiot child went out to play in the snow in their pajamas and I didn't notice, and apparently they reached the critical temp too quickly after the warning and I couldn't get them inside to warm up.

And then last night, I almost had it happen again because an idiot child that I'd sent to bed dropped the action for some reason and decided to JUMP on the bed instead, and overheated. Luckily I got him cooled down before the social worker came. Stupid Sims!


Title: Re: Odd things I noticed about Seasons
Post by: baaaflatfit on 2007 March 05, 19:19:12
Well, what's the story on Patricia Wan and Samantha?  Did Pat have a sex change? This disturbs me.  I was totally shocked to find Pat's memories of having had those twins of Samantha's! What was EA thinking?  Is that why the Ottomas family was sneakily residing in the bin?  ???

Quote
While amusing, it seems to be a serious glitch, possibly a VBT.
  What's a VBT?

I'm glad I read through this thread after actually surviving a whole week of playing Seasons without any hacks or CC. The thing that has most annoyed me is the 'falling-out-of-queue' thing.  It happens all the time, making it very difficult to play a large family. Then the obsession with bathing of clean toddlers, the constant looking out the window, jumping Sims (a minor annoyance), Family Sims not wanting marriage or kids -- I've noticed all that, too. My babies seem okay, though. 

Nannies are starting to show up in pairs again, like they did back in the old, old pre-patch days. Arghghgghhh!  As if one isn't bad enough without having two dumb arses tripping all over each other!  ::)

And have you noticed the Energizer machine (that clunkily attractive Reward Object) is messed up now?  Sims still get recharged by it, but they won't get off the damn thing anymore!   Thanks to that, I had a Sim die of heat exhaustion.  >:(

So now I'm here desperately scooping up all the hacks I can find.  ;) 

Max



Title: Re: Odd things I noticed about Seasons
Post by: Kyna on 2007 March 05, 19:24:03
From my testings in game yesterday :

Apple Juice- 3 apples / 18 apples
Beauty Cocktail- 2 oranges, 2 cucumbers / 12 oranges, 12 cucumbers
Eggplant- 2 Eggplant / 12 Eggplant
Lemonade- 6 Lemons / 36 Lemons
Orange Juice- 6 Oranges / 36 oranges
Orangeade- 4 Oranges, 2 Lemons / 24 Oranges, 12 Lemons
Pepper Punch- 2 Peppers, 1 beans, 1 apples / 12 peppers, 6 beans, 6 apples
Strawberry Juice- 3 Strawberries / 18 Strawberries
Strawberry Lemonade- 2 Lemons, 2 strawberries / 12 Lemons, 12 Strawberries
Tomato Juice- 6 tomatoes / 36 tomatoes
Vegatable Cocktail- 1 tomato, 1 cucumber, 1 Pepper, 1 Beans / 6 tomatoes, 6 cucumbers, 6 peppers, 6 beans

Thanks for this.  What do the various juices do?


Title: Re: Odd things I noticed about Seasons
Post by: baaaflatfit on 2007 March 05, 19:39:30
Here are some recipes I got from other sites: (Not from the guide, so correct me if I'm wrong)

Eggplant juice: 1 eggplant =randon skill pt.
Lemonade: 4 lemons = Cools sims down
Tomato juice: 3 tomatoes= warms sims up
Orange juice: 4 oranges = Cures colds
OrangeAde: 3 oranges + 1 lemon = random Badge points
Pepper Punch: 1 pepper+ 4 pole beans+ 2 apples= energy boost
Strawberry juice: 6 strawberries = clears furious bits
Strawberry lemonade: 3 lemons+ 2 strawberries = Platinum mood
Veggie Cocktail: 2 tomatoes+ 1 cucumber+ 1 pepper+ 3 polebeans = faster skill-building
Pureed boot = sims freak out

Max


Title: Re: Odd things I noticed about Seasons
Post by: baaaflatfit on 2007 March 05, 19:40:52
OOOPS! I forgot this one:

Beauty Cocktail: 2 oranges+ 1cucumber (Love potion)


Title: Re: Odd things I noticed about Seasons
Post by: Lorelei on 2007 March 05, 19:46:20

Pureed boot = sims freak out

Max

Bwa ha ha!!! It might be worth trying just to see what, exactly, "freak out" means.


Title: Re: Odd things I noticed about Seasons
Post by: baaaflatfit on 2007 March 05, 20:42:36
Quote
Try No-Autonomous APO lock

I've looked everywhere for this. Can someone point me to it? Thx.

Max


Title: Re: Odd things I noticed about Seasons
Post by: Faizah on 2007 March 05, 20:52:17
First juice I made was Pureed Boot...

Nothing special, but the boots don't seem to be good for much else, so I'd try it anyway...

Here's a question, do the fish do anything special? Or are they just good food? (I think I heard they had a bonus to hunger, maybe?)


Title: Re: Odd things I noticed about Seasons
Post by: Jelenedra on 2007 March 05, 20:53:17
Quote
And have you noticed the Energizer machine (that clunkily attractive Reward Object) is messed up now?  Sims still get recharged by it, but they won't get off the damn thing anymore!   Thanks to that, I had a Sim die of heat exhaustion.  >:(
 

As far as I can tell, this is caused by the social skill going down after the bar is full. The need bar keeps flashing a red arrow before it fills up all the way.


Title: Re: Odd things I noticed about Seasons
Post by: baaaflatfit on 2007 March 05, 21:12:00
Quote
As far as I can tell, this is caused by the social skill going down after the bar is full. The need bar keeps flashing a red arrow before it fills up all the way.


Huh?  I've never noticed anything flashing red.  Sims used to automatically eject themselves from this contraption after it had done its thing, but now they stay stuck -- unless you cancel out the action -- which is a nuisance.  And while on topic, it would be soooo sweet to have a noiseless version of this.  The sound of Sims on it is the most annoying sound in the entire game.  I could use alternatives for maxing motives, but I really try to stay away from cheats that make the game too easy.   :P

Max


Title: Re: Odd things I noticed about Seasons
Post by: purplehaze on 2007 March 05, 21:25:57
I posted a thread about this too. We're not alone. I think it's happening to almost everyone. Since that thread, I've tried it with Sims deep in the red and Sims barely out of green. It doesn't seem to make any difference in my game. They stay stuck in the machine until I eject them. Annoyingly, you now have to babysit Sims in the energizer. I filled out the bug report form...fat lot of good that will do.


Title: Re: Odd things I noticed about Seasons
Post by: starrling on 2007 March 05, 21:31:13
Quote
While amusing, it seems to be a serious glitch, possibly a VBT.
  What's a VBT?

A VBT is a Very Bad Thing... sort of a prelude to the infamous BFBVFS.  :P


Title: Re: Odd things I noticed about Seasons
Post by: sloppyhousewife on 2007 March 06, 01:46:23
Here's a question, do the fish do anything special? Or are they just good food? (I think I heard they had a bonus to hunger, maybe?)

Very good food - they are a top speed fattener ;D. And you can sell them. A big rainbow trout earns you over 200, the fish that can be caught with a gold badge (don't know the name, it's "Goldforelle" in German, but I guess, a "gold trout" doesn't exist?) can be sold for over 500.


Title: Re: Odd things I noticed about Seasons
Post by: withacy on 2007 March 06, 03:09:43
Here are some recipes I got from other sites: (Not from the guide, so correct me if I'm wrong)

Eggplant juice: 1 eggplant =randon skill pt.
Lemonade: 4 lemons = Cools sims down
Tomato juice: 3 tomatoes= warms sims up
Orange juice: 4 oranges = Cures colds
OrangeAde: 3 oranges + 1 lemon = random Badge points
Pepper Punch: 1 pepper+ 4 pole beans+ 2 apples= energy boost
Strawberry juice: 6 strawberries = clears furious bits
Strawberry lemonade: 3 lemons+ 2 strawberries = Platinum mood
Veggie Cocktail: 2 tomatoes+ 1 cucumber+ 1 pepper+ 3 polebeans = faster skill-building
Pureed boot = sims freak out

Max

Also
Apple Juice: 4 apples = faster homework
(which is why I want the "serve" option, since kids can't use the machine!)


Title: Re: Odd things I noticed about Seasons
Post by: Jelenedra on 2007 March 06, 05:39:29
Does it not plunk down in the sim's inventory or do they drink it right away?


Title: Re: Odd things I noticed about Seasons
Post by: miramis on 2007 March 06, 05:47:53
They drink it straight away, I'm not sure yet if the 'served' ones will go in the inventory.  But if you try cancelling out on a single made drink it goes 'poof'.


Title: Re: Odd things I noticed about Seasons
Post by: Jelenedra on 2007 March 06, 05:49:25
Hmm. Can teenagers use it? Otherwise, that juice is useless if the only sims that need faster homework cannot use it.


Title: Re: Odd things I noticed about Seasons
Post by: notveryawesome on 2007 March 06, 05:50:31
So juice from the juicer is similar to espresso or single bar-drinks then?


Title: Re: Odd things I noticed about Seasons
Post by: miramis on 2007 March 06, 06:19:31
Teens can use it, but you can have adults or teens 'serve' instead of make, which means they will make 6 drinks and set the tray down for anyone to grab a drink, which is how your children can use it.   Sometimes the tray disappears though, I need to write down which surfaces they are trying to place them on when that happens.


Title: Re: Odd things I noticed about Seasons
Post by: kuronue on 2007 March 06, 06:49:09
(don't know the name, it's "Goldforelle" in German, but I guess, a "gold trout" doesn't exist?) 

it's Golden Trout, at least in US English.


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 06, 06:58:56
Well, what's the story on Patricia Wan and Samantha?  Did Pat have a sex change? This disturbs me.  I was totally shocked to find Pat's memories of having had those twins of Samantha's! What was EA thinking?  Is that why the Ottomas family was sneakily residing in the bin?  ???


