More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: LordHellscream on 2006 March 04, 16:44:33



Title: Request: Talent Badge training progress bar .... Please? :)
Post by: LordHellscream on 2006 March 04, 16:44:33
I know everyone will LOVE this... so Please? ;D ;D ;D ;D


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Motoki on 2006 March 04, 20:32:29
It would be nice, personally on most craftables I'd rather see the bar for the talent badge than the object being created. Robots might be the exception though since some of them take FOREVER to make.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: gynarchy on 2006 March 04, 21:45:21
I would love a talent badge meter. The guide has listed 1 hour, 24 hours, and 48 hours for the time it takes to receive the badges, but the relevant skill level and personality seem to make a difference as well so those numbers could be wildly different for a Sim with the "wrong" personality type and/or no skills. I'd like to know just how far my Sims have to go before they can make Servos/snapdragons/etc.

Slightly related, does anyone know if thinking caps increase the speed of earning badges?


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Ancient Sim on 2006 March 05, 00:31:28
My Diva made a Servo in quite a short time (she has a gold robotics badge).  It took her a couple of sessions and she did it in one evening.  Now I am stuck with a robot who keeps stuffing himself with food nobody else wants and I have to keep sending him to work-out.  I'd certainly like a progress bar though, I have no idea what level any of mine are on.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: LordHellscream on 2006 March 05, 08:24:22
My Diva made a Servo in quite a short time (she has a gold robotics badge).  It took her a couple of sessions and she did it in one evening.  Now I am stuck with a robot who keeps stuffing himself with food nobody else wants and I have to keep sending him to work-out.  I'd certainly like a progress bar though, I have no idea what level any of mine are on.

Yea, the servo do chores is getting really annoying now. they kept doing trivial things instead doing their real job, like sell items to the customers etc
oh and their do chores action override the no-autonomous fridge by Inge, which is really annoying.
So NO do chores hack is the next thing i want :)


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: J. M. Pescado on 2006 March 05, 08:49:37
Robots can eat and become fat?


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Lythdan on 2006 March 05, 09:07:28
Yes. They don't even have to eat, but if they do, they get fat.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: J. M. Pescado on 2006 March 05, 10:50:10
Yes. They don't even have to eat, but if they do, they get fat.
That's kind of....silly. What does a Servo *LOOK* like when fat?


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Motoki on 2006 March 05, 13:27:35
They can also become vampires and zombies or vampire zombies, or so says the prima guide. A vampire servo would be rather difficult to play though as they need sunlight to recharge so you can see the difficulties there.

On one hand, I think it's interesting that we can control the servos and they are the 'oddball sim' type of this expansion pack just like aliens, zombies and vampires were for the ones before it, but on the other they don't function too well as maid/butler etc. Christinalov's npc works a hell of a lot better. Servo doesn't answer the door or the phone, cleans only when he wants and tends to fool around a lot. Plus he does dumb stuff like make Christmas cookies.  ::)

Their kind of like the nannies without the pissing and all the moaning and complaining, which as far as I am concerned were the only things that made the nannies tolerable.

As a playable sim, servos are an interesting alternative. I currently have one in love with my elderly vampire former lunch lady turned cosmotologist sim lmao so that's one odd couple.

But as far as being a service npc, they um, leave a bit to be desired imo. There should be ways to set what things you want them to do and what you don't. Or at least they should run better. I have to say even though you couldn't control him, the servo in TS1 worked a lot better.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: LordHellscream on 2006 March 05, 18:16:40
They can also become vampires and zombies or vampire zombies, or so says the prima guide. A vampire servo would be rather difficult to play though as they need sunlight to recharge so you can see the difficulties there.

On one hand, I think it's interesting that we can control the servos and they are the 'oddball sim' type of this expansion pack just like aliens, zombies and vampires were for the ones before it, but on the other they don't function too well as maid/butler etc. Christinalov's npc works a hell of a lot better. Servo doesn't answer the door or the phone, cleans only when he wants and tends to fool around a lot. Plus he does dumb stuff like make Christmas cookies.  ::)

Their kind of like the nannies without the pissing and all the moaning and complaining, which as far as I am concerned were the only things that made the nannies tolerable.

