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TS2: Burnination => The Podium => Topic started by: virgali on 2005 September 09, 11:36:26



Title: First NL bugs???
Post by: virgali on 2005 September 09, 11:36:26
Pescado get fixin'! ;D

It seems that the first NL bugs have been reported, and only on the first play trial! Just wanted to get you warmed up.. ;) Bringing gavestones to community lots is reported to "work terrible" And thath the actual stone keeps on appearing on the sidewalks ::)
Also once the sims get their inventory they lose all personal items e.g. cell phones

I thought it would at leats take 3 to 5 days to experience bugs, but it seems I am wrong, I bet this will be one of the buggiest EP's. ::)

Greets, virgali


Title: Re: First NL bugs???
Post by: RainbowTigress on 2005 September 09, 11:38:52
Where did you hear about this?  I didn't think Nightlife was due to be released until September 15.


Title: Re: First NL bugs???
Post by: virgali on 2005 September 09, 11:47:19
Nightlife is already released in Brazil, I went to two Brazilian forums.... I posted some user pics I found also at http://spaces.msn.com/members/sims2space


Title: Re: First NL bugs???
Post by: Ivy on 2005 September 09, 12:03:12
I must now take a moment and laugh at all those sheeps who thought NL wouldn't have any bugs...

"Neenerneenerneener I told you so...ha!"

And I'm glad to see they're being reported so soon.

Let's ask about the patch for NL, eh? ;)

Ivy


Title: Re: First NL bugs???
Post by: HRH Posie on 2005 September 09, 12:11:49
Gosh, and I thought Uni was buggy.  Ivy, I'll pass on your request to twain as he sure does like a good rant ;D


Title: Re: First NL bugs???
Post by: aussieone on 2005 September 09, 12:13:44
I will probably install the game sans hack and downloads....get the s**ts because it won't install without problems......consume copious amounts of cheese and whine......and sit back and wait until others do the same....then take my directions from them on how to install, remove, tweek yada, yada, yada!! ::)


Title: Re: First NL bugs???
Post by: Twain on 2005 September 09, 12:23:03
bah...I still haven't gotten a patch for University, and now I have to worry about Nightlife????

Then again, maybe I can just take all my old rants, find/replace the word Universtiy with the word Nightlife, and just repost everything....it would save me alot of work.   ;)

OR

Better yet, maybe we should just demand now that they fix Nigtlife AND University together thus making a SUPER patch.


Title: Re: First NL bugs???
Post by: Ivy on 2005 September 09, 12:23:52
Gosh, and I thought Uni was buggy.  Ivy, I'll pass on your request to twain as he sure does like a good rant ;D

Okay, I have to scurry off to work now...so I couldn't wait...

Have fun ya'll ;)  (http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=item.81,root.1,item.43,item.41,item.23&threadID=fe0980dc4e7312c17da8f0cf244b8546&directoryID=81&startRow=1)

Ivy


Title: Re: First NL bugs???
Post by: cwieberdink on 2005 September 09, 12:31:16
I am excited for some aspects of the game, but HATE the idea of all the nastiness that will have to be fixed.  I am also moderately hopeful that since I am, in fact, the slowest Sims player in the world (heh) that I won't get too far before JM has most things fixed up nice & tidy.

C


Title: Re: First NL bugs???
Post by: virgali on 2005 September 09, 12:37:37
I don't think that Super Patch is a good idea... Some players that will get NL could deside not to buy Uni, the other way around is also possible but most unlikely. So instead of starting yet another buggy EP they should finish the Uni patch and start making a NL patch... ;D

I guess getting your game later than most people have its advantages...:D


Title: Re: First NL bugs???
Post by: J. M. Pescado on 2005 September 09, 12:38:00
Once more unto the breach, it seems.

And yes, I sort of EXPECTED that hauling tombstones to community lots would work terrible. I mean, the concept is fundamentally flawed at its core. A tombstone functions as a tombstone not only because of its tombstone-ness, but also because of attributes imprinted upon the tombstone, some of which are lot-specific attributes and are meaningless if removed or simply copied verbatim.

In order to be able to move an object, any object, via "inventory", the tombstone would have to record all of its attributes. So would any similar object being moved. Some of these attributes would have to then be altered on a case-by-case basis. The very idea that this could ever work is absurd!

Countdown to arrival: 6-8 weeks.


