Title: Morality & The Sims Post by: windy_moon on 2005 September 24, 09:51:56 No, I'm not Jack Thompson. 8)
I find I've developed a pattern of playing Pleasantview (my main hood) with a certain (twisted) moral standard, and I'm curious if other people have their own "rules" for Sim behavior. So far, no divorces other than Mary Sue & Daniel Pleasant when I first started playing. Cheating, yep, there's some... I created more Romance Sims to start than I might have if I'd known what I was in for. :P I seem to have no boundries for Elders, especially elder women. Maybe I figure they should get what they can get when they can get it! I have the sweetest elder woman married to Mortie, family Sim, and yet she still finds herself in these situations where she ends up cheating on him. All of the elder men in the neighborhood pine for her. Mortie has no clue and it's best if he remains in the dark, yes? Teens and unmarried Sims seem to bounce around a bit...how like life is that....but my married with children Sims, nun uh, there's no cheating and there won't be while this Sheriff is in town. ;D I tend to be overly introspective as to what my Sims play is revealing about my own nature. I'm a faithful, relatively happily married woman with two children. When I'm Mama Goth's age, will I be jumping in and out of hot tubs with anybody who asks? :D (I am also a hypocrite. When my 13 year old wanted to change somebody's spouse, I did it in SimPe for him because I didn't want him to act out an affair and divorce.) How does your neighborhood run? Title: Re: Morality & The Sims Post by: J. M. Pescado on 2005 September 24, 09:56:46 Very mechanistically, purposefully, and directedly. If I set out to do something, no matter what it is, I will succeed, invariably with formulaic precision. About the only thing that DOESN'T happen is something going wrong, because I am too awesome for that.
Title: Re: Morality & The Sims Post by: dizzy on 2005 September 24, 10:03:37 I don't act as "censor" in my neighborhoods, but I also don't encourage a lot of romantic behavior. I find the sims to be childish and brutish in their social expressions in general, so romance tends to be a frequent eyesore.
I am most disturbed, I think, by the highly aggressive nature of sims. This has become compounded in Nightlife where sims can go from being good-natured and amiable to being furious enemies in literally seconds. My initial reaction to this is to want to make the sims get along, but I realize that this is all just part of making the sims more marketable than it is playable. It simply isn't possible for me to expect the Sims to play like a Simulation, I guess. :P ::) Title: Re: Morality & The Sims Post by: Gus Smedstad on 2005 September 24, 11:53:43 I vacillate a bit on this. Most of the time everyone but Romance sims sticks to their first relationship. Until Nightlife I was running the "Teens Keep Loves" mod, so generally everyone settled down with their childhood sweetheart. I'm debating reinstalling this mod since it's supposed to be Nightlife compatible. The problem is that it kills much of Nightlife's dating gameplay if Sims never develop a second relationship. The first relationship sets their sexuality, so you can't let them pick their own interests initially.
All of my Sims are heterosexual, by the way. I don't play gay sims for the same reason I don't watch gay romance films. I'm not wired to enjoy that. Sometimes my Sims seem to completely lose interest in their partner. They stop rolling "Talk With...", "Flirt With..." etc. Wants for that Sim. When that happens, I occasionally will have them start pursuing someone who they do roll Wants for. In that case I'll break off the old relationship rather than have them cheat. Naturally the main exception to all this straight-laced monogamy is my alter-Sim, who got 3 wives when I first started playing The Sims 2. OK, 1 wife and 2 live-in girlfriends. The problem was that getting any WooHoo in was a nerve-wracking exercise, since the other two had to be asleep or off the lot. I started developing a Pavlovian response where I practically expected the "Bwong!" jealousy noise and a round of slapping every time he got any WooHoo. After a while I dropped 2 of the 3 because it was just so much more pleasant to WooHoo anytime he got the urge. Jealousy seems like a more serious issue now that Nightlife is here. Not only do they get Furious, but the LTR relationship now drops to -50 or worse, instead of cheating just hurting DR and keeping the Love flag. Plus they start hitting and arguing with the cheater autonomously. I'm toying with doing the 3-wives thing again with a new alter-Sim just for the challenge under the new rules. - Gus Title: Re: Morality & The Sims Post by: Inge on 2005 September 24, 11:59:34 Along the lines of the wrong sim getting the apologise option, how come both sims become furious with *each other*? Why isn't it just the wronged party who gets angry and refuses to sleep with the other?
Title: Re: Morality & The Sims Post by: windy_moon on 2005 September 24, 12:02:16 Very mechanistically, purposefully, and directedly. If I set out to do something, no matter what it is, I will succeed, invariably with formulaic precision. About the only thing that DOESN'T happen is something going wrong, because I am too awesome for that. LOL, that is your morality, I do suspect....above all, be productive and logical at all times. You make your mods to that end and even though productivity isn't necessarily my end, they are great for my kind of game play. I don't know how I ever threw a party without 'bathroom uses you', for instance. All those annoyances get in the way of making nice happy stories. I am most disturbed, I think, by the highly aggressive nature of sims. This has become compounded in Nightlife where sims can go from being good-natured and amiable to being furious enemies in literally seconds. My initial reaction to this is to want to make the sims get along, but I realize that this is all just part of making the sims more marketable than it is playable. It simply isn't possible for me to expect the Sims to play like a Simulation, I guess. :P ::) *concerned look* I know. I don't have NL installed yet, but all of this talk of enemies and fighting, I'm squirming in my seat just reading the threads (which I can't stop reading of course ::) ) I'm hoping there are mods that I can use to tone down that behavior when I do install. I welcome a little game imposed drama, like the chance cards (which I play faithfully and accept the outcome), but I don't want half my neighborhood enemies with the other half, not fun. The game started off with Lillith & Angela enemies. I've worked hard to turn them around and it's made a great storyline, but I don't want to have to do that for 50 sims, repeatedly. Oy! Title: Re: Morality & The Sims Post by: Gus Smedstad on 2005 September 24, 13:05:25 Along the lines of the wrong sim getting the apologise option, how come both sims become furious with *each other*? Why isn't it just the wronged party who gets angry and refuses to sleep with the other? It's the slapping. No one likes being slapped. Though this seems to vary, I've had a few jealousy episodes recently, and the cheater doesn't always seem to get furious. Since you mention it, the apologize option really bugs me. The way the wounded party has to apologize and the cheater can't apologize is completely whacked. It's like they're dogs. If you accidently step on a dog's foot, they get all apologetic - "I'm sorry! I'm sorry! You hurt me, I must have done something wrong!" ??? Sigh, dogs are such doormats. - Gus Title: Re: Morality & The Sims Post by: sadiebutterfly on 2005 September 24, 15:40:08 It's the slapping. No one likes being slapped. The slapping is the only aspect of sim behaviour that really squicks me. I don't care if you caught your girlfriend flirting with someone else, hitting her round the head is WRONG. I wish there were non-violent ways of ending relationships in-game, so couples could break up amicably without me having to mess around in SimPE. My Romance Sims tend to be completely amoral and have affairs and random children all over the place. Most of the others are monogamous. I've only had one divorce (Dina and Don, after she found out he'd fathered Nina's baby). Daniel and Mary-Sue were living apart when he died, but a divorce would have put their grandchildren into aspirational failure so I didn't bother. Title: Re: Morality & The Sims Post by: rohina on 2005 September 24, 16:05:21 I've been playing the cheating according to my sims' wants recently. It's kind of a morality experiment. So the romance sims do lots of cheating, but last night I was astonished when a previously faithful family sim rolled up a want to flirt with her best friend, and then wanted to make out, then woohoo (so she did) three times in a row at a comminity lot. It was as if she had suddenly decided to have a passionate affair. The guy was science, and had the romantic wants too (at least to start with. I think she wore him out.)
