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TS2: Burnination => The Podium => Topic started by: liegenschonheit on 2006 October 12, 02:13:01



Title: Stripping animations
Post by: liegenschonheit on 2006 October 12, 02:13:01
Okay, I've asked elsewhere, but really this is the place I should have asked first. Is there any way to strip animations from a custom hair mesh? I recently downloaded a mesh that I really like, but in my game the animated parts flap around nonstop. I'd like to keep the style, but only if I can somehow get rid of the animation.

Anyone know if it's possible and how to go about doing something like that?


Title: Re: Stripping animations
Post by: gali on 2006 October 12, 02:47:14
I think you should ask the Creator of the hair.


Title: Re: Stripping animations
Post by: liegenschonheit on 2006 October 12, 03:22:48
I'm not sure the creator of the hair speaks english very well.


Title: Re: Stripping animations
Post by: KevinTMC on 2006 October 12, 04:06:02
Darn. This thread turned out to be a lot less interesting than it seemed from the title...


Title: Re: Stripping animations
Post by: gali on 2006 October 12, 04:15:09
Darn. This thread turned out to be a lot less interesting than it seemed from the title...

 ;D ;D ;D

Shhh, don't reveal your "inner" thoughts...


Title: Re: Stripping animations
Post by: liegenschonheit on 2006 October 12, 04:19:04
Well, I had to think of some way to get people in here to read it! :P


Title: Re: Stripping animations
Post by: Jysudo on 2006 October 12, 04:38:44
Yesss...i was thinking of something else too.
By the way, are you speaking of Peggy or Sunair's hairs? If you need help translating your request to their language, I could help.
Let me know.


Title: Re: Stripping animations
Post by: liegenschonheit on 2006 October 12, 05:51:21
No, its one of Minanna's hairs on MTS2. I think she is Korean. Anyway, I've read through her thread on MTS2, and no one else has reported it acting odd in their game. I'd rather just modify the mesh for my own use than pester her, if possible. Also, it is just a general bit of information that may come in handy, since I know nothing about animations.


Title: Re: Stripping animations
Post by: Jysudo on 2006 October 12, 07:51:14
Sorry i don't know korean so can't help you there.


Title: Re: Stripping animations
Post by: Jelenedra on 2006 October 12, 15:06:39
Is it her layered mesh? I haven't used that one in game yet. It didn't seem that bad from the CAS though.


Title: Re: Stripping animations
Post by: DoomPuppy on 2006 October 12, 15:51:26
I was hoping someone would do that with a certain Sunair hair  ;)


Title: Re: Stripping animations
Post by: Batelle on 2006 October 12, 16:09:34
I have one Peggy hair that I adore and use on my self sim, but the ends go all wonky and streaky during certain animations.  I would love to edit it if anyone figures out if and how that can be done. 


Title: Re: Stripping animations
Post by: liegenschonheit on 2006 October 12, 21:40:39
Well, BeosBoxBoy posted this at Insim in reply to my question:

Quote from: BeosBoxBoy
   
yes it is easy enough to remove the animation - but sort of tedious if the mesh has undergone the SMD export-import in SimPE (the usual quick fix)

Export as SMD - open SMD with MilkShape - it will gag a bit but load and strip it down to one bone assignment - select all - use the Unimesh bone tool to assign everything to 100% head - select the seam line accross the nape of the neck and behind the ears and asign them 50% neck 50% head - use the Unimesh exporter to generate a simpe file - replace the mesh by right-clicking the GMDC in the list window at the top right of SimPE and selecting the simpe file you just created.

Hope that explains it - it is easy - just a bugger

I havent tried it out yet, but hopefully I'll be able to figure it out. He says it's easy, but we'll see :P

Jelenedra, it is the layered mesh. It looks great in Bodyshop, but in my game the animations flap around like crazy.


Title: Re: Stripping animations
Post by: Jelenedra on 2006 October 12, 21:42:28
Hmm, I'll have to check it out, see if it bugs me. If it does and you fix it, I might bug you for a copy of the animated-less mesh.

Although you might try asking her, the original version of the hair had no animations. Maybe she kept a copy of it.


Title: Re: Stripping animations
Post by: Assmitten on 2006 October 12, 21:47:25
Darn. This thread turned out to be a lot less interesting than it seemed from the title...

I know! Way misleading, right? Although, I have seen stripping sims. I like to peek at it on MTS2, but I wouldn't download it. It would be too gritty for me, I think.