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TS2: Burnination => The Podium => Topic started by: holly on 2006 June 06, 17:50:23



Title: Is there a fix for custom cribs + changing tables ?
Post by: holly on 2006 June 06, 17:50:23
it really annoys me that the nanny and even playable sims . just point blank refuse to use all my cute cribs and stuff , unless i direct them to ,is there a fix for this , or perhaps cute cribs that dont have the promblem


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: ZephyrZodiac on 2006 June 06, 17:57:49
Well, I never seem to have a problem.  I use Shoukeir's cribs, Teresa' baby stuff from The Real Sim, Cemre's baby stuff, Around the Sims Baby stuff, and 4ESF2's baby stuff, and the only problem I ever have is with some of the high chairs, but since I always put them in the kitchen or dining room, I just use Maxis instead.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: cabelle on 2006 June 06, 17:59:22
I've downloaded many of the nursery furniture sets at Simsquirts http://www.simsquirts.com/ and it's all working ok for me. I haven't tried any different nursery furniture meshes, it's all Maxis recolors so maybe that's why it's working in my game.  :-\


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: ZephyrZodiac on 2006 June 06, 18:09:01
Well, you shouldn't have a problem with recolours, but new meshes tend to be a problem, not just with cribs and changing tables!


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: kacidama on 2006 June 06, 18:18:29
I only use simsquirts, 4esf and ATS nursery stuff too so I can't help either holly.  What is your cc?


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: Emma on 2006 June 06, 21:22:36
I only ever use the new mesh babystuff when I have a stay-at-home sim to look after the babies-if I have to use the nanny, I use the maxis-made cribs and changing tables.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: ZephyrZodiac on 2006 June 06, 21:30:15
Using the sitter mod has made all the difference to my sims!  And since they are controllable without having to mess about it's not such a big problem whether the things work autonomously, though I'm pretty sure they do.  If things don't work right, I tend eventually to remove them.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: Jorenne on 2006 June 06, 21:47:30
I love the sitter mod, if only I could schedule grandma to come over everyday rather than forgetting until the carpool arives and mother won't go to work


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: holly on 2006 June 06, 22:30:04
whats my cc ? o think to know that id need to find out what a cc is . and they all seem to work fine its just the sims wont use them on there own and most of the stuff is from 4esf2s . its not a major promblem but its one id rather not have


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: ZephyrZodiac on 2006 June 06, 23:26:27
CC is custom content.  There are only two or three sets at 4ESF2 as far as I know.
As to fixes - there is far too much custom content out there for it to  be feasible for modders to make fixes to correct it - the person to contact is Carola at 4ESF2, although as far as I remember, her nursery stuff worked fine when I last used it - the problem was, as I said, only with the high chairs.  However, I haven't used any of it since before OFB, so it may be that something has changed to make it not work.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: Jorenne on 2006 June 07, 10:56:16
OK I think there is some confusion going on here, or then again, maybe I am the one confused.

I don't think Holly is saying the cribs and changing tables don't work, but that the Nanny's (and playables?) don't use them autonomously, and they won't, the Nannies at least never do, and this is because the Nanny is coded to the GUID of the Maxis Meshes, and as all new meshes have new GUID's the nanny essentially doesn't know they are there and ignores than as if, in fact, they weren't.

As far as I know no one has come up with a feasable way of changing that.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: holly on 2006 June 07, 11:21:22
thats right thats exactly what i trying to say , and if its not feesable to make them work properly i guess its back to nasty maxis cribs.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: ZephyrZodiac on 2006 June 07, 12:22:15
Or turn you nanny into a controllable sim in debug mode.

However, I think the sim parents at least latch on to the baby and not the crib, as they will autonomously go and tuck in a baby or toddler in a non-maxis crib.  But since I mostly micro-manage my sims when there are babies and toddlers about, I tend not to notice, and all my toddlers now get out of the crib by themselves.  As far as I've noticed, Inge's hack works on all my custom cribs too.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: kacidama on 2006 June 07, 13:23:19
I noticed that explanation on christianlov's ain & nanny npc hack, jorenne - but you had already posted by the time I came back to this thread.
If the crib is a recolour then there is no problem - but 4ESF make such cute cc.....

all my toddlers now get out of the crib by themselves. 

I've never had a toddler do that  :(


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: jrd on 2006 June 07, 14:32:50
I've never had a toddler do that  :(

You need Ingelogical's mod toddlersgetoutall (I think) for that.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: jrd on 2006 June 07, 14:34:46
Or turn you nanny into a controllable sim in debug mode.