Samantha is bugged -- the identifier for the father when they saved her doesn't necessarily match the real father's nID. There's a recent thread here about Seasons that talks about how to fix that, but the general consensus is to just terminate the pregnancy when you first put them on a lot (if you insist on playing them at all, that is :) ) and then let her get pregnant properly.


Title: Re: Odd things I noticed about Seasons
Post by: Magwitch on 2007 March 06, 08:06:37
I don't know if this has anything to do with Seasons, but a weird situation is occurring with one of my sims and I have never had this happen before.

My male sim has been romancing a local female sim. She's been in love with him for ages, but I've not managed to get him to even crush on her, despite countless dates and hours and hours of flirting, kissing etc. His relationship with her is at 100/100 and he has a bolt for her, so what gives? I've temporarily removed any romance-related hacks (which are all supposedly Seasons-compatible anyway) and that's not helped the situation. It's annoying because he's cute and I want him to breed, and the only alternative mates are...shudder...townies. Plus the guy is now a middle-aged virgin and I feel kind of sorry for him.

Has anyone encountered anything like this before?


Title: Re: Odd things I noticed about Seasons
Post by: kimmyfrmtx on 2007 March 06, 08:46:19
I don't know if this has anything to do with Seasons, but a weird situation is occurring with one of my sims and I have never had this happen before.

My male sim has been romancing a local female sim. She's been in love with him for ages, but I've not managed to get him to even crush on her, despite countless dates and hours and hours of flirting, kissing etc. His relationship with her is at 100/100 and he has a bolt for her, so what gives? I've temporarily removed any romance-related hacks (which are all supposedly Seasons-compatible anyway) and that's not helped the situation. It's annoying because he's cute and I want him to breed, and the only alternative mates are...shudder...townies. Plus the guy is now a middle-aged virgin and I feel kind of sorry for him.

Has anyone encountered anything like this before?

I have noticed this happening to several of my pre-made and custom made families. In one of these she has no love for him relationship 100/100 and has been for days, lots of kissing/hugging/flirting.  She accepted his engagement and is married (and preggers) but still no love.

Another family the not-in-love mate finally fell in love after the birth of the 2nd child (and she was saved from death after she magically caught fire being overheated outside in winter)


Title: Re: Odd things I noticed about Seasons
Post by: miramis on 2007 March 06, 11:39:12
Magwitch & Kimmy, do you guys have the 'No Instant Love' mod by JM?  If so that's probably why it's so difficult to move their relationships along, as you can tell by the name.


Title: Re: Odd things I noticed about Seasons
Post by: KatEnigma on 2007 March 06, 13:14:51
The no love thing has been a problem that's plagued the game off and on for a few EP's now. You see a thread about it on the BBS fairly often.

You CAN serve the juices, but you have to have enough of the fruit stocked- up to 36 of one fruit, depending on which juice you're making.  :o The option won't show up otherwise.


Title: Re: Odd things I noticed about Seasons
Post by: withacy on 2007 March 06, 13:20:37
OK, here's a fun bug (and I have very few hacks) that showed up today.  New family, new home - they used the phone to hire a gardener - and about 5 or 6 of them showed up!  And they didn't actually do any gardening, they just started watching TV, playing the piano, reading and playing chess.


Title: Re: Odd things I noticed about Seasons
Post by: maxon on 2007 March 06, 13:27:01
I think that means your portal is bugged.


Title: Re: Odd things I noticed about Seasons
Post by: gynarchy on 2007 March 06, 13:31:03
Oh yay, glad to see THAT bug back again.  ::)


Title: Re: Odd things I noticed about Seasons
Post by: Assmitten on 2007 March 06, 13:42:13
I am having the jump bug for the very first time.

Also, I feel like some sims are getting cold faster than others, like when I send them outside in the winter. I'm glad that the outerwear's not just coats, but it makes me wonder if sweaters are worse than coats, as far as warmth.

Additionally, it is just gooby to see townies walk by in shorts and be all, "sool sool dudes" when there's a blizzard going on. I want to see some heads down and some fast walking--not to mention some freaking coats!


Title: Re: Odd things I noticed about Seasons
Post by: kuronue on 2007 March 06, 13:44:17
I laid down for a nap and my boyfriend called out, "I think I'm having a Jump Bug... like, literally, they Jump....". I figured he was being retarded about some animation but it turns out his sim in college was unable to "make and sell lemonade" and was jumping out of it. I had to teach him how to use move_objects on to sell the stand and rebuy it to fix it, but all this talk of jump bugs worries me


Title: Re: Odd things I noticed about Seasons
Post by: Jelenedra on 2007 March 06, 16:10:58
I had one of my sims unabled to fall in love, got the crush, but didn't get the red hearts. I think it was because he was messing around with an employee while she was supposed to be working. I just boolpropped and dragged their relationship down to remove the flags, then brought them back up to what they were. Gave her a kiss and instant hearts.


Title: Re: Odd things I noticed about Seasons
Post by: withacy on 2007 March 07, 03:24:06
I think that means your portal is bugged.

Sorry - dummy here.  What does that mean?   ???   :'(


Title: Re: Odd things I noticed about Seasons
Post by: MyPrecious on 2007 March 07, 04:52:44
Here's a good one, I played one house from spring to winter and it snowed…then spring came around and the snow stayed, never mind I thought it will go…then summer came and it was still there-sigh…

All I can think of is that I moved the people in and out of the house while there was snow. I could find no way to remove it, the Sims did not seem to notice anything was wrong, it rained and still the snow stayed! It was cute to see my Scottie dogs up to their eyes in snow but not all through the summer. I even tried the weather machine but it only changed part of the landscape, just the trees at the back of the garden. All the fruit trees remained deep in snow.

In the end I removed the whole neighbourhood and pasted the original one back in that I had saved before I installed Seasons. So far so good but its only summer?  :-\

(On a side note I would give anything to have my heap of "No autonomous anything" hacks, it's made me really appreciate the work the modders do. And thank you to everyone here for all the tips and knowledge shared.)


Title: Re: Odd things I noticed about Seasons
Post by: kimmyfrmtx on 2007 March 07, 05:32:05
Magwitch & Kimmy, do you guys have the 'No Instant Love' mod by JM?  If so that's probably why it's so difficult to move their relationships along, as you can tell by the name.

if it was in the directors cut for season I have it. I will check on it tonight when I get back to my computer. Thanks for the info.


Title: Re: Odd things I noticed about Seasons
Post by: Magwitch on 2007 March 07, 05:56:34
Quote
Magwitch & Kimmy, do you guys have the 'No Instant Love' mod by JM?  If so that's probably why it's so difficult to move their relationships along, as you can tell by the name.

I do have that hack, but had removed it before posting here and it didn't make any difference. Anyway, no matter. I played that sim last night, invited the girlfriend over and - bam!- instant crush and love all at once. It's weird that it took so long. At least the poor guy's getting some now.


Title: Re: Odd things I noticed about Seasons
Post by: Nec on 2007 March 07, 06:02:28
I've been getting an error when lightning hits the ivy trellis you buy under trees (not the new trellis/plant objects) when it tries to catch fire. It seems the game can't spawn the fire correctly for it.

ETA:

This MUST be a bug. It does not make sense that servos are in danger of water damage and running amok while cleaning a shower that is not even on, yet they can go outside and throw water balloons at each other in the rain without a hitch. If it isn't a bug, it should be considered one.


Title: Re: Odd things I noticed about Seasons
Post by: sara_dippity on 2007 March 07, 06:39:06
This one isn't a bug, but I thought it was interesting:  I put a roller skating rink in the yard of one of my houses and sent a kid out to skate.  He was out there for hours, but I didn't think anything of it until a message popped up indicating that the kid was getting too hot, and if I didn't cool him down, I might get a visit from the social worker.  So can we gather from this that exercise causes Sims' body temperature to go up?  It was springtime on this lot when it happened, so I wasn't expecting any heat-related problems.

Making out seems to, as well. I was playing with a married sim couple, and I noticed it sent the thermometer into the red. Hehehe.
Omg! I have got to see if I can kill a couple with woohoo exaustion!


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 07, 06:49:06
Omg! I have got to see if I can kill a couple with woohoo exaustion!

You could do that before Seasons, especially if you got them woohooing in a hot tub over and over.  They'd die of hunger before getting smart enough to go eat. :)


Title: Re: Odd things I noticed about Seasons
Post by: sara_dippity on 2007 March 07, 06:51:56
I was having the same problem, apparently because I made the silly mistake of thinking Prima was right about only needing 3X the amount. I'd been blaming it on an un-updated hack, and had taken it out last night, but hadn't gotten back in yet to test it. But with enough fruit stocked, I get the serve option now, even with it back in . Am I the only one who thinks needing 36 pieces of fruit for 6 glasses is a bit excessive?  ::)
Meh, I've made juice. Seems about right. In cooking it could takes a lemon for a tablespoon of juice. That's a lot of lemons for some lemonade.

Yeah, jsalemi but heatstroke seems more real and we know that the Sims series is all about portraying reality as accurately as possible.


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 07, 09:29:27
Yeah, jsalemi but heatstroke seems more real and we know that the Sims series is all about portraying reality as accurately as possible.

Maybe if they had a heart attack during woohoo... :)

On a separate note, did anyone with a servo notice that Seasons changed the animation for the servo recharging?  It's not a shaft of light coming out of the servo's middle anymore -- now it's a swirling light-show thing that surrounds the upper half of the servo.  Rather pretty.


Title: Re: Odd things I noticed about Seasons
Post by: miros on 2007 March 07, 12:01:41
Omg! I have got to see if I can kill a couple with woohoo exaustion!

You could do that before Seasons, especially if you got them woohooing in a hot tub over and over.  They'd die of hunger before getting smart enough to go eat. :)


I killed Don Lothario that way once.


Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 07, 13:44:17
I killed a professor at Uni that way once.  My sim went to get something to eat, but he got stuck somehow, and the next thing I knew, the Grim Reaper was there.  Unfortunately, the game spawned another ugly professor to take his place.  :P


Title: Re: Odd things I noticed about Seasons
Post by: cwykes on 2007 March 08, 14:06:40
I think that means your portal is bugged.