I have also found there are sims who are apparently quite content to live their entire lives without any romantic interaction wants whatsoever. One I am playing is a male popularity sim, the other is fortune. They're both single although they have lots of friends. The fortune sim wants to marry money, but he doesn't have any desire for romantic interactions which might help with the attraction of a spouse. Title: Re: Morality & The Sims Post by: nothingbutsims on 2005 September 24, 16:37:30 I find myself enjoying content neighborhoods. I rarely create a romantic sim, nor do I play their households (Don Lothario or the Caliente sisters). I even got Lilith Pleasant and her sister to be friends :-\. There's so much crazy fighting and flirting in the background already that I don't want to add to it. I like to have as much peace in my families as I possibly can. If a sim rolls a crazy want to have an affair or flirt with someone else while they are married, I certainly won't give in to that. Yea, maybe it sounds boring to some but I hate all that slapping too and the fuming for weeks over someone cheating. Lilith Pleasant's fiance was flirted with by the damn cow mascot at college before I could stop HIM. They have since graduated and gotten married and she still stomps her feet in her husband's face and fumes about a broken promise and he didn't even do anything! It was the stupid cow's fault. No, I don't like families and neighborhoods like that. Give me peaceful anytime.
Edit: Rohina - I love your picture - he/she looks like one of my cats :D Title: Re: Morality & The Sims Post by: Hook on 2005 September 24, 17:43:22 I almost never think in terms of moral and immoral. Sims are electrons and pixels, and any "morallity" is enforced upon them by the players.
I prefer to think in terms of "efficient" and "inefficient." Having a smoothly running neighborhood is efficient. Having everyone slapping and fighting is inefficient. I'm a Virgo, I prefer efficiency. :) I have enough neighborhoods and families that there are many families that I'll never play again. In those cases, I don't care if their relationship goes south and my romance and pleasure Sims pursue them the same way they do townies. Some of my existing families are off-limits to such behavior tho... except by autonomous townies, of course. :) Hook Title: Re: Morality & The Sims Post by: Regina on 2005 September 24, 17:56:36 It sounds like many of us have the same mindset when it comes to playing: we don't want a neighborhood that is chaos because it takes too much time to try to fix everything, so we all try to prevent it to begin with! :)
I also tend to add my own moral base to my game. I've been happily married for 21 years and I'm also old-fashioned enough I don't believe in divorce (if two sims can't get along the one can move out and live on their own--but they aren't going to get involved with anyone else unless they don't have a spouse). I do tend to think single sims should be able to play the field, so to speak, as long as they don't get too carried away in their relationships. I don't mind at all when some of them grow up and marry their childhood sweethearts, but that shouldn't happen all the time. I don't find it very practical to fulfill all of my sims' wants all the time. I much prefer spouses who spin up wants for interaction with their spouses, and if they have a want for an interaction with someone else I consider it much like I do my own real life. Just because I'm married doesn't mean I can't look--I just prefer not to act on those feelings. Title: Re: Morality & The Sims Post by: sanmonroe on 2005 September 24, 17:59:50 I don't understand theis "morality" thing?
Title: Re: Morality & The Sims Post by: Inge on 2005 September 24, 18:16:07 I like to see my sims doing things I would hate to see humans doing. I definitely don't think it is right for a man to beat up his wife for any reason even having an affair. But I laugh like anything when I see the Sims doing it. They really are like undisciplined children with an IQ less than half that of an undisciplined child, and that's part of what I enjoy about them. I find myself saying things like "well why don't you try going *that* way" and it gives me a laugh when I see the sticky situations they get themselves into during periods when I am not controlling them. I mean, there is always the no autonomy mode if you have very fixed ideas about what they should be doing.
Title: Re: Morality & The Sims Post by: Motoki on 2005 September 24, 19:03:24 Having everyone slapping and fighting is inefficient. I'm a Virgo, I prefer efficiency. :) LOL Well good luck keeping things efficient with Nighlife then. Since I installed it, my whole neighborhood has been slap happy and it usually happens with 2 sims that I don't have control of on that particular lot (but may well be my own playable sims from another lot) and they just go at it constantly. I swear now if these sims look at another one cross eyed it ends up in a multiple fights and as arch enemies. I think my neighborhood has more enemies than friends now. Title: Re: Morality & The Sims Post by: J. M. Pescado on 2005 September 24, 19:22:12 I've been playing the cheating according to my sims' wants recently. It's kind of a morality experiment. So the romance sims do lots of cheating, but last night I was astonished when a previously faithful family sim rolled up a want to flirt with her best friend, and then wanted to make out, then woohoo (so she did) three times in a row at a comminity lot. That has a lot to do with the "random flirt" chain. Basically, in the core game, anytime a sim satisfies a "Talk To" with another sim of appropriate gender, they nearly, without exception, ALWAYS want to flirt with that sim. There's nothing deep and subtle about it, it just always comes up regardless of aspiration or personality, making absolutely no sense once you realize what is happening.Title: Re: Morality & The Sims Post by: rohina on 2005 September 24, 19:34:28 Edit: Rohina - I love your picture - he/she looks like one of my cats :D Thanks. Polly is a bengal; she's got kind of an awkward personality, but she is nice looking. I love Hook's kitten picture. It makes me go "awww" every time. Title: Re: Morality & The Sims Post by: rohina on 2005 September 24, 19:45:34 That has a lot to do with the "random flirt" chain. Basically, in the core game, anytime a sim satisfies a "Talk To" with another sim of appropriate gender, they nearly, without exception, ALWAYS want to flirt with that sim. There's nothing deep and subtle about it, it just always comes up regardless of aspiration or personality, making absolutely no sense once you realize what is happening. I do have the romancemod installed, and this particular sim had never wanted to flirt with anyone but her husband before. The talk to then flirt wants seem to come up more with some sims than others. I do find that those random flirt wants do not always lead to wanting more romantic interaction, and in this case, it was the three times in succession that was so amusingly outrageous.Title: Re: Morality & The Sims Post by: Hook on 2005 September 24, 20:00:49 I love Hook's kitten picture. It makes me go "awww" every time. Thanks. :) The Evil Cat's name is Mouse. You'd look evil too if you were a cat named Mouse! Actually, the shadow in the picture is from my labraor retriever, who seems to be laying on top of the cat. Which probably accounts for the sour expression. Hook Title: Re: Morality & The Sims Post by: Marvelleaux on 2005 September 24, 20:28:20 FUBAR gameplay strategy: micro-micro-micromanage
Title: Re: Morality & The Sims Post by: LFox on 2005 September 24, 20:57:14 I play my sims with an iron fist they have no free will, only my will. They sleep when i want them to, they eat when i want them to and they'll date whoeever i want them to. I also plan my houses towards effiency since if you don't your sims will waste hours walking around the house to get to things.
