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TS2: Burnination => The Podium => Topic started by: Nadira on 2006 November 07, 11:45:54



Title: Bug report - run away animal
Post by: Nadira on 2006 November 07, 11:45:54
Cat was attacked by the tomcat just after moving in - ran away. Was reported lost immediately and reported found after 2 days. "Shall I bring back your animal" - "yes". Finder Sim appeared, but not cat, no interaction concerning the cat possible. Cat still showed as missing, but her needs started to drop rapidly from that point on. No way to retrive cat(errorall, leaving lot, boolpropping ecg....). After two further days cat close to dying ...
By chance at that time a sim moved out of the house - cat appeared in the menue to be taken with. That saved the cat, but on the new lot the sim moved to (+cat) the cat was still shown with the runaway symbol, though she was present on the lot. Could not be given to the adoption center - option was missing on the phone.

Could someone take a closer look a this bug?
All my FFS/TwoJeffs hacks have been updated last oct30th.

(To those 7 who already read this post: Edited first version removing a stupidity of mine ...)


Title: Re: Bug report - run away animal
Post by: breyerii on 2006 November 07, 12:57:47
Simply a workaround instead of a solution, but you might consider trying this (http://www.modthesims2.com/showthread.php?t=197559).


Title: Re: Bug report - run away animal
Post by: cheriem on 2006 November 07, 18:53:44
Brey, I hadn't seen that.  Thanks so very much for pointing me to it!! It will stop problems before they start! :D


Title: Re: Bug report - run away animal
Post by: Sleepycat on 2006 November 08, 00:08:23

All my FFS/TwoJeffs hacks have been updated last oct30th.



a number of the hacks here have been updated since then, speacially JMs, I suggest checking for updates.


Title: Re: Bug report - run away animal
Post by: Nadira on 2006 November 29, 11:19:09
More news on the cat. She is now in her new family, but still showing the runaway sign.
She can be interacted with on the lot like any other pet.
But she does not show up on the phone list when inviting the family to another household.
I suppose some marker / attribute has not been removed / reset properly.
I tried to check with SimPE as soon as the PETS version was out, but could not spot the error (In fact did not expect to, my knowledge of persons object files is just too basic for that). There´s some new stuff in the objects raw data which is set to different numbers with different animals. But I do not yet understand what those settings mean.
Can anyone help me to find out where´s the correct spot to look for and possibly correct the error?


Title: Re: Bug report - run away animal
Post by: miros on 2006 November 29, 14:03:06
Now that she's visible, what if you delete her, save the lot, and let her respawn by the mail box?