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TS2: Burnination => Oops! You Broke It! => Topic started by: jrd on 2006 December 27, 08:44:46



Title: Old Yankee "4 Score" Door problem
Post by: jrd on 2006 December 27, 08:44:46
I have a weird problem with the base game Old Yankee "4 Score" Door (the door with four panels in it). Doors which are already present in lots work normally, but any doors I place in build mode are only visible from one side: the "door hole" is not cut so the other side shows a wall. The doors work, but Sims walk through the wall bit.

Has anyone else encountered this problem? It is not dependent on any custom content, and reinstall didn't help.


Title: Re: Old Yankee "4 Score" Door problem
Post by: bluecatvon on 2006 December 27, 14:10:52
graphic driver problem? (just a shot, i have no idea whatsoever, sorry)


Title: Re: Old Yankee "4 Score" Door problem
Post by: Horanda on 2006 December 27, 20:07:00
Is it just the "4 Score' door that is doing this?
It sounds like an issue I have noticed when doors are misplaced with 'moveobjects on'


Title: Re: Old Yankee "4 Score" Door problem
Post by: jrd on 2006 December 27, 20:41:10
Just that door. It looks exactly like what you get with the cheat on, but it's disabled.


Title: Re: Old Yankee "4 Score" Door problem
Post by: dizzy on 2006 December 28, 03:28:34
Sorry, but in my game that door works as expected.

Is the placement kosher? Any other objects near the doors? I only have that particular problem with doors that are within one tile of each other.


Title: Re: Old Yankee "4 Score" Door problem
Post by: jsalemi on 2006 December 28, 14:42:33
I've had a similar problem with windows -- you can see the outline, but the wall is still solid.  I've found that this happens if something is in front of or behind (outside) the window when it's placed, even with the ctrl-alt placement cheat (actually, especially with that one). The solution is usually to move everything away from the wall where the window will be, place it, and then move everything back.


Title: Re: Old Yankee "4 Score" Door problem
Post by: blubug on 2006 December 28, 17:25:21
I had the same problem with the same door, but I think it was because of custom content. Because I remember testing it in many lots on many walls, but nothing would fix it. I decided I didn't care for that door so much, and played with others. The problem disappeared after a while, but I suspect it was me just deleting some old recolors and other meshes. But if you have no cc and it still happens, I just don't know why.


Title: Re: Old Yankee "4 Score" Door problem
Post by: Magicmoon on 2006 December 29, 00:01:52
I don't have the problem with that door but I have that same problem with the small rectangular bathroom window. From outside the house it looks fine. From inside the house you can see the wallpaper where the glass should be and no light comes through it.

Flipping the window around the other direction doesn't change anything.

Is it really possible for recolors to affect the original? I do have recolors for this object (buried deep in the unknown folder from stuff I downloaded pre-nightlife when we couldn't sub-folder). The original window as well as the recolors are behaving this way.


Title: Re: Old Yankee "4 Score" Door problem
Post by: jrd on 2006 December 29, 01:01:13
blubug/magicmoon: hmm... *might* be a botched recolour. I think I have a few of them, I'll try deleting them all.

I never did test it in a new house with custom content cleaned out, so maybe it somehow "stuck" when I tested it last.