As for the morality it's basically however i feel it should be but mainly it's keeping my families happy and together. Of course the romance sims don't follow this aspect and flirt and woohoo with anything that moves. Title: Re: Morality & The Sims Post by: reggikko on 2005 September 24, 21:12:44 I used to play everyone as monogamous, now I go more with the Sims' aspirations and personalities. Although I'm very married, I have a very open mind when it comes to sexuality and so long as no one is hurting anyone (unless the other person *wants* to be hurt <g>), I have a very live and let live philosophy of life.
I play gay/lesbian sims, straight sims, and bisexual sims. Not everyone in the world is straight and I like for my game to reflect that. Title: Re: Morality & The Sims Post by: Andygal on 2005 September 24, 21:47:55 I like my sims happily married with 1.5 kids and (since I got Nightlife) a car. I've only had straight couples, I don't have anything against homosexual people, in fact I am hugely in favour of gay/lesbian marriage, i just love the genetics/generations/child raising aspects of the game too much to have non-reproductive couples in my game. My married sims do not noramlly cheat because I disapprove strongly of such things. They often do not marry their first love (they have romances with townies as teens a lot and I only sometimes feel like putting the townies through college), but once they are married they stick to their partners like glue untill the Grim Reaper parts them, I have had some sims that had a brief fling after their spouise died of old age before they died of old age, but that was because I wanted them in platinum and they spun up a want to flirt with a good friend of their's and I thought "what the heck, he'll be diead in two days, his wife's already dead, no harm done".
Romance sims of course, do not always follow these rules, I've had a number of bisexual romance sims, and a number who cheated on their spouse. I have one in college now (I am going to change his aspiration soon though) who had fun with every girl in his dorm before moving into a priviate residence, and then he had more fun with them afterwards (he only got to woohoo one of them in the dorms because I didn't want him being caught). a few things that I do do that are differant are that I don't always make the woman take the man's name, sometimes it is the other way around, and I routinity make my sim's woohoo before marriage (though they usually only try for baby before marriage if one is a Romance sim with a fear of getting engaged/married and I want them to have kids. Title: Re: Morality & The Sims Post by: J. M. Pescado on 2005 September 24, 22:30:16 My sims, unless Romance sims, pretty much remain faithful until their partner dies. Then they're free to play the field, although they pretty much never remarry. Hey, like it says in the contract...
Title: Re: Morality & The Sims Post by: Azkar on 2005 September 24, 22:35:22 My sims tend to stay faithful. Personally, I don't have too much interest in destroying their marriages by having them cheat. I do have a romance sim, though, that lives by himself in a little disco shack. He woohoos anyone who walks by the lot :).
Title: Re: Morality & The Sims Post by: Kristalrose on 2005 September 24, 22:48:38 Well, my sims are sluts. LMAO j/k
I have a few sluts, I mean, romance sims, who cheat on a regular basis. I have a very good time trying to plan out their dates and make sure the spouse and other lovers. But I always make sure they "get theirs" in the end. My male romance sim keeps getting women pregnant and having to change diapers, even though he hates it. After about his 4th divorce, right before he was going to age into an elder, I let him meet the wrong end of an alien probe. :D Right now, I don't have any homosexual couples. At one time, Remington the maid had fallen in love with Don the maid, so they were joined. Laura Mellon had a relationship with a female dormmate, too. Title: Re: Morality & The Sims Post by: SciBirg on 2005 September 24, 23:47:22 I'm with Pescado on this one. My sims are usually faithful unless they romance, then sometimes they get to at least kiss around if they are not married... ;)
Hey, I am faithful to my hubby, my sims should be faithful to their spouses too. Title: Re: Morality & The Sims Post by: miramis on 2005 September 25, 00:46:06 Thinking about it, I don't really have a particular style when it comes to being faithful or not, it's usually spontaneous when I have a sim cheat, for some reason my romance sims tend to stick with the one partner, yet the other aspirations are more likely to have affairs, not sure why I play them that way. Although, occasionally I come across a romance sim who I become really fond of, and that romance sim will almost always play the field to his/her hearts content.
