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TS2: Burnination => The Podium => Topic started by: Orikes on 2006 July 03, 20:58:30



Title: Stuck Open Doors
Post by: Orikes on 2006 July 03, 20:58:30
I've got a Greek House set up for my sims that go to college and the front door on this house insists on staying open (it's the arched glass double doors). I have used move objects to replace it a couple of times, and every time the same thing happens... the door gets stuck open.

I don't really have this problem any place else, so I'm wondering if it has to do with the way the house is built.

The other weird thing about that house is that the resident's environment score drops to less than half whenever they're in that room... but I can't figure out what is causing the drop. They've got plenty of light, the good stereo, karoke machine, good couches, paintings on the wall... It's odd.


Title: Re: Stuck Open Doors
Post by: BlueSoup on 2006 July 03, 21:04:27
Maybe there's an invisible something stuck on the floor, in front of the door?  Does the Lot Debugger pick up anything, or the Stuck Object Remover?


Title: Re: Stuck Open Doors
Post by: Ness on 2006 July 03, 21:11:25
for me doors that are stuck open usually happen with a ceiling light too close to the door...


Title: Re: Stuck Open Doors
Post by: Orikes on 2006 July 03, 21:20:21
for me doors that are stuck open usually happen with a ceiling light too close to the door...

That may explain it. I initially had two of the little ceiling lights right in front of the door. I've since added better lights, but I don't know if I've done a move object on the door to replace it yet. I'll try that and see if maybe it works now.


Title: Re: Stuck Open Doors
Post by: J. M. Pescado on 2006 July 04, 02:29:20
The door will close on its own once the offending light is removed, usually.


Title: Re: Stuck Open Doors
Post by: Jorenne on 2006 July 04, 03:03:44
um, why are you doing move Objects to remove and replace the door?  Can you not just remove it normally in build mode?


Title: Re: Stuck Open Doors
Post by: J. M. Pescado on 2006 July 04, 03:04:23
um, why are you doing move Objects to remove and replace the door?  Can you not just remove it normally in build mode?
Doors jammed open can't be moved normally until they close.


Title: Re: Stuck Open Doors
Post by: Ancient Sim on 2006 July 04, 04:10:22
I have to turn moveobjects on to remove doors, especially dorm doors.  Have had to do that since the patch.  Have had to do a lot of things since the patch.  All bad.


Title: Re: Stuck Open Doors
Post by: Nec on 2006 July 04, 09:11:42
Dorm doors in regular hoods? I have had occasional problems with stuck doors (they are still "in use") if there is only one tile between the door and stairs. It doesn't always happen, but it seems to fix it by creating a 2 tile space if this happens to be the way your door/porch is.


Title: Re: Stuck Open Doors
Post by: DrBeast on 2006 July 04, 12:51:03
The Environment drop is usually rectified if you bulldoze a tile of wall and rebuild it. The stuck door is probably a ceiling light, just as ness pointed out.


Title: Re: Stuck Open Doors
Post by: Jelenedra on 2006 July 04, 16:00:52
Yeah, ceiling lights are the culprits. I have this happen all the time in my neighborhood homes, as I am too lazy to decorate properly with lamps. So I just spam the room with ceiling lights until it is shiny.


Title: Re: Stuck Open Doors
Post by: Ellatrue on 2006 July 04, 16:22:49
I never use lamps, just ceiling lights. Why take up space on the floor?


Title: Re: Stuck Open Doors
Post by: starrling on 2006 July 04, 16:30:11
I learned the hard way with Inge's hack to be REALLY sure the lamps were in the right place before I set it to "make ceiling lamps invisible."   :P


Title: Re: Stuck Open Doors
Post by: minonda on 2006 July 05, 01:13:07
Regarding doors that won't close, I had one of those yesterday. It was a double-door in a house in Pleasantview (not one that I built). I tried to remove the door so I could replace it, and of course it said it was 'in use', so that didn't work. I didn't feel like bothering to do the moveobjects thing, and was going to figure it out later, but I inadvertently fixed it. I had placed a wall phone on the wall that the door opened on, so the open door was blocking the phone. I moved the phone so the Sims could get to it, and immediately the door closed. Lesson learned.


Title: Re: Stuck Open Doors
Post by: cwykes on 2006 July 05, 13:04:26
......mutters baaaaaaaaaa and heads off to move ceiling lights and phones  and delete the odd chunk of wall...........


Title: Re: Stuck Open Doors
Post by: Orikes on 2006 July 05, 18:44:43
Yep... it was the ceiling lights. I'd replaced most of the cheapies with some nicer ones, but two of the little ones got left right in front of the door. I yanked those and voila! The door now opens and closes without a problem.