Title: Re: First NL bugs???
Post by: Twain on 2005 September 09, 12:42:06
I don't think that Super Patch is a good idea... Some players that will get NL could deside not to buy Uni, the other way around is also possible but most unlikely. So instead of starting yet another buggy EP they should finish the Uni patch and start making a NL patch... ;D

I guess getting your game later than most people have its advantages...:D

I was making a joke btw  ;D
I don't want a super patch, I just want my games to work as they should.

btw Ivy, I'm sorry, but I did not realise you started a thread in the Nighlife section.
It seems I have started a similar thread right above you.
well maybe they will all take notice now, lol (http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=item.81,root.1,item.43,item.41,item.23&threadID=b5edd17cc6d4dff9361557ea4ab303cd&directoryID=81&startRow=1)


Title: Re: First NL bugs???
Post by: virgali on 2005 September 09, 12:47:06
Argh! And I was so looking forward to those cemetaries! I understand they wanna please the fans but still if something is not possible to do they should just say so, I bet everybody would prefer a nice bugless feature than a awesome buggy feature you would avoid if you want your game to be fun and function properly... ::)


Title: Re: First NL bugs???
Post by: Twain on 2005 September 09, 12:55:54
What does this say about EA/Maxis' beta testing?  Honestly do they do any?

I wish I could say I am surprised, but unfortunatly I am not.

They truly do come up with some inspired ideas, too bad they can not come up with inspired programing.


Title: Re: First NL bugs???
Post by: gali on 2005 September 09, 12:58:23
Thanks, virgali, for this important information. Now indeed I am scared to death of the "monster"...:).

And Twain created a jam on the site you gave, it's impossible to enter there now...:). Good that I enterred the first time smoothly.


Title: Re: First NL bugs???
Post by: virgali on 2005 September 09, 13:05:29
Well the time I met Tim (seniuor producer) he DID say it is difficult to test the game because it's such an "open" game and also they need to test the ep on it's own, how it will function with the core game and the previous ep's autnomously as wellas all together...

(I'm not sure I'm explaining this right :-[) either ways bottom line is thath the game is an open game and thath there are too many possiblities to test them all. He also admited that new things in new EP's may make it possible thath other things in older ep's won't function as they should and they try their best to make it all work...


Title: Re: First NL bugs???
Post by: Twain on 2005 September 09, 13:07:27
Well thanks for that virgali, but I would want to ask Tim why IF EA/maxis can not test these problems, and find fixes for it, Then how could J.M. Pescado figure out how to fix the problems?  I know J.M. is a super genius but, really, you would think that the creators of the game should be able to fix a few obvious problems.


EDIT: btw is something going on here?  suddenly I am surrounded my galis?  ;)


Title: Re: First NL bugs???
Post by: gali on 2005 September 09, 13:20:49
I am the first gali...:).

Twain, it's "gali"'s invasion...:)


Title: Re: First NL bugs???
Post by: virgali on 2005 September 09, 13:53:44
LOL you got the "gali" magnetism.... :-* ;) lol

I've also been wondering about that Twain? If it only takes two people do the the job, why can't whole Maxis do it??? My suspissions is, thath they were also too fixed on the console/handheld/mobile thing! ::)
I also wonder why Maxis won't contact modder like Pescado and give them full access to what they are doing so they could help out for a small fee? I mean they are already doing it for free!!

I am also disappointed thath there still isn't a uni patch. I now feel a bit guilty I pre-ordered my game... :-\


Title: Re: First NL bugs???
Post by: ABullock on 2005 September 09, 16:21:37
 :-\ According to the Game guide, tombstones will 1st appear near were the mailbox or trashcan normally are so that they may be placed by the player as he or she chooses....maybe I am wrong or jumping to conclusions, but it seems this this is where it is supposed to be, on the sidewalk.


Title: Re: First NL bugs???
Post by: Katze on 2005 September 09, 17:14:42
Once more unto the breach, it seems.

And yes, I sort of EXPECTED that hauling tombstones to community lots would work terrible. I mean, the concept is fundamentally flawed at its core. A tombstone functions as a tombstone not only because of its tombstone-ness, but also because of attributes imprinted upon the tombstone, some of which are lot-specific attributes and are meaningless if removed or simply copied verbatim.

In order to be able to move an object, any object, via "inventory", the tombstone would have to record all of its attributes. So would any similar object being moved. Some of these attributes would have to then be altered on a case-by-case basis. The very idea that this could ever work is absurd!