Title: Re: Morality & The Sims Post by: Kitiara on 2005 September 25, 01:07:45 I used to play everyone as monogamous, now I go more with the Sims' aspirations and personalities. Although I'm very married, I have a very open mind when it comes to sexuality and so long as no one is hurting anyone (unless the other person *wants* to be hurt <g>), I have a very live and let live philosophy of life. I play gay/lesbian sims, straight sims, and bisexual sims. Not everyone in the world is straight and I like for my game to reflect that. You know, your attitude remains me quite a bit of a certain other famous NO resident. Personally, I like it. I've noticed one thing in this thread, if posts are any indication people tend to play their sims the way they live, or at least how they think people should live (disclaimer - not always the case). I happen to play most of my neighborhoods fairly monogamous ( a few, very few) exceptions. Most relationships are heterosexual, but some aren't. Homosexual relationships exist in life. They are in my 'hoods too. My one real exception to the above is Strangetown. I decided to make the name fit. In Strange town sims get what they ask for even if it is not good for them. There are some weird things happening and some very messy family trees. I am so very glad this neighborhood is not my life. Not that my life is normal. I have my own somewhat less than conventional arrangement at home. But nevermind, I won't describe that here. _edit_ tweaked pronouns and verb tenses Title: Re: Morality & The Sims Post by: Gus Smedstad on 2005 September 25, 01:16:49 At one time, Remington the maid had fallen in love with Don the maid, so they were joined. Well, shoot, anyone can tell that Remington is gay. - Gus Title: Re: Morality & The Sims Post by: Gus Smedstad on 2005 September 25, 01:17:37 I have my own somewhat less than conventional arrangement at home. But nevermind, I won't describe that here. I'm assuming it involves Nuns. - Gus Title: Re: Morality & The Sims Post by: nothingbutsims on 2005 September 25, 01:18:35 At one time, Remington the maid had fallen in love with Don the maid, so they were joined. Well, shoot, anyone can tell that Remington is gay. :D ROFL!!! Title: Re: Morality & The Sims Post by: Kitiara on 2005 September 25, 01:44:50 I have my own somewhat less than conventional arrangement at home. But nevermind, I won't describe that here. I'm assuming it involves Nuns. - Gus Actually, no. I just found the nun in short black rubber(?) vinyl(?) leather(?) amusing. Plus I rather approve of thigh-high stockings complete with garter belt. My husband does too, but I suppose that is quite another story. Title: Re: Morality & The Sims Post by: SimsHost on 2005 September 25, 06:39:55 My sims, unless Romance sims, pretty much remain faithful until their partner dies. Then they're free to play the field, although they pretty much never remarry. Hey, like it says in the contract... Yup, mine too. There are no really sane sims, but Romance sims seriously need professional help. Except in rare circumstances, I don't allow them in my game. (My solution to the mess that Maxis made with Pleasantview was 'deleteallcharacters.' Fixed all the problems in one simple command!) I'm hoping against hope that some Truly Awesome Sims Maestro can invent a cure for the Turn-Ons/Turn-Offs thing in Nightlife. (Like maybe just make the whole furshlugginer thing go away!) That's one of many reasons that I uninstalled Nightlife. If we must keep that Turn-On thing, it would be nice to add "Married to me" and "Not married to me" to the list of available options. And maybe "Romance" sims as a major turn-off. Another hack I'd like to see: Only Romance sims, if anyone, does that wolf-whistle thing at Romance sims. It's totally out of character for most of my characters. Banal. Title: Re: Morality & The Sims Post by: windy_moon on 2005 September 25, 08:50:17 At one time, Remington the maid had fallen in love with Don the maid, so they were joined. Well, shoot, anyone can tell that Remington is gay. - Gus Hello, and duh! Thanks for the story line, Kristalrose! :D I downloaded twoJeff's "gays get to marry like everybody else for pete's sake" hack two weeks ago, but I hadn't gotten to introducing any gay characters to my neighborhood...which has been bugging me. I'm living RL stuck in a South Jersey suburb that is like 97% white with only one known gay couple .... that's not what my Sims neighborhood is about! I've been doing a decent job with ethnic diversity -- (Do you know how hard it is for an all thumbs non-artist to try to make Asian Sims? ) -- but I hadn't played any Sims as gay and didn't want to force the issue at this point. Donte and Remington! Perfect...and Donte is sitting as a playable character in my game, leftover from a time I had to have a live in maid. Yahoo! -------------- Can I tell you guys a story that kind of fits into this thread? Playing the Sms2 with my 11 and 13 year old has presented some interesting results. We play under different user names but the 11 year old and I especially compare notes on stories back and forth. (I've successfully kept some seedier behavior, like Mama Goth's, out of what he's seen. Nobody wants to see their mother woohoo in a hot tub!) Anyway, one of my main families is African American (since I guess my Pleasantview is in the US). My son has been interested in following them because they have lots of kids. They are also my "rainbow" family, half natural born, and half adopted kids of different ethnicities. I was catching him up on everybody's doings yesterday when this happened..... Maximus March is the oldest son, natural born therefore African American. He's an adult now, quite successful in Science, and married to a beautiful CAS with one child of his own. As a knowledge Sim, he'd never been about appearance...he wore polo shirts and pants, had close cropped hair and a very earnest expression. When he became so successful, I gave him a makeover. He has nice cornrow hair, sharp sunglasses and a tan leather jacket outfit. He looks like a successful black man, not a successful black man dressed like a typical white man, if you know what I mean. The makeover matched his level of personal confidence, I thought. So, my son was watching me play yesterday, and Maximus came over to the current Sims house. I start catching my son up on Maximus' story line when my son says.... "What did you do to him? He looks like somebody you wait to come out of the 7-11 before you go in!" ***faint*** (that sound of loud crashing was me, fainting on the floor. the cursing thereafter was me cursing at my husband that I told him raising these children in such a %$#^ homogenous neighborhood was going to cause us problems!) After I recovered, this was a springboard for an excellent parent/child interaction where I encouraged (insert Sims "encouragement" animation) him to expand his thinking, for Pete's sake. He ended up with a mini history lesson on racial profiling in the US and why it is a pain in the ass to be a black man driving the Jersey turnpike in a BMW that you worked hard to pay for. I also tracked down the source of his 7-11 line, which turned out to be a commerical for My Name Is Earl (a very funny show, btw, and nothing to do with racial anything). Playing games with your children is one of the best parental defenses I know of. Title: Re: Morality & The Sims Post by: Piffle on 2005 September 25, 14:59:30 I like my sims happily married with 1.5 kids and (since I got Nightlife) a car. I've only had straight couples, I don't have anything against homosexual people, in fact I am hugely in favour of gay/lesbian marriage, i just love the genetics/generations/child raising aspects of the game too much to have non-reproductive couples in my game. This is why I use the Pregnancy-4-all mod from mts2. I wanted my gay sims to be able to breed without having affairs (adoption is *not* an option until Maxis figures out how to make prettier randomly-generated Sims!), and this is the next best thing to artificial insemination. It makes the game a bit less realistic, but then I don't know anyone who was kidnapped by aliens, bitten by vampires, or killed by falling space technology either. Title: Re: Morality & The Sims Post by: AllenABQ on 2005 September 25, 16:35:22 I play many varied families -- gay, straight -- with bisexuals added into the mix. Many couples have children, but some do not. I have one extended gay family which using the same-sex pregnancy option I've stretched reality a bit and made them a multi-generations "legacy" family of sorts. Generally pick one child to carry on the family and the others sort of mix and match according to their own interests. Lots of straight families as well.
