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TS2: Burnination => The Podium => Topic started by: PattyB on 2006 February 14, 17:11:30



Title: Why would my game blow up with an organized downloads folder?
Post by: PattyB on 2006 February 14, 17:11:30
So, after a week of organizing I was finally able to play.

I get to the neighborhood view of Pleasantview fine, but when I click on a house it never completely loads. I have to give the three-finger salute to quit out of the game.

I've tried different houses. One time I actually got into a lot, but time was frozen. The Sims were frozen.

I deleted the Groups.cache and it didn't make a difference.

In order to play, I had to move my backup copy of my unorganized downloads folder back and everything loads up fine.

Ideas anyone? Maybe I have a bad download. Gosh, the thought of moving one subfolder at a time back is giving me a headache. Maybe I need some of the Massacre day alcohol ;)

edited to add - I've run CleanInstaller to check for duplicates and removed all duplicate files. It didn't help.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: BlueSoup on 2006 February 14, 17:17:53
If it seems to be coming from your Downloads folder, I don't see an easier way but to try one subfolder at a time, except you may be able to narrow it down if you know what's in that house.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: Brynne on 2006 February 14, 17:24:37
Have you tried starting the game in debug mode?


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: akatonbo on 2006 February 14, 17:28:51
Why not, y'know, do the same as with an unorganized downloads folder -- take out approximately half, etc. etc.? (I can give the lengthy explanation if you have no idea what I'm talking about, but it's always awkward and tedious to describe.) No need to do it one at a time instead of in sections just because you've now got folders instead of individual files.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: PattyB on 2006 February 14, 17:43:46
Have you tried starting the game in debug mode?

Now for a totally stupid question - how do you start in debug mode?


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: angelyne on 2006 February 14, 17:51:28
Did you remove any terrain files?  They are notoriously cranky.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: syberspunk on 2006 February 14, 17:57:35
Now for a totally stupid question - how do you start in debug mode?

Debug mode is another name for turning on the "boolprop testingcheatsenabled true" mode.

Ste


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: Ambular on 2006 February 14, 19:24:20
Have you got a lot of hacks installed?  Some hacks are rather fussy about loading order and have to be loaded after other hacks in order to co-exist.  Since everything loads in alphabetical order by folder and then file name (this is apparently why some creators stick a "z" at the beginning of the filename,) putting stuff in separate folders could trip you up by causing, say, a file in a folder named "Bug Fixes" to load before one in a folder named "Global Hacks" when it should have loaded after.  I had to rearrange some of my subfolders for this reason.  Just a thought.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: Database on 2006 February 14, 20:20:40
The game really should have a "loading order" button. Hell, it sould allow you to organise downloads IN-GAME and sub-folder sims2packs without having to use Clean Installer.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: PattyB on 2006 February 14, 20:48:47
Have you got a lot of hacks installed?  Some hacks are rather fussy about loading order and have to be loaded after other hacks in order to co-exist.  Since everything loads in alphabetical order by folder and then file name (this is apparently why some creators stick a "z" at the beginning of the filename,) putting stuff in separate folders could trip you up by causing, say, a file in a folder named "Bug Fixes" to load before one in a folder named "Global Hacks" when it should have loaded after.  I had to rearrange some of my subfolders for this reason.  Just a thought.

All of my hacks are lumped together in a "Hacks" folder. That is probably the only folder that didn't change.

Edited to add: I'm leaving work shortly (yippee!!) and will give the ideas here a try. At risk of my lips, I'm going to say I love it here  ;D


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: Brynne on 2006 February 15, 07:07:39
If you want to try debug mode, type "boolProp testingCheatsEnabled true" in the neighborhood cheat window before trying to enter a lot. No quotation marks.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: J. M. Pescado on 2006 February 15, 07:48:00
The usual reason time is frozen on a lot is because some object is chain-erroring endlessly everytime it resets. In order to break the cycle, the offending object must be located and either DELETED or fixed. Otherwise time cannot pass because the game will respond to the erroring object by autoresetting it, which simply causes an immediate error 0 seconds later, thus rendering it impossible to advance time because the game will be locked in a cycle of resetting the broken object.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: radiophonic on 2006 February 15, 14:04:44
If you want to try debug mode, type "boolProp testingCheatsEnabled true" in the neighborhood cheat window before trying to enter a lot. No quotation marks.

