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TS2: Burnination => The Podium => Topic started by: raynuss on 2006 December 14, 10:02:50



Title: Annoying Santa
Post by: raynuss on 2006 December 14, 10:02:50
Is there a hack to stop Santa from his constant peeing.  He really seems to have a serious bladder problem.  All he does when he visits is ho-ho-ho and then he pees.  Then he ho-ho-ho's and he pees and the loop continues.  Sometimes he doesn't leave the bathroom for his entire visit.  If there is one of those lighted reindeer on the lot, he'll even pee on that and sometimes he'll get electrocuted!   


Title: Re: Annoying Santa
Post by: bluecatvon on 2006 December 14, 11:12:15
i can't help you but you gotta admit, it is quite funny...*ROFL*


Title: Re: Annoying Santa
Post by: jrd on 2006 December 14, 13:11:23
Yup. :D


Title: Re: Annoying Santa
Post by: Gwill on 2006 December 14, 13:13:49
I'd be eternally grateful if Pescado would consider allowing BUY to at least kick Santa out of the bathroom once he's done peeing.
I keep trying to make my sims go hug him for the free friendship, but BUY kicks them out, and Santa doesn't leave the bathroom until he's ready to leave the lot altogether.


Title: Re: Annoying Santa
Post by: Merope on 2006 December 14, 14:42:35
Santa + SimBrynne = TRU LUV


Title: Re: Annoying Santa
Post by: miros on 2006 December 14, 15:12:58
What about Mrs. Claus?  She'll be crushed!


Title: Re: Annoying Santa
Post by: seelindarun on 2006 December 14, 20:17:26
If there is one of those lighted reindeer on the lot, he'll even pee on that and sometimes he'll get electrocuted!  

Does anyone know if those lighted reindeer can cause an electrocution if you only have the Maxis object but not the Holiday EP?  I probably wouldn't even buy it even if it were available for mac, but I do have the reindeer from the exchange.  I may have a need fairly soon to make zombie roast for Christmas (Zombie Apocalypse, anyone?), and a couple have too much mechanical skill to efficiently fry on a household appliance.


Title: Re: Annoying Santa
Post by: Gwill on 2006 December 14, 21:43:26
Sims have to be pretty sloppy to pee on the reindeer, but I don't see any reason why it shouldn't work the same on the downloadable one, it doesn't use any new animations or anything.


Title: Re: Annoying Santa
Post by: rohina on 2006 December 15, 00:05:01
If you direct them to pat it, they will eventually get electrocuted. I tried for about 3 days to get a cow mascot to autonomously pat one, but to no avail.


Title: Re: Annoying Santa
Post by: jsalemi on 2006 December 15, 03:21:16

Does anyone know if those lighted reindeer can cause an electrocution if you only have the Maxis object but not the Holiday EP? 

The Holiday stuff isn't an EP -- it's even less than a SP.  They're just object packages that are added to  your existing game.  So the reindeer from the Exchange is the exact same one in the first Holiday Pack, and it will electrocute sims.


Title: Re: Annoying Santa
Post by: BeckerCheez on 2006 December 15, 03:39:18
Huh, I never knew that!   :D

I don't see the point in holiday packs myself.  The objects I downloaded from the Exchange as well as the objects from the giveaway last year? have given me a nice collection of holiday decor (that I rarely use!).  I could care less if I have Peepee Claus.   ::)


Title: Re: Annoying Santa
Post by: cabelle on 2006 December 15, 03:45:49
The reindeer from the Exchange definitely works.  ;D I killed off a few annoying townies that way.


Title: Re: Annoying Santa
Post by: J. M. Pescado on 2006 December 15, 03:53:13
Sims have to be pretty sloppy to pee on the reindeer, but I don't see any reason why it shouldn't work the same on the downloadable one, it doesn't use any new animations or anything.
I wonder what happens if a dog pees on it.


Title: Re: Annoying Santa
Post by: aussieone on 2006 December 15, 04:08:27
Kiss your back leg and penis goodbye doggy?


Title: Re: Annoying Santa
Post by: Katze on 2006 December 15, 04:15:07
Kiss your back leg and penis goodbye doggy?

LOL that teach him.