My sims on the whole tended to stay monogamous, too. But now that Nightlife has come along the whole dating and relationship thing has changed and here I am in a neighborhood full of already paired up couples for the most part! It's made me re-think my carefully laid plans. I've got a male couple where one is bi (Logan) and he's ready to jump ship with the single girl who lives across the street (Rachel). They met in college. She's a romance sim, and he went from popularity to pleasure sim. The chemistry between him and his boyfriend (Scott) is fine, but she outscores Scott by a huge amount on the LTR for Logan. Then I've got this straight couple, Todd and Roxanna. They just got married and she got pregnant before I installed Nightlife. I thought of them as "made for each other", and they are just as sweet as anything with 100/100 relationship scores for each other. And they both come from long-run families in my game. So then I install Nightlife, set their turn-ons and turn-offs to compliment each other... and they only have "weak" chemistry. One lightning bolt. ??? After she has her baby, I have them try for another. Two attempts and not only no baby chime but their woo-hooing has no fireworks! I then forced the pregnancy to happen with a cheat, and she gave birth to a baby boy. One other gay couple (from the legacy family) also seemed to have a pretty happy marriage with one kid already. Then while I'm playing a single gay male (Leo, a family sim) going out on the town for dating, he meets the half of the couple who's also a family sim (Charlie). They have three lightning bolts, and after some mind interaction with each other Charlie keeps showing up at Leo's house and ringing the doorbell or calling and asking to go out. Now I was very reluctant to indulge this and trying to figure out why would a married family sim behave this way? So I kinda let things develop organically. Leo got into a big altercation in front of his house with the local mean-guy sim who kicked over his trash can. Afterward he called Charlie and they met at the 50's Diner. They had a "Dream Date" and even though they went back to Leo's, Leo wouldn't have him come inside. They made out by the front door and Charlie went home. Then Leo got roses from him... (sigh) In all my families, I develop back-stories to fill in the "why" questions for things happening the way they do. Logan is simply a flake. He's an broadway star actor, stunningly handsome, and a playboy. He's already pissed off Scott with his shenanigans with Rachel, and Rachel is just aching to put a Logan-notch on her bedpost. It remains yet to be seen if Logan and Rachel just have a fling or stay together, but Scott (a really sweet guy in many respects) is just going to have to join the single crowd again. Todd and Roxanna are going to find that the initial pizzazz they thought they had is just not deep enough. They'll likely carry on for awhile but I think times ahead are going to be rough for them. Sometimes the best laid plans just don't work out, just like in real life. Charlie and his husband Brandon are an interesting case. They only have medium chemistry. Brandon is kind of a odd guy, but likable. I can only interperet Charlie's affair as a deep-seated dissatisfaction with Brandon despite the fact that they have *another* kid on the way. I feel fairly certain they will break up and Charlie will gravitate to Leo. Who gets the kids will be interesting. One of the kids will be next in line to carry on my legacy gay-family's next generation. Brandon, I'm thinking, would be the perfect candidate to let this experience nurse his bitterness and raise a cowplant since I haven't had one in my game yet. I'm not going to let it eat Charlie or Leo, but I keep thinking Brandon might turn psychotic and feed some townie dates to it. He really doesn't have chemistry so far with anyone except Charlie for some reason. Title: Re: Morality & The Sims Post by: sanmonroe on 2005 September 25, 22:06:10 Well since others are explaining.
My base neighboorhoods always begin with a few lots of homeless people in the outskirts. I make them all random and then boolprop to lower thier social and hygene to the bottom. Then I never load them up again. That way you have lots of very friendly very smelly poor people bothering you every time you go to a comm lot. Since theya re far away from the main area they rarely show up near houses. Then I add the whore house, meat market, and breeding stock. These lots contain high class whores (all romance), low class whores in peep show style rooms, and a pimp who breeds and raises family sims for sale and breeding. To round out my background sims I add a few lots of trailer parks with 8 sims each. So I now have at least 20 or so romance sims wandering around, lots of stinky people, and random trash. From there I add what I will play. My current town has- The showcase family of the town, who are part of the "cuckold/blackwidow challenge" that I never bothered writing up since it would have probbably gotten me banned from the BBS for being damn funny, and naughty. A pedophile priest who lives with his young "ward". A urine soaked maniac. "Joe Morality" a Morman A youth shelter Paul Shaeffer and David Letterman as a gay couple. A very butch/femme stereotype lesbian family A complete slut who is now at over 50 woo hoos, with a painting of every person she has woo hooed. The very first family I made, with the wife who is sleeping with 3 women in town, the asshole husband who claims to be an artist but just paints pictures of his affair's asses in panties, and his creepy brother. The girlfriend of the previous brother accross the street, and then her related family throughout the town. Her triplet slut sororitute sisters at Uni. An artist family who breed nonstop and maintain plat levels through selling paintings and constant use of drugs (well the energizer, but we know what that is). 4 kids so far and the only time they have slept was after woo hoo for makeing babies. They have eaten a birthday cake but thats all. Buffallo Bill from Silence of the Lambs (he helped destroy my original hood by making the char file GROW, poor dead townies) a 2 lot Juvenile detention center. A fat geeky guy in a teenage mutant ninja turtles shirt who married an insane japanese girl, then they made a baby. Her family is spread through the town too. 3 Sims wearing Star Trek uniforms. 2 are fat geeky males with romance aspiration, the third is the unexplainably hot female roomate who has fat as a turn off and is a knowl. The characters from the BBC series "Bottom" and "Gimmie Gimmie Gimmie", and Papa Lazarouz from League of Gentleman (you're MY WIFE NOW!!!) A goth asshole who is now a vampire. The tinkle family from Wigu. I will soon add J.Ro, WeedmasterP and baby. Maybe the poopmeister etc too. Thats all off the top of my head. I recently had to remake it since I had a fireball of death. So they are all meeting each other again, but I saved the best lots. Title: Re: Morality & The Sims Post by: Oddysey on 2005 September 26, 00:03:47 Sanmonroe . . . that is absolutely hilarious. I may have to try something like that.
I have about 20 neighborhoods, most of which have maybe 2 sims. So morality doesn't come up that often. I do have a couple that I've actually played for an extended period of time. One, Ariya, is a semi-utopian "ah-hah! We never sleep! Ever! AH HAHAHAHAH!!! More caffeine!" pre-Nightlife neighborhood, because I nuked it when I started it, so it has no Townies and I want to keep it that way. The first game-born sims are starting to have kids themselves now. That one doesn't have any romance sims, and at least for now no messyness or infidelities. I really need to play a neighborhood that actually has romance sims and whatnot. Title: Re: Morality & The Sims Post by: AllenABQ on 2005 September 26, 01:32:58 sanmonroe... Thanks (hic!) for that. You had me laughing so hard that I got the hiccups! :D (hic!) Title: Re: Morality & The Sims Post by: sanmonroe on 2005 September 26, 02:12:31 Some of the stuff has somehow managed to survive on the exchange for nearly a year.
If you are going ot play the sims 2, why not play a normal society? I do. The infidelity rate in the US is well over 60%. People are mostly corrupt, selfish, horney, bastards. So are my sims! All this happy lovey shit is dull. Although the first time I played I used the teen woo hoo and no jelousy hacks. But then when I would play certain families I would turn it off. Made for a laugh. The nightlife reactions are great imo. There seem to be 2 fights every time I go to a comm lot, and I have only been playing this remake for 3 days. Title: Re: Morality & The Sims Post by: vecki on 2005 September 26, 02:53:12 Mine tend to be fairly monogamous, except for Romance Sims (Nina Caliente's the town hussy). Although my latest Le Gassey romance heir is going to be monogamous whether he likes it or not. To fellow Romance townie Jill Philippine! (she's a downtownie teen I've sent to college with Ben Le Gassey - is that still ok in the 'rules'?)