And don't forget to write down the error message so that you have (some) clue as to what is causing the loop.
If it turns out to be an object, click the delete button when and if the error pops up, if it's a sim, try reset.

I usually only run into the enless loop problem after "upgrading" a pre-uni sim to have 6 want slots, I still don't know why.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: ZephyrZodiac on 2006 February 15, 15:36:12
Quote
I usually only run into the enless loop problem after "upgrading" a pre-uni sim to have 6 want slots, I still don't know why

Do you  have this problem whenever you try to load the house - or is it when you try to move the sim?


Patty B, I was just wondering if you have NL?  If not, and you have put all your skins into folders, that might be the problem.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: PattyB on 2006 February 15, 15:56:23
I have all the expansions plus the stupid Holiday pack (and I have pre-ordered OFB too).

I loaded the game last night with the organized downloads folder. Turned on Debug mode and loaded "my" house, which is one that would just hang and never open.

I got an error with the Sports job, which was weird because there was nobody in that house who is in that line of work. I reset the error and the house opened. I was missing carpet and the kitchen table and chairs reverted back to defaults. The girls bedding changed back to defaults too.

I turned debug mode off and played for an hour or so with no issues. Saved and exited to the neighborhood.

Then I tried to open up a different house and it hung and wouldn't open. Guess I shouldn't have turned debug mode off  ::) Had to force shut down the game.

Then, I went into my logs folder and there were a BUNCH of logs created last night. Something with lighting, audio and even an Excel spreadsheet.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: ZephyrZodiac on 2006 February 15, 16:05:33
This is really wierd!  When the load screen comes up where you can enable/disable custom content, I presume you enabled it?  If so, it might be worth loading your game. disabling everything, then rebooting and loading your game and enabling custom content again, after which you would need to close your game and restart for the content to show. 

It might be that, if custom content has always been enabled, the game has simply got itself confused as to where it it!


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: PattyB on 2006 February 15, 22:53:27
I tried Disabling/quitting/enabling/quitting/entering neighborhood.

Each and every lot I try to access (even in build mode!) get a JobData-Adult-Athletics #677/#312/#235/#223 Error: Invalid Constant. I had to "Delete" in order for the houses/lots to load. Once in, the game plays fine.

I'm at the point of either doing the folder shuffle or removing my downloads and reinstalling.

One other thing I haven't tried - I only play in Pleasantview. Maybe I should try Strangetown and see if the errors happen there too.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: BlueSoup on 2006 February 15, 23:05:59
I'm no expert when it comes to FUBARed games, but do you possibly have any custom careers that you may have downloaded, either knowingly or not?


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: ZephyrZodiac on 2006 February 16, 00:17:36
Since the error is referring to a career, that sounds like a very good idea, Bluesoup!  I believe that careers written for the base game can cause problems in Uni and NL.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: angelyne on 2006 February 16, 01:26:23
I know that the original careers written for the base game prevented TS2 to load after university was installed.  Can you locate and zap the career ?


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: anelca on 2006 February 16, 01:36:13
a custom career is usually the culprit in the case of lots loading endlessly
best way is to delete them all or move them to desktop and see if the lots load ok then
if you really want the career then test each one seperately till you find which one is the problem and delete it


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: ZephyrZodiac on 2006 February 16, 01:45:53
And be prepared for a lot of unemployed sims!


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: PattyB on 2006 February 16, 02:44:47
I found it!

I figured it had to have been in one of my Misc folders. Sure enough, there was an Education career hiding in my Misc from Installed Houses folder. Definately not on purpose.

Thanks BlueSoup, Zephyr, Angel & Anelca for pointing me in the direction.

And I thought I was so careful when reloading my downloads too.  ::)


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: BlueSoup on 2006 February 16, 03:56:44
I'm glad you found it.  Now that you have removed it, is everything going like it should?


