Title: Any ideas as to what would break my Party Controller? Post by: baaaflatfit on 2006 October 18, 17:58:31 This was broken in my game before, but I can't remember what I did to fix it. Anyway, this could be entirely unrelated to that. I used the option on the FFSDebugger to 'clear stuck party', and it said it fixed the problem, but it didn't -- the guests continued to stay, the limo never arrived to carry away my newly married couple. The last few hacks I added or updated are these:
-ffsdebugger -stuckobjremover -dramafix -phonehack -twoJeff's Perfect Plants I'm starting to wonder if it's not due to these hacks at all, but maybe an object? Is this possible? Could it be because of new plants I've added? Or is that totally ridiculous? I'd appreciate any feedback/help! This is driving me nuts. Max Title: Re: Any ideas as to what would break my Party Controller? Post by: notveryawesome on 2006 October 18, 18:23:38 What expansion/stuff packs do you have? Many hacks are only compatible up to OFB. If you have Pets installed, this could be causing your problems.
Title: Re: Any ideas as to what would break my Party Controller? Post by: baaaflatfit on 2006 October 18, 18:47:19 I should've included that info: I have all EP's up to and incl OFB except Family Fun. No pets or Glamour. And here's another bit of info I should've included: In debug mode, I was getting errors on characters Ramin, Dorian, and Demi -- all cops, right? Here is a bit of one of the error files, which I completely don't understand:
Build: 1.3.0.351 at May 25 2006,05:38:31 Object id: 142 name: N001_User00086 - Demi Stack size: 5 Error: Reference to tree table entry that does not exist. Iterations: 114 Frame 4: Stack Object id: 782 Stack Object name: N001_User00194 - Jacques Node: 8 Tree: id 4105 name 'Party Break-Up - Try Push Turn Off Stereos' version -32759 from Template_Police Prim state: 0 Params: 782 Locals: 641 Frame 3: Stack Object id: 782 Stack Object name: N001_User00194 - Jacques Node: 29 Tree: id 4104 name 'Party Break-Up - Make People Leave' version -32757 from Template_Police Prim state: 0 Params: Locals: 212 Frame 2: Stack Object id: 182 Stack Object name: Car - Police Car - 0,5 Node: 26 Tree: id 4099 name 'Function - Along Route' version -32753 from Template_Police Prim state: 0 Params: 142 1008 3 142 -1 804 Locals: 182 Frame 1: Stack Object id: 142 Stack Object name: N001_User00086 - Demi Node: 3 Tree: id 8632 name 'NPC - Wander and Accept Social' version -32755 from PersonGlobals Prim state: 1 Params: 1 0 Locals: 0 Frame 0: Stack Object id: 142 Stack Object name: N001_User00086 - Demi Node: 5 Tree: id 4096 name 'Function - Main' version 23 from Template_Police Prim state: 0 Params: Locals: 0 I hope this helps! Title: Re: Any ideas as to what would break my Party Controller? Post by: Gwill on 2006 October 18, 19:10:28 Might have to do with the portal. The police are probably supposed to come and break up your party because it's too noisy, but something is preventing them from coming.
Try deleting the stereos. Title: Re: Any ideas as to what would break my Party Controller? Post by: Ness on 2006 October 18, 20:57:10 Once the stuck party has been cleared, the game thinks it's over... so it's not going to make the visitors go away, and there's no way the limo is going to come.
Your lot debugger is working as expected. Title: Re: Any ideas as to what would break my Party Controller? Post by: baaaflatfit on 2006 October 19, 18:38:13 Gwill, you were right -- this was a portal problem, albeit a weird one. After removing the invisible driveway, along with the flooring covering it --problem solved! :) This was a small lot, and it appears as though the portal was not in the usual place.
Max |