Haven't had a homosexual relationship ingame, although Nina is working on her old gardener Calista Despret (hubby Komei would be crushed. Marrying Nina off to Komei was a bit of an impulse decision on my part - I don't think either of them particularly wanted it but he does adore Nina. Oh well, a break up will be in order once Nina gets caught with Calista. And she will. I'll make sure of it). But yeah, I kinda like seeing the genetics play out which can't really happen in a gay relationship (without a hack) Title: Re: Morality & The Sims Post by: Niomi on 2005 September 26, 16:25:04 Some of my sims are monogamous, others are not. The only morality I keep them to is that I nearly always have them breed, because for some reason I can't stand having many sims with no family history. When I make CAS sims I usually make them toddlers and kill off the adult with them, then have one of my gay couples adopt them.
Title: Re: Morality & The Sims Post by: AllenABQ on 2005 September 26, 16:32:45 Some of my sims are monogamous, others are not. The only morality I keep them to is that I nearly always have them breed, because for some reason I can't stand having many sims with no family history. When I make CAS sims I usually make them toddlers and kill off the adult with them, then have one of my gay couples adopt them. When you do this, does the game favor handing out kids for adoption who were once with families ahead of random ones? Title: Re: Morality & The Sims Post by: Ruann on 2005 September 26, 18:21:02 Some of my sims are monogamous, others are not. The only morality I keep them to is that I nearly always have them breed, because for some reason I can't stand having many sims with no family history. When I make CAS sims I usually make them toddlers and kill off the adult with them, then have one of my gay couples adopt them. When you do this, does the game favor handing out kids for adoption who were once with families ahead of random ones? The game should always pull Social Worker Abductees before creating random CAS uglies for adoption purposes. Provided one is available for the appropriate age group, of course. Title: Re: Morality & The Sims Post by: cwieberdink on 2005 September 26, 19:42:08 The game should always pull Social Worker Abductees before creating random CAS uglies for adoption purposes. Provided one is available for the appropriate age group, of course. I did this for a while in my game. Had a single beautiful woman that I bred with Dustin Broke and the Grim Reaper. I then walled her off in her bedroom till the social worker came for the children. She wouldn't come while they were neglected babies though. Maybe I need to have her go to work or something to get them to take the babies. That way, I populated my adoption agency with pretty babies. I also used the twins/triplets/quads hack to get four at a time. It is DANG hard to ignore those little pixel babies though, let me tell you. The neighbors would keep wandering by and worrying over the toddlers playing in the garbage. C Title: Re: Morality & The Sims Post by: Howabominable on 2005 September 26, 20:02:16 I want my sims to live their dreams. When one of my sims goes into aspirational failure it's depressing. I don't mind making romance sims, I just make them woohoo all the ugly townies that I don't want in my other sims' gene pools. Romance sims are the "janitors" of the neighborhood. They're always the sims that are simply ugly and have bad genetics, or if there are too many sims in that generation I "sacrifice" one so that the others can pass on their genes and have more children.
I don't have my sims cheat, unless they're romance sims. I don't see the point. When I choose a spouse for my sim, I choose it for life. Yeah, it sometimes gets boring when all my sims' dreams come true, but I'm happier that way. Seeing a sim treating a sack of flour like a baby is really depressing to me, it almost makes me want to cry lol. Today I experimented with giving my sim a bad date, and I found it it wasn't too hard LOL. I had 5 boquets of roses around the house and I didn't know what to do with them all! Title: Re: Morality & The Sims Post by: windy_moon on 2005 September 26, 23:10:40 Some of my sims are monogamous, others are not. The only morality I keep them to is that I nearly always have them breed, because for some reason I can't stand having many sims with no family history. When I make CAS sims I usually make them toddlers and kill off the adult with them, then have one of my gay couples adopt them. I'm big into the adoption story lines (probably because I'm adopted and my husband adopted my young children after my first husband died.) I hate killing off Sims, though, so for what it's worth, this is what I do: I made a familly named Adoption-Pool with one adult and five CAS kids/babies. Moved them into a house and then immediately used Inge's shrub (love that shrub!!) to put the kids up for adoption. After Parental Unit (yes Parental Unit Adoption-Pool) was left childless, I moved him back into my Sims bin. As I need children to adopt, my kids come up. When I run out, I'll make more that way...bloodless, fly-less. :) Yay! ------ P.S. I'm regretting my title for this thread. It should have been Your Values & The Sims. The word "morality" has more of a right/wrong connotation than I was going for. Title: Re: Morality & The Sims Post by: Witches on 2005 September 27, 16:11:52 All very interesting perspectives ... I'm a newcomer and have been enjoying catching up on some of these threads.
I don't impose my own sense of morals on my sims. It's a game, and games should be fun. Fun for me means variety, so I let my sims decide their own moral codes. For example: Sheldon the mailman is a player sim in my game, and a complete jerk. He's a meanie who taunted his stepson so his wife left him. He didn't even care, took up with Andrea Hogan, who is a bit of a slut, the next day. They're both fortune sims, crass, rude and obnoxious, with good taste in decorating. Contrast with my "player" money sim who is a fairly nice person, if a bit of an ice princess. Things just roll right off of her. She's permanent platinum, a good mom, on good terms with everyone, a very even keel person who is happy so long as her surroundings are lovely. I had a romance sim couple who cheated on each other constantly and then suddenly got lovey-dovey in their old age. Their constant bickering scarred their oldest daughter for life. She's romance too but will never settle down ... yes, I'm projecting a bit, I know they're just little pixels, but what fun is that? Their son, on the other hand, got the benefit of the lovey-dovey years. They became elders when he was just a child. So he's very stable and wants to settle down with a nice girl ... and picked Dad's second wife, who's twice his age ... I never said he was normal. And so on. Every sim has their own preferences. You just need to figure out what they are and have fun with it. I plan for a very tragic time in college for my next round of young adults ... mayhem, madness, possibly even murder ... Just like to keep things interesting ... ;D Title: Re: Morality & The Sims Post by: Jarsie on 2005 September 27, 20:20:42 Maximus March is the oldest son, natural born therefore African American. He's an adult now, quite successful in Science, and married to a beautiful CAS with one child of his own. As a knowledge Sim, he'd never been about appearance...he wore polo shirts and pants, had close cropped hair and a very earnest expression. When he became so successful, I gave him a makeover. He has nice cornrow hair, sharp sunglasses and a tan leather jacket outfit. He looks like a successful black man, not a successful black man dressed like a typical white man, if you know what I mean. The makeover matched his level of personal confidence, I thought. If you're Black, and making the above comments, then you're forgiven for what I would otherwise consider one of the most condescending racist comments I've seen in a long time. Because if you're Black and that's what you consider the epitome of what a successful Black person should wear, more power to you. However, if you're White, and you can't see the stereotype you just put up there about how you feel a successful Black person should dress: namely like someone in one of those Black exploitation films that were so popular in the 70's and 80's....well, there's not much I can say except...get real! Your son called it like he saw it, and he was so right. I attended Texas Southern University, an historically Black University in Houston, Texas. TSU's motto is "Excellence in Achievement." It has the best School of Pharmacy in the nation. The late Barbara Jordan was a graduate of TSU. So was the late Thurgood Marshall, which has a school of law named after him on the TSU campus. My professors may have worn corn rows and afros, but they were also required to wear a shirt and tie. Even the female profs wore nice dresses and business suits. Some of them may have worn dashikis, and other such traditional garb, but it was not an every day thing. This is an inner city school, and they saw it as their job to prepare their young charges for the real world, namely Corporate America, where there was and still is a shortage of Black Americans. And in corporate America you wear suits and ties, and if you're female, you look professional and sharp....something that it looks like you consider to be a crime. That's not the way my profs saw it. They saw it as beating the White man at his own game. To succeed in this life you have to be ten times as good and ten times as smart. That's what they taught, and that's what the kids learned. Having said that, I'll leave you with this question: Since you seem to have a clear idea of what a successful Black man should look like....how about telling me what a successful Black woman should dress like? Or a successful Hispanic man and woman? Or even...a successful Oriental man and woman? Please enlighten me. After all, I wouldn't want to go around having all my successful ethnic Sims dressing like successful White folks. Heaven forbid! Let's keep the racial stereotypes coming, folks! Title: Re: Morality & The Sims Post by: sanmonroe on 2005 September 27, 20:27:42 Anyone find it ironic that in a rant about a possible racist post the ranter asks about Orientals?