Sorry - dummy here.  What does that mean?   ???   :'(
Search is your friend on this board. Please use it before you ask.  :)
Portals are how sims enter and leave the lots.  If one isn't there it's a major problem.  Get Crammyboy's monitor from MTS2 and take it from there.  From my handy notepad file......

There are two causes of portal bugs that I know of.  Crammyboy is the expert.  The first goes back to base game and happened when you cancelled a "read to kid" interraction at the wrong moment.  It was fixed in the NL/Uni patch.  The second was juggling which caused something to be deleted at random, so a portal got deleted occasionally. Juggling became a problem in NL and was fixed in the NL patch.  If the portal that allowed NPCs to leave the lot was deleted, they didn't leave.  Hence the build up of gardeners, maids etc.  Crammyboy's portal monitor tells you if a portal has been deleted so you can quit without saving.  If you have a lot with a missing portal, you either move the family out and bulldoze or replace the portal with Erzengel's fix.  You can get rid of a build up of NPCs on a lot with Inge's teleporter shrub (Tasters choice), Merola's mirror or Pescado's lotdebugger.

http://www.modthesims2.com/showthread.php?t=83684  ..prevention and detection by Crammyboy
http://www.modthesims2.com/showthread.php?t=79045  .. fixing missing portals by Erzengel


Title: Re: Odd things I noticed about Seasons
Post by: Sweethrtcc on 2007 March 09, 03:59:02
The only oddities I've noticed so far are the excessing bathing/showering and the excessing water-balloon pranking.  I'm playing autumn but I thought water-balloons were supposed to be a summer thing.  I also don't have the "Try On" option in community lot clothing racks and no "Outerwear" option but I'm going through my hacks right now to see which one could be the cause of that particular problem.  Oh, and the autonomous changing into outerwear when it's not cold outside. 

The excessive water balloon prank is annoying but I think it is a feature.  The bathing/showering is due to heat (I think).  Is their thermometer in the red?  Mine were all red all the time and I finally traced it to the InTeenimaor.  I removed that and everything is fine now as far as the bathing goes anyway.  I've noticed in a dorm I'm playing a couple of the girls (non-playable dormies) keep fighting each other and the cafeteria worker, slapping, shoving and actually fighting constantly.  I've never had that happen before.

I forgot I had inteenimator installed. I have removed mine and hope the next time I play it fixes my thermometer too. I am tired of all of them constantly trying to take a shower or bath.


Title: Re: Odd things I noticed about Seasons
Post by: Andygal on 2007 March 09, 04:24:35
has anybody else had leftovers disappear when you try to remove them from the fridge, or is it just me?


Title: Re: Odd things I noticed about Seasons
Post by: cabelle on 2007 March 09, 04:31:27
has anybody else had leftovers disappear when you try to remove them from the fridge, or is it just me?

I'm having a hard time thinking clearly at the moment (migraine) but I thought leftover problems are due to a CC fridge. Could that be the cause of your problem?


Title: Re: Odd things I noticed about Seasons
Post by: Andygal on 2007 March 09, 04:49:11
um..I don't think I have any CC fridges, no.


Title: Re: Odd things I noticed about Seasons
Post by: cwykes on 2007 March 09, 08:11:36
um..I don't think I have any CC fridges, no.
... if you aren't absolutely sure, go check that out first.   :)
Does it happen with one fridge or all fridges?  Everywhere or just in one house?  All kinds of food, or just one kind?  That's the kind of info that helps pinpoint the problem.


Title: Re: Odd things I noticed about Seasons
Post by: Jelenedra on 2007 March 09, 05:05:37
Anytime I tried to use a custom fridge, I could put leftovers in the fridge, but I couldn't take them out.


Title: Re: Odd things I noticed about Seasons
Post by: cwykes on 2007 March 09, 07:14:36
Board friends have had problems with these things in the Seasons ...  Any experience to share or suggestions?

Has anyone had a problem with the wedding arch? 

Has anyone moved a lot into the lotbin and placed it in another hood?  A boardfriend did that with a riverblossom lot in winter with snow on the ground.  going into the lot, the season meter says it is summer and the plants agree, however the snow is still on the ground and the sims are overheating making snowmen and having snowball fights.  She can't see neighbouring houses from that lot either - but can from other lots in the hood.    Is this a one-off or a general problem?

Is the penguin supposed to have a negative effect on needs bars for most sims?

Has anyone had a problem with visiting kids not going home? 
"last night one of my Sim kids brought a friend home from school and the friend went swimming, played Marco Polo with my Sim kid, then didn't want to get out of the pool. At 5 a.m. the next morning, a school day, her mom would show up at the front door, ring the doorbell, and every time my Sim greeted her she'd say 'Look at the time..Bye' and leave without her kid. This kept going on until I had one of my adult Sims call over the kid in the pool and Shoo her away because she kept ignoring the goodbyes given to her. She eventually made it off the lot before the bus came." ........skoobykat


Title: Re: Odd things I noticed about Seasons
Post by: ZiggyDoodle on 2007 March 09, 07:34:46
Quote
Is the penguin supposed to have a negative effect on needs bars for most sims?

Only thing my penguin did after showing up was pee on my Sims' feet.

I did see a doggie ghost on a lot last night, digging ghostie holes and making lots of ghostie pee as it made its rounds.

Just another EA irritation that was only noticed by me; certainly not by any Sims on the lot.



Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 09, 07:56:46
Has anyone moved a lot into the lotbin and placed it in another hood?  A boardfriend did that with a riverblossom lot in winter with snow on the ground.  going into the lot, the season meter says it is summer and the plants agree, however the snow is still on the ground and the sims are overheating making snowmen and having snowball fights.  She can't see neighbouring houses from that lot either - but can from other lots in the hood.    Is this a one-off or a general problem?
Moving houses into the lot bin and placing them in another hood is generally considered a VBT, and is the leading cause of BFBVFS.  Pes says NEVER to do this.  This was way back before any EPs, so I'm not surprised that your friend is having problems with this.  Sorry.  :(


Title: Re: Odd things I noticed about Seasons
Post by: gjam on 2007 March 09, 08:02:40
Moving houses into the lot bin and placing them in another hood is generally considered a VBT, and is the leading cause of BFBVFS. 

I thought it was only a VBT if the house had sims in it?  Does it apply to vacant houses too?


Title: Re: Odd things I noticed about Seasons
Post by: Jfederated on 2007 March 09, 08:26:59
I never got Pets, so I didn't have CC related issues there, but Seasons is the only EP (I have Uni/NL/OFB/Seasons - no stuff packs) that's ever given me any CC problems.  I left it all in there when I installed, 'cause, y'know, I live on the edge.   ::)

I've had it twice now, stuck sims, jumping out of or dropping actions.  First time, I turned on testingcheats and got error after error, all to do w/sims on the lot.  Checked the logs and saw all but one mentioned the 'tiered garden fountain' (Holey Pots fountain that came w/Seasons).  Deleted that from the lot and all was well.

Second time, different lot.  Deleted all my custom fountains, since it was a water feature the first time, but the problem persisted.  It was the Season's water spray thingie you place in ponds.  All fine once I deleted that.

I've got a CC folder of Amazonian proportions.  I'm going in with a machete.  And a weedwhacker.  And gasoline.  Looks like I'll have to take out some fridges too.


Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 09, 08:37:18
Moving houses into the lot bin and placing them in another hood is generally considered a VBT, and is the leading cause of BFBVFS. 

I thought it was only a VBT if the house had sims in it?  Does it apply to vacant houses too?
Yes, that's occupied lots.  Sorry, the way I read it I was thinking this was an occupied house.  :-[


Title: Re: Odd things I noticed about Seasons
Post by: Sagana on 2007 March 09, 08:55:37
In my vanilla game, the penguin caused no problem with needs (cute little thing, my sims enjoyed petting him and he talked to even half-built snowmen (I was afraid to let the sim get too cold building a snowman).

Also visiting kids went home fine at reasonable hours with the "hello I must be going" dialogue. They weren't in the swimming pool tho. I'll try that next time.


Title: Re: Odd things I noticed about Seasons
Post by: sara_dippity on 2007 March 09, 09:14:15
WTF, why didn't my penguin pee on my sim's feet?! I'm jealous.


Title: Re: Odd things I noticed about Seasons
Post by: starrling on 2007 March 09, 09:42:30
has anybody else had leftovers disappear when you try to remove them from the fridge, or is it just me?

I just had this happen last night for the first time.  I'd had my sim make lobster thermidor for that crappy private school guy who was coming over the next day.  The headmaster arrives, one sim takes him on a tour while the other gets the lobster out.  It's in her hand a suddenly, poof, no lobster.  Pissed me off.  I hate that whole headmaster thingy anyway and this just made it worse.  And I have no CC fridges or counters or anything else in the kitchen. 


Title: Re: Odd things I noticed about Seasons
Post by: amjoie on 2007 March 09, 10:02:14
The penguin showed up in my game *in the middle of the summer.* He waddled up the walk, into the house, and then over to stare at the fish trophy on the wall. Then he waved at it, leaped in the air in front of it, and wiggled all over, as if delighted. Either that, or he had extreme frustration with not being able to eat the thing. LOL  He went on to do the same show at each of four fish trophies. They were all the jumbo variety of fish, if that makes a difference. He left, he came back and did it again. He left, and came back again. On the first trip, my Sim petted him. Perhaps that triggered return visits. Or maybe he was super bored in the middle of summer. But why wasn't he getting heat exhaustion???  LOL


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 09, 11:15:38
That explains the comments I've seen on the official site and in the part of the guide I've read so far about the penguin and not leaving fish laying around.  Guess it sees wall-mounted fish as 'laying around'. :)


Title: Re: Odd things I noticed about Seasons
Post by: amjoie on 2007 March 09, 12:18:58
Well, they are going to be laying around for quite some time. LOL

I wonder how many more penguin visits I will get .... I did wonder why the menu says "shoo." Maybe the little rascal can get really annoying. Oh joy. And I used to like Penguins.  :-\


Title: Re: Odd things I noticed about Seasons
Post by: Assmitten on 2007 March 09, 13:10:24
has anybody else had leftovers disappear when you try to remove them from the fridge, or is it just me?

