More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: Riez Forester on 2006 April 22, 05:56:04



Title: Fresh start...
Post by: Riez Forester on 2006 April 22, 05:56:04
Hey there. I am currently tired of my sims families and the neighborhood, and thinking about starting up fresh.
But I dont want to delete the neighborhood, just wanna removes all the characters in it (NPC, townies, unitownies etc) and spawn new ones.

So anyone know the proper steps in doing so?


Title: Re: Fresh start...
Post by: BlueSoup on 2006 April 22, 06:15:21
I would say to read this thread:  http://www.moreawesomethanyou.net/smf/index.php?topic=4031.0 which will also lead you to another thread.


Title: Re: Fresh start...
Post by: Riez Forester on 2006 April 22, 06:20:43
So basically use the DeleteAllCharacters to wipe out all sims.

Does it automaticly re-spawn all townies and NPC, or does I need to do it manually?


Title: Re: Fresh start...
Post by: dusty on 2006 April 22, 06:45:22
It will respawn NPCs as it needs them. Townies should respawn as long as you don't have hacks that prevent that.


Title: Re: Fresh start...
Post by: Riez Forester on 2006 April 22, 06:48:31
Thank you for responding. Now off to start the OFB! :D


Title: Re: Fresh start...
Post by: Ness on 2006 April 22, 13:45:00
PLEASE!!!  go read the thread that Blue pointed out!

Nec and I have discovered with MUCH testing that deleteallcharacters and generating townies is completely and utterly screwed up in OFB!


Title: Re: Fresh start...
Post by: Riez Forester on 2006 April 22, 13:54:47
So must respawn all of them manually? Per each town?
That sucks :(.


Title: Re: Fresh start...
Post by: Ness on 2006 April 22, 14:20:17
I'm afraid that if you have OFB installed, that is the case.

The alternative is to uninstall OFB, start your hood, deleteallcharacters, spawn townies and then reinstall OFB - probably take as much time as doing it manually.

I figured the best way to go was to start a complete custom hood - you end up with the pleasantview townies, but most of them are at least tolerable.


Title: Re: Fresh start...
Post by: Riez Forester on 2006 April 22, 14:23:37
Nah... I think I'll just do it the hard way. One of the reason of this clearing my neighborhood is that I am bored with weird face Goopy Gilscarbo and long nose Benjamin Long.


Title: Re: Fresh start...
Post by: Stitches on 2006 April 22, 15:22:09
I'm afraid that if you have OFB installed, that is the case.

The alternative is to uninstall OFB, start your hood, deleteallcharacters, spawn townies and then reinstall OFB - probably take as much time as doing it manually.



I just did this a few days ago and it only took about an hour.


Title: Re: Fresh start...
Post by: skandelouslala on 2006 April 22, 17:18:54
PLEASE!!!  go read the thread that Blue pointed out!

Nec and I have discovered with MUCH testing that deleteallcharacters and generating townies is completely and utterly screwed up in OFB!


I just read those threads and that totally sucks.  I wonder why one of my custom hoods was not generating townies correctly.  Meh!


Title: Re: Fresh start...
Post by: Riez Forester on 2006 April 22, 18:14:25
I'm afraid that if you have OFB installed, that is the case.

The alternative is to uninstall OFB, start your hood, deleteallcharacters, spawn townies and then reinstall OFB - probably take as much time as doing it manually.



I just did this a few days ago and it only took about an hour.

The waiting time does not bother me. The changing all those disks are.


Title: Re: Fresh start...
Post by: Stitches on 2006 April 22, 20:22:49
I'm afraid that if you have OFB installed, that is the case.

The alternative is to uninstall OFB, start your hood, deleteallcharacters, spawn townies and then reinstall OFB - probably take as much time as doing it manually.



I just did this a few days ago and it only took about an hour.

The waiting time does not bother me. The changing all those disks are.
You don't have to uninstall everything. Just OFB.


Title: Re: Fresh start...
Post by: Li'l Brudder on 2006 April 22, 20:36:41
JUst go to your My Documents/EA Games/The Sims 2/Neighborhoods/N00_/Characters and delete everythign in that folder.  All the NPCs will respawn as needed, and Tonwies won't come back unless you respawn them yourself.  PLus, you keep ALL of your premade lots.

People don't like the way I do it, for some reason, don't know why.


Title: Re: Fresh start...
Post by: Ness on 2006 April 22, 23:06:22
Lil Brudder - we found that no matter which way you deleted the characters, the generation process was screwed up.

There is quite simply no easy way to deleted characters and start over with a fresh hood...  I guess the reason I'm happy to go with pleasantview townies at this stage is because I've always cleared them out before and have never really done anything with them.



Title: Re: Fresh start...
Post by: Simlover on 2006 April 22, 23:40:03
Couldn't you just kill off the townies you dont like?


Title: Re: Fresh start...
Post by: Rose Outlaw on 2006 April 23, 00:02:27
Sure you could. You still wouldn't have any new characters, just like ness stated.


Title: Re: Fresh start...
Post by: Pegasys on 2006 April 23, 01:28:24
So let's say you make a household you want to convert into townies. Is Inge's shrub the only way to accomplish this?