We are asian. Things can be oriental, people cannot. Title: Re: Morality & The Sims Post by: simmiecal on 2005 September 27, 20:31:05 Maximus March is the oldest son, natural born therefore African American. He's an adult now, quite successful in Science, and married to a beautiful CAS with one child of his own. As a knowledge Sim, he'd never been about appearance...he wore polo shirts and pants, had close cropped hair and a very earnest expression. When he became so successful, I gave him a makeover. He has nice cornrow hair, sharp sunglasses and a tan leather jacket outfit. He looks like a successful black man, not a successful black man dressed like a typical white man, if you know what I mean. The makeover matched his level of personal confidence, I thought. If you're Black, and making the above comments, then you're forgiven for what I would otherwise consider one of the most condescending racist comments I've seen in a long time. Because if you're Black and that's what you consider the epitome of what a successful Black person should wear, more power to you. When I first read the posting you quoted, I had a slight reaction similiar to yours. HOWEVER, in the rest of the post, Windy_Moon talked about this being a way to open a dialogue about race perceptions and how stereotypes are not always true. I think you did a disservice by focusing on only part of the post. I am not a perfect person. While I strive to live my life in a color-blind, religious-blind, etc., tolerant way, I realize that there are times when I am racist and/or prejudicial without intending to be. What is important is that I strive to improve. I believe what is important in Windy_Moon's post is that he/she strives to pass along values of not judging people by their appearance....even if he/she sometimes falls short of that goal. You can choose to attack someone or try to open a dialogue with them. I don't think people's beliefs and attitudes change when they are being attacked. Title: Re: Morality & The Sims Post by: windy_moon on 2005 September 27, 20:46:29 Oh Dear. Oh Dear. Oh Dear!
:o I was composing a response and then I see more responses and I'm afraid that I've made a big message board 101 mistake. Never mention race. You can mention anything but race. I've been message boarding long enough to know this. It's nearly impossible to either not be misunderstood OR to say something that truly is insensitive, even if you don't realize it when you are posting. I don't know what I was thinking, touching on something so sensitive. I would really love to edit my original post, but I don't want to make subsequent posts look like they are talking to air, either, that's not fair. I guess I'll see what kind of turn the thread takes (which isn't looking good :( ) Anyway, here was my original response: ----------------------- You don't know me from Adam, but I can promise you there was no ill intent behind my words. I think my words were mostly just badly chosen and don't reflect who I am, how I think, or even how I play my Sims game. As much as I don't like controversy, I do appreciate your input. There's a great deal of variety in my Sim neighborhood and not a single style of dress for anybody, certainly not according to skin color. Romance Sims do get stuck in sluttier outfits than the rest of the ‘hood, but that's about it. ---------------------- Apologies...and a bit of mortification. I'm not the sort who stirs the pot! Title: Re: Morality & The Sims Post by: Jarsie on 2005 September 27, 21:08:45 Anyone find it ironic that in a rant about a possible racist post the ranter asks about Orientals? We are asian. Things can be oriental, people cannot. My bad sanmonroe. I stand corrected on that point. But I still stand by the rest of my rant. It's stereotypical to decide what a successful person of any race should look like based on what they're wearing. Title: Re: Morality & The Sims Post by: Jarsie on 2005 September 27, 21:11:17 When I first read the posting you quoted, I had a slight reaction similiar to yours. HOWEVER, in the rest of the post, Windy_Moon talked about this being a way to open a dialogue about race perceptions and how stereotypes are not always true. I think you did a disservice by focusing on only part of the post. I am not a perfect person. While I strive to live my life in a color-blind, religious-blind, etc., tolerant way, I realize that there are times when I am racist and/or prejudicial without intending to be. What is important is that I strive to improve. I believe what is important in Windy_Moon's post is that he/she strives to pass along values of not judging people by their appearance....even if he/she sometimes falls short of that goal. You can choose to attack someone or try to open a dialogue with them. I don't think people's beliefs and attitudes change when they are being attacked. Quote Yet, she chose to use a stereotype to illustrate what she thought a successful Black man should wear, which is why I jumped on that post. The rest of it doesn't negate the fact that the poster also operates in a stereotypical fashion. Title: Re: Morality & The Sims Post by: nothingbutsims on 2005 September 27, 21:14:19 Wendy, I read your post and didn't think anything of it. What I was shocked by was the response you got by Momthing. People post all kinds of stuff on this forum. My personal opinion - if you don't like what you've just read, certainly don't attack the writer. If they have offended you in some way, there's a 99% chance they didn't even realize they did it ... and what does it matter anyway? This forum is about the Sims not about so-and-so posted something and it has offended me so I need to let them know how I feel. You're just wasting JM's bandwith.