I just had this happen last night for the first time.  I'd had my sim make lobster thermidor for that crappy private school guy who was coming over the next day.  The headmaster arrives, one sim takes him on a tour while the other gets the lobster out.  It's in her hand a suddenly, poof, no lobster.  Pissed me off.  I hate that whole headmaster thingy anyway and this just made it worse.  And I have no CC fridges or counters or anything else in the kitchen. 

I love the notion of giving the headmaster cold lobster thermidor. "Here, we found this crap in the fridge." Hee! I usually just bung things into inventory, because I like to see the plates all steaming hot. Personal preference.


Title: Re: Odd things I noticed about Seasons
Post by: Andygal on 2007 March 09, 13:46:03
It's happened a couple of times in different houses with different food I think. It doesn't *always* happen just sometimes. It's rather annoying though.


Title: Re: Odd things I noticed about Seasons
Post by: MsBarrows on 2007 March 09, 16:55:25
Had an interesting (read: frustrating as *&%@#) bug show up in my neighborhood. I'd made and furnished a house, and moved in a family - 1 servo, 2 children, and 4 toddlers. The servo and toddlers seemed fine but the children when in free will mode would just stand around doing diddly-squat and often jump out of queued-up interactions. Thought they were bugged somehow and restored them from a backup of them on a different (empty) lot, they were fine there, moved them into the hosue again, and again they stoped working.

Had testingcheatsenabled on at one point and noticed they were generating an object error file every few seconds, so I checked the files. Turns out there was something wrong with one of the new objects, the little tiered bowl fountain (forget the name... Holy something-or-other) - as soon as I deleted it from my lot, the kids returned to normal. GRRRRR....

Now I just have to figure out why none of the toddlers have wants... three fears, zero wants, on all of them.


Title: Re: Odd things I noticed about Seasons
Post by: lingeringviolet on 2007 March 09, 17:08:11
Are any of you able to get your elders to retire? Dora Ottomas, Betty Goldstein and Catherine Viejo, none of them can retire. It's annoying because I want Dora to stay home and take care of all of her grandchildren but I would rather her retire than quit. Is this happening to anyone else?


Title: Re: Odd things I noticed about Seasons
Post by: Kyna on 2007 March 09, 17:11:44
They're in elder jobs.  Sims can't retire from elder jobs, they can only quit.


Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 09, 17:23:13
Stupid Maxis.  >:(  You could have them quit, then use Pes' noagediscrimination hack to let them get real jobs, then have them retire from those.  The downside is getting them the same job back. 


Title: Re: Odd things I noticed about Seasons
Post by: Jfederated on 2007 March 09, 17:25:18
Had an interesting (read: frustrating as *&%@#) bug show up in my neighborhood. I'd made and furnished a house, and moved in a family - 1 servo, 2 children, and 4 toddlers. The servo and toddlers seemed fine but the children when in free will mode would just stand around doing diddly-squat and often jump out of queued-up interactions. Thought they were bugged somehow and restored them from a backup of them on a different (empty) lot, they were fine there, moved them into the hosue again, and again they stoped working.

Had testingcheatsenabled on at one point and noticed they were generating an object error file every few seconds, so I checked the files. Turns out there was something wrong with one of the new objects, the little tiered bowl fountain (forget the name... Holy something-or-other) - as soon as I deleted it from my lot, the kids returned to normal. GRRRRR....

Now I just have to figure out why none of the toddlers have wants... three fears, zero wants, on all of them.


About ten posts up this page - I had the same issue w/the Holey Pots fountain (also the pond water spray gadget).  I'm sorry it happened to you too; I think it's a CC conflict, as I've heard from others they have no problem at all w/that object.

Edit:  Narrowed down to something from MST2 - found them, all by Targa:  Buyable Backdrop and Studio lights from CAS, and/or buyable Artist Camera career reward. Sick of looking; it's probably the backdrops.


Title: Re: Odd things I noticed about Seasons
Post by: amjoie on 2007 March 09, 20:19:41
The babies crying too much is an admitted MaxisEA glitch that they are "working on."


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 10, 05:33:11
Are any of you able to get your elders to retire? Dora Ottomas, Betty Goldstein and Catherine Viejo, none of them can retire. It's annoying because I want Dora to stay home and take care of all of her grandchildren but I would rather her retire than quit. Is this happening to anyone else?
You cannot retire from crappy Teen/Elder variants of jobs. Just quit, the pay is crap.


Title: Re: Odd things I noticed about Seasons
Post by: nainon on 2007 March 10, 19:14:07
I noticed that island counters are acting weird after Seasons:

(http://img.photobucket.com/albums/v417/nuokku/counter2.jpg) (http://img.photobucket.com/albums/v417/nuokku/counter1.jpg)

I'm sure counter islands could join fridges and stoves near walls before Seasons.  :-\


Title: Re: Odd things I noticed about Seasons
Post by: cyperangel on 2007 March 10, 19:16:24
mine still join up nicely with the fridge. I noticed it just earlier today. Ive never seen that before, so it had me puzzled.


Title: Re: Odd things I noticed about Seasons
Post by: Liz on 2007 March 11, 02:14:00
In my game, something seems to be wrong with babies and toddlers. The babies are almost constantly crying, even when they just have been fed, changed and bathed and put into their crib, they still cry and don't stop until they are cuddled, then start again when they are left alone. Okay, I have to play without most of the baby hacks I'm used to, but I don't remember babies crying without a reason before.

My newest Simbaby has also had this "issue" (which, while being more 'realistic' and adding to the challenge of the game, pretty much only serves to annoy). Usually, however, just going back to the crib and giving the baby another Cuddle or two would help him calm down and go to sleep.

Quote
With the toddlers, it seems that they are not getting tired as fast as they should, they have the same sleep rhythm as other sims. They wake up in the morning and can stay awake until late in the evening.

My toddler is *definitely* staying awake a lot longer than they used to do! Pre-Seasons, a Smart Milk soon after waking would pretty much hold a toddler Sim until after his next nap. But my most recent SimToddler has time to get *really* hungry again before he's ready to go to sleep. Unfortunately, he's not been staying asleep any longer than he used to do. Heh, between the longer hours and screaming baby phase, I miss my easy-care sim-spawn!


Title: Re: Odd things I noticed about Seasons
Post by: Ellie on 2007 March 11, 08:17:15
well, I have Inge's toddlers sleep till 6 patch, so my toddlers are REALLY easy to take care of now. Wake up in the morning, feed them 2 smart milks a day, train if needed, put them to bed in the evening. No getting them into and out of the crib during the day.

And I quite like it now that the babies are harder to take care of, makes it more realistic.


Title: Re: Odd things I noticed about Seasons
Post by: notveryawesome on 2007 March 11, 08:32:40
I wish the babies had random 'personalities' like regular sims do, instead of being either completely fuss-free or complete squalling monsters. IRL some babies are quiet and well-behaved, yet others are colicky and cry nonstop. I think the game would be much enriched if babies were randomly fussy or fuss-free (or somewhere in-between).


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 11, 08:37:23
Then we'd need duct tape. In real life, the answer to noisy babies is to duct tape their noses. With only one way to breathe, they have to choose between breathing or screaming, and the wrong choice produces unconciousness that leads to the correct one. It's a traditional family remedy.


Title: Re: Odd things I noticed about Seasons
Post by: witch on 2007 March 11, 10:33:09
I made a baby selectable, the fun was completely in the red. I pulled the fun bar up and it acted like a normal Maxis baby.


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 11, 10:35:01
Wouldn't the Baby Controller automatically detect this case on a baby and deal with it?


Title: Re: Odd things I noticed about Seasons
Post by: witch on 2007 March 11, 10:57:44
No it doesn't. I think this is the Maxis glitch. From memory, the controller made a sim get the baby and cuddle it a couple of times, then put it back in the crib. I'll check it out again next time I play, there's a baby due.


Title: Re: Odd things I noticed about Seasons
Post by: Lorelei on 2007 March 11, 11:06:12
Had testingcheatsenabled on at one point and noticed they were generating an object error file every few seconds, so I checked the files. Turns out there was something wrong with one of the new objects, the little tiered bowl fountain (forget the name... Holy something-or-other) - as soon as I deleted it from my lot, the kids returned to normal. GRRRRR....
Edit:  Narrowed down to something from MST2 - found them, all by Targa:  Buyable Backdrop and Studio lights from CAS, and/or buyable Artist Camera career reward. Sick of looking; it's probably the backdrops.

It must be the backdrop, as that's the only one of the three you mention that I don't have and my fountain works fine.


Title: Re: Odd things I noticed about Seasons
Post by: cwykes on 2007 March 11, 11:23:28
Has anyone moved a lot into the lotbin and placed it in another hood?  A boardfriend did that with a riverblossom lot in winter with snow on the ground.  going into the lot, the season meter says it is summer and the plants agree, however the snow is still on the ground and the sims are overheating making snowmen and having snowball fights.  She can't see neighbouring houses from that lot either - but can from other lots in the hood.    Is this a one-off or a general problem?
Moving houses into the lot bin and placing them in another hood is generally considered a VBT, and is the leading cause of BFBVFS.  Pes says NEVER to do this.  This was way back before any EPs, so I'm not surprised that your friend is having problems with this.  Sorry.  :(

The house was empty of sims, but the problem was that the seasons got messed up which is nothing to do with the VBT issue about adding junk to the character files.  She says she has no CC, which means it's not a conflict.  I'd really like to know if other people have had problems with moving lots via the lot bin.  If it's a real issue, not just something screwy in her game, it needs reporting and fixing while Maxis are actually asking for bug reports.