Countdown to arrival: 6-8 weeks.
What you only get it in 6-8 weeks I want to buy NL next week but would like it fixed first, shoot now i have to wait or live with the bugs.


Title: Re: First NL bugs???
Post by: veilchen on 2005 September 09, 19:03:57
Well hello Virgali, nice to see you again :D

Twain, your patience honors you, but it's unfortunately not good enough for the average official board resident. They don't seem to understand that a game that shows bugs/glitches right off the bat will only get worse if you play longer. I thought Uni was just about the buggiest, unsupported game I've ever come across, but at least the nasty bugs didn't rear their ugly heads until about 5 days into the game's release.  All you get is the same old, same old:

"hacks/downloads/custom content screws up the game"
"I NEVER had a bug in my game, so it stands to reason that you are all hallucinating"
"Maxis does such hard work, loves us, etc., let's worship the ground they walk on"
"ea/maxis is giving us a great game out of the goodness of their heart...money? what money"
"it's the evil boolprop (or woolprop ;))"
"ea/maxis didn't have enough time to fix uni"
"[insert own quotes]"


The grand price goes to tetametamushheadwhatever: "Brazil is getting before the US? It MUST be a pirated/black market copy" Yeah, all the retailers in Brazil are brazenly selling pirate/black-market copies, mmhmm...bad bad Brazil.

Tombstones appearing on the sidewalk initially is not a bug. However, if they keep on re-appearing on the sidewalk after leaving and re-entering the lot, that is most certainly a bug. Especially if it happens on community lots. Buy/Build mode is greyed out when playing, so if the gravestones are on the side-walk, that can't possibly be meant to be happening.

However, (again) I will wait and see. If JM gets his game in 6-8 weeks, that will mean I shall put it on my birthday wish list. My next birthday? January 27th, 2006.


Title: Re: First NL bugs???
Post by: C.S. on 2005 September 09, 20:22:59
What does this say about EA/Maxis' beta testing? Honestly do they do any?

I wish I could say I am surprised, but unfortunatly I am not.

They truly do come up with some inspired ideas, too bad they can not come up with inspired programing.

Maybe this (http://www.dilbert.com/comics/dilbert/archive/images/dilbert2005016279909.gif) is really what's happening over at EA/Maxis :D? That's what sprang to mind when i saw the Dilbert strip.


Title: Re: First NL bugs???
Post by: Carmelita on 2005 September 09, 21:32:56
I understand they wanna please the fans but still if something is not possible to do they should just say so, I bet everybody would prefer a nice bugless feature than a awesome buggy feature you would avoid if you want your game to be fun and function properly... ::)

Can you imagine how buggy weather must have been for EA/Maxis to pull the plug on it?  Raining indoors is nothing compared to some of the bugs they let through!  It must have been acid rain that instantly melted anything it touched.  (An interesting idea, actually...) 


Title: Re: First NL bugs???
Post by: HRH Posie on 2005 September 09, 21:39:52
"hacks/downloads/custom content screws up the game"
"I NEVER had a bug in my game, so it stands to reason that you are all hallucinating"
"Maxis does such hard work, loves us, etc., let's worship the ground they walk on"
"ea/maxis is giving us a great game out of the goodness of their heart...money? what money"
"it's the evil boolprop (or woolprop ;))"
"ea/maxis didn't have enough time to fix uni"
"[insert own quotes]"


Nice summary G :)  It does annoy me when certain users refuse to believe bugs exist and resort to throwing a tantrum and/or name calling.  I don't mind them disagreeing however I would like to see them disagree in a constructive manner.  For me, the prize goes to Becnivonville (http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=item.81,root.1,item.43,item.41,item.23&threadID=b5edd17cc6d4dff9361557ea4ab303cd&directoryID=81&startRow=1#a8a699269d505b8a5cc1d03354498c8b) for her complete lack of understanding and her patronising derogatory comments.


Title: Re: First NL bugs???
Post by: aussieone on 2005 September 09, 21:52:29
I just read Becnivonville's post at BBS and all I could think of was "Geez woman, you need a cup of tea and a good lie down!"  ;D

What a self righteous attitude to have! Of course most people are going to have concerns about the new EP. Obviously, this thread here states that and I don't think a little bit of discussion between ourselves to voice our concerns and offer helpful tips to others hurts anyone.

