Title: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 18, 10:59:01 Could it possibly get any more broken? Could Maxis possibly pull off an even bigger Charlie Foxtrot? Yes. Very yes. Because while updating harderjobs-fixes, I found that they had screwed this up EVEN MORE, including breaking things that WEREN'T BROKEN IN THE FIRST PLACE and actually replacing previously functioning OFBp2 code with buggy pre-p2 code! It is simply completely and unexplainably FUBAR, and you need this.
PETSp0:(http://www.moreawesomethanyou.com/terror/red.gif) PETSp1:(http://www.moreawesomethanyou.com/terror/yellow.gif) (http://www.moreawesomethanyou.com/zip.gif) jobfixes.zip (http://www.moreawesomethanyou.com/ffs/pets/hacks/petsp0-jobfixes.zip) Job Fixes for TS2PETSp0 Made by: Flying Fish Systems (J. M. Pescado & Doctor Boris) Special Thanks To: Hobbsee the Scrawny Pencil Neck Fat, Hairy-Bellied Ness Congratulations to: Draklixa! INSTRUCTIONS: Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory. FEATURES: Fixes a whole metric assload of brokenness relating to OFB jobs in TS2Pets, as well as the preexisting problems in OFBp2 1. Teen OFB job now properly recognized. 2. OFB jobs no longer autopromote to invalid levels. 3. Retiring a pet now provides correct(?) pensions and doesn't demote your sim. And all previously existing issues, like the retire exploit, teen hours bug, and soforth. COMPATIBILITY: Compatible with all FFS hacks. For TS2Petsp0+ only! Replaces OFBp2 "harderjobs-fixes", as Maxis not only left all of those issues broken, they made it even *MORE* broken! Required for harderjobs. SIDE EFFECTS: May cause computer damage, incontinence, explosion of user's head, coma, death, and/or halitosis. WARNING: Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix with non-awesome hacks - may explode, leak, or catch fire, resulting in injury and/or death. Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Dopp on 2006 October 18, 11:01:47 Dead link. Btw, once the initial frenzy of hack-checking is over might it be possible to have a list of "no change" and "updating required" hacks for all the hacks in this thread? I have around 100+ MATY hacks alone.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 18, 11:38:27 Dead link. Btw, once the initial frenzy of hack-checking is over might it be possible to have a list of "no change" and "updating required" hacks for all the hacks in this thread? I have around 100+ MATY hacks alone. Well, in *A* thread, maybe. Not this one, though.Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: notveryawesome on 2006 October 18, 11:42:16 Dead link. Btw, once the initial frenzy of hack-checking is over might it be possible to have a list of "no change" and "updating required" hacks for all the hacks in this thread? I have around 100+ MATY hacks alone. Well, in *A* thread, maybe. Not this one, though.So, are you going to fix the broken link to the zipfile? *crawling back under my rock now* Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Motoki on 2006 October 18, 12:40:50 Bleh, they've been breaking things not wrong in the original since Uni. :P
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: dizzy on 2006 October 18, 13:34:59 It is simply completely and unexplainably FUBAR, and you need this. Most likely deliberate sabotage, I would say. EA coders hate their bosses, you know. ;) Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: jrd on 2006 October 18, 14:22:41 I already knew Pets would have been branched off OFB pre-patch code, but it puzzles me why they didn't merge back in the OFBp2 changes. After all, these were merged into the GLS code.
We're getting at least one Pets patch for sure. Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 18, 15:10:32 I have no idea what you're jabbering about. Pets didn't even exist until very recently, WELL after any OFB patches or GLS.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Jelenedra on 2006 October 18, 15:57:19 Stupid EA. It would've taken them all of... 5 minutes? To patch the Petz code?
Although, one could argue that not everyone would have OFB and PETZ, so why include a fix for an EP they may not have? I mean... besides... that it.. would.. make them ...responsible... Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Syque on 2006 October 18, 19:20:51 Do I need to delete the "harderjobs-fixes" package, or should they both be in my downloads folder?
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 18, 21:34:26 Do I need to delete the "harderjobs-fixes" package, or should they both be in my downloads folder? Harderjobs-fixes is not approved for Pets. Do not use old hacks for previous expansions.Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: PlayLives on 2006 October 19, 23:49:19 So do I get rid of harderjobs?