Title: Re: Odd things I noticed about Seasons
Post by: Sagana on 2007 March 11, 12:30:13
Quote
Then we'd need duct tape. In real life, the answer to noisy babies is to duct tape their noses. With only one way to breathe, they have to choose between breathing or screaming, and the wrong choice produces unconciousness that leads to the correct one. It's a traditional family remedy.
Lotsa dead babies in your family? Human infant breathing apparatus is set up so they can breathe and eat at the same time. (They don't actually swallow and breathe simultaneously, but it's a very near thing.) They aren't mouth-breathers for about 3 months (after that the larynx drops). Actually the only time an infant typically breathes through the mouth is when he or she IS crying.

PS: I really should read and actually respond to the thread ontopic. I've heard of other people having that problem, not necessarily with lots but with moving sims between houses. They get stuck in one season, so snow will be on the ground forever, and the like. I think it's on the "to be fixed" list.


Title: Re: Odd things I noticed about Seasons
Post by: Eleonora on 2007 March 11, 13:25:50
Black neighbourhood, would that count as an 'odd thing'? ::)
Didn't want to make a seperate thread for this. Whenever there's a little bit of snow on the ground, the terrain surrounding my lot turns completely black. Other lots and trees and such are still visible, but the ground is gone. Silly thing is, it only happens during the day, at night the terrain looks normal. And heavy snow is shown properly as well, both day and night. I suppose i could reinstall seasons to see if I have an corrupted file somewhere, but I'm afraid it's more serious; another Nvidia driver problem. >:(


Title: Re: Odd things I noticed about Seasons
Post by: Jfederated on 2007 March 11, 14:56:25
Had testingcheatsenabled on at one point and noticed they were generating an object error file every few seconds, so I checked the files. Turns out there was something wrong with one of the new objects, the little tiered bowl fountain (forget the name... Holy something-or-other) - as soon as I deleted it from my lot, the kids returned to normal. GRRRRR....
Edit:  Narrowed down to something from MST2 - found them, all by Targa:  Buyable Backdrop and Studio lights from CAS, and/or buyable Artist Camera career reward. Sick of looking; it's probably the backdrops.
It must be the backdrop, as that's the only one of the three you mention that I don't have and my fountain works fine.

Appreciate that, Lorelei - I'm on watch for Maxis objects modded to be available to players, somewhere around here there's mention of 'Lost and Found' trees not being lightning-strikable or some such.   :)


Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 12, 05:48:19
The house was empty of sims, but the problem was that the seasons got messed up which is nothing to do with the VBT issue about adding junk to the character files.  She says she has no CC, which means it's not a conflict.  I'd really like to know if other people have had problems with moving lots via the lot bin.  If it's a real issue, not just something screwy in her game, it needs reporting and fixing while Maxis are actually asking for bug reports.
Yes, I did follow up and say that I misread your post, thinking that there were sims in the house when they moved it.  My bad.


Title: Re: Odd things I noticed about Seasons
Post by: Ellatrue on 2007 March 12, 07:21:34
Black neighbourhood, would that count as an 'odd thing'? ::)
Didn't want to make a seperate thread for this. Whenever there's a little bit of snow on the ground, the terrain surrounding my lot turns completely black. Other lots and trees and such are still visible, but the ground is gone. Silly thing is, it only happens during the day, at night the terrain looks normal. And heavy snow is shown properly as well, both day and night. I suppose i could reinstall seasons to see if I have an corrupted file somewhere, but I'm afraid it's more serious; another Nvidia driver problem. >:(

The exact same thing happens to me. However, I have a crap graphics card that doesn't even support pixel shading. So I figured that was it. Oddly enough, it doesn't bother me much--I guess it reminds me of the sims 1--I just ignore the "empty space," and it doesn't seem to last long.


Title: Re: Odd things I noticed about Seasons
Post by: MsBarrows on 2007 March 12, 08:40:52
It must be the backdrop, as that's the only one of the three you mention that I don't have and my fountain works fine.

Sweet, and yup, I had those Targa objects too - have removed the backdrops now, hopefully I can now resume using fountains without the game coughing up a hairball about them.

Thanks!


Title: Re: Odd things I noticed about Seasons
Post by: MsBarrows on 2007 March 12, 23:51:00
Another couple of things I noticed today: in buy mode under Linoleum, my "Lapitoh green" (sp?) flooring has turned into an exact match of the "Lapitoh sand" flooring.

And when setting hairsyles on a toddler, I noticed in the outerwear hair styles that there's one knit hat where all four hair recolours are showing up in the same bin..


Title: Re: Odd things I noticed about Seasons
Post by: Nec on 2007 March 13, 03:48:07
The only backdrop that isn't compatible is the one that shows up in red in the Clean Installer. The lights and the other backdrop have worked fine for me.


Title: Re: Odd things I noticed about Seasons
Post by: Assmitten on 2007 March 13, 04:54:15
my "Lapitoh green" (sp?)

I always remember this one because it's "hospital" green backwards. Oh Maxis, you clever jerks.

I have a question about something odd, and I don't want to start a new post. When my sims rake, their bar goes up. What are they gaining--body or garden badges? The fishing badge doesn't have a bar like this and I've only seen the raking bars flip over without a message. Please don't tell me it's a special raking skill.  :P


Title: Re: Odd things I noticed about Seasons
Post by: dusty on 2007 March 13, 05:00:33
They get cleaning skill from raking I think.


Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 13, 07:32:49
Don't they get cleaning skill from filling in holes that dogs dig in the yard?


Title: Re: Odd things I noticed about Seasons
Post by: sloppyhousewife on 2007 March 13, 08:13:13
From raking and filling in holes, yes.


Title: Re: Odd things I noticed about Seasons
Post by: Theo on 2007 March 13, 10:24:21
Has anyone seen the plumbob taking odd shapes in some lots?

After installing seasons, at least two lots had the sim's plumbob taking the shape of things like a shrub and a trashcan.

So far this effect appears to be harmless, and it can be fixed by deleting the plumbob, saving the lot and loading it again, but I wonder if this can be caused by an outdated hack.


Title: Re: Odd things I noticed about Seasons
Post by: Lythdan on 2007 March 13, 11:09:09
I thought that was an old problem with InSim...but I could be wrong though.  :-\


Title: Re: Odd things I noticed about Seasons
Post by: Theo on 2007 March 13, 11:50:13
I had InSim until I installed Seasons, so this can be just leftover data from InSim? But it doesn't happen on all lots, only a few seem to be affected.


Title: Re: Odd things I noticed about Seasons
Post by: cwykes on 2007 March 13, 13:10:25
The house was empty of sims, but the problem was that the seasons got messed up which is nothing to do with the VBT issue about adding junk to the character files.  She says she has no CC, which means it's not a conflict.  I'd really like to know if other people have had problems with moving lots via the lot bin.  If it's a real issue, not just something screwy in her game, it needs reporting and fixing while Maxis are actually asking for bug reports.
Yes, I did follow up and say that I misread your post, thinking that there were sims in the house when they moved it.  My bad.
I noticed - that's OK - I'd just really like to know if anyone else has the problem......  Not being able to move lots or even just lots that have been played would be a biggie.


Title: Re: Odd things I noticed about Seasons
Post by: aussieone on 2007 March 14, 01:45:42
I know this isn't exactly an 'odd' thing with seasons, but I didn't want to make another thread for this especially.

On some lots, I can see fish quite clearly swimming in ponds, however on other lots I can't see any fish until they're actually caught and are pulled out of the water. I thought it may have been my graphics card at first, but I suppose not, seeing as the problem doesn't happen on all lots.

Now, these are ponds that I've built myself mind you and I'm fairly sure that I've built all ponds at much the same specs, tile width and depth etc. so is their something I'm doing wrong with the ponds that I can't see fish swimming in, or could it be some weird graphical glitch thing or something else?


Title: Re: Odd things I noticed about Seasons
Post by: Nec on 2007 March 14, 01:56:13
No, I have noticed the same thing. In fact, I generally see them more on community lots than residential. Can't quite figure out the logic there.


Title: Re: Odd things I noticed about Seasons
Post by: Tina G on 2007 March 14, 02:05:40
You won't be able to see the fish in the pond if it is not deep enough.


Title: Re: Odd things I noticed about Seasons
Post by: Jfederated on 2007 March 14, 02:23:04
I experienced the fish/no fish thing too.  Seemed to help when I seriously deepened the pond, especially around the edges.  Try aiming for the earth's core. 

They also reappeared after I exited and reentered the lot, if memory serves.  But there seemed no pattern to them being there and then not.


Title: Re: Odd things I noticed about Seasons
Post by: aussieone on 2007 March 14, 02:43:05
  Try aiming for the earth's core. 


Yeah, I did try that. I think I actually dug the ponds all the way to china, but still no luck. I guess it is just a glitch graphics thing.


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 14, 06:08:03
I've seen the same thing, and I thought it might have to do with the width of the pond.  I made one on the Grunt property in Strangetown, and it was deep enough for fish, but narrow like a creek rather than a pond, and I couldn't see fish. But I could see fish just fine in that big pond in the park the comes with Pleasantview.


Title: Re: Odd things I noticed about Seasons
Post by: Ellatrue on 2007 March 14, 18:18:43
I read somewhere (MATY?) that the pond has to be at least 4 tiles wide.


Title: Re: Odd things I noticed about Seasons
Post by: ZiggyDoodle on 2007 March 14, 18:29:09
I recall that was in the guide; anyway, I've found that the larger the pond, the higher the visible fish population.  A fishable pond must be at least four tiles wide and several tiles deep.  That will allow you to see maybe three, four fish.  I haven't quite perfected contouring the pond edges yet, as some of my fish jump out, travel along the grass, then jump back in. 

The EP seems to anticipate success as I've had a few Sims earn a bronze fishing badge just by walking over to the pond to start casting away.   ;D


Title: Re: Odd things I noticed about Seasons
Post by: Nec on 2007 March 14, 18:59:59
I have ponds the same size and depth on both res and comm lots. Seeing them swim still seems to happen almost exclusively on comm lots, though on occasion I do see them jump on res lots.