Title: Re: Annoying Santa
Post by: wes_h on 2006 December 15, 04:29:04
Kiss your back leg and penis goodbye doggy?

As of yet, the Pets are Barbie models, too.


Title: Re: Annoying Santa
Post by: aussieone on 2006 December 15, 04:38:24

As of yet, the Pets are Barbie models, too.


Change penis to 'mound' then if you must.  ;)


Title: Re: Annoying Santa
Post by: Katze on 2006 December 15, 04:38:59
Kiss your back leg and penis goodbye doggy?

As of yet, the Pets are Barbie models, too.


My sims are not Barbie and Ken dolls thanks to crammyboy. :)


Title: Re: Annoying Santa
Post by: miros on 2006 December 15, 16:26:29
Back to the want-to-electrocute-my-Sims thing... Doesn't the Tombstone of Life and Death have a Death Creator attachment?


Title: Re: Annoying Santa
Post by: jsalemi on 2006 December 15, 17:13:37
Back to the want-to-electrocute-my-Sims thing... Doesn't the Tombstone of Life and Death have a Death Creator attachment?


Yup.  And the Insimenator makes all of the death types available on its 'suicide' menu.  And there's a bunch of potions of death over on MTS2 (I'm pretty sure) -- each one kills a sim in a particular way if they drink it.

And if you want to be really mercenary about it, simwardrobe has functioning guns of various types.  You too can have a homicidal maniac in your sim-hood. :)


Title: Re: Annoying Santa
Post by: miros on 2006 December 15, 21:01:27
Ok, I gotta get the guns... and put them in the Zombie Apocalypse Hood!


Title: Re: Annoying Santa
Post by: wes_h on 2006 December 16, 06:13:33
As of yet, the Pets are Barbie models, too.
My sims are not Barbie and Ken dolls thanks to crammyboy. :)

Reparsing my reply, the "too" on the end is just plain wrong.

The "As of yet" was in recognition of the fact that crammyboy and some other creators have tackled this issue.

The very first body meshing attempt posted at MTS2 using my early animated-mesh capable MilkShape plugin was a male bottom mesh with a pasted-on penis. It didn't work all that well, but interest in male anatomical correctness was high when there were no solutions available. Now there is a choice of solutions.



Title: Re: Annoying Santa
Post by: Hana on 2006 December 16, 23:30:08
I was wondering, how do i get santa to come to my sims house?


Title: Re: Annoying Santa
Post by: Strangel on 2006 December 17, 01:59:18
As of yet, the Pets are Barbie models, too.
My sims are not Barbie and Ken dolls thanks to crammyboy. :)

Reparsing my reply, the "too" on the end is just plain wrong.

The "As of yet" was in recognition of the fact that crammyboy and some other creators have tackled this issue.

The very first body meshing attempt posted at MTS2 using my early animated-mesh capable MilkShape plugin was a male bottom mesh with a pasted-on penis. It didn't work all that well, but interest in male anatomical correctness was high when there were no solutions available. Now there is a choice of solutions.


My favorite option would be dcabesoft - a default replacer mesh with a servicable hanging package, but there's a problem with it at the waist. Fit sims look fine, so far as I remember, but median and fat sims are sliced in two, with fat sims having and over-extend belly and suddenly skinny pelvis/legs. I really wish someone could fix that. -muttergrumble- As it is, I can't remember where it's from, or find who made it, or how to fix it.


Title: Re: Annoying Santa
Post by: Brynne on 2006 December 17, 03:54:34
Santa + SimBrynne = TRU LUV

Oh, gross. (http://i3.photobucket.com/albums/y62/Brynne14/tonguestickout-2.gif)


Title: Re: Annoying Santa
Post by: RainbowTigress on 2006 December 17, 06:13:26
My favorite option would be dcabesoft - a default replacer mesh with a servicable hanging package, but there's a problem with it at the waist. Fit sims look fine, so far as I remember, but median and fat sims are sliced in two, with fat sims having and over-extend belly and suddenly skinny pelvis/legs. I really wish someone could fix that. -muttergrumble- As it is, I can't remember where it's from, or find who made it, or how to fix it.
Yes, I remember those.  I think all of the ones that modified the lower body male mesh were like that.  That's why crammyboy's add-on doesn't have that problem.  It works differently and has it's own controller and everything.  I used one of the default mesh replacements for a while, but it was very disturbing when they got fat or pregnant.  As I recall, someone had asked about fixing this at MTS2, and they said there was no way to fix it.  :P


Title: Re: Annoying Santa
Post by: Gwill on 2006 December 17, 11:23:09
There are working anatomically correct mesh replacements, so there must be ways to fix it.