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 20, 00:27:19 So do I get rid of harderjobs? No, you just need to upgrade to ZOMGPETZ!!!111oneoneone edition.Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Elven Ranger on 2006 October 21, 10:48:25 should'a known that it would take you to fix my game Pescado! Thank you.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 22, 04:38:56 Updated again, now with a fix for Maxis making OFB-ownable-job detection completely FUBAR.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 23, 10:47:37 Try updating "no age discrimination"? Will investigate further.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Motoki on 2006 October 23, 16:33:30 Does no age discrimination work for Pets now too? I adopted a stray dog who turned out to be an elder and it wouldn't let him get a job because he's an old dog. ::)
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Venusy on 2006 October 25, 13:32:54 Sorry if this is a dumb question but I need to make sure. Does this hack actually make the jobs harder or does it work along with the harder jobs hack to do that, because my pets have the skills to get promoted and a full job performance bar but can't get promoted and I was wondering if it had something to do with this or not? This hack does not make the jobs harder. The harderjobs package does not affect pet jobs (I think). Are your pets going to work in a good enough mood to get promoted?Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 25, 19:12:55 Because Pets lack the ability to get platinum mood, they will only rarely be promoted.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Motoki on 2006 October 25, 20:04:21 Hmm, the one pet I had get a career got promoted first try every time. But she is also lazy and very good at lounging around and keeping her needs and mood very high.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: rhodaloo on 2006 October 26, 00:50:51 As far as I'm concerned, it's extremely easy to get pets promoted. At this rate I'll have all the rewards unlocked without breaking a sweat.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: RainbowTigress on 2006 October 26, 03:44:42 Too bad pets can't wear the noodlesoother to work to boost their moods. :D
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: bratz on 2006 October 29, 07:31:35 so, do this fix the problem with pets not getting jobs?
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 29, 08:11:36 My pets have no problems with jobs, so make sure you're not using outdated hacks. Old pre-Pets versions of noagediscrimination can cause this.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: bratz on 2006 October 29, 16:54:22 I have removed the old noagediscrimination and they now can get jobs BUT the carpool will not arrive.
How can I fix that? Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 29, 23:55:28 Unrelated problem. It sounds like the work of the non-awesome.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Liss on 2006 October 31, 09:58:10 Ok pes, I've taken everything out except your stuff and jeff's stuff. My pets still can't get jobs. Any ideas? I wasn't using the noagediscrimination thing, and I even put it IN. lol still no joy. :p
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 31, 11:04:07 Either you've pulled a Ness, or this is the work of the non-awesome.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Liss on 2006 October 31, 11:40:48 pulled a ness? could you elaborate?
aaaaaaaaaand can't be non-awesome, as I stated before, because I pulled everything except what you have made and what twojeffs made, and got the newest versions of everything. Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 October 31, 12:08:03 Unless you pulled a Ness and have two copies lurking about.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Liss on 2006 November 01, 05:43:16 nope, did a file search. :(
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: miros on 2006 November 01, 07:13:11 Did you run one of the 3 or 4 hack scanners lurking around the world?
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Liss on 2006 November 01, 08:30:14 hmmm. good call. thx.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: kuronue on 2006 November 02, 01:23:11 Does this fix anything regarding pet jobs, or only sim jobs with the pets expansion? I've been having an issue where a dog that's run away lost her job by not showing up for work when it was impossible for her to GO to work (a feature? A stupid one IMO), and once a chance card told me my pet lost it's job for chosing wrong but was merely demoted (bad wording?)
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Liss on 2006 November 02, 01:44:44 Ok my problem is solved and was in fact caused by a non awesome. I had Jase's no teen jobs for elders floating around, and it wasn't my fault, as I didn't know it was there. It hitchiked with something. :/ problem solved.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: odettesmom on 2006 November 03, 23:47:16 Thanks for this. I hope it helps my pets get a job. Sims got the job for them but no car shows up. And yes I have plenty of nonMATY hacks. If this doesn't work, I'll start eliminating them. Again, many thanks.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Capricorne on 2006 November 10, 12:47:12 Since this hack is related to Job Fixes, I thought I could submit my problem here:
When a Sim calls a pet's employer to retire, the calling Sim's own carreer falls down back to a low-level job! If this isn't a bug, I don't know what to call it... Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: miros on 2006 November 10, 17:07:57 Do you have the harderjobs hack?