Can they get bottles in your case? Mine can't. I have to use a custom fridge to allow non-residents to grab bottles.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: BlueSoup on 2006 June 07, 14:44:50
I've never had a toddler do that  :(

You need Ingelogical's mod toddlersgetoutall (I think) for that.

You don't need that mod to have your toddlers escape - it's just really rare (like satellite death, I suppose).  I think the toddler in question has to have their fun motive really low and they have to have learned how to walk already.  But don't quote me on it.  I always miss the toddler doing it and then I see them sitting on the floor in front of the crib.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: jrd on 2006 June 07, 14:52:39
Heh. I have never had it autonomously happen without Inge's mod in place... guess it's really rare.

The "toddler blanket" from MTS2 works great by the way, as long as you don't use the MATY baby controller. Toddlers use it autonomously in my game, both for going to sleep and for waking up.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: Lythdan on 2006 June 07, 15:24:38
I've seen it happen quite a few times...maybe because some of my sims are horrible parents and the toddler sits there hungry, wearing a dirty nappy, with a really empty fun bar.  :P However, like Jordi I have recently been using the toddler blanket.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: jrd on 2006 June 07, 15:34:47
I seldom have to use bottles anymore, fortunately: Sim mothers breastfeed now. Not sure if this is a result of Squinge's mod (which makes it available as a user action), or fully autonomous anyway.

Unfortunately my Sims are too lazy to change diapers themselves. I /have/ seen some autonomous toddler bathing though.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: idtaminger on 2006 June 07, 16:02:25
I thought the sitter mod was incompatible w/ OFB? Has it been updated or anything?


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: jrd on 2006 June 07, 16:21:10
There is an OFB-compatible version floating around MTS2 (when it is up).


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: Marg on 2006 June 07, 16:34:45
 Using Inges hack that allows toddlers to get out on their own, I think the only thing they need is to have at least 2 - 3 logic points.    I have had the rare toddler get out of the cribs if they are really unhappy without the logic points, and I have also had babies throw themselves out of the cribs when they need changing.     


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: jsalemi on 2006 June 07, 16:35:00
The "toddler blanket" from MTS2 works great by the way, as long as you don't use the MATY baby controller. Toddlers use it autonomously in my game, both for going to sleep and for waking up.

I have no problems using both in any of my sim houses with toddlers. The warning a toddler needs attention may pop up, but the kid still goes to the mat and goes to sleep without any problems.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: ZephyrZodiac on 2006 June 07, 16:44:55
My sim toddlers get out of the crib with no logic points at all using Inge's mod - they do it from the first time they wake up after transition.

And since I use the flamingo of contentment in all my homes, my toddlers are never that low on motives - and babies' nappies never need changing!


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: Marg on 2006 June 07, 17:10:57
No flamingos of contentment on my lots yet.    Just last night I had twin toddlers that had just transitioned.    We managed to get the teach to walk done before their energy bottomed out.    I slipped them into the cribs expecting them to get out on their own when they woke up.    They didn't.
The toddlers had to be lifted out and then spent the next wake peroid skill building on their logic.
The next time they did get out of the cribs on thier own.    That was the only thing that was changed for them.   It's interesting how much everyones games differ.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: ZephyrZodiac on 2006 June 07, 18:42:59
It is, certainly - as I said, no logic has been necessary for mine, I've had them put to be exhausted the moment they transitioned, wake up and scream a bit, then think for a moment and - out they get with that cheeky likktle grin on their faces!  (How Inge managed that I'll never know!)


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: holly on 2006 June 07, 19:06:53
ok perhaps im being dim here (most likely) but why is the whole changing table and crib thing such a promblem when , when say the maid doesnt have a problem with custom toliets and showers , and the gardener is fine with custom plants . im assuming the whole guid code thing would apply there to.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: ZephyrZodiac on 2006 June 07, 19:16:12
I think a lot depends on how they are made, and funnily enough, if the maid does have a problem with beds, it's the Maxis Soma and any ebds cloned from that - she refuses to make them!  I never use either the Soma sleepwell or any beds derived from that if I'm using the maid.  I think I first noticed the problem after NL, although it may have appeared earlier, when Kaylynn was leaving the Pleasant house with Daniel's bed unmade.  At first I thought, it's because he's just woohoo'd in it with Mary Sue - but then I noticed it in other houses too.

For some reason, I think that some custom cribs are lacking the animations etc., but I think you just have to accept that if one isn't working the way you want it to work, you need to change it for one that will work.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: holly on 2006 June 07, 19:24:40
whats has animations got to do with the autonomity of an object?   and i know to make it work the way i want im going to have to use the maxis cribs and stuff but it doesnt make sense to me , maybe i should go whine at 4esf2 and the other places i got the cute cribs from


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: ZephyrZodiac on 2006 June 07, 19:30:50
Well, I don't think whining would help, but maybe a polite note to inform the creator that you have noticed a problem would be appreciated. 