Failing that, perhaps a night or two of lovin' from hubby might not go astray either??  :o


Title: Re: First NL bugs???
Post by: Ivy on 2005 September 09, 22:18:24
btw Ivy, I'm sorry, but I did not realise you started a thread in the Nighlife section.
It seems I have started a similar thread right above you.
well maybe they will all take notice now, lol (http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=item.81,root.1,item.43,item.41,item.23&threadID=b5edd17cc6d4dff9361557ea4ab303cd&directoryID=81&startRow=1)

Eh, no worries, IMHO the more the merrier!

I think everyone should be posting everyday on the matter in some way or another.  I do not want this to just slip away and pretend it didn't all happen...ya know?

:) :) :)
Ivy


Title: Re: First NL bugs???
Post by: Jarsie on 2005 September 10, 01:46:09
I fired off a reply to What's-her-face and several of the other "stop complaining and worship the ground Maxis walks on" posters. Here it is for those of you who don't want to wade through 90 responses:

"Okay folks, here's the deal:
To those of you who do not want to hear anyone say anything against the Mighty God Maxis, I have a suggestion: If you don't want to read the complaints, do not come into this thread. The title of this thread is very specific...what part of "This is a complaint thread" do you not understand?

We have the privilege to live in the good old US of A; or at least most of us do, and even those from other parts of the world who come visit this BBS are all protected under the First Amendment of our wonderful Constitution. We all have freedom of speech.

When you tell someone to stop complaining and stop talking out against Maxis, then you are practising censorship, pure and simple, simply because you don't want to hear any critical words against Maxis.

Get this through your heads: This is a consumer issue, the same as the University patch issue is. It is about demanding customer support for a possibly buggy game. I knew, and I think Twain and most of the other so-called complainers knew that there were gong to be issues with that cemetery lot. I think we will find out just how soon the issues will come out next week.

I also knew, as did Twain and other critics that the "Maxis-is-God-and-everybody-who-dares-to-speak-out-against-the-great-God-Maxis-and-worship-at-the-altar-of-Electronic-Arts-is-a-blasphemer" crowd would all come out and baa baa in sheer denial that Maxis could ever make an inferior product.

Notice that Twain is not telling anyone not to buy the game. Nor is anyone else on here who is complaining about potential bugs telling anyone else *not* to buy the game. Hey, it's your money. If you want to throw it down the drain, feel free to do so.

If you are perfectly satisfied with your expansion pack after you buy and install Nightlife on your computer please feel free to post it in the Nightlife section. If, after you have installed Nightlife, you find that you are having "issues" with the game, then by all means post a thread in the Nightlife section.

I would suggest to those of you who are planning on buying and installing the game next week, that you uninstall and resinstall The Sims 2 and the Sims 2 University from scratch, and then install Nightlife. Remove your downloads folder from the EA folder before uninstalling and reinstalling. After you've played the game "clean" for a period of time, then gradually reintroduce the custom content and/or whatever hacks you feel are necessary.

By the way....there is no reason why Maxis cannot release a list of the University "issues" that are allegedly fixed in Nightlife. The fact that they haven't put up such a news item makes me wonder if they did, in fact, not bother to fix any of the "issues" that are in University.

Either way, this section of the BBS should prove very interesting after Tuesday."

Jarsie 9
(with Posie's Sheep)





Title: Re: First NL bugs???
Post by: RainbowTigress on 2005 September 10, 03:59:25
Countdown to arrival: 6-8 weeks.
Why so long?


Title: Re: First NL bugs???
Post by: Shivani on 2005 September 10, 07:20:04
Countdown to arrival: 6-8 weeks.
Why so long?

It takes that long for the security clearance check for the UPS/FedEx man to come back in, plus make his way all the way down into J.M.'s bunker 5 zillion feet underground.


Title: Re: First NL bugs???
Post by: RainbowTigress on 2005 September 10, 07:47:10
Or he could just download it. ;)


Title: Re: First NL bugs???
Post by: J. M. Pescado on 2005 September 10, 07:57:26
I don't see you offering it. :P


Title: Re: First NL bugs???
Post by: RainbowTigress on 2005 September 10, 08:04:50
Check back next week.  I'm sure someone will be then.  :P


Title: Re: First NL bugs???
Post by: HRH Posie on 2005 September 10, 10:21:19
Momthing that was a great post however the BBS is down right now and I cannot see it in all of its glory.  Did you have the usual negative replies?