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Capricorne on 2006 November 11, 13:46:23 I used to play with harderjobs before I installed Pets. I no longer have this hack in my game.
Before posting here, I made a quick search on the Sims 2 BBS - looks like I'm not the only one experiencing it. http://bbs.thesims2.ea.com/community/bbs/messages.php?threadID=0f41ec95be485f9598be749466d93eea&directoryID=108&startRow=101&openItemID=item.108,root.1,item.43,item.104,item.127,item.23 Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 November 12, 11:50:25 Discovered bug to be worse than actually appears: Could potentially scramble a sim's job to an unrecognized level and explode your game in a big fiery ball visible from space. Fixed now. This is now a red-level fix as a result.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Capricorne on 2006 November 12, 14:02:48 You're definitely More Awesome Than Me, but you knew this already. Thanks for the update!
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: KevinTMC on 2006 November 16, 19:18:35 I was running the old Dizzy d2Check scanner today, and noticed that it turned up a potential conflict for this hack with harderjobs:
Code: File: petsp0-jobfixes.package, conflicts: I'm presuming there's no reason for concern, but wanted to make sure that was out there. Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 November 16, 19:41:42 Doesn't actually cause any problems, since they're the same, but it is redundant, so I'll remove it from harderjobs.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: V on 2006 November 16, 19:44:10 umm, wait a minute, will that affect those of us who only have harderjobs?
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Tamha on 2006 November 17, 01:42:15 As this is a Very Critical hack, you should have this one installed anyway. Unless you don't have Pets, which means you should have the OfB fixes. If you don't have OfB either, then I would assume you'd need a NL version of harderjobs, which probably won't get this change if it still needs it. (And assuming there is a pre-OfB harderjobs available).
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Ivy on 2006 November 17, 02:53:19 umm, wait a minute, will that affect those of us who only have harderjobs? Well, according to the RTFM: "Required for harderjobs." You should have this anyway... Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 November 17, 03:41:53 umm, wait a minute, will that affect those of us who only have harderjobs? This hack is required to use harderjobs. See "requires". If you have harder jobs, and don't have this, your game doesn't work. Actually, if you don't have this, your game just doesn't work, period. See "VERY CRITICAL" status.Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: V on 2006 November 17, 09:01:39 Okay, well, D'uh. I do have petsp0-jobfixes.package and the harderjobs.package. But when I read Kevin's quote:
I was running the old Dizzy d2Check scanner today, and noticed that it turned up a potential conflict for this hack with harderjobs: Code: File: petsp0-jobfixes.package, conflicts: I'm presuming there's no reason for concern, but wanted to make sure that was out there. I thought that this was referring to a hack named "Dizzy d2Check" - which I had never heard of before (as a hack, because it is a program- again with the "D'uh" moment). And I was all concerned that a modification was being made to a perfectly good hack based on some hack I had never heard of before and wasn't at all sure that I wanted. So please disregard my earlier question. I had a bad case of "eyes running ahead of the text". And I am off to update the new & improved harderjobs. Sorry for the misunderstanding. Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 November 17, 10:10:18 Heh, not really improved, just removed the redundant stringset to avoid it showing as a conflict, which was harmless.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: redmachine on 2006 November 22, 15:38:45 I was having this error whenever a certain sim tried to get in their car to go to work. So I checked that all my hacks were up to date and petsp0-jobfixes was the one I needed to update. Initially, this seemed to fix the problem, but a couple of sim days later it's happening again.
anyway, I'll attach the log just in case. Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2006 November 22, 19:54:58 Don't recognize that as being anything related. Make sure you're not using strange custom cars or anything outdated.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: redmachine on 2006 November 23, 06:56:21 Don't recognize that as being anything related. Make sure you're not using strange custom cars or anything outdated. Updated everything from the Pets directory that I use and the errors have stopped. Guess I missed an update of something. :/ Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: daedreem on 2007 February 12, 20:45:57 I hope I'm Ok asking this question... I'm not very familiar with this site, and last time I posted here I got a RTFM reply telling me to look in comapability lists I didn't know were there... that I again don't know where are since I lost my bookmarks between OFB and now.. :)
Anyway... Is this still needed or critical since the pets patch came out this month? I have barely played since pets came out, and am only just now thinking to look here to see if anything horrid is happening with it... :-\ Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: miros on 2007 February 12, 20:53:20 Friends don't let friends patch Pets.