Title: Re: Annoying Santa
Post by: croiduire on 2006 December 17, 11:34:26
There are working anatomically correct mesh replacements, so there must be ways to fix it.

Most of the ones I've seen were some variation on clothes files. I'll stick with crammyboy's mod--maybe not the most perfect aesthetically, but simple to use, consistent and virtually foolproof.


Title: Re: Annoying Santa
Post by: Gwill on 2006 December 17, 12:45:47
Exnem's mesh just replaces the male nude mesh.  It's not as customizable as Crammyboy's, but that's also the advantage; you don't have to fiddle with it to get it to match the skintone.
If you have a lot of nudity and/or partial nudity in your game, then you probably need the diversity of Crammyboy.  Personally I'm just disturbed by the lack of bits when my sims shower, so a mesh replacement does the trick for me.


Title: Re: Annoying Santa
Post by: jsalemi on 2006 December 17, 15:22:32
I was wondering, how do i get santa to come to my sims house?

Well, first you have to have the 2005 Holiday pack, or the latest one that combines both.  Then you need a christmas tree in the house. And finally, have one of your sims bake some Santa Cookies and leave them on the table or counter before going to bed.  Santa will usually turn up sometime that night.

(At least, I believe that's how it's supposed to work -- for some reason, I've never actually done it yet. :) Probably because most of my sims' houses are too small for the original tree, which was huge.)



Title: Re: Annoying Santa
Post by: mistymage on 2006 December 17, 17:00:03
Back to the want-to-electrocute-my-Sims thing... Doesn't the Tombstone of Life and Death have a Death Creator attachment?


The guns work nicely but kids can't use them.  Personally I use the flamingo of doom!!! and Merola's multi-mirror. This gives me the ability to kill anyone in a myriad of ways, plus the ability to decimate 1 in 10 walk-bys  :D

~misty


Title: Re: Annoying Santa
Post by: Hana on 2006 December 17, 17:25:07
Thanks jsalemi. Gonna try it right away. Not forgetting to place that reindeer outside. Just wanna see what happenes to santa. heee


Title: Re: Annoying Santa
Post by: Brynne on 2006 December 17, 17:49:49
Doesn't the Tombstone of Life and Death have a Death Creator attachment?


I think it's a seperate thing in the boolprop cheats, not part of the Tombstone of L&D, but yeah. There's definitely a "death creator", and I've used it many a time.  ;D


Title: Re: Annoying Santa
Post by: Karen on 2006 December 17, 23:13:38
Maybe it's my imagination, but the Christmas trees seem to be extremely fire-prone.  I have yet to be able to leave one with the lights on for even as much as 24 hours without it catching on fire.  Anybody know of a hack to reduce the probability of a Christmas tree fire?


Title: Re: Annoying Santa
Post by: rohina on 2006 December 18, 00:51:53
I think you're asking the wrong crowd. If it were a hack to turn a christmas tree into a blazing inferno of death...


Title: Re: Annoying Santa
Post by: wes_h on 2006 December 18, 04:55:11
Yes, I remember those.  I think all of the ones that modified the lower body male mesh were like that.

All the body mesh stuff more than a year old suffered from bone-assignment/skin-weighting related issues. Tops had a neck and waist gap, bottoms had a waist gap, shpulders were blocky and some, as was pointed out, had no fat morph.

Crammyboy surely wins so far for the cleverness of his solution.

I would like to see someone come up with a base mesh that had equipment, a morph to show it in performance mode and custom animations and BHAV to make the transition happen. Hasn't happened yet, but I can dream it will... I also think the same techniques could be used to make bouncing breasts.