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: Ellatrue on 2006 February 16, 08:41:30
three finger salute?

man, ctrl-alt-delete is not the first thing that came to my mind...


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: RainbowTigress on 2006 February 16, 09:25:48
three finger salute?

man, ctrl-alt-delete is not the first thing that came to my mind...
That phrase has been around since the days of DOS.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: PattyB on 2006 February 16, 13:30:19
I'm glad you found it.  Now that you have removed it, is everything going like it should?

Everything is working great. Thanks for asking :)

(and I had to giggle about the three-finger salute. I'm definately old enough to have been using computers before Windows and when computers had big red switches on them).


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: ZephyrZodiac on 2006 February 16, 13:34:44
And when the program files were on tape!


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: PattyB on 2006 February 16, 13:38:47
And when the program files were on tape!

We still have a 9-track tape drive at work. Here's one for you... do you remember 8" diskettes?


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: qvcatullus on 2006 February 16, 13:49:23
Wow, I don't think I'm that old, but I remember when 3.5 inch drives first came out and some of the games we got had to include both 8.25 and 3.5 diskettes for the same program because not everyone was totally up to date and had 3.5's yet.

Course, I also remember when it was a big deal that we upgraded our Apple IIE from 64k to 128k of memory so that we could play Wheel of Fortune.
And trying to play with paint programs on a monochrome screen...


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: ZephyrZodiac on 2006 February 16, 13:50:42
Do you remember the Sinclair?


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: angelyne on 2006 February 16, 13:52:09
I remember before 8'' diskette when you hooked up a tape recorder (a regular one) to your old apple clone.  And that was the NEC plus ultra and I was very impressed to see it demonstrated.

Oh and I remember working on computer that had no monitor, just a printer.  You'd read your output on it.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: ZephyrZodiac on 2006 February 16, 13:57:46
My sister always worked as an IBM machine operator in a bank - she started out when they just made the punched cards!

But did you know the first computer was actually designed (although the designer couldn't afford to finish it) during the Napoleonic Wars?  They made it at the science Museum in London and it worked!


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: PattyB on 2006 February 16, 14:01:59
Do you remember the Sinclair?

Got me on that one LOL! Punch cards were a bit before my time as well. We had the 8" drive for converting info from our PC to a client's Mini. Finally the client got rid of the Mini and no more 8" disks.

That's pretty interesting about the first computer. I didn't know that.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: ZephyrZodiac on 2006 February 16, 14:07:12
I saw something on TV about it - it was all brass and gears and levers and stuff!  I think after Waterloo the guy couldn't get anyone interested any more, so that's why he ran out of money.  I guess it's the British equivalent of Napoleon's Channel Tunnel!

My sister spent about 35 years working on those machines, so she must have seen some changes!  (Incidentally, she was the operator who sent the ransom for the american embassy hostages in Iran!)


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: Renatus on 2006 February 16, 14:08:13
But did you know the first computer was actually designed (although the designer couldn't afford to finish it) during the Napoleonic Wars?  They made it at the science Museum in London and it worked!

Charles Babbage's Difference Engine! Sometimes I think it's a shame that the funding held it up... who knows what things would be like now if computing had taken off then. Then again, it might not have been a good thing at all (see the William Gibson/Bruce Sterling novel, The Difference Engine, for a horribly dystopian look at it).


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: ZephyrZodiac on 2006 February 16, 14:11:18
I'll tell you one thing - it's use would have been dominated by men - women would have been considered too stupid to understand it!


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: Renatus on 2006 February 16, 14:12:28
I wouldn't bet on that. Ida Byron was also instrumental in it's development - before they ran out of money.


Title: Re: Why would my game blow up with an organized downloads folder?
Post by: ZephyrZodiac on 2006 February 16, 14:16:38
That was BEFORE Queen Victoria!  She set Womens' Emancipation back 100 years! 

Funny thing, though, when it came to the first punch card machines, they were all worked by women - it was considered too mundane a task for MEN!