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TS2: Burnination => Oops! You Broke It! => Topic started by: trancejeremy on 2006 October 23, 22:37:45



Title: Problem with servos when they aren't being played...
Post by: trancejeremy on 2006 October 23, 22:37:45
In my game, whenever a Servo shows up on a community lot or is brought home from work or is invited over, they simply sit there and do nothing.  Turning on the testing cheats, I get an error about a Invalid constant, and something about a motive check.

Since I'm the only one that seems to have this, I'm guessing it's a conflict with some sort of pre-OFB hack and a motive that a robot doesn't have. But I can't figure out which back.  Anyone have this problem and figure out which hack is causing it?


Title: Re: Problem with servos when they aren't being played...
Post by: twojeffs on 2006 October 23, 23:50:48
Attach the error log so we can look at it.


Title: Re: Problem with servos when they aren't being played...
Post by: J. M. Pescado on 2006 October 23, 23:55:04
I think this was reputedly triggered by pre-OFB "lesswhiny". Update from the Director's Cut.