Title: Re: Annoying Santa
Post by: Karen on 2006 December 18, 13:32:48
I think you're asking the wrong crowd. If it were a hack to turn a christmas tree into a blazing inferno of death...

Don't get me wrong, I have nothing against Christmas tree fires per se.  (My hood is very overpopulated at the moment and I actually took out Pescado's firemod so that I'd have more deaths when a fire occurred.)  The issue with the Christmas tree is that the chance of fire doesn't appear to be random at all.  I took a look at the code and from what I can tell, it seems to set the tree on fire exactly 12 hours after you turn on the lights.  Every time.  There's no randomness to it whatsoever.  As an experiment, I tried modifying the time between fires, which is stored in a BCON.  This appears to work, but it's still not random.


Title: Re: Annoying Santa
Post by: RainbowTigress on 2006 December 18, 18:39:58
I had the same experience with the Christmas tree and quit using it.  Carrigon has a hacked Christmas tree that gives toys, and I believe she hacked it so it doesn't catch on fire.  I don't know if that's what you're looking for though.


Title: Re: Annoying Santa
Post by: Gwill on 2006 December 18, 20:56:08
I know someone made a inflamable Christmas tree when the first holiday pack was released, but I haven't been able to find it again this year.


Title: Re: Annoying Santa
Post by: jrd on 2006 December 18, 21:46:21
I think those are by one of the guys at Carrigon's place (Sims2workshop, whenever it is up). Deadly fireworks, deadly tree fires, etc..


Title: Re: Annoying Santa
Post by: jsalemi on 2006 December 18, 23:11:57
I think the new 'christmas tree on a diet' that comes with the 2006 holiday pack isn't quite as prone to fires.  I haven't checked it with SimPE, but I'm pretty sure I've had one in a house more than 12 hours and it hasn't gone up in flames yet.


Edit: Nope, it's just as prone to fires as the old one.  A bit after 12 hours on the lot, and whoosh -- it burst into flames.  Good thing I had it in the yard, though with the intense fire hack it took out most everything in the yard and took the firemen 7 sim hours to put it out. :)


Title: Re: Annoying Santa
Post by: Strangel on 2006 December 21, 11:24:01
Well, first you have to have the 2005 Holiday pack, or the latest one that combines both.  Then you need a christmas tree in the house. And finally, have one of your sims bake some Santa Cookies and leave them on the table or counter before going to bed.  Santa will usually turn up sometime that night.
I told my wife (who was taking pictures of her sims in front of a christmas tree for some contest) that it's possible to have Santa come visit, and talked her through it with the same instructions. Santa came, hohoho'ed, dropped a remote control car, hohoho'ed some more, leaked in the urinal, and hugged the family, who all cheered when they saw him, then ate a cookie and disappeared.
What we didn't know is sometimes the tree gets turned on without anyone touching it (as far as us actually clicking on the tree and "turn on"..). Well, Santa came again even though we didn't put out cookies or send the kids (teens) to bed. This time, he arrived, hohoho'ed, and made with the "oh so hungry, need food in mouth" hunger desperation move, then dropped a lump of coal and disappeared. O_O
Always make your cookies! XD


Exnem's mesh just replaces the male nude mesh.  It's not as customizable as Crammyboy's, but that's also the advantage; you don't have to fiddle with it to get it to match the skintone.
If you have a lot of nudity and/or partial nudity in your game, then you probably need the diversity of Crammyboy.  Personally I'm just disturbed by the lack of bits when my sims shower, so a mesh replacement does the trick for me.
Yup. I could care less about what goes on under sheets, etc.. I just want them to not make me shriek like a cartoon housewife seeing a mouse every time they spin to nude for showers, streaks, and all those type things.


Title: Re: Annoying Santa
Post by: jsalemi on 2006 December 21, 13:36:04
Hmm, I finally tried to get Santa in one house and he showed up as soon as the Santa Cookies were done.  Didn't leave a present though, as far as I can tell. I got rid of the tree in that house as soon as I played it again, though, thinking of the other house where the yard burned down. :)


Title: Re: Annoying Santa
Post by: dream_operator on 2006 December 22, 07:09:10
Wow! The Christmas tree catches fire and the reindeer decoration shocks sims? Is this Christamas of Death or something? Pretty morbid for a Holiday Pack if you ask me! :P LOL! Can a sim die from the reindeer? That "pet" interaction is mighty tempting, but I don't want to kill my sim with it.