And if you noticed, I said animations etc. (in other words, a lot of the things that make it work)were lacking - for example, if the side of the crib which normally goes up and down doesn't, then the crib is lacking something to make it do that!


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: holly on 2006 June 07, 20:23:57
when i said whine it was a figure of speech (a werid one ),

and im sorry but i still feel like im missing somthing . ok i get they fact that nanny doesnt know the cribs and stuff are there because of some sort guid code thing , but i dont understand why other custom objects that npcs use are not affected , and i also dont get why my playable sims wont use them unless directed either .

other than the whole autonomity issue they work perfect . i get the impression that a lot of people here play with free will off so this would not be an issue for them , but i like free will and i like to be able to leave my sims for a few hours and know there going to be ok ,

i guess what im really asking is , what makes cribs and changing tables diffrent than other custom content ,


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: Marg on 2006 June 07, 20:42:19

 I'm not really sure other than the babies and toddlers can't use them themselves.    It takes an adult or a teenager to either change a diaper or put a toddler into a crib.     The Maxi made objects have animation trees that require certain actions before they become available on the "action" list.    If someone makes a custom object to replace a Maxi  one, some of the actions on the animation tree may not be activated or even there.     As it has already been suggested, if you notice anything isn't working the way you think it should be, a pleasant note to the creator would probably be the way to go.   


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: holly on 2006 June 07, 21:20:54
yeah i think i will try this pleasent note to creator thing . altho i just know im going to end up insulting them in somway , i am not known for tact however hard i try .and that coupled with a very dry sense of humor is a diaster waiting to happen ,


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: Marg on 2006 June 07, 21:24:49

LOL Holly, don't try to be funny then when you send your note to the creator.    Just a short note telling them what's happening in your game will suffice.     The creator may or may not know about the glitches.  If they don't know they will be glad to have some feedback probably.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: jsalemi on 2006 June 07, 23:41:50
and im sorry but i still feel like im missing somthing . ok i get they fact that nanny doesnt know the cribs and stuff are there because of some sort guid code thing , but i dont understand why other custom objects that npcs use are not affected , and i also dont get why my playable sims wont use them unless directed either .

It's a question of cloning an object to change it, vs. making one from scratch. Most folks making new objects start with a clone of an existing maxis object, so there's some secondary GUID codes still in it that still identify it to the sims.  But if a modder makes an entirely new object, it won't have the same secondary GUID as the original, so the sims won't recognize it for what it is.

(Or at least that's how I understand it works, based on what JMP was saying in chat one day.)


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: J. M. Pescado on 2006 June 07, 23:43:40
It's a question of cloning an object to change it, vs. making one from scratch. Most folks making new objects start with a clone of an existing maxis object, so there's some secondary GUID codes still in it that still identify it to the sims.  But if a modder makes an entirely new object, it won't have the same secondary GUID as the original, so the sims won't recognize it for what it is.

(Or at least that's how I understand it works, based on what JMP was saying in chat one day.)
Not quite. The "fallback GUID" method of identification is an experimental attempt to identify a specific special case, namely, coffins, as a subclass of a category, Beds. However, cribs do not have such a category, so it is impossible to easily identify a potential crib by category-search...you'd have to individually search every single object on the lot, which is a costly operation that will probably end in Too Many Iterations.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: holly on 2006 June 07, 23:57:13
so jm are u declaring my search for automomus custom cribs . the impossible dream


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: jsalemi on 2006 June 08, 13:45:40
Not quite. The "fallback GUID" method of identification is an experimental attempt to identify a specific special case, namely, coffins, as a subclass of a category, Beds. However, cribs do not have such a category, so it is impossible to easily identify a potential crib by category-search...you'd have to individually search every single object on the lot, which is a costly operation that will probably end in Too Many Iterations.

Ah. So I did misunderstand what you were saying.  That's why you're more awesome than me, and why I won't be doing any hacks/modding anytime soon.  ;)


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: ZephyrZodiac on 2006 June 08, 13:53:42
I think I mentioned earlier, that I think the parent sim locks onto the baby/toddler, not the crib, as I 've had autonmous tucking in, putting to bed etc.  The nanny can't do that, as the baby doesn't know her.  When I used a sitter, the same thing occurred until I queued him to interract with the toddler, after which, he had no problems either.


Title: Re: Is there a fix for custom cribs + changing tables ?
Post by: kacidama on 2006 June 09, 10:33:14
Holly - if you feel you won't be able to put your views politely, Jorenne's post ^ says quite simply what is wrong so perhaps you could word it along those lines  :)