Get Pets, get hacks, ignore patch. Got it? Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Hana on 2007 February 13, 10:06:00 Friends don't let friends patch Pets. Get Pets, get hacks, ignore patch. Got it? :o I already installed the patch for Pets. Does this mean all the awsome hacks won't work right? Or is it going to be worse? ??? Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: jsalemi on 2007 February 13, 10:24:35 There are a couple that have been updated for the patch -- check the Armory, TwoJeff's forums, and Peasantry for those.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Hana on 2007 February 13, 10:28:13 Thanks :)
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Sivany on 2007 February 21, 14:48:57 Possibly because it's half 11 at night I'm quite confused by all this. I've not had a problem so far with my Pets game but to be honest I haven't played it that much and since I'm starting to play it more often now I don't want to risk it all going wrong. Should I download this and the harder jobs hack, or do I just need this?
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: miros on 2007 February 21, 18:21:55 Get this. HarderJobs is your own decision. Skip the patch.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Sivany on 2007 February 22, 09:52:10 Ok I downloaded this. I knew the time of night had something to do with my confusion because now looking again it seems so obvious that harder jobs is optional, not required.
I already made the mistake of patching pets once, even though usually I check everywhere before I patch to make sure it doesn't make things worse for some reason I didn't this time. I ended up having to reinstall pets and annoyingly I lost all my custom sims from the sim bin and all my custom houses, although I saved everything else. I don't know where the game stores those files and I still can't find them even now (since I've added new ones I mean). Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: miros on 2007 February 22, 14:57:06 When you uninstall Pets, the game tries to be helpful and delete all your Downloads and 'hoods, even though you intend to reinstall Pets without the patch. I classify this under Stupid But True.
All your neighborhoods are in My Documents/EA Games/The Sims 2/Neighborhoods. Custom lots (anything in the Lot Bin) are in My Documents/EA Games/The Sims 2/LotCatalog. Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Sivany on 2007 February 24, 07:46:51 I had backed up my neighbourhoods and downloads so that was all fine. It was my custom sims from the sim bin I was most annoyed about and I still don't know where those would have been. :-[
Thanks for the tip about the lot catalog though! Luckily at the same time as reinstalling Pets I moved everything on my computer to a new user profile (because the old one wouldn't load anymore) and when I deleted the EAGames folder from the old profile's 'My Documents' I happened to keep a backup of the lotcatalog file because I didn't know what it was. This means all my custom lots are safe and I can put them back in ;D Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: miros on 2007 February 24, 18:29:19 Cool! I don't keep occupied lots in the SimBin, so I can't help you there.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: Sivany on 2007 February 25, 01:47:49 Oh I don't mean sims from occupied lots, I've just realised I think I'm calling it the wrong thing :-[ Ooops! You know when you create a sim in the game, next to the randomise button there's a button which opens up a catalog of ready made sims to choose from? I mean sims from in there. I had used SimPE to extract a whole range of sims into that collection, but now they have mostly all disappeared (just a few downloaded from the exchange back when I first started playing remain). I have a feeling they are lost forever. :(
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: RainbowTigress on 2007 February 25, 12:38:18 Those sims are saved in the SavedSims folder. Seriously.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: myskaal on 2007 February 25, 19:03:09 Only if she made them herself in bodyshop, or cloned to remake any she downloaded and installed, or physically moved ones she might have downloaded after installing them. By default, premade sims that you install from a S2pack file, either with the bodyshop installer or the S2PCI, land in the Downloads folder. :-\
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: RainbowTigress on 2007 February 26, 12:25:38 Well, this is what I was going by:
I had used SimPE to extract a whole range of sims into that collection, but now they have mostly all disappeared (just a few downloaded from the exchange back when I first started playing remain). So according to what you said, myskaal, the ones she extracted using SimPE would be in the SavedSims folder, correct? Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: RaeKira on 2007 April 02, 00:15:50 I'm confused. Does PETSp1 mean for Pets patch 1? And if so, should I get this anyway?