And another question, if you use the Make Townie feature with the dead tree object to make each townie one by one, will it also create teen and child townies?


Title: Re: Fresh start...
Post by: Ness on 2006 April 23, 02:17:37
yes, if you create them in CAS you need Inge's shrub to add them to the townie pool - there may be a way to do it in simpe, but I'm simpe-phobic and really haven't looked into that.

The tree can make teen, child and elder townies and downtownies - you can set age, skin tone and gender, or you can leave them to be random.  You get the option of keeping the townie or not before the townie gets added to the pool.  The one option on the tree that doesn't work is "make all townies" - that's the same deal as the letterbox


Title: Re: Fresh start...
Post by: Rose Outlaw on 2006 April 23, 11:56:31
The tree can make teen, child and elder townies and downtownies - you can set age, skin tone and gender, or you can leave them to be random.  You get the option of keeping the townie or not before the townie gets added to the pool.

To be true - all that sounds like an improvement to me rather than a loss ;)


Title: Re: Fresh start...
Post by: Ness on 2006 April 23, 12:07:49
it probably is...  I don't mind some of the more unique townies, and liked being able to mass-produce them - the individual approach bores me.


Title: Re: Fresh start...
Post by: Riez Forester on 2006 April 23, 12:08:13
Well... If you want to create townies ONE BY ONE, then it might sounds like a deal.
But I dont believe townies are worth all that troubles.

I still cant believe the bugged townie spawn system the made for OFB  >:(.


Title: Re: Fresh start...
Post by: jrd on 2006 April 23, 12:35:11
And of course on the tree you can't create special townies (vampires, MrBig, slob) unless you've set it to make downtownies, first.


Title: Re: Fresh start...
Post by: Pegasys on 2006 April 23, 20:44:37
Actually I found the spawn system does work in fits and starts, it seems to spawn a few more each time you try it. When I was playing around with it the longest run of townies it created was 19 before it encountered an error. They often showed up with the Grim Reaper and psychiatrist head while spawning, but turned out to be normal townies. The only problem I had was that the ratio of teens and children was not correct (with regular townies, there are supposed to be 17 Adults, 8 teens and 5 children). So if you spawn a few times, clicking reset each time after the error, you can get close to 17 adults, and then you can individually create the teens and children.

(When I say individually I mean using the tree to create individual townies, not going into CAS and using Inge's shrub - that method would not be worth it for townies, IMHO)


Title: Re: Fresh start...
Post by: Nec on 2006 April 24, 01:14:01
They often showed up with the Grim Reaper and psychiatrist head while spawning, but turned out to be normal townies.

I was paying attention to the character icons that were showing as the townies were being generated and after the 6th time I realized that it uses the icons of existing characters and blank ones until new character files are established. Then it starts using the ones it first generated about halfway through. Completely useless information, but that is why you see grim, crumplebottom, the psychiatrist, and I think the blank one m,ight be the remote control car...and you see the sim you made to generate townies.

Completely useless information, but interesting nonetheless :P


Title: Re: Fresh start...
Post by: Li'l Brudder on 2006 April 24, 03:04:49
Really, what does the remote conrol car NPC do?!

Rightclick the mailbox and select make Townies, it works better than that haunted old tree.


Title: Re: Fresh start...
Post by: Ness on 2006 April 24, 03:17:39
have you been reading???

the make townies option is BROKE!!!


Title: Re: Fresh start...
Post by: Nec on 2006 April 24, 03:23:14
Really, what does the remote conrol car NPC do?!

Rightclick the mailbox and select make Townies, it works better than that haunted old tree.

It is the remote control car in the catalogue under electronics/games, as far as I know. All the robots you can make in OFB seem to have NPC status as well, and I would imagine it is because they have their own animations, are programmed to do specific functions, and are controllable by sims. Just a guess.


Title: Re: Fresh start...
Post by: Li'l Brudder on 2006 April 24, 03:26:23
Ugh!  Did you understand what I said?  I said in the mail box, there is a make townies option that doesn't use the tree.  It makes them in a full batch!  Works for me.


Title: Re: Fresh start...
Post by: Ness on 2006 April 24, 03:36:47
I did understand what you said...  if it works for you, you are very lucky.  Nec and I spent ages on this - once you have OFB, the generate townies option is screwed.  It sorta works if you have no subhoods, but it is appearing much better to use other methods.


Title: Re: Fresh start...
Post by: Nec on 2006 April 24, 03:46:30
Ugh!  Did you understand what I said?  I said in the mail box, there is a make townies option that doesn't use the tree.  It makes them in a full batch!  Works for me.

Here are the specific results of the tests we did, and workarounds. http://www.moreawesomethanyou.net/smf/index.php?topic=4031.msg114293#msg114293


Title: Re: Fresh start...
Post by: Ness on 2006 April 24, 04:44:32
Nec, want to type up a tutorial and stick it in peasantry?


Title: Re: Fresh start...
Post by: Nec on 2006 April 24, 04:52:21
Nec, want to type up a tutorial and stick it in peasantry?


Sure, why not. That is a good idea, Ness. The topic seems to be popping up enough to warrant one. Hopefully it will get sticky status to prevent 10,000 threads asking the same question :P I will do it sometime tonight or tomorrow probably.