Title: Re: Odd things I noticed about Seasons
Post by: purplehaze on 2007 March 14, 20:27:51
Odd thing about Seasons:
  I have now had 2 Dormie deaths due to lightening strikes. I have also had dozens of Dormies struck by lightening while relaxing in the hottub. My game has just gotten a lot more interesting! At least the electro-hair and charred skin is covering up the fugly dormies (for approx. 10 or so Sim hrs).

Only hacks installed: (all updated) phonehack, collegeadjuster, preg. for all genders.


Title: Re: Odd things I noticed about Seasons
Post by: Ellatrue on 2007 March 14, 20:33:42
Does the lightning rod actually do anything, or is it just for decoration?


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 14, 21:34:31
Does the lightning rod actually do anything, or is it just for decoration?

It attracts the lightning most of the time, keeping it from hitting your trees or sims, so yes, it's functional.  Unlike the weather station, which is not...


Title: Re: Odd things I noticed about Seasons
Post by: Sagana on 2007 March 14, 23:55:59
Quote
I have ponds the same size and depth on both res and comm lots. Seeing them swim still seems to happen almost exclusively on comm lots, though on occasion I do see them jump on res lots.
My video card isn't good enough for shaders. I checked when I put stuff in - yep, no fish in the aquarium, no cute snow-away curser, no fish in the pond (just jumping bubbles). Oh well. Then I went to a community lot - there were fish! Swimming and all!

Ok... at home, still no fish. So I turned on the useshaders cheat (figuring it wouldn't work as my video card can't handle it) and got fish in the aquarium and in the pond at home (a house that came with the game). But still no snow-away. No issues really, but I didn't put it in the startup cheats as there's no need to chance slowing the game down for a few trout and catfish really.

This game is weird. Why would I have fish on the community lot, why does turning the cheat on give me fish if the card really isn't good enough (I guess you don't really *need* that function to see fish?) and how can I get the snow-go curser, which is the part I'd actually like to have? (probably install a new video card == can't)


Title: Re: Odd things I noticed about Seasons
Post by: Nec on 2007 March 15, 00:07:54
I got it after I set all of my graphics to high and restarted. Normally I keep lighting at medium because it never made much difference, but when I changed it to high I had the option next time I started up my game. I turned it off, though. No real use for it unless you are trying to find something buried in the snow.



Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 15, 00:12:23
Plus the snow goes away when you go into Buy/Build mode, so I've used that to find my kids' homework, the newspaper, etc.  That wouldn't work on a Comm lot, though.  :-\


Title: Re: Odd things I noticed about Seasons
Post by: Assmitten on 2007 March 15, 01:50:12
OH NO! They bury their homework in the snow? Why am I surprised by any dumbth that this game has to offer?

Well, that's a good tip. I'll have to switch modes at least once a sim day when there's snow.


Title: Re: Odd things I noticed about Seasons
Post by: Kyna on 2007 March 15, 02:21:16
It's amusing to see a kid sitting hip-deep in the snow doing his homework.  In my game Xander Roth would drop his homework at the letterbox, rather than take it to the desk in the main bedroom.  So he got to do his homework in the snow.


Title: Re: Odd things I noticed about Seasons
Post by: amjoie on 2007 March 15, 13:45:18
I was making a lot I intended to use as a commercial lot, but was building it first as a residential lot. Before I changed it to commercial, I wanted to play it and find any little glitches. I decided to have the "guinea pig" Sim do some fishing, in order to get trophies to hang in the bathroom.

Once the "guinea pig" Sim caught the jumbo fish, I took the fish out of inventory, and put the fish near the outside wall of the building to make it turn into a trophy, which it did do. I left it there, temporarily. (I intended to put it into the bathroom, once I had all of the trophies I wanted.) Then I went back to Sim mode, and the trophy and fish completely disappeared. It wasn't in inventory. It wasn't on the building's outside wall. It was poofed. Fascinated, I tried it again, with each type of fish. Each time it poofed.

Then it dawned on me that the outside wall of the building I was using to make the trophy was a greenhouse glass panel wall. When I tried to make a trophy on the outside of the building that was not a greehouse wall, it worked (although the trophy moved to wherever it wanted, and I had to hunt for it). So there is something about outside walls that is glitchy for trophies, and something about the glass panel greenhouse walls that poofs trophies.

My "guinea pig" Sim had a gold badge for fishing, and a gazillion jumbo fish to spare, so it made no difference to me how many fish poofed. But if that had been my Sim's first jumbo fish, I would have felt really bad about poofing it.


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 15, 13:54:49
OH NO! They bury their homework in the snow? Why am I surprised by any dumbth that this game has to offer?

Well, that's a good tip. I'll have to switch modes at least once a sim day when there's snow.
Eh, who really cares where it is? Just hit Macro../Do Homework. Search and destroy!


Title: Re: Odd things I noticed about Seasons
Post by: Lorelei on 2007 March 15, 14:20:02
Ok... at home, still no fish. So I turned on the useshaders cheat (figuring it wouldn't work as my video card can't handle it) and got fish in the aquarium and in the pond at home (a house that came with the game). But still no snow-away.

I'm sure you tried this, but there's a toggle in the graphics panel to turn the snow cursor on and off.


Title: Re: Odd things I noticed about Seasons
Post by: Magwitch on 2007 March 15, 19:14:44
Quote
I'm sure you tried this, but there's a toggle in the graphics panel to turn the snow cursor on and off.

That toggle doesn't even show up if your video card doesn't support shaders.

Re the homework buried in snow thing: the snow disappears when you go into build or buy mode, so you can just pick up the homework and put it inside somewhere.


Title: Re: Odd things I noticed about Seasons
Post by: Kralore on 2007 March 15, 19:27:04
This is something i've just been noticing, and don't recall it being this way previously.  The front doorbell is waking my sims when they are in bed.  I don't think it was like this before seasons.

EDIT:  I just did a search and found squinge has a mod that prevents this, and it has been around for quite sometime. For some reason I'm only noticing now that the doorbell wakes the sims.  But since installing Seasons I find i'm noticing alot of things that I never noticed previously. LOL


Title: Re: Odd things I noticed about Seasons
Post by: Tina G on 2007 March 15, 19:57:43
I use JM's doorbell_quieter package, so I had almost forgotten how annoying the door bell is, EA style.  :D


Title: Re: Odd things I noticed about Seasons
Post by: Kralore on 2007 March 15, 20:02:25
I use JM's doorbell_quieter package, so I had almost forgotten how annoying the door bell is, EA style.  :D

Does doorbell_quieter fix this?  The rtfm only says it makes the gypsy less annoying.


Title: Re: Odd things I noticed about Seasons
Post by: Tina G on 2007 March 15, 20:09:57
It's the only doorbell-related hack I have in the game and someone can ring the bell all day without waking up my sims. So I guess it does fix it...lol


Title: Re: Odd things I noticed about Seasons
Post by: Venusy on 2007 March 15, 20:51:02
I use JM's doorbell_quieter package, so I had almost forgotten how annoying the door bell is, EA style.  :D

Does doorbell_quieter fix this?  The rtfm only says it makes the gypsy less annoying.
RTFM bug. The RTFM seems to have been replaced with the one for antigypsywalkby (http://www.moreawesomethanyou.com/smf/index.php?topic=2477.0), only with the title changed.


Title: Re: Odd things I noticed about Seasons
Post by: Kralore on 2007 March 15, 21:25:26
RTFM bug. The RTFM seems to have been replaced with the one for antigypsywalkby (http://www.moreawesomethanyou.com/smf/index.php?topic=2477.0), only with the title changed.

That would explain things LOL.  In any case, after reading through alot of the rtfm's for all the MATY mods available, i've come to the conclusion there is no reason why I shouldn't just dump the whole collection into my mods folder.  I used to run with only about 1/3 of the mods thinking that alot of the others were borderline cheating, but I see now it's really all just game fixes/game improvements.  It also makes updating of the mods much easier. I can just download the full seasons pack and dump it into the mods folder.


Title: Re: Odd things I noticed about Seasons
Post by: Dea on 2007 March 16, 00:30:28
If you reorder lots they will still act like the old season...I changed Riverblossoms first season to spring and all the lots still acted like winter until 2 days before summer...The icons on the lots said spring.


Title: Re: Odd things I noticed about Seasons
Post by: Kralore on 2007 March 16, 01:12:59
If you reorder lots they will still act like the old season...I changed Riverblossoms first season to spring and all the lots still acted like winter until 2 days before summer...The icons on the lots said spring.

It can take quite a bit of time sometimes for the outside temperature to get to what is normal for the season. This is most noticable when forcing from winter to another season.


Title: Re: Odd things I noticed about Seasons
Post by: TaWanda on 2007 March 16, 04:06:41
 I found this a bit odd. My two sims were in the expensive hot tub, outside in the middle of winter, chatting away while their tempature skyrocketed upward. I was trying for spontaneous combustion and I thought a little woohoo might speed the process up. Imagine my suprise when the cuddle/ give massage actions made their tempature drop. Anybody else seen this or should I chalk it it up to some weird cc/ hack conflict?


Title: Re: Odd things I noticed about Seasons
Post by: Tina G on 2007 March 16, 16:39:43
Since installing Seasons, I'm finding it impossible to adopt a stray pet. I've worked it until the sim became 'master' of the dog and still NO option to adopt the pet was available.  ???  Thinking it could be a hack conflict or something, I generated a whole new Sims 2 folder with nothing added.  Still no option to adopt a stray no matter how high the relationship gets.  Another thing EA managed to bork?


Title: Re: Odd things I noticed about Seasons
Post by: sara_dippity on 2007 March 16, 17:43:53
Not saying this isn't a bug, but I was able to adopt a stray. A propose option came up on the menu.


