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TS2: Burnination => The Podium => Topic started by: simmiecal on 2006 October 22, 23:13:07



Title: Missing grade on day of age transition
Post by: simmiecal on 2006 October 22, 23:13:07
OK -
I'm playing in a testing hood and Beau (he's the younger one, right?) transitioned from toddler to child at 1pm. I then got a pop-up notice saying that he lost a grade because he missed school that day. I've not had this problem in the past, but I believe this was one of the previous game bugs that was "supposedly" fixed. Any one else have this problem?

The hacks currently in game:
Monique's computers (the updated Pets version)
The new Pets version of Quaxi blur removal
Two Jeffs Perfect Plants

I'm guessing that either it's a game bug or something with Monique's computer.


Title: Re: Missing grade on day of age transition
Post by: rohina on 2006 October 23, 00:59:20
It's a problemfeature with the way adding a new EP resets everything, not a bug as such.


Title: Re: Missing grade on day of age transition
Post by: J. M. Pescado on 2006 October 23, 01:22:31
OK -
I'm playing in a testing hood and Beau (he's the younger one, right?) transitioned from toddler to child at 1pm.
Never do this post-NL. With NL cars, the grade-loss ding is applied at 1400 for children, 1200 for teens. If you transition at 1300, your sim will be a child at 1400, not in school, and therefore will be immediately penalized for not going, even though it wasn't possible. Pre-NL, the penalty was applied at 1000, an hour after the school bus left. Same story applies to missing work, but when you get a new job, you get a special "Does not have to work today" bit set. However, no such analogue exists for school, as there are no exceptions for school attendance, sims must always attend or be penalized. Don't transition at odd times, only use the 1800 transition.


Title: Re: Missing grade on day of age transition
Post by: simmiecal on 2006 October 23, 01:41:50
OK -
I'm playing in a testing hood and Beau (he's the younger one, right?) transitioned from toddler to child at 1pm.
Never do this post-NL. With NL cars, the grade-loss ding is applied at 1400 for children, 1200 for teens. If you transition at 1300, your sim will be a child at 1400, not in school, and therefore will be immediately penalized for not going, even though it wasn't possible. Pre-NL, the penalty was applied at 1000, an hour after the school bus left. Same story applies to missing work, but when you get a new job, you get a special "Does not have to work today" bit set. However, no such analogue exists for school, as there are no exceptions for school attendance, sims must always attend or be penalized. Don't transition at odd times, only use the 1800 transition.

Thanks this is great!  ;D Good info for future reference.

When I play normally I don't transition them early but I got sick of the kid playing in the damn toilet and I'm still adding back my usual hacks and haven't gotten to the one that squashes that.


Title: Re: Missing grade on day of age transition
Post by: Katze on 2006 October 23, 01:46:36
Thats good to know because it happened to me too.  So anywhere after 1400 be OK to transition?


Title: Re: Missing grade on day of age transition
Post by: J. M. Pescado on 2006 October 23, 03:01:11
Thats good to know because it happened to me too.  So anywhere after 1400 be OK to transition?
If you want to lose a day immediately in 4 hours, sure. If you grow before 1800, you will lose a day of lifespan off your new stage at 1800. If you're already going to wait until 1400, you may as well just wait another 4 hours. I never do the grow-up-early thing anymore because it messes with timesync.