As a playable sim, servos are an interesting alternative. I currently have one in love with my elderly vampire former lunch lady turned cosmotologist sim lmao so that's one odd couple.

But as far as being a service npc, they um, leave a bit to be desired imo. There should be ways to set what things you want them to do and what you don't. Or at least they should run better. I have to say even though you couldn't control him, the servo in TS1 worked a lot better.

I agree, they are not good service sims. but then they are really good normal sims, require much less attention than human, very good employees, and godly crafters


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: lindaetterlee on 2006 March 05, 19:10:58
Umm my two servos married and woohoo all the damn time. But the can't have babies lol. I TRIED LOL


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: sanmonroe on 2006 March 05, 19:24:29
One day servos will cast off their oppression and revolt, killing all humans and rejecting their human given slave names.


Hmm, I think I may have to write a racial drama and put it on the official site.

Uncle Tom Bot and Mammy bot...


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: lindaetterlee on 2006 March 05, 19:48:25
Oh Shit.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: angelyne on 2006 March 05, 21:05:16
Do you need some skills in order to get a badge?  My sims has been arranging flowers forever and she hasn't progressed to bronze yet. I'm wondering why that is

And yes, a progress bar would be awesome!


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Motoki on 2006 March 05, 21:25:07
You don't need some skills to get a badge, but the skills help to get the badge faster if your associated skill is 10 the time it takes to get the badge will be lessened by half than if your associate skill is 0.

Here are the skills associated with each of the badges:

Cosmotology - Cleaning
Flower Arranging - Creativity
Register - Logic
Restocking - Body
Robotery - Mechanical
Sales - Charisma
Toy Building - Mechanical

If you want a sim to increase their badge it will help to raise the associated skill. Alternately, if you are trying to decide who to assign to a task and none of the available sims have their badges maxed, the one with the highest associated skill will gain a badge level fastest.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: angelyne on 2006 March 05, 22:01:40
Thanks Motoki!

I just got the message that my sims has obtained her first bronze badge and tip about skills making the process faster.  But no mention of what skill

Is it just me, or are they purposely giving you next to no information in ...well I can't call that a manual, and little info in the game in order to "encourage" people to buy the Prima Guide.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Motoki on 2006 March 05, 22:22:49
It's not just you. It's a racket (sic?) I tell ya!   :P

First we had the game, then the expansions. And the guides used to be 10, then 15 and an e-guide for 10, now the guide is 20 and the e-guide is 13 (yes I know you can get the guide for 14 on Amazon but they aren't shipping for another 4-6 weeks  :o), then there's pay sites, and now we get bi monthly 'shopping packs. What's next, a need to get guides for those too?  ::)

I noticed the packing getting smaller for these games and expansions and the manuals getting ever more pathetic. It used to be that the manual told you the basics that you needed to know and the guide was for more stats if you wanted to get in depth. Now it seems like the guide is all but required. I admit to breaking down and buying the damned thing for this expansion (I didn't for the last two) because I just felt like I was shooting in the dark without it.

It does help but I am a bit peeved that I felt like I had to get it to play the game and that it costs so damned much. Hell, not that I need it, but they didn't even bothered to include the guide for the original game this time around.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: angelyne on 2006 March 05, 23:21:48
If you were a new player, I shudder to think how much it would cost you to buy the original game, the 3 expansions, the 3 manuals and the flavor packs.  Ouchie.  I think a license copy of WinXP would be cheaper.

A racket indeed.  It's license to print money!


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Wolfee on 2006 March 06, 00:37:41
Well at least I know I have plenty of company being angry at Maxis for the piss poor lack of guidance that came with the game.
I'm sorry , it's not that I don't have the money for it it's just I'm am trying to save my money for something and buying the game alone was a luxury for me. It wasn't very nice of them to pull this  >:(.

As for the talent badges, I'm surprised they didn't include a progress bar. They do  so for every other skill it's rather odd that they left this one out.