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 16, 19:28:22
Normal. This is part of the standard ZOMGPETZ!!!111oneoneone behavior.


Title: Re: Odd things I noticed about Seasons
Post by: Tina G on 2007 March 16, 21:33:06
Well, it's definately buggy for me. Went back in to make sure I didn't overlook 'propose' on the menu for some reason.   Daily relationship is 100. Lifetime relationship is 73. The two-pawed-best friends icon is present, but still no 'propose - adopt pet' choice.   :-\  It was working fine for me before installing Seasons so....  something has gone wonky in my game somewhere.   This has happened on three different lots. One was in the freshly regenerated neighborhood


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 17, 10:04:23
Pet-to-human relations are highly asymmetric. You can get the "best friends" icon while the pet itself remains indifferent at best, as the pet-to-human and human-to-pet bits are not symmetrical like the best friend bits are.

That would explain things LOL.  In any case, after reading through alot of the rtfm's for all the MATY mods available, i've come to the conclusion there is no reason why I shouldn't just dump the whole collection into my mods folder.  I used to run with only about 1/3 of the mods thinking that alot of the others were borderline cheating, but I see now it's really all just game fixes/game improvements.  It also makes updating of the mods much easier. I can just download the full seasons pack and dump it into the mods folder.
You can do this with a Director's Cut, but don't mix two different ones. If you want to use both FFS and Jeffistani hacks, you'll have to either pick one set to be dominant and handsort the other, or handsort them both.


Title: Re: Odd things I noticed about Seasons
Post by: Kralore on 2007 March 17, 19:57:54
The only jeffistani I use are the low food warnings, school hacks and the lazy anims. So I would guess i'm fine. :)  Is there any difference between the two files in the seasons directory named "moreawesomethanyou-seasons.zip" and "moreawesomethanyou.zip" ? And it is safe to just dump the whole thing into my game? (I do make note of possible conflicts with the few other mods I run though and have already removed 1 or 2 packages from my game)  Your set always has and probably always will be the dominant set :)


One other question.  I've been able to pretty much tell by the filename what all the mods do, but one in particular I can't "rpshack.package"  what does this one do?


Title: Re: Odd things I noticed about Seasons
Post by: Sleepycat on 2007 March 17, 20:04:23
One other question.  I've been able to pretty much tell by the filename what all the mods do, but one in particular I can't "rpshack.package"  what does this one do?


rpshack = suppresses playing of Rock, Paper, Scissors, not to mention makes it a game that you can win. Friends and serious sims no longer destroy relationships playing it.


Title: Re: Odd things I noticed about Seasons
Post by: kimmyfrmtx on 2007 March 17, 21:20:11
this is odd to me, don't know if this a Season thing but first time I have seen it.

1 lot in the middle of the neighborhood, no lots around it at all, no neighbors, no playable lots at all (new neighborhood using the Awesome method of neighborhood building)

There is a green fog with flies in the corner across the street it appears to be outside the playable lot.

I have done the "clean" command, I have burninated all the blocks along the edge of the lot but nothing gets burninated.

I moved the lot to another empty street, it is still there. It almost seems like I dropped the lot on a trashpile and now it is stuck to the bottom of the lot.

Anyone got an idea how to scrape it off?



Title: Re: Odd things I noticed about Seasons
Post by: sara_dippity on 2007 March 19, 15:51:31
I have that green fog too! Directly in the corner of the lot, like the lot angles point at it. I tried to burninate it myself, but it's outside the lot. I know in TS1 there was a cheat to extend the lot, like you could build across the street. Is there one in TS2? I bet we need to do that one and then burninate the damn thing.


Title: Re: Odd things I noticed about Seasons
Post by: gynarchy on 2007 March 19, 17:26:02
I've had the green stink cloud in the corner of a couple of my lots turn into sleeping "z"s. I saw it out of the corner of my eye and thought maybe a pet got stuck way out there or something, but it was just a snoozy cloud of funk.


Title: Re: Odd things I noticed about Seasons
Post by: sara_dippity on 2007 March 19, 17:50:01
Oooh, what if it is a pet? A dead stinky carcass pet... cool.
I've had stuck animations in corners. That frat house comes to mind, every time someone showers in the upper bathroom there are bubbles across the street. On my old computer and this one. I used to think it was my video card, but this is a different brand and it's still there. I don't think this is the same thing though, I scanned my entire lot for plates and garbage.


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 19, 17:56:24
The only jeffistani I use are the low food warnings, school hacks and the lazy anims. So I would guess i'm fine. :)  Is there any difference between the two files in the seasons directory named "moreawesomethanyou-seasons.zip" and "moreawesomethanyou.zip" ?
Same file, they're actually just symlinked to each other for easier handling when ftping.

And it is safe to just dump the whole thing into my game? (I do make note of possible conflicts with the few other mods I run though and have already removed 1 or 2 packages from my game)  Your set always has and probably always will be the dominant set :)
Yup. The entire thing can be treated as a single item, "Awesome Mod", which means you're essentially playing the same game I am, minus a few obscure shinies and test items not yet complete.

One other question.  I've been able to pretty much tell by the filename what all the mods do, but one in particular I can't "rpshack.package"  what does this one do?
Makes Rock Paper Scissors less destructive and more want-satisfying, so sims can win games playing it.


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 21, 17:17:33
Not necessarily an 'odd' thing, but I did discover last night that the fireplaces are finally good for something.  Had a uni sim build a snowman, and since her personal temp was -85, sent her into the dorm on a lark to light the fire place and 'warm up.'  And she did, rather quickly.  Seems like there's finally a reason for the 'warm up' interaction other than to have a cute animation -- probably a left over from when they were going to have weather in the game originally, but didn't include it.


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 21, 17:27:41
Nah, it's still pretty useless. See, -85 means you've hit cold cap anyway. Plus you're inside now and can't freeze. So it's not important what temperature the sim is at anymore, and since -85 is capped anyway, you can just ignore it. The entire heat/cold thing is basically largely ignoreable unless |outside temperature| >= 70


Title: Re: Odd things I noticed about Seasons
Post by: jsalemi on 2007 March 21, 18:53:51
So how can a sim freeze then?  Outside temp was -90, and she wasn't finished with the snowman, so I sent her in to warm up quickly so she could go out and finish it before bed.  I guess I'm confused about the freezing thing.


OTOH, there was an odd thing I saw -- a ghost dormie was leaving tracks in the snow as he floated around outside.  :P


Title: Re: Odd things I noticed about Seasons
Post by: Assmitten on 2007 March 21, 21:16:52
Not necessarily an 'odd' thing, but I did discover last night that the fireplaces are finally good for something.  Had a uni sim build a snowman, and since her personal temp was -85, sent her into the dorm on a lark to light the fire place and 'warm up.'  And she did, rather quickly.  Seems like there's finally a reason for the 'warm up' interaction other than to have a cute animation -- probably a left over from when they were going to have weather in the game originally, but didn't include it.


I discovered this by accident right out of the gate, because I felt like playing a house with a little fireplace. I never use anything but the fireplace. And in the summer I send them to the sink to take a drink to cool off. Seems like both of those things are the most efficiency with the least rigmarole. I don't fuss with the cocoa or anything, except on occasion. I assumed this was a known fact or something.

There should be a thread on this in the war room-most efficient heating and cooling.


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 22, 02:19:27
There should be a thread on this in the war room-most efficient heating and cooling.
Well, if you're running all the awesome things. the fastest heating and cooling, as discovered by Sim-Brynne, are being on fire and peeing your pants, respectively.


Title: Re: Odd things I noticed about Seasons
Post by: Assmitten on 2007 March 22, 04:00:06
Seriously? Peeing?


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 22, 04:05:32
Seriously? Peeing?
Well, that seems to be what Sim-Brynne is demonstrating. No other activity seems to freeze them quite as quickly.


Title: Re: Odd things I noticed about Seasons
Post by: wyntir on 2007 March 23, 21:58:05
This one isn't a bug, but I thought it was interesting:  I put a roller skating rink in the yard of one of my houses and sent a kid out to skate.  He was out there for hours, but I didn't think anything of it until a message popped up indicating that the kid was getting too hot, and if I didn't cool him down, I might get a visit from the social worker.  So can we gather from this that exercise causes Sims' body temperature to go up?  It was springtime on this lot when it happened, so I wasn't expecting any heat-related problems.

That's funny that you should mention that.  One of my sim kids decided to go to the ever popular jumping on the bed for hours (shouldn't the springs break at some point?) - ANYway... I also got the message stating the my sim kid was over heated...

Oh well.

Wyn


Title: Re: Odd things I noticed about Seasons
Post by: RainbowTigress on 2007 March 23, 22:46:02
I've heard that kids can break the bed from jumping on it, but I've never seen it.


Title: Re: Odd things I noticed about Seasons
Post by: Kyna on 2007 March 24, 13:53:56
I noticed two odd things about Seasons today.

Fishing unsticks smart milk.  To be more accurate, the smart milk becomes unstuck when the sim stops fishing.  I would have thought you'd have to be dumbed down to stick a fishing rod up your butt, but no it's the other way round.  It's the sim placing the fishing rod in that location that apparently causes them to lose intelligence.  Maybe sims brains are in their butts ;) 

I'd noticed simkids were less intelligent after fishing, so I sent a supernuked child fishing (after she'd finished almost maxing out her skills) and tested her IQ.  She stayed supernuked until the moment I cancelled the fishing command.  Once she'd stopped fishing her IQ dropped to 100.  So now I know not to send the kids fishing until they're one cleaning skill point away from maxed out skills.

The other oddity I noticed was to do with the skating rink.  Earlier, I had the same simkid training her body on the skating rink as watching her read from the education bookcase wasn't that interesting.  She was overheating, suggesting that it was exercise, but her fitness level wasn't rising.  I was hoping that since they do get hot while skating that it was enough of a workout to nudge her fitness level at least slightly.  Sadly, no.  I'll have to make her work out on the exercise machine when she's older to get her fit.