Title: Re: First NL bugs???
Post by: aussieone on 2005 September 10, 11:14:16
Good on you momthing........

glad to hear that someone else can see the point of view that to ask relevant questions and voice relevant concerns does not equal vacuous bitching and moaning  :)


Title: Re: First NL bugs???
Post by: veilchen on 2005 September 10, 14:47:19
Very well and eloquently put Jarsie, but unfortunately it will fly right over their heads. One can almost hear the "woosh" and feel the air passing. It is incomprehensible to me that they can't separate the game from a corporation. but who knows, maybe there is a limited space in the usable brain tissue. No matter how often you say that you indeed like/love the game itself, but the problems within in keep you from playing it, it does not seem to register.

Even though ea/maxis itself has finally admitted that those game-stoppers exist, certain players will not. It doesn't seem to sink into their heads that they, in effect, are calling the 'worshipful deity ea/maxis' liars by doing this.

The fact that I would be satisfied (for now) with even a partial list of bugs they are aiming to fix is a huge concession on my part. I would not be this patient with any other consumer/customer service company.

As far as this Becnivonperson is concerned, one has to fear for her children. It seems to me that they will not be allowed any constructive criticism or independent thought. Poor kids. You are right Posie, that one does top the "Brazil has pirated the game" quote.


Title: Re: First NL bugs???
Post by: virgali on 2005 September 10, 17:24:05
According to Danilo2606 sumthing sumthing... He has his reasons to believe that nL fixes NOTHING of Uni! Read it int he thread here ---->http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=item.81,root.1,item.43,item.41,item.23&threadID=d6f7eabc819d8dc65fc9f454bf57e588&directoryID=81&startRow=251
 >:(


Title: Re: First NL bugs???
Post by: HRH Posie on 2005 September 10, 17:34:16
I had indeed seen that virgalibabe whilst perusing the thread yesterday evening.  I can only hope that the install has overwritten files in order to patch the game without giving the expected notification.  However in reality I suspect that there isn't a patch within the game.  My partner plays Battlefield 2 and I'm lead to believe that this game is shortly to have an expansion pack released for it.  The many forums demand a second patch before the release of the expansion pack and surprise surprise, this game is another EA masterpiece.  I'm afraid I can't supply further information on this issue as first person shooters are not my style ;)


Title: Re: First NL bugs???
Post by: Zythe on 2005 September 10, 19:38:43
Maxis didn't even patch uni? Lots of people bought NL as a patch. Sue them for false advertising.


Title: Re: First NL bugs???
Post by: CapN Tokyo on 2005 September 10, 19:57:33
No patch? Be warned Maxis, heck hath no fury like an angry CapN.


Title: Re: First NL bugs???
Post by: Twain on 2005 September 10, 23:13:11
or a PO'D twain  ;)


Title: Re: First NL bugs???
Post by: virgali on 2005 September 10, 23:21:17
Anybody are reading the other bugs report? LOL I wanted to post them on the BBS but somebody else did it already... Actually it was pretty funny. Because I was just talking to the guy who was experiencing the bugs, when he told me they already reported his bugs on the BBS! lol "So fast" he sad. lol

One of the bugs seem to be the amnesia bug and I told him he could get the fix here. the karaoke machine which I expected to be buggy, indeed doesn't work properly. Actually what he described is exactly what happened during Tim's presentation. Although I dunno his system specs so it could be that his soundcard is old??

He also told me that one of his sims didn't age and he thinks that he has a prob with his family. He was thinking baout uninstalling and reinstaling the game.

Aslo the game crashed repeatedly on him when he was trying to kill his entire family so he could keep the furniture on the lot! lol ;D
Maybe you guys have some idea how to help the poor fella out?

I didn't get more info tho..we were busy talking about the weather lol :D

Greets,
virgali


Title: Re: First NL bugs???
Post by: themaltesebippy on 2005 September 10, 23:30:31
Countdown to arrival: 6-8 weeks.
Why so long?

Probably because JM will take the time to fix things properly instead of rushing like stupid Maxis.  I can wait.  I have cable :)


Title: Re: First NL bugs???
Post by: virgali on 2005 September 10, 23:40:22
Isn't it because he lives underground and he orders it trough some kind of special orderthingy?? I remember asking him once and he explaining it, but forgot what he said exactly... either ways, I htink he was modding uni with Boris help before he actually got the game so it doesn't really matter when he gets it...