I'm sorry to hear about the Robot, I had rather high hopes for it  :'(. Just what we need, a  robotic nanny that lives with us.....ummm can we kill it?



Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: J. M. Pescado on 2006 March 06, 01:08:24
You don't need some skills to get a badge, but the skills help to get the badge faster if your associated skill is 10 the time it takes to get the badge will be lessened by half than if your associate skill is 0.

Here are the skills associated with each of the badges:
Well, that's exactly what I thought, but thanks for the confirmation of the obvious and expected.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: vilia on 2006 March 06, 06:32:53
I'm sorry to hear about the Robot, I had rather high hopes for it  :'(. Just what we need, a  robotic nanny that lives with us.....ummm can we kill it?

Direct the robot to take a shower then sit back and watch the results ;D


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Nihale on 2006 March 06, 07:44:26
If a robot were to go into a hottub and there were other people in it, wouldn't you expect them to get electrocuted, too?


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Andygal on 2006 March 06, 08:39:12
apparently servos don't mind hot tubs, showers, puddles, hand washing, or water baloons, but they don't like pools!


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Database on 2006 March 06, 08:48:00
Hee hee. I'm trying that! :D


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: LordHellscream on 2006 March 06, 19:31:30
apparently servos don't mind hot tubs, showers, puddles, hand washing, or water baloons, but they don't like pools!
i dont know about your servo, but my servo was devasted when he tried using the jacuzzi or bathtub (didnt try shower)



Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Myth on 2006 March 06, 19:40:26
A vampire servo would be rather difficult to play though as they need sunlight to recharge so you can see the difficulties there.

I haven't tried the bed, but my Servos can recharge by sleeping on the couch at night.  So it's possible that they would recharge in a coffin as well.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: sanmonroe on 2006 March 06, 23:22:54
Servos can supposedly use the coffin.

It may have to be outside, but who knows?

Servos are buggy. Anytime one of them even walks onto a lot as an autonomous sim I get error messages.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Myth on 2006 March 07, 02:18:46
What I'm saying is the Servos need not recharge outside at all.  Their energy raises in a bed, a sofa and as you said a coffin.  The whole recharge in the sunlight is not necessary unless it is a preference.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: akatonbo on 2006 March 07, 02:22:03
Servos can supposedly use the coffin.

It may have to be outside, but who knows?

Servos are buggy. Anytime one of them even walks onto a lot as an autonomous sim I get error messages.

There was a discussion about the problem with Servo as a visitor in another thread... I assume it was a Servo-related thread but don't remember which one.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: gynarchy on 2006 March 07, 02:28:11
What I'm saying is the Servos need not recharge outside at all.  Their energy raises in a bed, a sofa and as you said a coffin.  The whole recharge in the sunlight is not necessary unless it is a preference.

How does the recharge speed in a bed/coffin/etc. compare to using sunlight? I've only just activated my first Servo and it seemed like it only took her an hour or two to recharge from half power to full when she went outside. If it's the same speed for beds, I might build her a little shed in the backyard so she has somewhere to hang her uhh... bow.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: gali on 2006 March 07, 02:49:13
I tried yesterday the badget training. My sim had 10 creativity and 10 mechanics. After I oreder him to make "many" toys, he built 10 toys, and got a Bronze badget (50% faster).

If he has less skills, I suppose he has to make 20 toys till he gets the Bronze.So you can count how many objects he has in his inventory.




Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Marg on 2006 March 07, 03:08:29

 But be careful of the toy robots you make when you are earning the first badge.   If you put them out of the inventory onto a shop shelf to sell, some of them malfunction and start to spark and emit smoke.    If anyone besides a person who can repair them touches them they get a shock and then act silly for a bit.  The same thing will happen if you let you kiddie simmies play with them.   The higher the badge, the better quality of toys I guess.    I wonder if the malfunctioning toy would start a fire if you didn't notice what it was doing and just left it on the shelf?