Title: Re: Odd things I noticed about Seasons
Post by: KatEnigma on 2007 March 24, 17:44:24
Hmmm... I'm positive that I've had Sims gain skill points from the skating rink. And Prima says that they're supposed to. So you get skills, but no fitness increase?  ::)


Title: Re: Odd things I noticed about Seasons
Post by: seelindarun on 2007 March 24, 17:47:43
Hmm, so the athlete career reward is the only object that children can use to gain both body and fitness?


Title: Re: Odd things I noticed about Seasons
Post by: gypsylady on 2007 March 24, 18:12:28
Hmm, so the athlete career reward is the only object that children can use to gain both body and fitness?

They gain them from swimming also.


Title: Re: Odd things I noticed about Seasons
Post by: blubug on 2007 March 24, 18:36:41
Does the bowling alley increase fitness as well as giving body points? And the army career reward is the best I believe in kids getting body points, but I never notice if their fitness levels change.


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 24, 19:02:12
Army reward will raise fitness, but not very much.


Title: Re: Odd things I noticed about Seasons
Post by: Liz on 2007 March 25, 08:56:07
Bowling alley doesn't increase fitness, but if you have active kids (especially active kids who are "stuck" on smart milk!) it's a *great* way to rack up the body points - then when they're old enough, a couple hours of yoga will usually Fit 'em right up.


Title: Re: Odd things I noticed about Seasons
Post by: Malifecent on 2007 March 25, 18:31:06
I had a weird thing happen the other day. My Plant Sim had asked the Garden club to come over to inspect her garden. She also had a couple of visitors on the lot at the time too. All of a sudden, everyone on the lot froze, but the time kept ticking. Not sure if this has been mentioned or not before.


Title: Re: Odd things I noticed about Seasons
Post by: amjoie on 2007 March 26, 03:28:19
Has anyone else noticed that the Hole-y Pots Cascading Waterfall freezes over even when it is indoors in the winter? It freezes whether it is near the outside wall or in the middle of the room. Taking it out of the catelog, it looks normal, like it will run. But when the game is put back in Sim mode, it immediately freezes over.


Title: Re: Odd things I noticed about Seasons
Post by: Kyna on 2007 March 26, 05:49:43
Another oddity I noticed today.

My sim was using the cell phone to call a townie he'd met, but only had 0/0 relationship with, to build the friendship up to 100.  It was winter and around -70 outside according to the lot debugger when I checked at the end of the call.  During the phone call the townie's thumbnail changed to indicate he was now blue with cold, with the usual freezing up while the game regenerated the thumbnail.  The next day I noticed the townie's thumbnail had returned to normal.

Any chance of a fix so that game treats off-world sims as being "indoors" in this situation?  I don't mind the townie being frozen with cold, but I don't like the pause in the game when the thumbnail is being regenerated.


Title: Re: Odd things I noticed about Seasons
Post by: Twibil on 2007 March 27, 00:22:15
I had an unusual occurrence in seasons this evening.  It wasn't really a problem, but proved to be mildly amusing.

I had one of Rose's plantsim daughters go to use the wishing well to fulfill a want.  I had her wish for friends.  3 sims popped out of the well; two guys and a girl named Regina something.  What made it so strange was that Regina was already on the lot being cashier for Rose's produce stand.  I checked to see if Cashier Regina was there, and she was.  I had a giggle when Wishing Well Regina went to the produce stand and bought an apple from Cashier Regina.

I have used 'the summoner' from the insim (unawesome, I know) in the past and accidentally summoned a sim who was already there, but I didn't end up with two of that sim on the lot.


Title: Re: Odd things I noticed about Seasons
Post by: amjoie on 2007 March 27, 01:25:00
Hmmmm. I don't think I like that the well is, in effect, "creating" an existing Sim. I wonder what that does to wants, fears, memories -- or worse, I wonder if it actually *creates* an entirely new Sim with the same bod and name. I really don't think that should be happening ....


Title: Re: Odd things I noticed about Seasons
Post by: Lorelei on 2007 March 27, 07:35:59
Wild-ass non-awesome guess time: If the Reginas are NPCs from OFB created to fill employee pools, could they possibly be from two different (sub)hoods? There are other occasions where people are spammed into existence from other hoods (e.g., tempting fate and asking the gypsy for a Blind Date may spam a Uni student into P'ville).


Title: Re: Odd things I noticed about Seasons
Post by: Sagana on 2007 March 27, 12:35:06
I had this happen once, using a bunch of unawesome hacks to get playable employees to pick fruit from hacked trees. One of the employees was also crazy about the family member who sold the fruit from the stand and wandered on the lot to pretend to buy stuff and flirt with her while he was there working too. (There weren't very many sims in the neighborhood either, so the game had a limited number of shoppers to choose.)

I was scared I'd dupe'd him and messed up the hood, but I couldn't find but one character file anywhere. He was a playable so I know he wasn't in the NPC files anywhere or anything (but I looked everywhere and checked the character file numbers - almost blank hood.) So I guess the game can run the code for a sim twice. He didn't get any memory marker things - didn't do anything interesting. I dunno what would happen if he did.

He seemed to avoid meeting himself, which was rather funny.


Title: Re: Odd things I noticed about Seasons
Post by: Twibil on 2007 March 27, 18:48:34
Wild-ass non-awesome guess time: If the Reginas are NPCs from OFB created to fill employee pools, could they possibly be from two different (sub)hoods? There are other occasions where people are spammed into existence from other hoods (e.g., tempting fate and asking the gypsy for a Blind Date may spam a Uni student into P'ville).

Are there any sub-hoods associated with Riverblossom?  I haven't created any.  I usually only create a Uni sub-hood, but haven'd done that yet.  I rarely use the sub-hoods because of the tedious loading times associated with sending sims to community lots.  I haven't tried poking around with SIMPE to see if there is more than one character file for Regina.  I suppose I shall have to have a look. I haven't played much in Riverblossom.  I just wanted to experiment to see if I could set up a produce business that would actually be lucrative.


Title: Re: Odd things I noticed about Seasons
Post by: shelbypark on 2007 March 28, 09:39:34
My issue right now is trying to figure out which of my hacks is keeping my sims from going to work. They will sometimes make it to the car and off the screen, only to pop back up by the house. grrrr.... annoying.
 
None of my sims will go to work either.  The first time, "go to work" kept dropping out of the queue.  Next time, she got into the car, car drove off and then she appeared in the front yard (which is where she was when the car pool car arrived on the lot). 
So then I got her to drive to work in her car.  The car drove off the lot, then she appeared in the front yard again, minus the car!  I tried to buy another car to drive to work, but I couldn't put a car on the drive (even though it appeared empty).  I had to use the Black batman thingy to reset the lot and the car returned.  Grrr.
The same thing happens in other houses with other sims.  Any one else having this problem?  I only have the MATY  Directors Cut Seasons hacks installed.


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 28, 10:33:02
I had one of Rose's plantsim daughters go to use the wishing well to fulfill a want.  I had her wish for friends.  3 sims popped out of the well; two guys and a girl named Regina something.  What made it so strange was that Regina was already on the lot being cashier for Rose's produce stand.  I checked to see if Cashier Regina was there, and she was.  I had a giggle when Wishing Well Regina went to the produce stand and bought an apple from Cashier Regina.
Having a sim instantiated twice on a lot is a VERY BAD THING which may lead to a BFBVFS if one of them is not deleted immediately. If you are certain you see two of the same sim on a lot, delete the duplicate immediately!


Title: Re: Odd things I noticed about Seasons
Post by: witch on 2007 March 28, 11:20:29
Ah but which one is the duplicate?


Title: Re: Odd things I noticed about Seasons
Post by: J. M. Pescado on 2007 March 28, 11:22:42
Ah but which one is the duplicate?
If you have to ask, they both are.


Title: Re: Odd things I noticed about Seasons
Post by: kewian on 2007 March 28, 22:33:36
My issue right now is trying to figure out which of my hacks is keeping my sims from going to work. They will sometimes make it to the car and off the screen, only to pop back up by the house. grrrr.... annoying.
 
None of my sims will go to work either.  The first time, "go to work" kept dropping out of the queue.  Next time, she got into the car, car drove off and then she appeared in the front yard (which is where she was when the car pool car arrived on the lot). 
So then I got her to drive to work in her car.  The car drove off the lot, then she appeared in the front yard again, minus the car!  I tried to buy another car to drive to work, but I couldn't put a car on the drive (even though it appeared empty).  I had to use the Black batman thingy to reset the lot and the car returned.  Grrr.
The same thing happens in other houses with other sims.  Any one else having this problem?  I only have the MATY  Directors Cut Seasons hacks installed.
   YES.... it was a hack conflict problem.  Check for the new shinier updated Maty director's cut.... pull out all downloads in the meantime.    Heres the url:  http://www.moreawesomethanyou.com/ffs/?dir=seasons%2F


Title: Re: Odd things I noticed about Seasons
Post by: Twibil on 2007 March 29, 07:14:59
I had one of Rose's plantsim daughters go to use the wishing well to fulfill a want.  I had her wish for friends.  3 sims popped out of the well; two guys and a girl named Regina something.  What made it so strange was that Regina was already on the lot being cashier for Rose's produce stand.  I checked to see if Cashier Regina was there, and she was.  I had a giggle when Wishing Well Regina went to the produce stand and bought an apple from Cashier Regina.
Having a sim instantiated twice on a lot is a VERY BAD THING which may lead to a BFBVFS if one of them is not deleted immediately. If you are certain you see two of the same sim on a lot, delete the duplicate immediately!

Thanks for clearing that up for me Pescado.  Next time (assuming there is one) I will act appropriately.  I have already gotten rid of the wishing well.  I wasn't that much impressed with it anywho.  I certainly dont want a BFBVFS.


Title: Re: Odd things I noticed about Seasons
Post by: Liss on 2007 March 29, 08:17:13
The wishing well is now officially my Favorite Toy for popularity sims, though.