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TS2: Burnination => The Podium => Topic started by: pcgeekri on 2006 October 23, 20:32:39



Title: Auto-Socialize Family
Post by: pcgeekri on 2006 October 23, 20:32:39
Pescado,

Your auto-socialize friends mod is great and it would be nice if this were made available for a sim to auto-socialize with family members. 

Thanks,

Pcgeekri


Title: Re: Auto-Socialize Family
Post by: Ness on 2006 October 23, 21:37:32
It would be nice.  but undoubtedly Pescado will have some reason for not doing it - such as friends in the family don't count towards anything.


Title: Re: Auto-Socialize Family
Post by: Charamei on 2006 October 23, 21:56:36
Last I checked, the Macro... Socialise option does come up for family, and autoyak had a Call... Family function as well.

In fact, I was using AutoSoc on family members only last night...


Title: Re: Auto-Socialize Family
Post by: travellersside on 2006 October 23, 23:09:38
I'm assuming that you don't actually mean 'family' but 'lot-inhabitants'. i.e. That when a friend comes to visit who doesn't have a maxed relationship, you can socialise: friends, and that you want this to be also apply to others living on the lot.

If I recall correctly, Pescado has declared that it causes too many problems when both sides are trying to auto-socialise with each other. Specifically, problems with who gets priority. Basically, if several sims socialise with visitors, you may get a couple of them butting heads over who gets to socialise with a particular friend. Eventually one of them gives up and looks for someone else. This isn't great, but they tend to sort themselves out. However, if both sides of the equation try to do this, it just causes problems because both have socialise orders. Socialising with a visitor works since while lots of sims can try to socialise with a visitor, the visitor is non-awesome, and therefore willing to go along with it.
So, let's assume that we're going to let our sims auto-socialise with others sims living there. When do you trigger the macro? Remember, having 2 sims trying to auto-soc with each other will be trouble.
How about limiting the number of sims capable of using the macro at any time to one (requires a controller) and thus only one sim socialises. Hopefully the others aren't busy. So the controller would keep track of who was eligible, making sure that you didn't interfere with a sim who had motives below X... Even then, is it a good idea to waste resources on this when you can just eyeball the situation and manually click on them?
Perhaps include it as part of power-idle? i.e. when the sim is bored and would otherwise just sit around? Makes sense. After all, they're not doing anything better. Of course, other sims might be busy... And having a persistant sim trying to auto-soc you while you're trying to cook or cafeinate could cause problems. So, not when you're idling.

Basically, you can already use a macro to socialise with with lot-dwellers, it just isn't the 'working the crowd' version. It's specific, and you'll have to decide who does it yourself. To be honest, I find that this works well enough for me.


Title: Re: Auto-Socialize Family
Post by: Jack Rudd on 2006 October 24, 01:24:44
If I have two Sims in a household whose relationship with each other I want to build, I find that ordering them both to Skillinate Logic tends to work a treat.


Title: Re: Auto-Socialize Family
Post by: travellersside on 2006 October 24, 16:24:54
That works, providing they home in on the chess board ;) Also, all my sims learn to cook, usually to a full 10 points, so skilling cookery is a good idea too, provided that they go to the TV.