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: gali on 2006 March 07, 03:14:06
For the Bronze badge my sim was able to do only Daisies bouquets. After that, he got an option for two more arrangements (forgot which, one of them was a tullip bouquet).

I think it's like cooking - you gain new options with each badge.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Marg on 2006 March 07, 03:28:34

 Yes, you are right Gali.  The toy robots come with the robot crafting station.   The toy robots are what you make while earning the bronze badge.    And the first ones can spark and smoke.    It's actually quite funny to watch an adult trying to play with one.     Anyone else notice the adults can all play with the new children's toys that are crafted in OFB?


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: sanmonroe on 2006 March 07, 03:32:18
The higher badge toys are better AND more deadly.

Make an evil kite and use it. :)


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Jysudo on 2006 March 07, 03:33:31
For the Bronze badge my sim was able to do only Daisies bouquets. After that, he got an option for two more arrangements (forgot which, one of them was a tullip bouquet).

the other option is wildflowers arrangement.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Jysudo on 2006 March 07, 03:37:43
It's not just you. It's a racket (sic?) I tell ya!   :P

First we had the game, then the expansions. And the guides used to be 10, then 15 and an e-guide for 10, now the guide is 20 and the e-guide is 13 (yes I know you can get the guide for 14 on Amazon but they aren't shipping for another 4-6 weeks  :o), then there's pay sites, and now we get bi monthly 'shopping packs. What's next, a need to get guides for those too?  ::)

I noticed the packing getting smaller for these games and expansions and the manuals getting ever more pathetic. It used to be that the manual told you the basics that you needed to know and the guide was for more stats if you wanted to get in depth. Now it seems like the guide is all but required. I admit to breaking down and buying the damned thing for this expansion (I didn't for the last two) because I just felt like I was shooting in the dark without it.

It does help but I am a bit peeved that I felt like I had to get it to play the game and that it costs so damned much. Hell, not that I need it, but they didn't even bothered to include the guide for the original game this time around.

Grrr... I will never get the guide. I rather spend money on my cc or other non simish stuff. I am seriously starting to believe those damn sims are living a better life than us, ya know. with all the money we are piling on them. They wear branded goods and expensive hair dos. I have RL cheap clothes and crap hairdo :( and now with these primas to rip more $ out of us, sorry I am not falling into that black hole of Maxis exploition.

Say, do you feel you are shooting better in the light now that you got the guide? Those bi-shopping packs are a total rip off. I would say to resist all temptation and not get it. just skip any threads on those darn shopping packs in the forums and you'll be just fine.




Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Marg on 2006 March 07, 03:38:53
LOL Jysudo.     I haven't had much play time with OFB yet.    Do you actually get the choice to make an evil kite?   Or is that one that actually has something wrong with it?     My simmie has made kites and has the second level badge.    No one has actually flown one of the kites yet though.  


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: sanmonroe on 2006 March 07, 03:42:27
The evil kite is the messed up one.

Its made of metal!

Sadly what happens destroys it, so You can't leave it like the cowplant as a trap to hurt or kill random people.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Jysudo on 2006 March 07, 03:46:26
I think they get shocked to death by lightning (some philiosohical simmers said its' maxis way of introducing weather *roll eyes*)
I haven't a evil kite yet. My employee too skilled for that.


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Gus Smedstad on 2006 March 07, 03:51:06
If you put them out of the inventory onto a shop shelf to sell, some of them malfunction and start to spark and emit smoke.    If anyone besides a person who can repair them touches them they get a shock and then act silly for a bit.
You can repair the sparking ones?  I've just been deleting selling them via drag because I figured they'd hurt my customer rating if I sold them.

 - Gus


Title: Re: Request: Talent Badge training progress bar .... Please? :)
Post by: Marg on 2006 March 07, 04:07:28
 Yes, you can repair the toy robots.    I just ask the simmie who constructed it to repair it.   You can't get your simmie to take it off the shelf.   You have to go into buy mode and place it on the crafting bench or the floor.    Then click on the toy robot with the simmie active who has the badges for robot making.  The menu will come up to play or repair.    Then I just put it back into their inventory.