Dream


Title: Re: Annoying Santa
Post by: RainbowTigress on 2006 December 22, 07:10:37
I think it's just like any other type of electrocution, if your sim's motives are low enough, it could be lethal.


Title: Re: Annoying Santa
Post by: maxon on 2006 December 22, 11:13:05
I would like to see someone come up with a base mesh that had equipment, a morph to show it in performance mode and custom animations and BHAV to make the transition happen. Hasn't happened yet, but I can dream it will... I also think the same techniques could be used to make bouncing breasts.

Sounding like a DOA scenario...


Title: Re: Annoying Santa
Post by: miss bree on 2006 December 25, 22:41:33
It's so simple: enable the moveobjects hack and delete him! Or just put a door that disallows men ender the bathroom.


Title: Re: Annoying Santa
Post by: BlueSoup on 2006 December 25, 22:45:48
Okay, miss bree:

Stop with the annoying BBS-type posts.


Title: Re: Annoying Santa
Post by: Gwill on 2006 December 25, 22:51:58
Or just put a door that disallows men ender the bathroom.
Oh, yes, that's a great idea.  I'll just let all the men in my household pee on the floor.  That will save me a lot of trouble on the ONE DAY A YEAR I feel like inviting Santa over.
Please, please go away and stop giving advice about things you obviously don't understand!


Title: Re: Annoying Santa
Post by: miss bree on 2006 December 25, 23:20:26
Ecxactly! That's the spirit! But if you have many men in your household you sould hire a maid to mop the floor. Now, by making your men pee on the floor appears another problem. They need to have a bath. I also have solutions to this:
Solution1: Put a bathtub in another room
Solution2: Download the "hygienic deoderant" from www.modthesims2.com . You'll smell like a meadow just after ome seconds.
Pretty effective, huh?


Title: Re: Annoying Santa
Post by: Venusy on 2006 December 25, 23:27:18
So, you suggest ruining various Bathroom Uses You setups, or downloading what is essentially a cheat to fix a minor annoyance that barely ever happens depending on the attitude of the player?

Anyway, doesn't Santa count as an NPC, and don't NPCs normally ignore any bathroom restrictions?

Seriously miss bree, it's users like you that make me wish we had a probation system similar to the one used on the Something Awful forums.


Title: Re: Annoying Santa
Post by: miss bree on 2006 December 25, 23:40:13
No matter what you say, my solution is effective and please don't talk to me like that. Notice your behaviour towards the other users (i don;t know if that's the right verb, but anyway).


Title: Re: Annoying Santa
Post by: Gwill on 2006 December 25, 23:45:45
Anyway, doesn't Santa count as an NPC, and don't NPCs normally ignore any bathroom restrictions?

I know BUY ignores Santa, and I wish it didn't.  I'm not sure if all NPCs ignore the gender doors, or just the ones who need to go through them to do their job.
I think miss bree was getting in the spirit of MATY with a brave attempt at sarcasm and/or irony.  At least I sincerely hope so.


Title: Re: Annoying Santa
Post by: kuronue on 2006 December 26, 00:33:20
No matter what you say, my solution is effective and please don't talk to me like that. Notice your behaviour towards the other users (i don;t know if that's the right verb, but anyway).

No matter what you say, your solution causes more problems than it solves and you know it. Notive that Venusy is a Not-So-Global Mod and you are a newbie with (as of this post) less than 20 posts. Maybe you should lurk a little longer till you get the hang of things?


Title: Re: Annoying Santa
Post by: rohina on 2006 December 26, 02:50:14
Oh, will you shut up before someone rips your head off.


Title: Re: Annoying Santa
Post by: Gwill on 2006 December 26, 10:11:58
Oh, will you shut up before someone rips your head off.

Unfortunately her head seems to be very firmly stuck up har ass; out of reach for a good grip.


Title: Re: Annoying Santa
Post by: J. M. Pescado on 2006 December 26, 10:14:46
Other than the entire peeing in your pants thing, perhaps. This does not sound like a very good solution, though.