Title: Re: First NL bugs???
Post by: RainbowTigress on 2005 September 11, 00:57:33
Countdown to arrival: 6-8 weeks.
Why so long?

Probably because JM will take the time to fix things properly instead of rushing like stupid Maxis.  I can wait.  I have cable :)
Yeah, but he said countdown to arrival of NIghtlife, not the arrival of his fixes.  But as virgali stated, he was fixing Uni before he got it with Boris' help, so this time should be no different.  Where is this infamous Boris anyway?


Title: Re: First NL bugs???
Post by: Lerf on 2005 September 11, 11:45:48
According to N99 ---http://p218.ezboard.com/fstarlightsimsfrm51.showMessageRange?topicID=7291.topic&start=21&stop=33  the problem with the tombstones is that they don't stay where they've been put.   Sometimes.   For some people.

Now this may a sign that the game is about to do the "fireball visible from space" thing in the future.  Or we may find out that all Sims turn into Cornish Pixies or something, but compared to the No Credit for Final Exam Bug, it's kind of lame.  I mean they're not even trying...   :P



Title: Re: First NL bugs???
Post by: themaltesebippy on 2005 September 11, 16:05:15
Problems with tombstones disappearing can cause lots where the dead sim used to live to not load.  Until this is fixed, it doesn't seem worth it.


Title: Re: First NL bugs???
Post by: Ancient Sim on 2005 September 16, 03:42:35
Well, I was really looking forward to the karaoke, but I can't hear them sing.  I know others are having this problem, but it's very frustrating.  The music starts, then as soon as the Sim starts to sing, there is nothing, not even music.  It's also a bit odd that whenever my Sim (who had 8+ in Creativity) asked to sing a duet, everyone refused her, even a brand-new townie who clearly had nothing in Creativity going by my Sim's reaction to his singing.  They all said they didn't want to make fools of themselves singing with her.  Don't know if there is a connection between the two, because it doesn't seem right that someone with 8 Creativity would be considered a bad singer.  Certainly her movements (jumping up on the karaoke machine and so on) didn't suggest that.

Don't think it's my sound card, by the way.  It's only 18 months old and works perfectly for everything else.  The default setting the game gives me for audio is highest quality, so it must be OK.


Title: Re: First NL bugs???
Post by: MistressBoleyn on 2005 September 16, 03:48:20
I've got the same problem, Ancient.  My simmies can sing their little hearts out and I can't hear a thing.  Then again, maybe I'm not missing much if it's anything like the karaoke/open mic thing in Superstar!


Title: Re: First NL bugs???
Post by: MaxoidTom on 2005 September 16, 18:48:04
I've got the same problem, Ancient.  My simmies can sing their little hearts out and I can't hear a thing.  Then again, maybe I'm not missing much if it's anything like the karaoke/open mic thing in Superstar!

Try changing your sound options from 5.1 to 4.0 or stereo.  Let me know if that helps.  If you do not have 5.1 speakers or are using headphones, then I would suggest you not use the 5.1 option.  Let me know how that goes.


Title: Re: First NL bugs???
Post by: buddha pest on 2005 September 16, 20:06:31
He also told me that one of his sims didn't age and he thinks that he has a prob with his family. He was thinking baout uninstalling and reinstaling the game.
That weirdness has been going on pre-NL.


Title: Re: First NL bugs???
Post by: virgali on 2005 September 17, 10:02:52
All I know is that I'm not getting an AC97 soundcard in this lifetime EVER!!! I thought the soundcard didn't matter much..WAS I WRONG! :( So far I read on the BBS, all reports about karaoke not working is with the AC97 card and so far I wasn't successful in finding appropriate drivers.

I am NOT upgrading my souncard since I'm buying a new desktop soon anyways. but Acance Logic..NEVER again! >:(


Title: Re: First NL bugs???
Post by: cwieberdink on 2005 September 19, 13:00:19
All I know is that I'm not getting an AC97 soundcard in this lifetime EVER!!! I thought the soundcard didn't matter much..WAS I WRONG! :( So far I read on the BBS, all reports about karaoke not working is with the AC97 card and so far I wasn't successful in finding appropriate drivers.

I am NOT upgrading my souncard since I'm buying a new desktop soon anyways. but Acance Logic..NEVER again! >:(

Yep.  That's the soundcard I have.

C