Title: Possible to make a sub-neighborhood w/ no townies whatsoever? Post by: idtaminger on 2006 October 10, 19:53:51 I want to make a subneighborhood purely for my sims to vacation in, but I don't want townies cluttering up my hood, so is there anyway I could stop the game from generating any townies whatsoever?
Title: Re: Possible to make a sub-neighborhood w/ no townies whatsoever? Post by: J. M. Pescado on 2006 October 10, 20:13:52 Depends on what you mean. You want to create a completely clean neighborhood that is townie free? DAC, purge all dangling crap, and then install noregens.
Title: Re: Possible to make a sub-neighborhood w/ no townies whatsoever? Post by: idtaminger on 2006 October 10, 21:19:08 No...I want a downtown/shopping district to serve as a vacation neighborhood and I don't want new townies generated. I have enough fuglies as is, thank you very much.
Title: Re: Possible to make a sub-neighborhood w/ no townies whatsoever? Post by: wishy-washy on 2006 October 10, 22:07:30 There's a way to delete the character files from the template folder of the sub neighborhood. I can't remember exactly how, but I learned from this thread:
http://www.moreawesomethanyou.com/smf/index.php/topic,4306.0.html Title: Re: Possible to make a sub-neighborhood w/ no townies whatsoever? Post by: jrd on 2006 October 10, 22:09:20 That applies to the predefined subhoods.
If you add a custom subhood it seems to call the normal townie populater code, so if you want to avoid this, have Pescado's no respawn mods in place before you add the new 'hood. Title: Re: Possible to make a sub-neighborhood w/ no townies whatsoever? Post by: idtaminger on 2006 October 11, 00:39:18 If you add a custom subhood it seems to call the normal townie populater code, so if you want to avoid this, have Pescado's no respawn mods in place before you add the new 'hood. So the no respawn hacks should do it? That'll be enough? Title: Re: Possible to make a sub-neighborhood w/ no townies whatsoever? Post by: Kyna on 2006 October 11, 05:18:32 If you look in Peasantry, SaraMK has made defaults of Downtown, Bluewater and the 3 Unis all cleared of characters. You don't get any downtownies, townies or dormies if you use these, you also don't get the Maxis premades (including the Tricous).
Here's the link (http://www.moreawesomethanyou.com/smf/index.php/topic,4306.0.html) Title: Re: Possible to make a sub-neighborhood w/ no townies whatsoever? Post by: Sleepycat on 2006 October 11, 05:42:26 If you look in Peasantry, SaraMK has made defaults of Downtown, Bluewater and the 3 Unis all cleared of characters. You don't get any downtownies, townies or dormies if you use these, you also don't get the Maxis premades (including the Tricous). Here's the link (http://www.moreawesomethanyou.com/smf/index.php/topic,4306.0.html) the first set of links in Saras post are the empty ones, farther down the post is another set of links with only the maxis pre-mades Title: Re: Possible to make a sub-neighborhood w/ no townies whatsoever? Post by: DrBeast on 2006 October 11, 13:29:59 Unfortunately, the only link that seems to be working is to the .7zipped template of Maxis-premade Only. I grabbed it some days ago, after trying all the other links to no avail.
Title: Re: Possible to make a sub-neighborhood w/ no townies whatsoever? Post by: jrd on 2006 October 11, 14:02:38 This link works for me: http://www.megaupload.com/?d=C6CGJNVT
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