I don't want to stupidly assume things. I want to get the patch, because I need it for.. the 'kitten-killer' as you call it here, but I am le confused. ??? Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: kuronue on 2007 April 02, 01:07:11 I'm confused. Does PETSp1 mean for Pets patch 1? And if so, should I get this anyway? I don't want to stupidly assume things. I want to get the patch, because I need it for.. the 'kitten-killer' as you call it here, but I am le confused. ??? yes, p1 is patch one. The sucky patch that borked more than it fixed. the current patch is p2. I doubt this will break a p2 game, so if I were you I'd get it to be safe. Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: RaeKira on 2007 April 02, 01:34:19 yes, p1 is patch one. The sucky patch that borked more than it fixed. the current patch is p2. I doubt this will break a p2 game, so if I were you I'd get it to be safe. Okay, thank you. :D Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2007 April 02, 13:05:02 This item remains current up into seasons.
Title: petsp0-jobfixes removes 'drive to work' option for pregnant sims Post by: seelindarun on 2008 January 19, 21:09:14 I tried to post this in the relevant thread for the hack, but got the scary skeleton. First time for me! :o
Anyway, I'm not sure if this is intentional? Does sending them to work break something else? I see it was updated in December, but I only now have a single mother deeply in debt. My other families are too rich as it is; I don't bother working those expectant mothers. I'm pretty sure the older version (which I deleted a few weeks ago) allowed pregnant sims to drive to work if they only had the first bump. If it helps any, I'm running EPs up to Seasons, unpatched. Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: kutto on 2008 January 19, 21:48:41 You do realize that she'll get paid even if she doesn't go to work, right? Even if it's a day off for her.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: seelindarun on 2008 January 19, 23:16:45 Yes, I did know that, but the promotion bonus is massive compared to a day's wage. Especially if the sim is plat anyway, it's practically a loss not to send them to work. That, and the fact that the sim in question has a 60+K mortgage on which she pays loan shark rates of 10% compounded daily, neither she nor her descendants will be choosing to take a day off for a looong time. ;D
Anyway, I was mainly concerned that a fix (as opposed to a feature like macrotastics, or harderjobs) borks something that EAxis didn't get around to themselves. Yet. :D Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2008 January 20, 06:25:47 I tried to post this in the relevant thread for the hack, but got the scary skeleton. First time for me! :o Curiously, I had noticed this disappeared also. Investigating more closely, I discovered that one bug I fixed apparently "broke" this "undocumented feature". Apparently, they weren't supposed to be able to, but since the check was busted, they could. I will reinstate this "feature", given that I don't like their whiny asses lounging around any better than you do. EAxis: It's not a bug, it's a feature!Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: V on 2008 January 20, 17:48:24 Does this mean that I can remove the "getincarpregnant" hack that I have carried around since 2005? Does anybody have any idea where I got that thing? I think it was one of the first ones that I went out in search of.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2008 January 20, 19:14:10 No idea. It is non-awesome, and I don't see why it is needed, since getting in the car has never been prohibited.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: jase on 2008 March 18, 02:37:27 Did Maxis finally unfux0r this code in FreeTime? Parts of your fix seem to have materialized almost verbatim in FreeTime's Sub - Get Paid (revision 2B).
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: J. M. Pescado on 2008 March 18, 05:49:26 Nope, still broken. The results for the teen-hours ownable business job, for instance, still returns erroneous pay results.
Title: Re: ZOMGPets Job Fixes: Because Maxis Screwed The Pooch Again Post by: jsalemi on 2008 March 28, 16:42:09 Turn on the testing cheats, get an error log when the sim normally 'jumps', and attach it here (see the FAQ in the Podium on how to do this if you don't know).
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