Title: Re: Morality & The Sims Post by: simmiecal on 2005 September 27, 21:15:15 Yet, she chose to use a stereotype to illustrate what she thought a successful Black man should wear, which is why I jumped on that post. The rest of it doesn't negate the fact that the poster also operates in a stereotypical fashion. And the point I was trying to make is that sometimes people don't realize their own prejudice. You can point out an inconsistency and make the person think about their own beliefs without jumping on them. I think people are more open to honest examination of their beliefs and attitudes when they are not being jumped on for being racist...especially if they didn't intend offense. Title: Re: Morality & The Sims Post by: Jarsie on 2005 September 27, 21:21:39 Wendy, I read your post and didn't think anything of it. What I was shocked by was the response you got by Momthing. People post all kinds of stuff on this forum. My personal opinion - if you don't like what you've just read, certainly don't attack the writer. If they have offended you in some way, there's a 99% chance they didn't even realize they did it ... and what does it matter anyway? This forum is about the Sims not about so-and-so posted something and it has offended me so I need to let them know how I feel. You're just wasting JM's bandwith. So now, typing in an honest reaction to a point someone made is wasting JM's bandwidth? Gee, pardon me, I didn't know I was on the politcally correct The Sims 2 BBS. Pardon me while I slink away with my tail tucked between my legs. Title: Re: Morality & The Sims Post by: Jarsie on 2005 September 27, 21:24:03 And the point I was trying to make is that sometimes people don't realize their own prejudice. You can point out an inconsistency and make the person think about their own beliefs without jumping on them. I think people are more open to honest examination of their beliefs and attitudes when they are not being jumped on for being racist...especially if they didn't intend offense. Okay. I concede that I overreacted. Would it make all of you feel more comfortable if I said nothing instead and let it ride? Granted, I could have expressed my opinion in a milder tone...but it's done now, and I stand by what I said. Title: Re: Morality & The Sims Post by: simmiecal on 2005 September 27, 21:33:14 And the point I was trying to make is that sometimes people don't realize their own prejudice. You can point out an inconsistency and make the person think about their own beliefs without jumping on them. I think people are more open to honest examination of their beliefs and attitudes when they are not being jumped on for being racist...especially if they didn't intend offense. Okay. I concede that I overreacted. Would it make all of you feel more comfortable if I said nothing instead and let it ride? Granted, I could have expressed my opinion in a milder tone...but it's done now, and I stand by what I said. I think tone is everything - and is what is so easily misunderstood on a message board. I think there is value is honest discussion of these issues and I believe more problems result when people don't speak up. But what I think is important is to also look at intent. I think from reading the original post, there was no intent to offend. Offering another perspective as to why the post may be offensive is important, especially if one does strive to be color blind. There have been many phrases and expressions that I have used in the past because they were things I heard around me. It was not until someone - in a non-threatening way - brought to my attention how what I was saying was being perceived by others. Even though I meant no offense, I was still mortified when I learned how my comments were being "heard" by others. Had the person speaking to me "jumped" on me for being racist, I'm sure I just would have been defensive instead of learning another point of view. Title: Re: Morality & The Sims Post by: windy_moon on 2005 September 27, 21:34:22 And the point I was trying to make is that sometimes people don't realize their own prejudice. You can point out an inconsistency and make the person think about their own beliefs without jumping on them. I think people are more open to honest examination of their beliefs and attitudes when they are not being jumped on for being racist...especially if they didn't intend offense. Okay. I concede that I overreacted. Would it make all of you feel more comfortable if I said nothing instead and let it ride? Granted, I could have expressed my opinion in a milder tone...but it's done now, and I stand by what I said. Momthing, I'm of two minds here. Part of me really wants to have this conversation because I did choose my words badly, and the urge to clarify my mindset is quite strong. On the other hand, I'm hesitant because I can see myself typing up a term paper length clarification which could unfairly dominate conversation on a board where people really just want to talk about the Sims. I did not mean to offend and won't make the mistake of chattering idly about what could be sensitive subjects again. Title: Re: Morality & The Sims Post by: nothingbutsims on 2005 September 27, 21:52:07 Okay. I concede that I overreacted. Would it make all of you feel more comfortable if I said nothing instead and let it ride? Absolutely. This is not the place to be making your feelings known about racial discretion. This is a Sims forum. You want to air your differences with people about racism, I'm sure you can find a forum or chat room that specializes in that topic. Call me a bitch if you want, I don't care in the least, but I had a crappy meeting with my therapist today so I'm not in a pleasant mood right now. End of discussion. Title: Re: Morality & The Sims Post by: reggikko on 2005 September 27, 22:25:53 That's not the way my profs saw it. They saw it as beating the White man at his own game. And that's not stereotyping, I suppose? Title: Re: Morality & The Sims Post by: Kristalrose on 2005 September 28, 00:17:17 I grew up in a small town in Southern OH. Everyone looked like me. There was no "cultural diversity". So, I grew up thinking that I should respect everyone and treat everyone according to the way I was treated, no matter what race or culture they came from.
It served me pretty well until I moved to NC. I live in an area where African-Americans are the majority. My ignorance from time to time gets me into trouble. I mean no harm, have no bias behind it, but I open my mouth and insert foot. Luckilly, I have made some pretty good friends of both races, and they are able to laugh at me and say, "Hey, hillbilly, it's not okay to say _____." Today two of my friends got into it. We had visited an Elementary School to do a book distribution. When we got in the car to leave, we were discussing how sweet the kids were, how cute the little girls looked in thier uniforms, etc. My white friend piped up and said that it fascinates her how mothers get their African-American daughters to sit still long enough to do those intricate braids in their hair. My African-American friend became angry, and said that it is because of racism and living in a white society that those little girls have to submit to that, because white people cannot deal with natural hair. My white friend was then a little offended, because she had not meant the comment hatefully, she was complimenting the good behavior and beautiful hairstyles. And ignorant my, I didn't know that was why the little girls wore their hair like that: I just thought it was a cute hairstyle! Needless to say, it was a quiet trip home. :( Title: Re: Morality & The Sims Post by: sanmonroe on 2005 September 28, 00:58:40 Are the conversations anything like this
http://www.goyk.com/video.asp?path=1959 ? Its easy to mix up things from other cultures. Title: Re: Morality & The Sims Post by: nothingbutsims on 2005 September 28, 01:13:56 OMG!! Sanmonroe, you've got more balls than my husband!
Title: Re: Morality & The Sims Post by: Azkar on 2005 September 28, 01:18:40 Title: Re: Morality & The Sims Post by: reggikko on 2005 September 28, 01:43:26 Are the conversations anything like this http://www.goyk.com/video.asp?path=1959 Ok, I'm almost done laughing my ass off. Perfect. Title: Re: Morality & The Sims Post by: BeckerCheez on 2005 September 28, 02:04:28 At one time, Remington the maid had fallen in love with Don the maid, so they were joined. Well, shoot, anyone can tell that Remington is gay. - Gus Not the Remington in my game. He's married to a woman and is having an affair with another. ;D Title: Re: Morality & The Sims Post by: Jarsie on 2005 September 28, 03:11:22 Well, folks, it's been real. Now I know why I stay away from these kinds of discussions.
I'm going back to RetardoLand. Y'all have a nice day. Oh, and NothingButSims...kiss my brown ass. |