Title: Binary Breakdown of TS2 .package files Post by: Orbit on 2007 January 05, 23:51:36 I was wondering if anyone could give me information about the binary code breakdown of TS2 .package files, and how I could edit them outside of SimPE by editing the binary code. I also need to know the format of the binary-encoded characters. For starters, I would like to use this information to edit the neighborhood names in the NeighborhoodManager.package.
Title: Re: Binary Breakdown of TS2 .package files Post by: dizzy on 2007 January 06, 02:00:18 http://www.sims2wiki.info/Category:Modding
Enjoy. ;D Title: Re: Binary Breakdown of TS2 .package files Post by: miros on 2007 January 06, 15:42:49 What I used:
DBPF format in general: http://216.32.95.40/wiki/DBPF String tables: http://216.32.95.40/wiki/STR Packages (including compression): http://216.32.95.40/wiki/Packages File format codes: http://216.32.95.40/wiki/InternalFormats Remember, the string resources are compressed, so you're probably going to have to load and rewrite the entire file, not just overwrite the tiny bit of data you want to modify. |