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TS2: Burnination => The Podium => Topic started by: MaximilianPS on 2006 October 24, 21:03:11



Title: again about Werewolf
Post by: MaximilianPS on 2006 October 24, 21:03:11
there are any cheat outthere to made my sim a werewolf ?

i've put many many trees on my lot .. but not wolf atm :(


Title: Re: again about Werewolf
Post by: sanmonroe on 2006 October 24, 21:04:50
Use one of the summoning cheat items to port the leader of the pack to your house and then make friendly like.


Title: Re: again about Werewolf
Post by: Giggy on 2006 October 24, 21:12:41
oh no, refere to this BBS sheep guide on how to get one using boolprop
http://thesims2.ea.com/exchange/story_detail.php?asset_id=120982&searchPage=exch&search=1&asset_type=story&key=werewolf&order=RATING+desc&nrows=5&storyCat=&locality=&country=&view=new&languageCode=1


Title: Re: again about Werewolf
Post by: MaximilianPS on 2006 October 24, 21:13:37
thnx alot :)


Title: Re: again about Werewolf
Post by: simmiecal on 2006 October 25, 03:17:10
Use one of the summoning cheat items to port the leader of the pack to your house and then make friendly like.

 :D  :D Sanramone is actually helping someone turn their sim into a furry! I knew someone protested too much. Sanramone is just looking for more furry friends.  :D  :D


Title: Re: again about Werewolf
Post by: Giggy on 2006 October 25, 03:41:30
 >:( not nice!


Title: Re: again about Werewolf
Post by: simmiecal on 2006 October 25, 04:44:58
>:( not nice!

Since when is MATY nice?


Title: Re: again about Werewolf
Post by: Giggy on 2006 October 25, 04:49:29
 :-\ true. you've got a point there


Title: Re: again about Werewolf
Post by: J. M. Pescado on 2006 October 25, 04:50:08
Do NOT do that. It will create more files! Everytime you do that, you get a NEW wolf, even if you already had one!


Title: Re: again about Werewolf
Post by: Giggy on 2006 October 25, 04:57:08
??? create a fix then

DIE STUPID 12! 26 March 2009


Title: Re: again about Werewolf
Post by: J. M. Pescado on 2006 October 25, 05:05:48
It's not BROKEN, you're just not supposed to mess with that.


Title: Re: again about Werewolf
Post by: MaximilianPS on 2006 October 25, 08:19:30
hahahaha.. indeed  >:(
actually i've 3 eader of the pack  ::)


Title: Re: again about Werewolf
Post by: Giggy on 2006 October 25, 08:31:00
Then make a "Don't remake my damn leader!" hack!

DIE STUPID 12! 26 March 2009


Title: Re: again about Werewolf
Post by: jrd on 2006 October 25, 08:49:20
If I can get the teleporter shrub working you'll be able to teleport the existing pack leader in.
Does anyone know if christianlov's teleporter works here?


Title: Re: again about Werewolf
Post by: sanmonroe on 2006 October 25, 11:14:41
Use one of the summoning cheat items to port the leader of the pack to your house and then make friendly like.

 :D  :D Sanramone is actually helping someone turn their sim into a furry! I knew someone protested too much. Sanramone is just looking for more furry friends.  :D  :D

Werewolves are not furries.

As long as they stick to werewolf on werewolf action, its gross, like watching dogs do it, but not anything that needs to have the player removed completely from the gene pool.

Now, as soon as you start having werewolf on anything else action, thats bestiality, unless the werewolf is with a zombie, in which case its probbaly not bestiality and is just necrophilia.

Thats when the cleansing of the genes needs to happen.


Title: Re: again about Werewolf
Post by: SimJymm on 2006 October 25, 21:22:00
Does anyone know if christianlov's teleporter works here?
It does work, quite well. It helps if you know the pack leader's name.
In my game it happens to be Pookikin <sp> and for some reason I have two of them, before I even used the hack or anything similar.


Title: Re: again about Werewolf
Post by: Jelenedra on 2006 October 25, 21:36:20
In my neighborhood his name is 'Balin.'


Title: Re: again about Werewolf
Post by: Venusy on 2006 October 25, 21:40:12
In one of my neighbourhoods, the name is "Baxter". I can't find the LotP in the other one.


Title: Re: again about Werewolf
Post by: SimJymm on 2006 October 26, 01:49:08
I went into a new neighborhood  and the LotP wasn't showing up in christianlov's teleporter's list at first. It wasn't until he popped up on another lot I played, did he show up in the teleporter.


Title: Re: again about Werewolf
Post by: J. M. Pescado on 2006 October 26, 02:02:05
I went into a new neighborhood  and the LotP wasn't showing up in christianlov's teleporter's list at first. It wasn't until he popped up on another lot I played, did he show up in the teleporter.
That's because he didn't EXIST yet. If he doesn't show up, it's because he doesn't exist, until the game tries to summon him to appear, and thus creates him in the process.


Title: Re: again about Werewolf
Post by: siggylove on 2006 October 26, 09:04:23
I've got two LotP in my custom neighbourhood.  They have shown up (singly) at all my lots so far.  I read somewhere (here possibly) that if your gardens are landscaped there's a higher possibility LotP will make an appearance.


Title: Re: again about Werewolf
Post by: DrBeast on 2006 October 26, 12:01:33
In my neighborhood his name is 'Balin.'

 ??? A Dwarf pack leader?  ;D


Title: Re: again about Werewolf
Post by: Kaliban on 2006 October 26, 12:49:05
??? A Dwarf pack leader?  ;D
you mean, a dwarf LotP  ;D


Title: Re: again about Werewolf
Post by: DrBeast on 2006 October 26, 12:52:31
??? A Dwarf pack leader?  ;D
you mean, a dwarf LotP  ;D

 ::)


Title: Re: again about Werewolf
Post by: Jelenedra on 2006 October 26, 14:42:17
Hey, I didn't name him, but I have to say he has the coolest name of all the LotP so far.  ;D


Title: Re: again about Werewolf
Post by: Dark Trepie on 2006 October 26, 17:14:17
Mine was named Bonkers...   :-\


Title: Re: again about Werewolf
Post by: buddha pest on 2006 October 26, 19:23:53
Does the LotP's name always start with a B?

Mine is Boots. How cutesy.

ETA- Oh nevermind. "Pookikin"


Title: Re: again about Werewolf
Post by: BeckerCheez on 2006 October 26, 20:10:45
Bailey for me.   :-\


Title: Re: again about Werewolf
Post by: Larxene on 2006 October 27, 01:21:36
I guess it's too much to expect sheep to be patient and not use bollprop to screw up their game  :P

My LotP is named Peanut. Gee that just makes me quake in my boots with fear  ::)


Title: Re: again about Werewolf
Post by: Oddysey on 2006 October 27, 03:40:37
My LotP is "Widget," which makes zero sense. But Balin's not the only literature reference in the game, that I've noticed. One of the other wolves in my game is named "Alia."


Title: Re: again about Werewolf
Post by: Zoltan on 2006 October 27, 04:32:45
to make a sim a werewolf try this:
http://www.sims2workshop.com/viewtopic.php?t=2023


Title: Re: again about Werewolf
Post by: Li'l Brudder on 2006 October 27, 23:04:02
My LotP is called Cyan. :o


Title: Re: again about Werewolf
Post by: RainbowTigress on 2006 October 31, 23:59:42
Mine is Balin, also.